godot_voxel/doc/api/Voxel.md

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# Class: Voxel
Inherits: Resource
_Godot version: 3.2_
## Online Tutorials:
## Constants:
#### » GeometryType.GEOMETRY_NONE = 0
#### » GeometryType.GEOMETRY_CUBE = 1
#### » GeometryType.GEOMETRY_MAX = 2
#### » ChannelMode.CHANNEL_TYPE = 0
#### » ChannelMode.CHANNEL_ISOLEVEL = 1
#### » ChannelMode.CHANNEL_DATA = 2
## Properties:
#### » Color color
`set_color (value)` setter
`get_color ()` getter
#### » int Voxel.GeometryType.geometry_type
`set_geometry_type (value)` setter
`get_geometry_type ()` getter
#### » int material_id
`set_material_id (value)` setter
`get_material_id ()` getter
#### » bool transparent
`set_transparent (value)` setter
`is_transparent ()` getter
#### » String voxel_name
`set_voxel_name (value)` setter
`get_voxel_name ()` getter
## Methods:
#### » int get_id ( ) const
#### » Voxel set_color ( Color color )
#### » Voxel set_id ( int id )
#### » Voxel set_material_id ( int id )
#### » Voxel set_transparent ( bool transparent=true )
#### » Voxel set_voxel_name ( String name )
## Signals:
---
* [Class List](Class_List.md)
* [Doc Index](../01_get-started.md)
_Generated on Aug 26, 2019_