Marc Gilleron
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2cfa46bf0d
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Removed wrong bound estimation for value cubic noise, it caused rare but ugly gliches in the terrain
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2021-01-07 21:02:24 +00:00 |
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Marc Gilleron
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3364748fef
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Integrate FastNoiseLite to voxel graph generator
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2021-01-03 20:23:45 +00:00 |
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Marc Gilleron
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edfc96e4a5
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Fixed crash when hiding terrain while selected in editor
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2020-12-27 15:51:03 +00:00 |
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Marc Gilleron
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e462cd788a
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Optimized range analysis for images and spherical map lookups
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2020-12-26 18:58:16 +00:00 |
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Marc Gilleron
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61f17ce96d
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Formatting
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2020-10-25 20:38:23 +00:00 |
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Marc Gilleron
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00fdd263c4
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Fix wrong arguments to OpenSimplexNoise, caused array overrun
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2020-07-07 18:52:29 +01:00 |
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Marc Gilleron
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dbca01de59
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Implemented more accurate noise range detection, moved range utils to their own file
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2020-02-24 19:32:18 +00:00 |
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