Marc Gilleron
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b6ecb17f47
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This should be a warning
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2021-07-26 01:46:15 +01:00 |
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Marc Gilleron
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6d09e181bf
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Added menu to update an instancer multimesh item from a scene
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2021-07-26 01:39:44 +01:00 |
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Marc Gilleron
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27d54a0d5c
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Add initial support for instancing scenes with VoxelInstancer
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2021-07-25 20:37:30 +01:00 |
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Marc Gilleron
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93d9272e01
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Updated changelog
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2021-07-11 16:27:10 +01:00 |
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Marc Gilleron
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4fe4c39548
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Added missing doc item for VoxelToolLodTerrain
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2021-07-11 16:27:03 +01:00 |
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Marc Gilleron
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925aeda5f6
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Added video from Aknakos
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2021-07-07 00:23:13 +01:00 |
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Marc Gilleron
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4804210496
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Remove mention of Voronoi, too specific, probably unnecessary
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2021-07-07 00:22:55 +01:00 |
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Marc Gilleron
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2c1ede239c
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Add link to solar system demo
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2021-07-01 22:19:42 +01:00 |
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Marc Gilleron
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8535ef2cf9
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Update changelog
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2021-06-19 19:10:09 +01:00 |
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Marc Gilleron
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a22a4d5d3f
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Attempt to fix doc links with a temporary patch
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2021-06-14 19:37:22 +01:00 |
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Marc Gilleron
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dc4569408d
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Fix wrong conditional
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2021-06-11 18:43:57 +01:00 |
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Marc Gilleron
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401b9e1b0b
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A bit of doc
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2021-05-31 21:19:54 +01:00 |
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Marc Gilleron
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fa2f93c099
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Updated API docs
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2021-05-31 17:23:29 +01:00 |
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Marc Gilleron
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411be94559
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Renamed ArraySlice -> Span
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2021-05-31 16:48:49 +01:00 |
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Marc Gilleron
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fcab95427b
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Formatting fixes
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2021-05-31 16:11:58 +01:00 |
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Marc Gilleron
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56afdadd32
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Section about alternatives to voxel tools
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2021-05-31 00:07:07 +01:00 |
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Marc Gilleron
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1f78e80369
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Update changelog
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2021-05-31 00:05:53 +01:00 |
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Marc Gilleron
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e52d48abd7
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Typo
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2021-05-29 19:06:26 +01:00 |
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Marc Gilleron
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a5b1d5a13a
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Note about tests
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2021-05-29 19:06:17 +01:00 |
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Marc Gilleron
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c657eefca1
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Document plotting
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2021-05-29 19:06:02 +01:00 |
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Marc Gilleron
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4cc47b9036
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Extracted some functions from VoxelBuffer, optimized copy/paste a little
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2021-05-24 23:23:50 +01:00 |
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Marc Gilleron
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0992da120a
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Updated doc about how texturing is made available
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2021-05-23 20:51:31 +01:00 |
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Marc Gilleron
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8158b4a9af
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Update changelog
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2021-05-22 19:38:36 +01:00 |
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Marc Gilleron
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d358f79bb3
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Mark godot3.3
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2021-05-09 22:54:59 +01:00 |
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Marc Gilleron
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fa48523073
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Added collision layer and mask properties
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2021-05-09 20:49:45 +01:00 |
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Marc Gilleron
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b200a52870
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Indicate which CI artifact is the editor
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2021-05-08 19:28:30 +01:00 |
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Marc Gilleron
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e1393ae26d
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Update module dev infos, add debugging tips, add natvis file
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2021-05-02 19:24:16 +01:00 |
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Marc Gilleron
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31db9bd8a5
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Some info about generating structures in a Minecraft-like generator
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2021-04-30 22:12:36 +01:00 |
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Marc Gilleron
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90bebd67a4
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Note about the "volume" terminology
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2021-04-30 22:11:30 +01:00 |
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Marc Gilleron
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bbf9ccb82d
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Details about integers
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2021-04-30 22:11:07 +01:00 |
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Marc Gilleron
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8053caed1a
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Emphasize generators save space
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2021-04-30 22:10:36 +01:00 |
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Marc Gilleron
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9a49f7422b
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Some info about Transvoxel
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2021-04-30 22:09:58 +01:00 |
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Marc Gilleron
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bab47a9fc1
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Add link to SQLite format
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2021-04-30 22:08:55 +01:00 |
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Marc Gilleron
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e2423a57ce
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Added list formatting
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2021-04-30 22:08:35 +01:00 |
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Marc Gilleron
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039ed2a779
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Add block size change to changelog
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2021-04-18 01:01:03 +01:00 |
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Marc Gilleron
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1406d3d07d
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Tweaks
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2021-04-18 00:36:32 +01:00 |
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Marc Gilleron
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6fc103b691
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Fix links in class reference
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2021-04-10 01:43:55 +01:00 |
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Marc Gilleron
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2b38508be0
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Added documentation about Voxel Generator Graph
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2021-04-10 01:40:39 +01:00 |
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jacobcoughenour
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13346b3495
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Remove unnecessary enum bind and add shadow setting to doc
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2021-04-05 22:50:03 -04:00 |
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Marc Gilleron
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9b785b35d9
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Update changelog
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2021-03-27 19:33:29 +00:00 |
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Marc Gilleron
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5766bc8b94
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Merge branch 'master' into lod_fade_v2
# Conflicts:
# README.md
# editor/about_window.cpp
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2021-03-27 01:48:36 +00:00 |
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Marc Gilleron
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5e99992cb3
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Added screenshots of basic generators to the doc
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2021-03-27 00:58:35 +00:00 |
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Marc Gilleron
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bd09b18911
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Some precisions
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2021-03-27 00:57:46 +00:00 |
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Marc Gilleron
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5f67d7ac57
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Fix generator example
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2021-03-13 02:09:48 +00:00 |
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Marc Gilleron
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51909ff955
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Added docs about LOD fade
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2021-03-12 23:42:18 +00:00 |
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Marc Gilleron
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534ed5c254
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Some precision
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2021-02-26 18:40:40 +00:00 |
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Marc Gilleron
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09c815e253
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Implemented copy and paste for VoxelToolTerrain (untested)
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2021-02-21 18:23:56 +00:00 |
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Marc Gilleron
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b51897b8df
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Added voxel raycast to VoxelToolLodTerrain
- Made more precise with an option to use binary search (unoptimized)
- Distance along ray is now available in blocky terrains as well
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2021-02-21 03:08:47 +00:00 |
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Marc Gilleron
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49e95fb3bb
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Update changelog
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2021-02-20 00:35:37 +00:00 |
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Marc Gilleron
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88d0b299a3
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Typo
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2021-02-20 00:35:29 +00:00 |
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