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Author SHA1 Message Date
Wuzzy d64d9d4e0d Update Minetest IRC channel 2021-06-24 20:34:27 +02:00
Wuzzy f8f4cf0f9e Version 1.2.0 2021-03-31 00:51:54 +02:00
Wuzzy 7338d8a406 Fix some German stuff 2021-03-31 00:51:01 +02:00
Wuzzy 4593e3e6cb Change sneak image 2021-03-31 00:46:14 +02:00
Wuzzy deccfb8498 Update pointing section WRT objects 2021-03-31 00:41:41 +02:00
7 changed files with 21 additions and 13 deletions

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@ -6,7 +6,7 @@ categories:
* Basics: Basic gameplay information (e.g. how to craft)
* Advanced usage: Advanced Minetest information (not gameplay-releavant) for power users (e.g. how to use commands)
Version: 1.1.0
Version: 1.2.0
## License
Everything in this mod is licensed under the MIT License.

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@ -234,7 +234,7 @@ doc.add_entry("basics", "point", {
text =
S("“Pointing” means looking at something in range with the crosshair. Pointing is needed for interaction, like mining, punching, using, etc. Pointable things include blocks, players, computer enemies and objects.").."\n\n"..
S("To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed thing will be outlined or highlighted (depending on your settings). Pointing is not possible with the 3rd person front camera.").."\n\n"..
S("To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed block will be outlined or highlighted (depending on your settings). When you're pointing an object or a player, the crosshair will change its shape. Pointing is not possible with the 3rd person front camera.").."\n\n"..
S("A few things can not be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items."),
images = {{ image = "doc_basics_pointing.png" }},
@ -509,7 +509,7 @@ S("A community-based documentation website for Minetest. Anyone with an account
S("Web forums: <https://forums.minetest.net/>").."\n"..
S("A web-based discussion platform where you can discuss everything related to Minetest. This is also a place where player-made mods and games are published and discussed. The discussions are mainly in English, but there is also space for discussion in other languages.").."\n\n"..
S("Chat: <irc://irc.freenode.net#minetest>").."\n"..
S("Chat: <irc://irc.libera.chat/#minetest>").."\n"..
S("A generic Internet Relay Chat channel for everything related to Minetest where people can meet to discuss in real-time. If you do not understand IRC, see the Community Wiki for help.")
}})

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@ -94,7 +94,7 @@ Some blocks reduce breath. While being with the head in a block which causes dro
Damage can be disabled on any world. Without damage, players are immortal and health and breath are unimportant.=Schaden kann in jeder Welt ausgeschaltet werden. Ohne Schaden sind Spieler unsterblich und Gesundheit und Atem spielen keine Rolle.
In multi-player mode, the name of other players is written above their head.=Im Mehrspielermodus steht der Name anderer Spieler über dem Kopf.
Items=Gegenstände
Items are things you can carry along and store in inventories. They can be used for crafting, smelting, building, mining, and more. Types of items include blocks, tools, weapons and items only used for crafting.=Gegenstände sind Dinge, die sie tragen und in Inventaren aufbewahren können. Sie können für die Fertigung, zum Schmelzen, Bauen, Graben und mehr verwendet werden. Zu Gegenständen zählen Blöcke, Werkzeuge und Gegenstände, die nur in der Fertigung benutzt werden.
Items are things you can carry along and store in inventories. They can be used for crafting, smelting, building, mining, and more. Types of items include blocks, tools, weapons and items only used for crafting.=Gegenstände sind Dinge, die Sie tragen und in Inventaren aufbewahren können. Sie können für die Fertigung, zum Schmelzen, Bauen, Graben und mehr verwendet werden. Zu Gegenständen zählen Blöcke, Werkzeuge und Gegenstände, die nur in der Fertigung benutzt werden.
An item stack is a collection of items of the same type which fits into a single item slot. Item stacks can be dropped on the ground. Items which drop into the same coordinates will form an item stack.=Ein Gegenstandsstapel ist eine Sammlung von gleichen Gegenständen, die in einem Inventarplatz passen. Gegenstandsstapel können auf den Boden geworfen werden. Gegenstände, die auf die gleichen Koordinaten fallen, bilden einen Gegenstandsstapel.
A dropped item stack can be collected by punching it.=Ein fallen gelassener Gegenstandsstapel kann aufgesammelt werden, indem er geschlagen wird.
Tools=Werkzeuge
@ -114,7 +114,7 @@ A weapon only deals full damage when it has fully recovered from a previous punc
There is a rule which sometimes makes attacks impossible: Players, animate objects and weapons belong to damage groups. A weapon only deals damage to those who share at least one damage group with it. So if you're using the wrong weapon, you might not deal any damage at all.=Es gibt eine Regel, die es manchmal unmöglich macht, Schaden anzurichten. Spieler, lebendige Objekte und Waffen gehören Schadensgruppen an. Eine Waffe macht nur Schaden auf Sachen, mit denen sie mindestens eine Schadensgruppe teilt. Wenn Sie also die falsche Waffe benutzen, können sie überhaupt keinen Schaden machen.
Pointing=Zeigen
“Pointing” means looking at something in range with the crosshair. Pointing is needed for interaction, like mining, punching, using, etc. Pointable things include blocks, players, computer enemies and objects.=„Zeigen“ bedeutet, dass man auf etwas mit dem Fadenkreuz in Reichweite schaut. Zeigen wird für die Interaktion benutzt, wie Graben, Schlagen, usw. Zu zeigbaren Dingen gehören Blöcke, Spieler, computergesteuerte Feinde und Objekte.
To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed thing will be outlined or highlighted (depending on your settings). Pointing is not possible with the 3rd person front camera.=Um auf etwas zu zeigen, muss es sich in der Zeigereichweite (kurz „Reichweite“) Ihres gehaltenen Gegenstands befinden. Es gibt eine Standardreichweite, wenn Sie nichts halten. Ein gezeigtes Ding wird umrandet oder hervorgehoben (abhängig von Ihren Einstellungen). Zeigen ist nicht möglich mit der Dritten-Person-Vorderkamera.
To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed block will be outlined or highlighted (depending on your settings). When you're pointing an object or a player, the crosshair will change its shape. Pointing is not possible with the 3rd person front camera.=Um auf etwas zu zeigen, muss es sich in der Zeigereichweite (kurz „Reichweite“) Ihres gehaltenen Gegenstands befinden. Es gibt eine Standardreichweite, wenn Sie nichts halten. Ein gezeigter Block wird umrandet oder hervorgehoben (abhängig von Ihren Einstellungen). Wenn Sie auf ein Objekt oder einen Spieler zeigen, ändert sich die Form des Fadenkreuzes. Zeigen ist nicht möglich mit der Dritten-Person-Vorderkamera.
A few things can not be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=Ein paar Dinge können nicht gezeigt werden. Die meisten Blöcke sind zeigbar. Ein paar Blöcke, wie Luft, können niemals gezeigt werden. Andere Blöcke, wie Flüssigkeiten können nur von besonderen Gegenständen gezeigt werden.
Camera=Kamera
You can change the camera mode by pressing [C].=Sie wechseln den Kameramodus mit [C].
@ -238,7 +238,7 @@ Community wiki: <https://wiki.minetest.net/>=Community-Wiki: <https://wiki.minet
A community-based documentation website for Minetest. Anyone with an account can edit it! It also features a documentation of Minetest Game.=Eine gemeinschaftsbasierte Dokumentationswebpräsenz für Minetest. Jeder mit einem Benutzerkonto kann sie bearbeiten. Enthält auch die Hilfe zu Minetest Game.
Web forums: <https://forums.minetest.net/>=Webforen: <https://forums.minetest.net/>
A web-based discussion platform where you can discuss everything related to Minetest. This is also a place where player-made mods and games are published and discussed. The discussions are mainly in English, but there is also space for discussion in other languages.=Eine webbasierte Diskussionsplattform, wo Sie über alles zum Thema Minetest diskutieren können. Dort werden auch spielergemachte Mods und Spiele veröffentlicht und diskutiert.
Chat: <irc://irc.freenode.net#minetest>=Chat: <irc://irc.freenode.net#minetest>
Chat: <irc://irc.libera.chat/#minetest>=Chat: <irc://irc.libera.chat/#minetest>
A generic Internet Relay Chat channel for everything related to Minetest where people can meet to discuss in real-time. If you do not understand IRC, see the Community Wiki for help.=Ein allgemeiner Internet-Relay-Chat-Kanal für alles über Minetest, wo sich Menschen treffen können, um in Echtzeit zu diskutieren. Wenn Sie IRC nicht verstehen, sehen Sie im Community-Wiki für Hilfe nach.
Groups=Gruppen
Items, players and objects (animate and inanimate) can be members of any number of groups. Groups serve multiple purposes:=Gegenstände, Spieler und Objekte (lebend oder nicht) können Mitglieder von einer Reihe von Gruppen sein. Gruppen erfüllen mehrere Zwecke:
@ -360,8 +360,8 @@ In the command reference, you see some placeholders which you need to replace wi
Here are some examples to illustrate the command syntax:=Ein paar Beispiele, um die Befehlssyntax zu erläutern:
• /mods: No parameters. Just enter “/mods”=• /mods: Keine Parameter. Geben Sie einfach „/mods“ ein
• /me <action>: 1 parameter. You have to enter “/me ” followed by any text, e.g. “/me orders pizza”=• /me <Aktion>: 1 Parameter. Sie müssen „/me “ gefolgt von einem beliebigen Text eingeben, z.B. „/me bestellt Pizza“
• /give <name> <ItemString>: Two parameters. Example: “/give Player default:apple”=• /give <name> <ItemString>: Zwei Parameter. Beispiel: „/give Spieler default:apple“
• /help [all|privs|<cmd>]: Valid inputs are “/help”, “/help all”, “/help privs”, or “/help ” followed by a command name, like “/help time”=• /help [all|privs|<cmd>]: Gültige Eingaben sind „/help“, „/help all“, „/help privs“ oder „/help “ gefolgt von einem Befehlsnamen, wie „/help time“
• /give <name> <ItemString>: Two parameters. Example: “/give Player default:apple”=• /give <Name> <ItemString>: Zwei Parameter. Beispiel: „/give Spieler default:apple“
• /help [all|privs|<cmd>]: Valid inputs are “/help”, “/help all”, “/help privs”, or “/help ” followed by a command name, like “/help time”=• /help [all|privs|<Befehl>]: Gültige Eingaben sind „/help“, „/help all“, „/help privs“ oder „/help “ gefolgt von einem Befehlsnamen, wie „/help time“
• /spawnentity <EntityName> [<X>,<Y>,<Z>]: Valid inputs include “/spawnentity boats:boat” and “/spawnentity boats:boat 0,0,0”=• /spawnentity <EntityName> [<X>,<Y>,<Z>]: Gültige Eingaben beeinhalten „/spawnentity boats:boat“ und „/spawnentity boats:boat 0,0,0“
Some final remarks:=Ein paar letzte Anmerkungen:
• For /give and /giveme, you need an itemstring. This is an internally used unique item identifier which you may find in the item help if you have the “give” or “debug” privilege=• Für /give und /giveme brauchen Sie einen sog. Itemstring. Das ist ein intern benutzter eindeutiger Gegenstandsidentifikator, den Sie in der Gegenstandshilfe finden, wenn Sie das „give“ oder „debug“-Privileg haben

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@ -115,6 +115,7 @@ A weapon only deals full damage when it has fully recovered from a previous punc
There is a rule which sometimes makes attacks impossible: Players, animate objects and weapons belong to damage groups. A weapon only deals damage to those who share at least one damage group with it. So if you're using the wrong weapon, you might not deal any damage at all.=Une règle rend parfois les attaques impossibles : les joueurs ne peuvent causer de dommages qu'à ceux qui partagent au moins un groupe de dommages avec eux. Donc si vous utilisez la mauvaise arme, vous pouvez n'infliger aucun dommage.
Pointing=Pointer
“Pointing” means looking at something in range with the crosshair. Pointing is needed for interaction, like mining, punching, using, etc. Pointable things include blocks, players, computer enemies and objects.=“Pointer” signifie regarder quelque chose à portée avec le viseur. Pointer est nécessaire pour les interactions, comme miner, frapper, utiliser, etc. Les chose pointables incluent les blocs, les joueurs, les ennemis contrôlés par l'ordinateur et les objets.
To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed block will be outlined or highlighted (depending on your settings). When you're pointing an object or a player, the crosshair will change its shape. Pointing is not possible with the 3rd person front camera.=
To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed thing will be outlined or highlighted (depending on your settings). Pointing is not possible with the 3rd person front camera.=Pour pointer quelque chose, elle doit être dans la portée de pointage (aussi appelée simplement “portée”) de votre objet manié. Il y a une portée par défaut lorsque vous ne maniez rien. Une chose pointée aura ses contours mis en valeur ou sera illuminée (selon vos réglages). Pointer n'est pas possible avec la vue à la 3e personne de face.
A few things can not be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=Quelques choses ne peuvent pas être pointées. La plupart des blocs peuvent être pointés. Certains blocs, comme l'air, ne peuvent jamais être pointés. Les autres blocs, comme les liquides, ne peuvent être pointés que par des objets spéciaux.
Camera=Caméra
@ -239,7 +240,7 @@ Community wiki: <https://wiki.minetest.net/>=Le wiki communautaire : <https://wi
A community-based documentation website for Minetest. Anyone with an account can edit it! It also features a documentation of Minetest Game.=Un site de documentation pour Minetest tenu par la communauté. N'importe qui avec un compte peut l'éditer ! Il présente également une documentation pour Minetest Game.
Web forums: <https://forums.minetest.net/>=Forum : <https://forum.minetest.net/>
A web-based discussion platform where you can discuss everything related to Minetest. This is also a place where player-made mods and games are published and discussed. The discussions are mainly in English, but there is also space for discussion in other languages.=Une plateforme de discussion en page web où vous pouvez discuter de tout en rapport avec Minetest. C'est aussi l'endroit où les mods et jeux réalisés par des joueurs sont publiés et discutés. Les discussions sont principalement en Anglais, mais c'est aussi un espace de discussion dans d'autres langues.
Chat: <irc://irc.freenode.net#minetest>=Chat : <irc://irc.freenode.net#minetest>
Chat: <irc://irc.libera.chat/#minetest>=Chat : <irc://irc.libera.chat/#minetest>
A generic Internet Relay Chat channel for everything related to Minetest where people can meet to discuss in real-time. If you do not understand IRC, see the Community Wiki for help.=Un canal Internet Relay Chat générique pour tout ce qui est en rapport avec Minetest où les gens peuvent se rencontrer et discuter en temps réel. Si vous ne comprennez pas IRC, consultez le Wiki Communautaire pour de l'aide.
Groups=Groupes
Items, players and objects (animate and inanimate) can be members of any number of groups. Groups serve multiple purposes:=Les objets, joueurs et autres éléments (animés ou inanimés) peuvent appartenir à n'importe quel nombre de groupes. Les groupes ont plusieurs utilités :
@ -434,3 +435,6 @@ Pitch movement mode:=Mode de déplacement par assiette :
• Description: If this mode is activated, the movement keys will move you relative to your current view pitch (vertical look angle) when you're in a liquid or in fly mode.=• Description : Lorsque ce mode est activé, les touches de mouvement sont relatives à votre assiette (l'angle de vue vertical) lorsque vous êtes dans un liquide ou en mode vol.
• Default key: [L]=• Touche par défaut : [L]
• No privilege required=• Aucun privilège requis
### OUTDATED TRANSLATIONS ###
To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed thing will be outlined or highlighted (depending on your settings). Pointing is not possible with the 3rd person front camera.=Per puntare qualcosa, deve essere nel raggio di puntamento (chiamato anche solo “raggio”) del vostro oggetto impugnato.

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@ -116,7 +116,7 @@ A weapon only deals full damage when it has fully recovered from a previous punc
There is a rule which sometimes makes attacks impossible: Players, animate objects and weapons belong to damage groups. A weapon only deals damage to those who share at least one damage group with it. So if you're using the wrong weapon, you might not deal any damage at all.=C'è una regola che a volte rende impossibili gli attacchi: utenti, oggetti animati e armi appartengono a gruppi di ferimento. Un'arma infligge ferite a quell* che condividono con essa almeno un gruppo di ferimento. Perciò se state usando l'arma sbagliata, potreste non infliggere ferite affatto.
Pointing=Puntare
“Pointing” means looking at something in range with the crosshair. Pointing is needed for interaction, like mining, punching, using, etc. Pointable things include blocks, dropped items, players, computer enemies and objects.=“Puntare” significa guardare qualcosa entro il raggio del mirino. Puntare è necessario per l'interazione, come scavare, colpire, usare, ecc. Le cose puntabili includono blocchi, oggetti lasciati a terra, utenti, nemic* controllat* dal computer e oggetti.
To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed thing will be outlined or highlighted (depending on your settings). Pointing is not possible with the 3rd person front camera.=Per puntare qualcosa, deve essere nel raggio di puntamento (chiamato anche solo “raggio”) del vostro oggetto impugnato.
To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed block will be outlined or highlighted (depending on your settings). When you're pointing an object or a player, the crosshair will change its shape. Pointing is not possible with the 3rd person front camera.=
A few things can not be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=Un po' di cose non possono essere puntate. La maggior parte dei blocchi sono puntabili. Pochi blocchi, come l'aria, non possono mai essere puntati. Altri blocchi, come i liquidi, possono essere puntati solo da oggetti speciali.
Camera=Telecamera
Minetest has 3 different views which determine the way you see the world. The modes are:\n\n• 1: First-person view (default)\n• 2: Third-person view from behind\n• 3: Third-person view from the front=Minetest possiede tre visuali diverse che stabiliscono il modo in cui vedete il mondo. Le modalità sono:\n\n• 1: Visuale in prima persona (predefinita)\n• 2: Visuale in terza persona da dietro\n• 3: Visuale in terza persona da davanti
@ -240,7 +240,7 @@ Community wiki: <https://wiki.minetest.net/>=Wiki della comunità: <https://wiki
A community-based documentation website for Minetest. Anyone with an account can edit it! It also features a documentation of Minetest Game.=Un sito in rete di documentazione per Minetest basato sulla comunità. Chiunque abbia un account può modificarlo! Presenta anche una documentazione del Minetest Game.
Web forums: <https://forums.minetest.net/>=Forum in rete: <https://forums.minetest.net/>
A web-based discussion platform where you can discuss everything related to Minetest. This is also a place where player-made mods and subgames are published and discussed. The discussions are mainly in English, but there is also space for discussion in other languages.=Una piattaforma di discussione basata sulla rete dove potete discutere ogni cosa riguardante Minetest. Questo è anche il luogo dove sono pubblicati e discussi i moduli e i giochi fatti dagli/dalle utenti. Le conversazioni sono principalmente in Inglese, ma c'è spazio anche per le conversazioni in altre lingue.
Chat: <irc://irc.freenode.net#minetest>=Messaggistica: <irc://irc.freenode.net#minetest>
Chat: <irc://irc.libera.chat/#minetest>=Messaggistica: <irc://irc.libera.chat/#minetest>
A generic Internet Relay Chat channel for everything related to Minetest where people can meet to discuss in real-time. If you do not understand IRC, see the Community Wiki for help.=Un canale Internet Relay Chat generico per tutto ciò che riguarda Minetest dove le persone possono incontrarsi per discutere in tempo reale. Se non capite IRC, leggete la Wiki della comunità per ottenere aiuto.
Groups=Gruppi
Items, players and objects (animate and inanimate) can be members of any number of groups. Groups serve multiple purposes:=Cose, utenti e oggetti (animati e inanimati) possono essere membri di qualunque numero di gruppi. I gruppi servono a svariati scopi:
@ -406,3 +406,7 @@ The values for X, Y and Z work like this:=I valori di X, Y e Z funzionano così:
• Follow the sun, then go left: Z decreases=• Seguite il sole, poi andate a sinistra: Z diminuisce
• The side length of a full cube is 1=• La larghezza di un cubo completo è pari a 1
You can view your current position in the debug screen (open with [F5]). This is considered cheating in some games.=Potete vedere la vostra posizione attuale nella schermata di debug (visibile con [F5]). In alcuni giochi questo è considerato barare.
### OUTDATED TRANSLATIONS ###
To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed thing will be outlined or highlighted (depending on your settings). Pointing is not possible with the 3rd person front camera.=Per puntare qualcosa, deve essere nel raggio di puntamento (chiamato anche solo “raggio”) del vostro oggetto impugnato.

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@ -114,7 +114,7 @@ A weapon only deals full damage when it has fully recovered from a previous punc
There is a rule which sometimes makes attacks impossible: Players, animate objects and weapons belong to damage groups. A weapon only deals damage to those who share at least one damage group with it. So if you're using the wrong weapon, you might not deal any damage at all.=
Pointing=
“Pointing” means looking at something in range with the crosshair. Pointing is needed for interaction, like mining, punching, using, etc. Pointable things include blocks, players, computer enemies and objects.=
To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed thing will be outlined or highlighted (depending on your settings). Pointing is not possible with the 3rd person front camera.=
To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed block will be outlined or highlighted (depending on your settings). When you're pointing an object or a player, the crosshair will change its shape. Pointing is not possible with the 3rd person front camera.=
A few things can not be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=
Camera=
You can change the camera mode by pressing [C].=
@ -238,7 +238,7 @@ Community wiki: <https://wiki.minetest.net/>=
A community-based documentation website for Minetest. Anyone with an account can edit it! It also features a documentation of Minetest Game.=
Web forums: <https://forums.minetest.net/>=
A web-based discussion platform where you can discuss everything related to Minetest. This is also a place where player-made mods and games are published and discussed. The discussions are mainly in English, but there is also space for discussion in other languages.=
Chat: <irc://irc.freenode.net#minetest>=
Chat: <irc://irc.libera.chat/#minetest>=
A generic Internet Relay Chat channel for everything related to Minetest where people can meet to discuss in real-time. If you do not understand IRC, see the Community Wiki for help.=
Groups=
Items, players and objects (animate and inanimate) can be members of any number of groups. Groups serve multiple purposes:=

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