Added module dependencies info

master
Marc Gilleron 2016-05-05 02:23:27 +02:00
parent f17f202609
commit 3ab843aa3f
1 changed files with 10 additions and 0 deletions

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@ -5,3 +5,13 @@ This is a prototype of voxel world made with Godot Engine.
Just experimenting how to reproduce and optimize a generated terrain like Minecraft does, nothing serious planned.
![Screenshot](screenshots/2016_04_27_2037_half.png)
Dependencies
---------------
This project uses two C++ modules:
- [OpenSimplex](https://github.com/Zylann/godot_opensimplex)
- [Voxel](https://github.com/Zylann/godot_voxel)
For the old (unmaintained) pure-GDScript version, checkout the branch `full_gdscript`.