Commit Graph

442 Commits (master)

Author SHA1 Message Date
MoNTE48 df06d60f29 Version 1.3.0-release, iOS 1.3.0-release 2019-07-17 20:47:43 +02:00
MoNTE48 41de61907a Android: temporary aarch64 fix. Move font size it constants, minor cleanup 2019-07-17 19:59:20 +02:00
MoNTE48 2c45593015 Android: add ARM64 and clang support 2019-07-17 19:58:05 +02:00
MoNTE48 03d0b23879 Cleanup mobs 2019-06-24 10:23:50 +02:00
MoNTE48 8dcf7df205 Fix hunger bug, add colorize to player damage, improved text positioning 2019-06-20 00:17:58 +02:00
MoNTE48 2dc0127af6 Merge fixes 2019-06-17 21:27:44 +02:00
MoNTE48 f52aca6f90 iOS: v. 1.2.1-release 2019-06-17 21:18:14 +02:00
MoNTE48 73affb7b0c Minor changes in Mapgens and HUD text pos 2019-06-17 21:18:14 +02:00
MoNTE48 6e6f141b44 Backport 'Dungeons: Add setting to prevent projecting dungeons' from MT 5.0 2019-06-07 20:59:45 +02:00
Maksim Gamarnik b028ff30f6 Mobile: fix statustext and hud text position 2019-06-05 20:29:42 +02:00
MoNTE48 53c4472481 Mobile: Integrate libintl-lite (locale) 2019-06-05 19:32:48 +02:00
MoNTE48 76e4dd4743 Change drop and liftimer settings (boats, carts, mobs), change defultsettings 2019-06-05 11:38:27 +02:00
MoNTE48 1c00b33fef Add connection_timeout setting, put block animation, correct lava damage 2019-06-05 11:38:27 +02:00
MoNTE48 4cd8c2a109 iOS: v. 1.2.0 - beta 2019-05-27 02:12:02 +02:00
MoNTE48 39b2cee907 Fix textures and other minor fixes 2019-05-26 23:51:28 +02:00
MoNTE48 2974e4fde2 Update fonts and default settings 2019-05-24 21:06:10 +02:00
MoNTE48 4957add21f iOS: scaling improvements 2019-05-22 21:31:37 +02:00
stujones11 13dbe65356 Add server id icons 2019-05-16 00:33:12 +02:00
stujones11 272314875d Dual serverlist 2019-05-13 21:28:30 +01:00
MoNTE48 6dcc8a9f80 Fix fly on mobile platform, update iOS 2019-05-11 18:36:29 +02:00
MoNTE48 046502b61e iOS: v. 1.1.26 2019-05-03 21:32:29 +02:00
Maksim Gamarnik e183a46be7 merge diff branch 2019-05-03 21:32:29 +02:00
MoNTE48 695e833477 Merge remote-tracking branch 'upstream/stable-0.4' into sync 2019-04-01 20:18:54 +02:00
MoNTE48 eb77dfe74c iOS 1.0.23: improvements for new iPhones and iPads. 2018-11-17 19:17:32 +01:00
Maksim Gamarnik a66dee611e Fix deprecated API, remove unused resources 2018-08-31 21:23:40 +02:00
MoNTE48 4602e0cac8 Small fix 2018-08-23 00:39:24 +02:00
stujones11 a573ff7435 Restrict mapgens available to Android & iOS by default 2018-08-19 23:41:36 +02:00
MoNTE48 64ae5c54cc Update mainmenu and iOS defaultsettings, iOS: v.1.1.20 2018-08-11 14:57:14 +02:00
MoNTE48 968954a3cc Android+iOS: Disable show Irrlicht errors. Disable flying in survival. Android - optimization GUI dimension. 2018-07-05 01:03:25 +02:00
MoNTE48 88135921a6 iOS: 1.1.18 - fix text on ja, ko, he; compress logo 2018-06-13 23:41:09 +02:00
Rob Blanckaert c56c3d8d6f Add setting for near plane distance. (#6395)
* Allow setting the near plane

* - Add near_plane limit of 0.5 to prevent x-ray.
- Add more details to near_plane setting.
2018-06-03 17:31:59 +02:00
red-001 0664b5f772 Add a server-sided way to remove color codes from incoming chat messages (#5948)
These code be generated by CSM, a modded client or just copy and pasted by the player.

Changes
- Update configuration example and setting translation file.
- Remove colour codes before logging chat.
- Add setting to remove colour codes before processing the chat.
2018-06-03 17:31:59 +02:00
MoNTE48 f049be5027 Release 1.1.5, iOS: 1.1.15...
Mobile: fix pause and death menu
iOS: touchtarget enabled by default
2018-04-30 00:05:53 +02:00
sfan5 831320416b Allow moving HUD upwards and enable the feature on iPhone X (#112) 2018-04-29 20:22:30 +02:00
MoNTE48 17be791fea push to app store 2018-04-17 20:18:09 +02:00
Maksim Gamarnik ec3b665a7f iOS: 1.0.13 release 2018-03-19 21:56:18 +02:00
Maksim Gamarnik 46a7280b49 iOS: fix for iPhone X 2017-12-19 03:29:54 +02:00
kilbith c67e8048d0 New Main Menu design (#101) 2017-09-04 15:51:09 +03:00
Maksim Gamarnik 2fc840fb64 Android: v.1.1.9 2017-08-02 23:22:07 +03:00
Paramat 04aa74f68a Mono font path setting: Fix path to missing font (#96)
Previous path was to 'liberationmono.ttf' which does not exist, this caused
a crash when trying to test mgv7p.
Change to 'Cousine-Regular.ttf' as in latest Minetest.
2017-08-02 01:44:28 +03:00
Maksim Gamarnik 57cc1e4560 Fix iOS port (by @sfan5)
* Fix iOS port

* Don't use additional fonts

* Try to fix touch issues

* Change font for iOS only
2017-07-21 22:03:45 +03:00
Maksim Gamarnik 97a8512c76 Fix iOS port [Part1] 2017-06-16 23:57:19 +03:00
sfan5 7041241bd5 Add WindowsApp
* Fix compiling/crash for Windows

* Windows build scripts

* Use existing files for build
2017-06-16 23:43:21 +03:00
Maksim Gamarnik 4cd987b653 Merge Minetest 0.4.16 2017-06-06 23:03:34 +03:00
Vincent Glize dd0a058e1f Snake case for screen options in minetest.conf (#5792) 2017-06-03 22:02:07 +02:00
Pierre-Adrien Langrognet 39f4a2f607 [CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)
* [CSM] Add send_chat_message and run_server_chatcommand API functions

* Add client-side chat message rate limiting

* Limit out chat queue size

* [CSM] Add minetest.clear_out_chat_queue API function and .clear_chat_queue chatcommand

* Last fixes/cleanups before merge
2017-05-21 23:06:51 +02:00
Wuzzy 07c17db114 Add configurable key bindings for hotbar scrolling, and for changing volume. 2017-05-06 21:21:59 +02:00
Loïc Blot 21e0a049f8 Save minetest screen width/height options when modified (#5683)
* Save minetest screen width/height options when modified

* Add autosave_screensize setting (default true)

* Fix @SmallJoker comments
2017-05-05 13:47:11 +02:00
Louis Pearson db17225a97 Footsteps without view bobbing (#5645)
* Remove redundant view_bobbing setting

Also fixes bug where disabling view_bobbing disables footstep sounds.

* Removes redundant view_bobbing setting

Setting view_bobbing amount to 0 is now the only way to
turn view_bobbing on and off. Also fixed a bug where footstep
sounds would not play when view_bobbing was disabled.
2017-04-25 21:11:51 +10:00
Perttu Ahola 04cc9de8f2 MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock copying done in the main thread
Cache size is configurable by the meshgen_block_cache_size (default 20 MB).

New profiler stats:
- MeshUpdateQueue MapBlock cache hit %
- MeshUpdateQueue MapBlock cache size kB

Removes one type of stutter that was seen on the client when received MapBlocks
were being handled. (the "MeshMakeData::fill" stutter)

Kind of related to at least #5239

Originally preceded by these commits, now includes them:
- Move the mesh generator thread into src/mesh_generator_thread.{cpp,h}
- mesh_generator_thread.cpp: Update code style
- MeshUpdateThread: Modify interface to house a different implementation: Actual functionality will be changed by next commits.
- MeshMakeData: Add fillBlockData() interface (so that caller can fill in stuff from eg. a MapBlock cache)
2017-04-17 14:58:29 +03:00