dreambuilder_game/maptools
VanessaE ddf955db23 update biome_lib, bonemeal, digidisplay, digistuff, dreambuilder hotbar,
farming redo, roads, maptools, mesecons, moretrees, pipeworks,
rgblightstone, signs_lib, technic (except I kept it back from that
broken commit), unifiedmesecons, and worldedit

removed the inventory sorter mod

added my two dreambuilder management scripts (look in
dreambuilder_mp_extras)
2020-04-30 02:41:17 -04:00
..
locale update castle, homedecor, maptools, moreblocks, moretrees, and teleport request 2016-05-19 22:20:33 -04:00
textures update castles, areas, areas_protector, bakedclay, signs_lib, 2019-09-11 13:58:21 -04:00
.editorconfig updated cottages, areasprotector, bees, biome_lib, technic, facade, 2019-03-06 17:01:02 -05:00
.luacheckrc updated cottages, areasprotector, bees, biome_lib, technic, facade, 2019-03-06 17:01:02 -05:00
.pre-commit-config.yaml update areas, basic_signs, street_signs, farming_redo, maptools, 2019-10-03 14:25:32 -04:00
.travis.yml update castles, areas, areas_protector, bakedclay, signs_lib, 2019-09-11 13:58:21 -04:00
CHANGELOG.md update plantlife, castles, basic_materials, cool_trees, currency, 2020-02-16 01:45:23 -05:00
CONTRIBUTING.md updated boost cart, homedecor modpack, castles modpack, currency, farming-redo, 2017-10-27 15:13:31 -04:00
LICENSE.md update plantlife, castles, basic_materials, cool_trees, currency, 2020-02-16 01:45:23 -05:00
NODES_ITEMS.md add cool_trees modpack (all components) 2019-11-03 13:17:36 -05:00
README.md update plantlife, castles, basic_materials, cool_trees, currency, 2020-02-16 01:45:23 -05:00
aliases.lua update plantlife, castles, basic_materials, cool_trees, currency, 2020-02-16 01:45:23 -05:00
config.lua update plantlife, castles, basic_materials, cool_trees, currency, 2020-02-16 01:45:23 -05:00
craftitems.lua update biome_lib, bonemeal, digidisplay, digistuff, dreambuilder hotbar, 2020-04-30 02:41:17 -04:00
default_nodes.lua update plantlife, castles, basic_materials, cool_trees, currency, 2020-02-16 01:45:23 -05:00
init.lua update plantlife, castles, basic_materials, cool_trees, currency, 2020-02-16 01:45:23 -05:00
intllib.lua update cottages, digilines, locks, maptools, moreblocks, technic, 2019-03-10 19:44:56 -04:00
mod.conf update biome_lib, bonemeal, digidisplay, digistuff, dreambuilder hotbar, 2020-04-30 02:41:17 -04:00
nodes.lua update plantlife, castles, basic_materials, cool_trees, currency, 2020-02-16 01:45:23 -05:00
tools.lua update plantlife, castles, basic_materials, cool_trees, currency, 2020-02-16 01:45:23 -05:00

README.md

Map Tools

Map Tools for Minetest, a free and open source infinite world block sandbox game.

Resources

Installation

Download the mod

To install Map Tools, clone this Git repository into your Minetest's mods/ directory:

git clone https://github.com/minetest-mods/maptools.git

You can also download a ZIP archive of Map Tools.

Enable the mod

Once you have installed Map Tools, you need to enable it in Minetest. The procedure is as follows:

Using the client's main menu

This is the easiest way to enable Map Tools when playing in singleplayer (or on a server hosted from a client).

  1. Start Minetest and switch to the Local Game tab.
  2. Select the world you want to enable Map Tools in.
  3. Click Configure, then enable maptools by double-clicking it (or ticking the Enabled checkbox).
  4. Save the changes, then start a game on the world you enabled Map Tools on.
  5. Map Tools should now be running on your world.

Using a text editor

This is the recommended way to enable the mod on a server without using a GUI.

  1. Make sure Minetest is not currently running (otherwise, it will overwrite the changes when exiting).
  2. Open the world's world.mt file using a text editor.
  3. Add the following line at the end of the file:
load_mod_maptools = true

If the line is already present in the file, then replace false with true on that line.

  1. Save the file, then start a game on the world you enabled Map Tools on.
  2. Map Tools should now be running on your world.

Version compatibility

Map Tools is currently primarily tested with Minetest 5.1.0. It may or may not work with newer or older versions. Issues arising in older versions than 5.0.0 will generally not be fixed.

License

Copyright © 2012-2020 Hugo Locurcio and contributors

  • Map Tools code is licensed under the zlib license, see LICENSE.md for details.
  • Unless otherwise specified, Map Tools textures are licensed under CC BY-SA 3.0 Unported.