114 Commits

Author SHA1 Message Date
Marc Gilleron
b6ecb17f47 This should be a warning 2021-07-26 01:46:15 +01:00
Marc Gilleron
6d09e181bf Added menu to update an instancer multimesh item from a scene 2021-07-26 01:39:44 +01:00
Marc Gilleron
27d54a0d5c Add initial support for instancing scenes with VoxelInstancer 2021-07-25 20:37:30 +01:00
Marc Gilleron
93d9272e01 Updated changelog 2021-07-11 16:27:10 +01:00
Marc Gilleron
4fe4c39548 Added missing doc item for VoxelToolLodTerrain 2021-07-11 16:27:03 +01:00
Marc Gilleron
925aeda5f6 Added video from Aknakos 2021-07-07 00:23:13 +01:00
Marc Gilleron
4804210496 Remove mention of Voronoi, too specific, probably unnecessary 2021-07-07 00:22:55 +01:00
Marc Gilleron
2c1ede239c Add link to solar system demo 2021-07-01 22:19:42 +01:00
Marc Gilleron
8535ef2cf9 Update changelog 2021-06-19 19:10:09 +01:00
Marc Gilleron
a22a4d5d3f Attempt to fix doc links with a temporary patch 2021-06-14 19:37:22 +01:00
Marc Gilleron
dc4569408d Fix wrong conditional 2021-06-11 18:43:57 +01:00
Marc Gilleron
401b9e1b0b A bit of doc 2021-05-31 21:19:54 +01:00
Marc Gilleron
fa2f93c099 Updated API docs 2021-05-31 17:23:29 +01:00
Marc Gilleron
411be94559 Renamed ArraySlice -> Span 2021-05-31 16:48:49 +01:00
Marc Gilleron
fcab95427b Formatting fixes 2021-05-31 16:11:58 +01:00
Marc Gilleron
56afdadd32 Section about alternatives to voxel tools 2021-05-31 00:07:07 +01:00
Marc Gilleron
1f78e80369 Update changelog 2021-05-31 00:05:53 +01:00
Marc Gilleron
e52d48abd7 Typo 2021-05-29 19:06:26 +01:00
Marc Gilleron
a5b1d5a13a Note about tests 2021-05-29 19:06:17 +01:00
Marc Gilleron
c657eefca1 Document plotting 2021-05-29 19:06:02 +01:00
Marc Gilleron
4cc47b9036 Extracted some functions from VoxelBuffer, optimized copy/paste a little 2021-05-24 23:23:50 +01:00
Marc Gilleron
0992da120a Updated doc about how texturing is made available 2021-05-23 20:51:31 +01:00
Marc Gilleron
8158b4a9af Update changelog 2021-05-22 19:38:36 +01:00
Marc Gilleron
d358f79bb3 Mark godot3.3 2021-05-09 22:54:59 +01:00
Marc Gilleron
fa48523073 Added collision layer and mask properties 2021-05-09 20:49:45 +01:00
Marc Gilleron
b200a52870 Indicate which CI artifact is the editor 2021-05-08 19:28:30 +01:00
Marc Gilleron
e1393ae26d Update module dev infos, add debugging tips, add natvis file 2021-05-02 19:24:16 +01:00
Marc Gilleron
31db9bd8a5 Some info about generating structures in a Minecraft-like generator 2021-04-30 22:12:36 +01:00
Marc Gilleron
90bebd67a4 Note about the "volume" terminology 2021-04-30 22:11:30 +01:00
Marc Gilleron
bbf9ccb82d Details about integers 2021-04-30 22:11:07 +01:00
Marc Gilleron
8053caed1a Emphasize generators save space 2021-04-30 22:10:36 +01:00
Marc Gilleron
9a49f7422b Some info about Transvoxel 2021-04-30 22:09:58 +01:00
Marc Gilleron
bab47a9fc1 Add link to SQLite format 2021-04-30 22:08:55 +01:00
Marc Gilleron
e2423a57ce Added list formatting 2021-04-30 22:08:35 +01:00
Marc Gilleron
039ed2a779 Add block size change to changelog 2021-04-18 01:01:03 +01:00
Marc Gilleron
1406d3d07d Tweaks 2021-04-18 00:36:32 +01:00
Marc Gilleron
6fc103b691 Fix links in class reference 2021-04-10 01:43:55 +01:00
Marc Gilleron
2b38508be0 Added documentation about Voxel Generator Graph 2021-04-10 01:40:39 +01:00
jacobcoughenour
13346b3495 Remove unnecessary enum bind and add shadow setting to doc 2021-04-05 22:50:03 -04:00
Marc Gilleron
9b785b35d9 Update changelog 2021-03-27 19:33:29 +00:00
Marc Gilleron
5766bc8b94 Merge branch 'master' into lod_fade_v2
# Conflicts:
#	README.md
#	editor/about_window.cpp
2021-03-27 01:48:36 +00:00
Marc Gilleron
5e99992cb3 Added screenshots of basic generators to the doc 2021-03-27 00:58:35 +00:00
Marc Gilleron
bd09b18911 Some precisions 2021-03-27 00:57:46 +00:00
Marc Gilleron
5f67d7ac57 Fix generator example 2021-03-13 02:09:48 +00:00
Marc Gilleron
51909ff955 Added docs about LOD fade 2021-03-12 23:42:18 +00:00
Marc Gilleron
534ed5c254 Some precision 2021-02-26 18:40:40 +00:00
Marc Gilleron
09c815e253 Implemented copy and paste for VoxelToolTerrain (untested) 2021-02-21 18:23:56 +00:00
Marc Gilleron
b51897b8df Added voxel raycast to VoxelToolLodTerrain
- Made more precise with an option to use binary search (unoptimized)
- Distance along ray is now available in blocky terrains as well
2021-02-21 03:08:47 +00:00
Marc Gilleron
49e95fb3bb Update changelog 2021-02-20 00:35:37 +00:00
Marc Gilleron
88d0b299a3 Typo 2021-02-20 00:35:29 +00:00