PilzAdam
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7d222a4aa1
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Add dig_immediate to tnt:boom so you can remove it if there is a bug and its still there after explosion
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2012-09-17 19:59:16 +02:00 |
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PilzAdam
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9fac9d1af5
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Minor code cleanup
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2012-09-09 17:33:10 +02:00 |
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PilzAdam
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edf28d3ab8
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Use obj:punc() to damage objects
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2012-09-09 17:11:05 +02:00 |
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PilzAdam
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c38d3d3b30
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Destroy nodes from the top to the bottom so falling nodes cant fall before they are destroyed
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2012-09-09 15:36:59 +02:00 |
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PilzAdam
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2d815074b2
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Make falling nodes fall when the node under them is destroyed
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2012-09-08 13:28:10 +02:00 |
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PilzAdam
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b61f31322a
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Remove old support for item_drop mod
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2012-09-03 15:36:03 +02:00 |
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PilzAdam
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d198283679
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Update to changes in item_drop
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2012-09-02 16:21:52 +02:00 |
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PilzAdam
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21b8524ea9
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Add compatibility with item_drop
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2012-09-01 16:12:43 +02:00 |
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PilzAdam
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d34440ba85
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Add new inventory texture for gunpowder
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2012-09-01 02:12:11 +02:00 |
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PilzAdam
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bafd753960
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Make entities directly collectable by item_drop mod
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2012-09-01 00:55:10 +02:00 |
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PilzAdam
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457389f755
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Remove collisionbox from the smoke
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2012-08-29 17:28:00 +02:00 |
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PilzAdam
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80d67725bf
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Update README.txt
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2012-08-29 15:59:58 +02:00 |
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PilzAdam
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583418ec02
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Seperate the inventory image from gunpowder
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2012-08-29 15:48:49 +02:00 |
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PilzAdam
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b220f57514
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Increase hear distance of explosion sound
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2012-08-29 14:05:45 +02:00 |
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PilzAdam
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414636fcd9
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Add mesecons functions
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2012-08-29 13:55:16 +02:00 |
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PilzAdam
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481365cd5f
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Add REDAME.txt
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2012-08-29 12:43:58 +02:00 |
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PilzAdam
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1f387378d0
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First commit
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2012-08-29 12:41:06 +02:00 |
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