Add compatibility to protector mods

master
Zeg9 2013-06-07 19:59:05 +02:00
parent ab5bfc57a5
commit 6fa9702a6a
2 changed files with 38 additions and 1 deletions

View File

@ -1,3 +1,5 @@
default
streets?
homedecor?
protector?
node_ownership?

View File

@ -6,11 +6,46 @@ else
steel_expect_infinite_stacks = false
end
function steel_node_is_owned(pos, placer)
local ownername = false
if type(IsPlayerNodeOwner) == "function" then -- node_ownership mod
if HasOwner(pos, placer) then -- returns true if the node is owned
if not IsPlayerNodeOwner(pos, placer:get_player_name()) then
if type(getLastOwner) == "function" then -- ...is an old version
ownername = getLastOwner(pos)
elseif type(GetNodeOwnerName) == "function" then -- ...is a recent version
ownername = GetNodeOwnerName(pos)
else
ownername = "someone"
end
end
end
elseif type(isprotect)=="function" then -- glomie's protection mod
if not isprotect(5, pos, placer) then
ownername = "someone"
end
elseif type(protector)=="table" and type(protector.can_dig)=="function" then -- Zeg9's protection mod
if not protector.can_dig(5, pos, placer) then
ownername = "someone"
end
end
if ownername ~= false then
minetest.chat_send_player( placer:get_player_name(), ("Sorry, %s owns that spot."):format(ownername) )
return true
else
return false
end
end
function steel_rotate_and_place(itemstack, placer, pointed_thing)
local node = minetest.env:get_node(pointed_thing.under)
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
if steel_node_is_owned(pointed_thing.above, placer) then
return itemstack
end
local above = pointed_thing.above
local under = pointed_thing.under
local pitch = placer:get_look_pitch()