Commit Graph

10 Commits (1680516ea046ee7acc251f7f139dd909726d0eaa)

Author SHA1 Message Date
Marc Gilleron 8060978126 Some cleanup 2019-09-01 21:49:58 +01:00
Marc Gilleron 98299f2b3c Optimize octree further by taking out children pointers. Nodes are only 5 bytes now. 2019-09-01 21:07:38 +01:00
Marc Gilleron 0ee054dc3c Took out position from octree nodes 2019-09-01 17:11:28 +01:00
Marc Gilleron d4b69f7dae Remove old commented code 2019-09-01 00:21:41 +01:00
Marc Gilleron eb01f99c2c First WIP at paging LOD 2019-08-29 22:55:02 +01:00
Cory Petkovsek f6a9c5761a Fix gcc sign comparison warnings 2019-06-18 14:24:56 +09:00
Cory Petkovsek 67bdcbd048 Gcc compiling fixes 2019-06-18 11:27:55 +09:00
Marc Gilleron 8850019dc4 Put LodOctree child position calculation in a function 2019-05-04 17:58:33 +01:00
Marc Gilleron 295374b99f Don't subdivide or unsubdivide if meshes aren't ready 2019-05-04 16:29:52 +01:00
Marc Gilleron 9bab6c04d1 Added VoxelLodTerrain, focused on LOD. No seam management, no editing yet. 2019-05-04 00:02:10 +01:00