minetest.env:* --> minetest.*

master
Vanessa Ezekowitz 2014-11-30 12:42:21 -05:00
parent 6fa9702a6a
commit 3a0cd4bc45
2 changed files with 8 additions and 8 deletions

View File

@ -41,7 +41,7 @@ end
function steel_rotate_and_place(itemstack, placer, pointed_thing) function steel_rotate_and_place(itemstack, placer, pointed_thing)
local node = minetest.env:get_node(pointed_thing.under) local node = minetest.get_node(pointed_thing.under)
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
if steel_node_is_owned(pointed_thing.above, placer) then if steel_node_is_owned(pointed_thing.above, placer) then
return itemstack return itemstack
@ -49,8 +49,8 @@ function steel_rotate_and_place(itemstack, placer, pointed_thing)
local above = pointed_thing.above local above = pointed_thing.above
local under = pointed_thing.under local under = pointed_thing.under
local pitch = placer:get_look_pitch() local pitch = placer:get_look_pitch()
local node = minetest.env:get_node(above) local node = minetest.get_node(above)
local fdir = minetest.env:dir_to_facedir(placer:get_look_dir()) local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local wield_name = itemstack:get_name() local wield_name = itemstack:get_name()
if node.name ~= "air" then return end if node.name ~= "air" then return end
@ -60,11 +60,11 @@ function steel_rotate_and_place(itemstack, placer, pointed_thing)
if iswall then if iswall then
local dirs = { 2, 3, 0, 1 } local dirs = { 2, 3, 0, 1 }
minetest.env:add_node(above, {name = wield_name.."_wall", param2 = dirs[fdir+1] }) -- place wall variant minetest.add_node(above, {name = wield_name.."_wall", param2 = dirs[fdir+1] }) -- place wall variant
elseif isceiling then elseif isceiling then
minetest.env:add_node(above, {name = wield_name.."_wall", param2 = 19 }) -- place wall variant on ceiling minetest.add_node(above, {name = wield_name.."_wall", param2 = 19 }) -- place wall variant on ceiling
else else
minetest.env:add_node(above, {name = wield_name }) -- place regular variant minetest.add_node(above, {name = wield_name }) -- place regular variant
end end
if not steel_expect_infinite_stacks then if not steel_expect_infinite_stacks then

View File

@ -5,8 +5,8 @@ local function moss(input, output)
interval = 50, interval = 50,
chance = 20, chance = 20,
action = function(pos) action = function(pos)
if not minetest.env:find_node_near(pos, 3, output) then if not minetest.find_node_near(pos, 3, output) then
minetest.env:add_node(pos, {name=output}) minetest.add_node(pos, {name=output})
end end
end, end,
}) })