update plantlife, castles, basic_materials, cool_trees, currency,
digistuff, farming_redo, technic, glooptest, homedecor, maptools, mesecons, moreblocks, moreores, pipeworks, teleport_request, unified_inventory, unifieddyes, worldedit, and xban
@ -1,2 +0,0 @@
|
||||
default
|
||||
flowers
|
2
3dmushrooms/mod.conf
Normal file
@ -0,0 +1,2 @@
|
||||
name = 3dmushrooms
|
||||
depends = default, flowers
|
@ -1,3 +0,0 @@
|
||||
default
|
||||
biome_lib
|
||||
flowers_plus?
|
3
along_shore/mod.conf
Normal file
@ -0,0 +1,3 @@
|
||||
name = along_shore
|
||||
depends = default, biome_lib
|
||||
optional_depends = flowers_plus
|
@ -1 +1,4 @@
|
||||
name = anvil
|
||||
depends = default
|
||||
optional_depends = doc, intllib
|
||||
description = Hammer and anvil for repairing tools.
|
||||
|
@ -1,2 +0,0 @@
|
||||
default
|
||||
moreores?
|
@ -1,27 +1,30 @@
|
||||
-- Translation support
|
||||
local S = minetest.get_translator("basic_materials")
|
||||
|
||||
-- items
|
||||
|
||||
minetest.register_craftitem("basic_materials:silicon", {
|
||||
description = "Silicon lump",
|
||||
description = S("Silicon lump"),
|
||||
inventory_image = "basic_materials_silicon.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:ic", {
|
||||
description = "Simple Integrated Circuit",
|
||||
description = S("Simple Integrated Circuit"),
|
||||
inventory_image = "basic_materials_ic.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:motor", {
|
||||
description = "Simple Motor",
|
||||
description = S("Simple Motor"),
|
||||
inventory_image = "basic_materials_motor.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:heating_element", {
|
||||
description = "Heating element",
|
||||
description = S("Heating element"),
|
||||
inventory_image = "basic_materials_heating_element.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:energy_crystal_simple", {
|
||||
description = "Simple energy crystal",
|
||||
description = S("Simple energy crystal"),
|
||||
inventory_image = "basic_materials_energy_crystal.png",
|
||||
})
|
||||
|
||||
|
33
basic_materials/locale/basic_materials.fr.tr
Normal file
@ -0,0 +1,33 @@
|
||||
# textdomain: basic_materials
|
||||
Silicon lump=Morceau de silicium
|
||||
Simple Integrated Circuit=Circuit intégré simple
|
||||
Simple Motor=Moteur simple
|
||||
Heating element=Élément chauffant
|
||||
Simple energy crystal=Cristal d’énergie simple
|
||||
|
||||
Spool of steel wire=Bobine de fil d’acier
|
||||
Spool of copper wire=Bobine de fil de cuivre
|
||||
Spool of silver wire=Bobine de fil d’argent
|
||||
Spool of gold wire=Bobine de fil d’or
|
||||
Steel Strip=Bande de acier
|
||||
Copper Strip=Bande de cuivre
|
||||
Steel Bar=Barre d’acier
|
||||
Chainlinks (brass)=Maillon en laiton
|
||||
Chainlinks (steel)=Maillon en acier
|
||||
Brass Ingot=Lingot de laiton
|
||||
Steel gear=Rouage en acier
|
||||
Padlock=Cadenas
|
||||
Chain (steel, hanging)=Chaine en acier
|
||||
Chain (brass, hanging)=Chaine en laiton
|
||||
Brass Block=Bloc de laiton
|
||||
|
||||
Oil extract=Extrait d’huile
|
||||
Unprocessed paraffin=Paraffine non transformée
|
||||
Uncooked Terracotta Base=Argile crue
|
||||
Wet Cement=Ciment humide
|
||||
Cement=Ciment
|
||||
Concrete Block=Bloc de béton
|
||||
|
||||
Plastic sheet=Morceau de plastique
|
||||
Plastic strips=Bande de plastique
|
||||
Empty wire spool=Bobine de fil vide
|
@ -1,62 +1,65 @@
|
||||
-- Translation support
|
||||
local S = minetest.get_translator("basic_materials")
|
||||
|
||||
-- items
|
||||
|
||||
minetest.register_craftitem("basic_materials:steel_wire", {
|
||||
description = "Spool of steel wire",
|
||||
description = S("Spool of steel wire"),
|
||||
inventory_image = "basic_materials_steel_wire.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:copper_wire", {
|
||||
description = "Spool of copper wire",
|
||||
description = S("Spool of copper wire"),
|
||||
inventory_image = "basic_materials_copper_wire.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:silver_wire", {
|
||||
description = "Spool of silver wire",
|
||||
description = S("Spool of silver wire"),
|
||||
inventory_image = "basic_materials_silver_wire.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:gold_wire", {
|
||||
description = "Spool of gold wire",
|
||||
description = S("Spool of gold wire"),
|
||||
inventory_image = "basic_materials_gold_wire.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:steel_strip", {
|
||||
description = "Steel Strip",
|
||||
description = S("Steel Strip"),
|
||||
inventory_image = "basic_materials_steel_strip.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:copper_strip", {
|
||||
description = "Copper Strip",
|
||||
description = S("Copper Strip"),
|
||||
inventory_image = "basic_materials_copper_strip.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:steel_bar", {
|
||||
description = "Steel Bar",
|
||||
description = S("Steel Bar"),
|
||||
inventory_image = "basic_materials_steel_bar.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:chainlink_brass", {
|
||||
description = "Chainlinks (brass)",
|
||||
description = S("Chainlinks (brass)"),
|
||||
inventory_image = "basic_materials_chainlink_brass.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:chainlink_steel", {
|
||||
description = "Chainlinks (steel)",
|
||||
description = S("Chainlinks (steel)"),
|
||||
inventory_image = "basic_materials_chainlink_steel.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:brass_ingot", {
|
||||
description = "Brass Ingot",
|
||||
description = S("Brass Ingot"),
|
||||
inventory_image = "basic_materials_brass_ingot.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:gear_steel", {
|
||||
description = "Steel gear",
|
||||
description = S("Steel gear"),
|
||||
inventory_image = "basic_materials_gear_steel.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:padlock", {
|
||||
description = "Padlock",
|
||||
description = S("Padlock"),
|
||||
inventory_image = "basic_materials_padlock.png"
|
||||
})
|
||||
|
||||
@ -76,7 +79,7 @@ local topchains_sbox = {
|
||||
}
|
||||
|
||||
minetest.register_node("basic_materials:chain_steel", {
|
||||
description = "Chain (steel, hanging)",
|
||||
description = S("Chain (steel, hanging)"),
|
||||
drawtype = "mesh",
|
||||
mesh = "basic_materials_chains.obj",
|
||||
tiles = {"basic_materials_chain_steel.png"},
|
||||
@ -90,7 +93,7 @@ minetest.register_node("basic_materials:chain_steel", {
|
||||
})
|
||||
|
||||
minetest.register_node("basic_materials:chain_brass", {
|
||||
description = "Chain (brass, hanging)",
|
||||
description = S("Chain (brass, hanging)"),
|
||||
drawtype = "mesh",
|
||||
mesh = "basic_materials_chains.obj",
|
||||
tiles = {"basic_materials_chain_brass.png"},
|
||||
@ -104,7 +107,7 @@ minetest.register_node("basic_materials:chain_brass", {
|
||||
})
|
||||
|
||||
minetest.register_node("basic_materials:brass_block", {
|
||||
description = "Brass Block",
|
||||
description = S("Brass Block"),
|
||||
tiles = { "basic_materials_brass_block.png" },
|
||||
is_ground_content = false,
|
||||
groups = {cracky=1, level=2},
|
||||
|
@ -1,29 +1,32 @@
|
||||
--items
|
||||
-- Translation support
|
||||
local S = minetest.get_translator("basic_materials")
|
||||
|
||||
-- items
|
||||
|
||||
minetest.register_craftitem("basic_materials:oil_extract", {
|
||||
description = "Oil extract",
|
||||
description = S("Oil extract"),
|
||||
inventory_image = "basic_materials_oil_extract.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:paraffin", {
|
||||
description = "Unprocessed paraffin",
|
||||
description = S("Unprocessed paraffin"),
|
||||
inventory_image = "basic_materials_paraffin.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:terracotta_base", {
|
||||
description = "Uncooked Terracotta Base",
|
||||
description = S("Uncooked Terracotta Base"),
|
||||
inventory_image = "basic_materials_terracotta_base.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:wet_cement", {
|
||||
description = "Wet Cement",
|
||||
description = S("Wet Cement"),
|
||||
inventory_image = "basic_materials_wet_cement.png",
|
||||
})
|
||||
|
||||
-- nodes
|
||||
|
||||
minetest.register_node("basic_materials:cement_block", {
|
||||
description = "Cement",
|
||||
description = S("Cement"),
|
||||
tiles = {"basic_materials_cement_block.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2},
|
||||
@ -31,7 +34,7 @@ minetest.register_node("basic_materials:cement_block", {
|
||||
})
|
||||
|
||||
minetest.register_node("basic_materials:concrete_block", {
|
||||
description = "Concrete Block",
|
||||
description = S("Concrete Block"),
|
||||
tiles = {"basic_materials_concrete_block.png",},
|
||||
groups = {cracky=1, level=2, concrete=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
|
3
basic_materials/mod.conf
Normal file
@ -0,0 +1,3 @@
|
||||
name = basic_materials
|
||||
depends = default
|
||||
optional_depends = moreores
|
@ -1,17 +1,20 @@
|
||||
-- Translation support
|
||||
local S = minetest.get_translator("basic_materials")
|
||||
|
||||
-- items
|
||||
|
||||
minetest.register_craftitem("basic_materials:plastic_sheet", {
|
||||
description = "Plastic sheet",
|
||||
description = S("Plastic sheet"),
|
||||
inventory_image = "basic_materials_plastic_sheet.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:plastic_strip", {
|
||||
description = "Plastic strips",
|
||||
description = S("Plastic strips"),
|
||||
inventory_image = "basic_materials_plastic_strip.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:empty_spool", {
|
||||
description = "Empty wire spool",
|
||||
description = S("Empty wire spool"),
|
||||
inventory_image = "basic_materials_empty_spool.png"
|
||||
})
|
||||
|
||||
|
@ -1,5 +0,0 @@
|
||||
default
|
||||
biome_lib
|
||||
plantlife_i18n
|
||||
stonage?
|
||||
sumpf?
|
@ -7,7 +7,7 @@
|
||||
-- Branch textures created by Neuromancer.
|
||||
|
||||
-- support for i18n
|
||||
local S = plantlife_i18n.gettext
|
||||
local S = minetest.get_translator("bushes")
|
||||
abstract_bushes = {}
|
||||
|
||||
minetest.register_node("bushes:youngtree2_bottom", {
|
||||
|
11
bushes/locale/bushes.fr.tr
Normal file
@ -0,0 +1,11 @@
|
||||
# textdomain: bushes
|
||||
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# fat115 <fat115@framasoft.org>, 2017.
|
||||
#
|
||||
|
||||
Young Tree 2 (bottom)=Arbuste 2 (bas)
|
||||
Bush Branches @1=Branches de buisson @1
|
||||
Bush Leaves @1=Feuilles de buisson @1
|
10
bushes/locale/template.txt
Normal file
@ -0,0 +1,10 @@
|
||||
# textdomain: bushes
|
||||
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
|
||||
Young Tree 2 (bottom)=
|
||||
Bush Branches @1=
|
||||
Bush Leaves @1=
|
3
bushes/mod.conf
Normal file
@ -0,0 +1,3 @@
|
||||
name = bushes
|
||||
depends = default, biome_lib
|
||||
optional_depends = stonage, sumpf
|
@ -1,5 +1,5 @@
|
||||
-- support for i18n
|
||||
local S = plantlife_i18n.gettext
|
||||
local S = minetest.get_translator("bushes_classic")
|
||||
|
||||
-- Basket
|
||||
|
||||
|
@ -1,4 +0,0 @@
|
||||
biome_lib
|
||||
plantlife_i18n
|
||||
farming?
|
||||
farming_plus?
|
@ -4,7 +4,7 @@
|
||||
bushes_classic = {}
|
||||
|
||||
-- support for i18n
|
||||
local S = plantlife_i18n.gettext
|
||||
local S = minetest.get_translator("bushes_classic")
|
||||
|
||||
bushes_classic.bushes = {
|
||||
"strawberry",
|
||||
@ -55,4 +55,4 @@ biome_lib:spawn_on_surfaces({
|
||||
|
||||
minetest.register_alias("bushes:basket_pies", "bushes:basket_strawberry")
|
||||
|
||||
print(S("[Bushes] Loaded."))
|
||||
print("[Bushes] Loaded.")
|
||||
|
46
bushes_classic/locale/bushes_classic.de.tr
Normal file
@ -0,0 +1,46 @@
|
||||
# textdomain: bushes_classic
|
||||
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# Xanthin, 2017.
|
||||
#
|
||||
|
||||
Sugar=Zucker
|
||||
Basket with Strawberry pies=Korb mit Erdbeertorten
|
||||
Cooked Strawberry pie=Erdbeertorte
|
||||
Raw Strawberry pie=Rohe Erdbeertorte
|
||||
Slice of Strawberry pie=Erdbeertortenstueck
|
||||
Strawberry=Erdbeere
|
||||
Strawberry Bush=Erdbeerbusch
|
||||
Basket with Blackberry pies=Korb mit Brombeertorten
|
||||
Blackberry=Brombeere
|
||||
Blackberry Bush=Brombeerbusch
|
||||
Cooked Blackberry pie=Brombeertorte
|
||||
Raw Blackberry pie=Rohe Brombeertorte
|
||||
Slice of Blackberry pie=Brombeertortenstueck
|
||||
Basket with Blueberry pies=Korb mit Blaubeertorten
|
||||
Blueberry=Blaubeere
|
||||
Blueberry Bush=Blaubeerbusch
|
||||
Cooked Blueberry pie=Blaubeertorte
|
||||
Raw Blueberry pie=Rohe Blaubeertorte
|
||||
Slice of Blueberry pie=Blaubeertortenstueck
|
||||
Basket with Raspberry pies=Korb mit Himbeertorten
|
||||
Cooked Raspberry pie=Himbeertorte
|
||||
Raspberry=Himbeere
|
||||
Raspberry Bush=Himbeerbusch
|
||||
Raw Raspberry pie=Rohe Himbeertorte
|
||||
Slice of Raspberry pie=Himbeertortenstueck
|
||||
Basket with Gooseberry pies=Korb mit Stachelbeertorten
|
||||
Cooked Gooseberry pie=Stachelbeertorte
|
||||
Gooseberry=Stachelbeere
|
||||
Gooseberry Bush=Stachelbeerbusch
|
||||
Raw Gooseberry pie=Rohe Stachelbeertorte
|
||||
Slice of Gooseberry pie=Stachelbeertortenstueck
|
||||
Basket with Mixed Berry pies=Korb mit Beerenmixtorten
|
||||
Cooked Mixed Berry pie=Beerenmixtorte
|
||||
Currently fruitless Bush=zur Zeit fruechteloser
|
||||
Mixed Berry=Beerenmix
|
||||
Raw Mixed Berry pie=Rohe Beerenmixtorte
|
||||
Slice of Mixed Berry pie=Beerenmixtortenstueck
|
||||
Basket=Korb
|
46
bushes_classic/locale/bushes_classic.es.tr
Normal file
@ -0,0 +1,46 @@
|
||||
# textdomain: bushes_classic
|
||||
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# Carlos Barraza <carlosbarrazaes@gmail.com>, 2017.
|
||||
#
|
||||
|
||||
Sugar=Azúcar
|
||||
Basket with Strawberry pies=Cesta con Pasteles de Frutilla
|
||||
Cooked Strawberry pie=Pastel de Frutilla Cocido
|
||||
Raw Strawberry pie=Pastel de Frutilla Crudo
|
||||
Slice of Strawberry pie=Rebanada de Pastel de Frutilla
|
||||
Strawberry=Frutilla
|
||||
Strawberry Bush=Arbusto de Frutilla
|
||||
Basket with Blackberry pies=Cesta con Pasteles de Mora
|
||||
Blackberry=Mora
|
||||
Blackberry Bush=Arbusto de Mora
|
||||
Cooked Blackberry pie=Pastel de Mora Cocido
|
||||
Raw Blackberry pie=Pastel de Mora Crudo
|
||||
Slice of Blackberry pie=Rebanada de Pastel de Mora
|
||||
Basket with Blueberry pies=Cesta con Pasteles de Arándano
|
||||
Blueberry=Arándano
|
||||
Blueberry Bush=Arbusto de Arándano
|
||||
Cooked Blueberry pie=Pastel de Arándano Cocido
|
||||
Raw Blueberry pie=Pastel de Arándano Crudo
|
||||
Slice of Blueberry pie=Rebanada de Pastel de Arándano
|
||||
Basket with Raspberry pies=Cesta con Pasteles de Frambuesa
|
||||
Cooked Raspberry pie=Pastel de Frambuesa Cocido
|
||||
Raspberry=Frambuesa
|
||||
Raspberry Bush=Arbusto de Frambuesa
|
||||
Raw Raspberry pie=Pastel de Frambuesa Crudo
|
||||
Slice of Raspberry pie=Rebanada de Pastel de Frambuesa
|
||||
Basket with Gooseberry pies=Cesta con Pasteles de Grosella
|
||||
Cooked Gooseberry pie=Pastel de Grosella Cocido
|
||||
Gooseberry=Grosella
|
||||
Gooseberry Bush=Arbusto de Grosella
|
||||
Raw Gooseberry pie=Pastel de Grosella Crudo
|
||||
Slice of Gooseberry pie=Rebanada de Pastel de Grosella
|
||||
Basket with Mixed Berry pies=Cesta con Pasteles de Mezcla de Baya
|
||||
Cooked Mixed Berry pie=Pastel de Mezcla de Bayas Cocido
|
||||
Currently fruitless Bush=Arbusto actualmente infructuoso
|
||||
Mixed Berry=Mezcla de Baya
|
||||
Raw Mixed Berry pie=Pastel de Mezcla de Bayas Cruda
|
||||
Slice of Mixed Berry pie=Rebanada de Pastel de Mezcla de Bayas
|
||||
Basket=Cesta
|
46
bushes_classic/locale/bushes_classic.fr.tr
Normal file
@ -0,0 +1,46 @@
|
||||
# textdomain: bushes_classic
|
||||
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# fat115 <fat115@framasoft.org>, 2017.
|
||||
#
|
||||
|
||||
Sugar=Sucre
|
||||
Basket with Strawberry pies=Panier de tartes aux fraises
|
||||
Cooked Strawberry pie=Tarte aux fraises (cuite)
|
||||
Raw Strawberry pie=Tarte aux fraises (crue)
|
||||
Slice of Strawberry pie=Part de tarte aux fraises
|
||||
Strawberry=Fraises
|
||||
Strawberry Bush=Buisson de fraises
|
||||
Basket with Blackberry pies=Panier de tartes aux fraises
|
||||
Blackberry=Mûres
|
||||
Blackberry Bush=Buisson de mûres
|
||||
Cooked Blackberry pie=Tarte aux mûres (cuite)
|
||||
Raw Blackberry pie=Tarte aux mûres (crue)
|
||||
Slice of Blackberry pie=Part de tarte aux mûres
|
||||
Basket with Blueberry pies=Panier de tartes aux mûres
|
||||
Blueberry=Myrtilles
|
||||
Blueberry Bush=Buisson de myrtilles
|
||||
Cooked Blueberry pie=Tarte aux myrtilles (cuite)
|
||||
Raw Blueberry pie=Tarte aux myrtilles (crue)
|
||||
Slice of Blueberry pie=Part de tarte aux myrtilles
|
||||
Basket with Raspberry pies=Panier de tartes aux framboises
|
||||
Cooked Raspberry pie=Tarte aux framboises (cuite)
|
||||
Raspberry=Framboises
|
||||
Raspberry Bush=Buisson de framboises
|
||||
Raw Raspberry pie=Tarte aux framboises (crue)
|
||||
Slice of Raspberry pie=Part de tarts aux framboises
|
||||
Basket with Gooseberry pies=Panier de tartes aux groseilles
|
||||
Cooked Gooseberry pie=Tarte aux groseilles (cuite)
|
||||
Gooseberry=Groseilles
|
||||
Gooseberry Bush=Buisson de groseilles
|
||||
Raw Gooseberry pie=Tarte aux groseilles (crue)
|
||||
Slice of Gooseberry pie=Part de tarte aux groseilles
|
||||
Basket with Mixed Berry pies=Panier de tartes aux fruits rouges
|
||||
Cooked Mixed Berry pie=Tarte aux fruits rouges (cuite)
|
||||
Currently fruitless Bush=Buisson sans fruits pour l'instant
|
||||
Mixed Berry=Fruits rouges
|
||||
Raw Mixed Berry pie=Tarte aux fruits rouges (crue)
|
||||
Slice of Mixed Berry pie=Part de tarte aux fruits rouges
|
||||
Basket=Panier
|
46
bushes_classic/locale/bushes_classic.tr.tr
Normal file
@ -0,0 +1,46 @@
|
||||
# textdomain: bushes_classic
|
||||
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# mahmutelmas06@hotmail.com, 2017.
|
||||
#
|
||||
|
||||
Sugar=Şeker
|
||||
Basket with Strawberry pies=Çilekli pasta sepeti
|
||||
Cooked Strawberry pie=Pişmiş çilekli pasta
|
||||
Raw Strawberry pie=Çilekli çiğ pasta
|
||||
Slice of Strawberry pie=Çilekli pasta dilimi
|
||||
Strawberry=Çilek
|
||||
Strawberry Bush=Çilek fidanı
|
||||
Basket with Blackberry pies=Böğürtlenli pasta sepeti
|
||||
Blackberry=Böğürtlen
|
||||
Blackberry Bush=Böğürtlen fidanı
|
||||
Cooked Blackberry pie=Pişmiş böğürtlenli pasta
|
||||
Raw Blackberry pie=Böğürtlenli çiğ pasta
|
||||
Slice of Blackberry pie=Böğürtlenli pasta dilimi
|
||||
Basket with Blueberry pies=Yaban mersini pastalı sepet
|
||||
Blueberry=Yaban mersini
|
||||
Blueberry Bush=Yaban mersini fidanı
|
||||
Cooked Blueberry pie=Pişmiş yaban mersinli pasta
|
||||
Raw Blueberry pie=Yaban mersinli çiğ pasta
|
||||
Slice of Blueberry pie=Yaban mersinli pasta dilimi
|
||||
Basket with Raspberry pies=Ahududulu pasta sepeti
|
||||
Cooked Raspberry pie=Pişmiş ahududulu pasta
|
||||
Raspberry=Ahududu
|
||||
Raspberry Bush=Ahududu fidanı
|
||||
Raw Raspberry pie=Ahududulu çiğ pasta
|
||||
Slice of Raspberry pie=Ahududulu pasta dilimi
|
||||
Basket with Gooseberry pies=Bektaşi üzümlü pasta sepeti
|
||||
Cooked Gooseberry pie=Pişmiş bektaşi üzümlü pasta
|
||||
Gooseberry=Bektaşi üzümü
|
||||
Gooseberry Bush=Bektaşi üzümü fidanı
|
||||
Raw Gooseberry pie=Bektaşi üzümlü çiğ pasta
|
||||
Slice of Gooseberry pie=Bektaşi üzümlü pasta dilimi
|
||||
Basket with Mixed Berry pies=Dutlu pasta sepeti
|
||||
Cooked Mixed Berry pie=Pişmiş dutlu pasta
|
||||
Currently fruitless Bush=Fidanı şu anda meyvesiz
|
||||
Mixed Berry=Dut
|
||||
Raw Mixed Berry pie=Dutlu çiğ pasta
|
||||
Slice of Mixed Berry pie=Dutlu pasta dilimi
|
||||
Basket=Sepet
|
46
bushes_classic/locale/template.txt
Normal file
@ -0,0 +1,46 @@
|
||||
# textdomain: bushes_classic
|
||||
|
||||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
|
||||
Sugar=
|
||||
Basket with Strawberry pies=
|
||||
Cooked Strawberry pie=
|
||||
Raw Strawberry pie=
|
||||
Slice of Strawberry pie=
|
||||
Strawberry=
|
||||
Strawberry Bush=
|
||||
Basket with Blackberry pies=
|
||||
Blackberry=
|
||||
Blackberry Bush=
|
||||
Cooked Blackberry pie=
|
||||
Raw Blackberry pie=
|
||||
Slice of Blackberry pie=
|
||||
Basket with Blueberry pies=
|
||||
Blueberry=
|
||||
Blueberry Bush=
|
||||
Cooked Blueberry pie=
|
||||
Raw Blueberry pie=
|
||||
Slice of Blueberry pie=
|
||||
Basket with Raspberry pies=
|
||||
Cooked Raspberry pie=
|
||||
Raspberry=
|
||||
Raspberry Bush=
|
||||
Raw Raspberry pie=
|
||||
Slice of Raspberry pie=
|
||||
Basket with Gooseberry pies=
|
||||
Cooked Gooseberry pie=
|
||||
Gooseberry=
|
||||
Gooseberry Bush=
|
||||
Raw Gooseberry pie=
|
||||
Slice of Gooseberry pie=
|
||||
Basket with Mixed Berry pies=
|
||||
Cooked Mixed Berry pie=
|
||||
Currently fruitless Bush=
|
||||
Mixed Berry=
|
||||
Raw Mixed Berry pie=
|
||||
Slice of Mixed Berry pie=
|
||||
Basket=
|
3
bushes_classic/mod.conf
Normal file
@ -0,0 +1,3 @@
|
||||
name = bushes_classic
|
||||
depends = biome_lib
|
||||
optional_depends = farming, farming_plus
|
@ -1,5 +1,5 @@
|
||||
-- support for i18n
|
||||
local S = plantlife_i18n.gettext
|
||||
local S = minetest.get_translator("bushes_classic")
|
||||
|
||||
plantlife_bushes = {}
|
||||
|
||||
|
@ -1,101 +0,0 @@
|
||||
-- A simple special-purpose class, this is used for building up sets of three-dimensional points for fast reference
|
||||
|
||||
Pointset = {}
|
||||
Pointset.__index = Pointset
|
||||
|
||||
function Pointset.create()
|
||||
local set = {}
|
||||
setmetatable(set,Pointset)
|
||||
set.points = {}
|
||||
return set
|
||||
end
|
||||
|
||||
function Pointset:set(x, y, z, value)
|
||||
-- sets a value in the 3D array "points".
|
||||
if self.points[x] == nil then
|
||||
self.points[x] = {}
|
||||
end
|
||||
if self.points[x][y] == nil then
|
||||
self.points[x][y] = {}
|
||||
end
|
||||
self.points[x][y][z] = value
|
||||
end
|
||||
|
||||
function Pointset:set_if_not_in(excluded, x, y, z, value)
|
||||
-- If a value is not already set for this point in the 3D array "excluded", set it in "points"
|
||||
if excluded:get(x, y, z) ~= nil then
|
||||
return
|
||||
end
|
||||
self:set(x, y, z, value)
|
||||
end
|
||||
|
||||
function Pointset:get(x, y, z)
|
||||
-- return a value from the 3D array "points"
|
||||
if self.points[x] == nil or self.points[x][y] == nil then
|
||||
return nil
|
||||
end
|
||||
return self.points[x][y][z]
|
||||
end
|
||||
|
||||
function Pointset:set_pos(pos, value)
|
||||
self:set(pos.x, pos.y, pos.z, value)
|
||||
end
|
||||
|
||||
function Pointset:set_pos_if_not_in(excluded, pos, value)
|
||||
self:set_if_not_in(excluded, pos.x, pos.y, pos.z, value)
|
||||
end
|
||||
|
||||
function Pointset:get_pos(pos)
|
||||
return self:get(pos.x, pos.y, pos.z)
|
||||
end
|
||||
|
||||
function Pointset:pop()
|
||||
-- returns a point that's in the 3D array, and then removes it.
|
||||
local pos = {}
|
||||
local ytable
|
||||
local ztable
|
||||
local val
|
||||
|
||||
local count = 0
|
||||
for _ in pairs(self.points) do count = count + 1 end
|
||||
if count == 0 then
|
||||
return nil
|
||||
end
|
||||
|
||||
pos.x, ytable = next(self.points)
|
||||
pos.y, ztable = next(ytable)
|
||||
pos.z, val = next(ztable)
|
||||
|
||||
self.points[pos.x][pos.y][pos.z] = nil
|
||||
|
||||
count = 0
|
||||
for _ in pairs(self.points[pos.x][pos.y]) do count = count + 1 end
|
||||
if count == 0 then
|
||||
self.points[pos.x][pos.y] = nil
|
||||
end
|
||||
|
||||
count = 0
|
||||
for _ in pairs(self.points[pos.x]) do count = count + 1 end
|
||||
if count == 0 then
|
||||
self.points[pos.x] = nil
|
||||
end
|
||||
|
||||
return pos, val
|
||||
end
|
||||
|
||||
function Pointset:get_pos_list(value)
|
||||
-- Returns a list of all points with the given value in standard Minetest vector format. If no value is provided, returns all points
|
||||
local outlist = {}
|
||||
for x, ytable in ipairs(self.points) do
|
||||
for y, ztable in ipairs(ytable) do
|
||||
for z, val in ipairs(ztable) do
|
||||
if (value == nil and val ~= nil ) or val == value then
|
||||
table.insert(outlist, {x=x, y=y, z=z})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return outlist
|
||||
end
|
||||
|
||||
|
@ -1,6 +1,18 @@
|
||||
-- internationalization boilerplate
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
-- Used for localization, choose either built-in or intllib.
|
||||
|
||||
local MP, S, NS = nil
|
||||
|
||||
if (minetest.get_modpath("intllib") == nil) then
|
||||
S = minetest.get_translator("castle_gates")
|
||||
|
||||
else
|
||||
-- internationalization boilerplate
|
||||
MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
end
|
||||
|
||||
|
||||
if minetest.get_modpath("doors") then
|
||||
doors.register("castle_gates:oak_door", {
|
||||
|
@ -1,5 +1,4 @@
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
dofile(MP.."/class_pointset.lua")
|
||||
|
||||
-- Given a facedir, returns a set of all the corresponding directions
|
||||
local get_dirs = function(facedir)
|
||||
@ -130,17 +129,16 @@ local get_door_layout = function(pos, facedir, player)
|
||||
door.previous_move = minetest.get_meta(pos):get_string("previous_move")
|
||||
|
||||
-- temporary pointsets used while searching
|
||||
local to_test = Pointset.create()
|
||||
local tested = Pointset.create()
|
||||
local can_slide_to = Pointset.create()
|
||||
local to_test = {}
|
||||
local tested = {}
|
||||
local can_slide_to = {}
|
||||
|
||||
local castle_gate_group_value -- this will be populated from the first gate node we encounter, which will be the one that was clicked on
|
||||
|
||||
to_test:set_pos(pos, true)
|
||||
|
||||
local test_pos, _ = to_test:pop()
|
||||
local test_pos = pos
|
||||
while test_pos ~= nil do
|
||||
tested:set_pos(test_pos, true) -- track nodes we've looked at
|
||||
local test_pos_hash = minetest.hash_node_position(test_pos)
|
||||
tested[test_pos_hash] = true -- track nodes we've looked at
|
||||
local test_node = minetest.get_node(test_pos)
|
||||
|
||||
if test_node.name == "ignore" then
|
||||
@ -153,7 +151,9 @@ local get_door_layout = function(pos, facedir, player)
|
||||
end
|
||||
|
||||
local test_node_def = minetest.registered_nodes[test_node.name]
|
||||
can_slide_to:set_pos(test_pos, test_node_def.buildable_to == true)
|
||||
if test_node_def.buildable_to then
|
||||
can_slide_to[test_pos_hash] = true
|
||||
end
|
||||
|
||||
if test_node_def.paramtype2 == "facedir" and test_node.param2 <= 23 then -- prospective door nodes need to be of type facedir and have a valid param2
|
||||
local test_node_dirs = get_dirs(test_node.param2)
|
||||
@ -183,19 +183,23 @@ local get_door_layout = function(pos, facedir, player)
|
||||
end
|
||||
end
|
||||
|
||||
can_slide_to:set_pos(test_pos, true) -- since this is part of the door, other parts of the door can slide into it
|
||||
can_slide_to[test_pos_hash] = true -- since this is part of the door, other parts of the door can slide into it
|
||||
|
||||
local test_directions = {"top", "bottom", "left", "right"}
|
||||
for _, dir in pairs(test_directions) do
|
||||
local adjacent_pos = vector.add(test_pos, door.directions[dir])
|
||||
local adjacent_node = minetest.get_node(adjacent_pos)
|
||||
local adjacent_def = minetest.registered_nodes[adjacent_node.name]
|
||||
can_slide_to:set_pos(adjacent_pos, adjacent_def.buildable_to == true or adjacent_def.groups.castle_gate)
|
||||
local adjacent_pos_hash = minetest.hash_node_position(adjacent_pos)
|
||||
|
||||
if adjacent_def.buildable_to then
|
||||
can_slide_to[adjacent_pos_hash] = true
|
||||
end
|
||||
|
||||
if test_node_def._gate_edges == nil or not test_node_def._gate_edges[dir] then -- if we ourselves are an edge node, don't look in the direction we're an edge in
|
||||
if tested:get_pos(adjacent_pos) == nil then -- don't look at nodes that have already been looked at
|
||||
|
||||
if tested[adjacent_pos_hash] == nil then -- don't look at nodes that have already been looked at
|
||||
if adjacent_def.paramtype2 == "facedir" then -- all doors are facedir nodes so we can pre-screen some targets
|
||||
|
||||
local edge_points_back_at_test_pos = false
|
||||
-- Look at the adjacent node's definition. If it's got gate edges, check if they point back at us.
|
||||
if adjacent_def._gate_edges ~= nil then
|
||||
@ -209,7 +213,7 @@ local get_door_layout = function(pos, facedir, player)
|
||||
end
|
||||
|
||||
if not edge_points_back_at_test_pos then
|
||||
to_test:set_pos(adjacent_pos, true)
|
||||
table.insert(to_test, adjacent_pos_hash)
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -218,17 +222,20 @@ local get_door_layout = function(pos, facedir, player)
|
||||
end
|
||||
end
|
||||
|
||||
test_pos, _ = to_test:pop()
|
||||
test_pos = table.remove(to_test)
|
||||
if test_pos ~= nil then
|
||||
test_pos = minetest.get_position_from_hash(test_pos)
|
||||
end
|
||||
end
|
||||
|
||||
if door.hinge == nil then
|
||||
--sliding door, evaluate which directions it can go
|
||||
door.can_slide = {top=true, bottom=true, left=true, right=true}
|
||||
for _,door_node in pairs(door.all) do
|
||||
door.can_slide.top = door.can_slide.top and can_slide_to:get_pos(vector.add(door_node.pos, door.directions.top))
|
||||
door.can_slide.bottom = door.can_slide.bottom and can_slide_to:get_pos(vector.add(door_node.pos, door.directions.bottom))
|
||||
door.can_slide.left = door.can_slide.left and can_slide_to:get_pos(vector.add(door_node.pos, door.directions.left))
|
||||
door.can_slide.right = door.can_slide.right and can_slide_to:get_pos(vector.add(door_node.pos, door.directions.right))
|
||||
door.can_slide.top = door.can_slide.top and can_slide_to[minetest.hash_node_position(vector.add(door_node.pos, door.directions.top))]
|
||||
door.can_slide.bottom = door.can_slide.bottom and can_slide_to[minetest.hash_node_position(vector.add(door_node.pos, door.directions.bottom))]
|
||||
door.can_slide.left = door.can_slide.left and can_slide_to[minetest.hash_node_position(vector.add(door_node.pos, door.directions.left))]
|
||||
door.can_slide.right = door.can_slide.right and can_slide_to[minetest.hash_node_position(vector.add(door_node.pos, door.directions.right))]
|
||||
end
|
||||
else
|
||||
--rotating door, evaluate which direction it can go. Slightly more complicated.
|
||||
|
@ -1,6 +1,15 @@
|
||||
-- internationalization boilerplate
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local MP, S, NS = nil
|
||||
|
||||
if (minetest.get_modpath("intllib") == nil) then
|
||||
S = minetest.get_translator("castle_gates")
|
||||
|
||||
else
|
||||
-- internationalization boilerplate
|
||||
MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
end
|
||||
|
||||
|
||||
-- copied from castle_masonry in case that mod is not loaded
|
||||
local get_material_properties = function(material)
|
||||
|
@ -1,6 +1,15 @@
|
||||
-- internationalization boilerplate
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
local MP, S, NS = nil
|
||||
|
||||
if (minetest.get_modpath("intllib") == nil) then
|
||||
S = minetest.get_translator("castle_gates")
|
||||
|
||||
else
|
||||
-- internationalization boilerplate
|
||||
MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
end
|
||||
|
||||
|
||||
minetest.register_alias("castle_gates:gate_edge", "castle_gates:wood_gate_edge")
|
||||
minetest.register_alias("castle_gates:gate_edge_handle", "castle_gates:wood_gate_edge_handle")
|
||||
|
16
castle_gates/locale/castle_gates.it.tr
Normal file
@ -0,0 +1,16 @@
|
||||
# textdomain:castle_gates
|
||||
|
||||
Oak Door=Porta di quercia
|
||||
Jail Door=Porta della prigione
|
||||
Jail Bars=Sbarre della prigione
|
||||
@1 Portcullis Bars=Sbarre della saracinesca di @1
|
||||
@1 Portcullis Bottom=Estremità inferiore della saracinesca di @1
|
||||
@1 Gate Door=Porta di @1 del cancello
|
||||
@1 Gate Door Edge=Estremità della porta di @1 del cancello
|
||||
@1 Gate Door With Handle=Porta di @1 con maniglia del cancello
|
||||
@1 Gate Door With Hinge=Porta di @1 con cardine del cancello
|
||||
Wooden=legno
|
||||
Steel=acciaio
|
||||
Stonebrick=mattone di pietra
|
||||
@1 Gate Slot=Alloggio di @1 del cancello
|
||||
@1 Gate Slot Reverse=Rovescio dell'alloggio di @1 del cancello
|
@ -1,22 +1,22 @@
|
||||
# ITALIAN LOCALE FILE FOR THE CASTLE GATES MODULE
|
||||
# Copyright (C) 2017 Philipbenr And DanDuncombe
|
||||
# This file is distributed under the same license as the CASTLE GATES package.
|
||||
# Hamlet <h4mlet@riseup.net>, 2017.
|
||||
# Hamlet <54187342+h4ml3t@users.noreply.github.com> 2017, 2019.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Castle Gates\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2019-04-14 22:15-0600\n"
|
||||
"PO-Revision-Date: 2017-09-26 23:51+0100\n"
|
||||
"Last-Translator: Hamlet <h4mlet@riseup.net>\n"
|
||||
"PO-Revision-Date: 2019-11-11 23:23+0100\n"
|
||||
"Last-Translator: Hamlet <54187342+h4ml3t@users.noreply.github.com>\n"
|
||||
"Language-Team: \n"
|
||||
"Language: it\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 1.6.10\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
|
||||
#: doc.lua:11
|
||||
msgid "Heavy wooden bars designed to prevent entry even to siege equipment."
|
||||
@ -237,46 +237,40 @@ msgid "Jail Bars"
|
||||
msgstr "Sbarre della prigione"
|
||||
|
||||
#: gates.lua:23
|
||||
#, fuzzy
|
||||
msgid "@1 Portcullis Bars"
|
||||
msgstr "Sbarre della saracinesca"
|
||||
msgstr "Sbarre della saracinesca di @1"
|
||||
|
||||
#: gates.lua:53
|
||||
#, fuzzy
|
||||
msgid "@1 Portcullis Bottom"
|
||||
msgstr "Estremità inferiore della saracinesca"
|
||||
msgstr "Estremità inferiore della saracinesca di @1"
|
||||
|
||||
#: gates.lua:113
|
||||
#, fuzzy
|
||||
msgid "@1 Gate Door"
|
||||
msgstr "Segmento di cancello, porta o portone"
|
||||
msgstr "Porta di @1 del cancello"
|
||||
|
||||
#: gates.lua:145
|
||||
#, fuzzy
|
||||
msgid "@1 Gate Door Edge"
|
||||
msgstr "Estremità di cancello, porta o portone"
|
||||
msgstr "Estremità della porta di @1 del cancello"
|
||||
|
||||
#: gates.lua:184
|
||||
#, fuzzy
|
||||
msgid "@1 Gate Door With Handle"
|
||||
msgstr "Cancello, porta o portone con maniglia"
|
||||
msgstr "Porta di @1 con maniglia del cancello"
|
||||
|
||||
#: gates.lua:227
|
||||
#, fuzzy
|
||||
msgid "@1 Gate Door With Hinge"
|
||||
msgstr "Cancello, porta o portone con cardine"
|
||||
msgstr "Porta di @1 con cardine del cancello"
|
||||
|
||||
#: gates.lua:256
|
||||
msgid "Wooden"
|
||||
msgstr ""
|
||||
msgstr "legno"
|
||||
|
||||
#: gates.lua:268
|
||||
msgid "Steel"
|
||||
msgstr ""
|
||||
msgstr "acciaio"
|
||||
|
||||
#: gate_slots.lua:36
|
||||
msgid "Stonebrick"
|
||||
msgstr "Mattoni di pietra"
|
||||
msgstr "mattone di pietra"
|
||||
|
||||
#: gate_slots.lua:45
|
||||
msgid "@1 Gate Slot"
|
||||
@ -285,4 +279,4 @@ msgstr "Alloggio di @1 per cancelli, porte, portoni e saracinesche"
|
||||
#: gate_slots.lua:70
|
||||
msgid "@1 Gate Slot Reverse"
|
||||
msgstr ""
|
||||
"Rovescio dell'alloggio di @1 per cancelli, porte, portoni e saracinesche."
|
||||
"Rovescio dell'alloggio di @1 per cancelli, porte, portoni e saracinesche"
|
||||
|
16
castle_gates/locale/template.txt
Normal file
@ -0,0 +1,16 @@
|
||||
# textdomain:castle_gates
|
||||
|
||||
Oak Door=
|
||||
Jail Door=
|
||||
Jail Bars=
|
||||
@1 Portcullis Bars=
|
||||
@1 Portcullis Bottom=
|
||||
@1 Gate Door=
|
||||
@1 Gate Door Edge=
|
||||
@1 Gate Door With Handle=
|
||||
@1 Gate Door With Hinge=
|
||||
Wooden=
|
||||
Steel=
|
||||
Stonebrick=
|
||||
@1 Gate Slot=
|
||||
@1 Gate Slot Reverse=
|
@ -1 +1,4 @@
|
||||
name = castle_gates
|
||||
description = This is a mod all about creating castles and castle dungeons. Many of the nodes are used for the outer-walls or dungeons.
|
||||
depends = default
|
||||
optional_depends = castle_masonry, doors, xpanes, intllib, doc
|
||||
|
Before Width: | Height: | Size: 162 KiB After Width: | Height: | Size: 148 KiB |
Before Width: | Height: | Size: 190 B After Width: | Height: | Size: 91 B |
Before Width: | Height: | Size: 194 B After Width: | Height: | Size: 95 B |
Before Width: | Height: | Size: 878 B After Width: | Height: | Size: 851 B |
Before Width: | Height: | Size: 189 B After Width: | Height: | Size: 90 B |
Before Width: | Height: | Size: 186 B After Width: | Height: | Size: 185 B |
Before Width: | Height: | Size: 253 B After Width: | Height: | Size: 245 B |
Before Width: | Height: | Size: 194 B After Width: | Height: | Size: 95 B |
@ -1,6 +1,18 @@
|
||||
-- internationalization boilerplate
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
-- Used for localization, choose either built-in or intllib.
|
||||
|
||||
local MP, S, NS = nil
|
||||
|
||||
if (minetest.get_modpath("intllib") == nil) then
|
||||
S = minetest.get_translator("castle_masonry")
|
||||
|
||||
else
|
||||
-- internationalization boilerplate
|
||||
MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
end
|
||||
|
||||
|
||||
castle_masonry.register_arrowslit = function(material)
|
||||
local composition_def, burn_time, tile, desc = castle_masonry.get_material_properties(material)
|
||||
|
@ -1,7 +0,0 @@
|
||||
default
|
||||
moreblocks?
|
||||
stairs?
|
||||
building_blocks?
|
||||
asphalt?
|
||||
streets?
|
||||
intllib?
|
@ -1 +0,0 @@
|
||||
This is a mod all about creating castles and castle dungeons. Many of the nodes are used for the outer-walls or dungeons.
|
@ -7,7 +7,20 @@ dofile(MP.."/murder_holes.lua")
|
||||
dofile(MP.."/stone_wall.lua")
|
||||
dofile(MP.."/paving.lua")
|
||||
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
-- Used for localization, choose either built-in or intllib.
|
||||
|
||||
local S, NS = nil
|
||||
|
||||
if (minetest.get_modpath("intllib") == nil) then
|
||||
S = minetest.get_translator("castle_masonry")
|
||||
|
||||
else
|
||||
-- internationalization boilerplate
|
||||
S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
end
|
||||
|
||||
|
||||
local read_setting = function(name, default)
|
||||
local setting = minetest.settings:get_bool(name)
|
||||
@ -82,7 +95,7 @@ castle_masonry.get_material_properties = function(material)
|
||||
burn_time = minetest.get_craft_result({method="fuel", width=1, items={ItemStack(material.composition_material)}}).time
|
||||
else
|
||||
composition_def = minetest.registered_nodes[material.craft_material]
|
||||
burn_time = minetest.get_craft_result({method="fuel", width=1, items={ItemStack(material.craft_materia)}}).time
|
||||
burn_time = minetest.get_craft_result({method="fuel", width=1, items={ItemStack(material.craft_material)}}).time
|
||||
end
|
||||
|
||||
local tiles = material.tile
|
||||
|
49
castle_masonry/locale/castle_masonry.it.tr
Normal file
@ -0,0 +1,49 @@
|
||||
# textdomain:castle_masonry
|
||||
|
||||
@1 Arrowslit=Feritoia per frecce di @1
|
||||
@1 Arrowslit with Cross=Feritoia a croce per frecce di @1
|
||||
@1 Arrowslit with Hole=Feritoia a foro per frecce di @1
|
||||
@1 Embrasure=Feritoia di @1
|
||||
Stonewall=muro di pietra
|
||||
Cobble=ciottoli
|
||||
Stonebrick=mattone di pietra
|
||||
Sandstone Brick=mattone d'arenaria
|
||||
Desert Stone Brick=mattone di pietra del deserto
|
||||
Desert Sandstone Brick=mattone d'arenaria del deserto
|
||||
Silver Sandstone Brick=mattone d'arenaria argentata
|
||||
Stone=pietra
|
||||
Sandstone=arenaria
|
||||
Desert Stone=pietra del deserto
|
||||
Desert Sandstone=arenaria del deserto
|
||||
Silver Sandstone=arenaria argentata
|
||||
Wood=legno
|
||||
Ice=ghiaccio
|
||||
Snow=neve
|
||||
Obsidian Brick=mattone d'ossidiana
|
||||
@1 Murder Hole=Buca assassina di @1
|
||||
@1 Machicolation=Caditoia di @1
|
||||
Paving Stone=Pietra pavimentale
|
||||
Pavement Brick=Mattone pavimentale
|
||||
Castle Pavement Stair=Scala pavimentale del castello
|
||||
Castle Pavement Slab=Lastra pavimentale del castello
|
||||
Roof Slates=Tegole d'ardesia
|
||||
@1 Pillar Base=Base della colonna di @1
|
||||
@1 Half Pillar Base=Mezza base della colonna di @1
|
||||
@1 Pillar Top=Capitello di @1
|
||||
@1 Half Pillar Top=Mezzo capitello di @1
|
||||
@1 Pillar Middle=Fusto della colonna di @1
|
||||
@1 Half Pillar Middle=Mezzo fusto della colonna di @1
|
||||
@1 Crossbrace=Costolone di @1
|
||||
@1 Extended Crossbrace=Costolone esteso di @1
|
||||
Castle Wall=Muro del castello
|
||||
Castle Rubble=Detriti del castello
|
||||
Castle Corner=Angolo del castello
|
||||
Stone Wall=Muro di pietra
|
||||
Rubble=Detriti
|
||||
Castle Stonewall Stair=Scala del castello in muro di pietra
|
||||
Castle Stonewall Slab=Lastra del castello in muro di pietra
|
||||
Castle Rubble Stair=Scala del castello in detriti
|
||||
Castle Rubble Slab=Lastra del castello in detriti
|
||||
Dungeon Stone=Pietra del sotterraneo
|
||||
Dungeon Stone Stair=Scala di pietra del sotterraneo
|
||||
Dungeon Stone Slab=Lastra di pietra del sotterraneo
|
@ -8,182 +8,203 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-02-21 23:41-0700\n"
|
||||
"POT-Creation-Date: 2019-11-12 13:31+0100\n"
|
||||
"PO-Revision-Date: 2017-04-28 15:23-0400\n"
|
||||
"Last-Translator: Carlos Barraza\n"
|
||||
"Language-Team: Español\n"
|
||||
"Language: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=CHARSET\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
#: arrow_slits.lua:12
|
||||
#: arrow_slits.lua
|
||||
msgid "@1 Arrowslit"
|
||||
msgstr "Aspillera de @1"
|
||||
|
||||
#: arrow_slits.lua:33
|
||||
#: arrow_slits.lua
|
||||
msgid "@1 Arrowslit with Cross"
|
||||
msgstr "Aspillera con Crus de @1"
|
||||
|
||||
#: arrow_slits.lua:58
|
||||
#: arrow_slits.lua
|
||||
msgid "@1 Arrowslit with Hole"
|
||||
msgstr "Aspillera con Agujero de @1"
|
||||
|
||||
#: arrow_slits.lua:81
|
||||
#: arrow_slits.lua
|
||||
msgid "@1 Embrasure"
|
||||
msgstr "Aféizar de @1 "
|
||||
|
||||
#: init.lua:29
|
||||
#: init.lua
|
||||
msgid "Stonewall"
|
||||
msgstr "Pared de piedra"
|
||||
|
||||
#: init.lua:32
|
||||
#: init.lua
|
||||
msgid "Cobble"
|
||||
msgstr "Adoquín"
|
||||
|
||||
#: init.lua:35
|
||||
#: init.lua
|
||||
msgid "Stonebrick"
|
||||
msgstr "Ladrillo de Piedra"
|
||||
|
||||
#: init.lua:38
|
||||
#: init.lua
|
||||
msgid "Sandstone Brick"
|
||||
msgstr "Ladrillo de Arenisca"
|
||||
|
||||
#: init.lua:41
|
||||
#: init.lua
|
||||
msgid "Desert Stone Brick"
|
||||
msgstr "Ladrillo de Piedra del Desierto"
|
||||
|
||||
#: init.lua:44
|
||||
#: init.lua
|
||||
#, fuzzy
|
||||
msgid "Desert Sandstone Brick"
|
||||
msgstr "Ladrillo de Piedra del Desierto"
|
||||
|
||||
#: init.lua
|
||||
#, fuzzy
|
||||
msgid "Silver Sandstone Brick"
|
||||
msgstr "Ladrillo de Arenisca"
|
||||
|
||||
#: init.lua
|
||||
msgid "Stone"
|
||||
msgstr "Piedra"
|
||||
|
||||
#: init.lua:47
|
||||
#: init.lua
|
||||
msgid "Sandstone"
|
||||
msgstr "Arenisca"
|
||||
|
||||
#: init.lua:50
|
||||
#: init.lua
|
||||
msgid "Desert Stone"
|
||||
msgstr "Piedra del Desierto"
|
||||
|
||||
#: init.lua:53
|
||||
#: init.lua
|
||||
#, fuzzy
|
||||
msgid "Desert Sandstone"
|
||||
msgstr "Piedra del Desierto"
|
||||
|
||||
#: init.lua
|
||||
#, fuzzy
|
||||
msgid "Silver Sandstone"
|
||||
msgstr "Arenisca"
|
||||
|
||||
#: init.lua
|
||||
msgid "Wood"
|
||||
msgstr "Madera"
|
||||
|
||||
#: init.lua:56
|
||||
#: init.lua
|
||||
msgid "Ice"
|
||||
msgstr "Hielo"
|
||||
|
||||
#: init.lua:59
|
||||
#: init.lua
|
||||
msgid "Snow"
|
||||
msgstr "Nieve"
|
||||
|
||||
#: init.lua:62
|
||||
#: init.lua
|
||||
msgid "Obsidian Brick"
|
||||
msgstr "Ladrillo de Obsidiana"
|
||||
|
||||
#: murder_holes.lua:14
|
||||
#: murder_holes.lua
|
||||
msgid "@1 Murder Hole"
|
||||
msgstr "Agujero de @1"
|
||||
|
||||
#: murder_holes.lua:33
|
||||
#: murder_holes.lua
|
||||
msgid "@1 Machicolation"
|
||||
msgstr "Matacán de @1"
|
||||
|
||||
#: paving.lua:11
|
||||
#: paving.lua
|
||||
msgid "Paving Stone"
|
||||
msgstr "Piedra Pavimentada"
|
||||
|
||||
#: paving.lua:30
|
||||
#: paving.lua
|
||||
msgid "Pavement Brick"
|
||||
msgstr "Ladrillo Pavimentado"
|
||||
|
||||
#: paving.lua:40
|
||||
#: paving.lua
|
||||
msgid "Castle Pavement Stair"
|
||||
msgstr "Escalera de Castillo Pavimentada"
|
||||
|
||||
#: paving.lua:41
|
||||
#: paving.lua
|
||||
msgid "Castle Pavement Slab"
|
||||
msgstr "Pavimento de Castillo"
|
||||
|
||||
#: paving.lua:49
|
||||
#: paving.lua
|
||||
msgid "Roof Slates"
|
||||
msgstr "Pizarras de Techo"
|
||||
|
||||
#: pillars.lua:18
|
||||
#: pillars.lua
|
||||
msgid "@1 Pillar Base"
|
||||
msgstr "Base de Pilar de @1"
|
||||
|
||||
#: pillars.lua:36
|
||||
#: pillars.lua
|
||||
msgid "@1 Half Pillar Base"
|
||||
msgstr "Base de Medio Pilar de @1"
|
||||
|
||||
#: pillars.lua:54
|
||||
#: pillars.lua
|
||||
msgid "@1 Pillar Top"
|
||||
msgstr "Parte Superior de Pilar de @1"
|
||||
|
||||
#: pillars.lua:72
|
||||
#: pillars.lua
|
||||
msgid "@1 Half Pillar Top"
|
||||
msgstr "Parte Superior de Medio Pilar @1"
|
||||
|
||||
#: pillars.lua:90
|
||||
#: pillars.lua
|
||||
msgid "@1 Pillar Middle"
|
||||
msgstr "Medio Pilar de @1"
|
||||
|
||||
#: pillars.lua:106
|
||||
#: pillars.lua
|
||||
msgid "@1 Half Pillar Middle"
|
||||
msgstr "Medio del Medio Pilar de @1"
|
||||
|
||||
#: pillars.lua:123
|
||||
#: pillars.lua
|
||||
msgid "@1 Crossbrace"
|
||||
msgstr "Viga de @1"
|
||||
|
||||
#: pillars.lua:147
|
||||
#: pillars.lua
|
||||
msgid "@1 Extended Crossbrace"
|
||||
msgstr "Viga Extendida de @1"
|
||||
|
||||
#: stone_wall.lua:11
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Wall"
|
||||
msgstr "Pared de Castillo"
|
||||
|
||||
#: stone_wall.lua:22
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Rubble"
|
||||
msgstr "Escombros de Castillo"
|
||||
|
||||
#: stone_wall.lua:57
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Corner"
|
||||
msgstr "Esquina de Castillo"
|
||||
|
||||
#: stone_wall.lua:78
|
||||
#: stone_wall.lua
|
||||
msgid "Stone Wall"
|
||||
msgstr "Pared de Piedra"
|
||||
|
||||
#: stone_wall.lua:86
|
||||
#: stone_wall.lua
|
||||
msgid "Rubble"
|
||||
msgstr "Escombros"
|
||||
|
||||
#: stone_wall.lua:100
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Stonewall Stair"
|
||||
msgstr "Escalera de Pared de Castillo"
|
||||
|
||||
#: stone_wall.lua:101
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Stonewall Slab"
|
||||
msgstr "Losa de Pared de Castillo"
|
||||
|
||||
#: stone_wall.lua:108
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Rubble Stair"
|
||||
msgstr "Escalera de Escombro de Castillo"
|
||||
|
||||
#: stone_wall.lua:109
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Rubble Slab"
|
||||
msgstr "Losa de Escombro de Castillo"
|
||||
|
||||
#: stone_wall.lua:117 stone_wall.lua:143
|
||||
#: stone_wall.lua
|
||||
msgid "Dungeon Stone"
|
||||
msgstr "Piedra de Mazmorra"
|
||||
|
||||
#: stone_wall.lua:156
|
||||
#: stone_wall.lua
|
||||
msgid "Dungeon Stone Stair"
|
||||
msgstr "Escalera de Piedra de Mazmorra"
|
||||
|
||||
#: stone_wall.lua:157
|
||||
#: stone_wall.lua
|
||||
msgid "Dungeon Stone Slab"
|
||||
msgstr "Losa de Piedra de Mazmorra"
|
||||
|
@ -8,182 +8,203 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-02-21 23:41-0700\n"
|
||||
"POT-Creation-Date: 2019-11-12 13:31+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"Language: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=CHARSET\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
#: arrow_slits.lua:12
|
||||
#: arrow_slits.lua
|
||||
msgid "@1 Arrowslit"
|
||||
msgstr "Meurtrière en @1"
|
||||
|
||||
#: arrow_slits.lua:33
|
||||
#: arrow_slits.lua
|
||||
msgid "@1 Arrowslit with Cross"
|
||||
msgstr "Meurtrière en croix en @1"
|
||||
|
||||
#: arrow_slits.lua:58
|
||||
#: arrow_slits.lua
|
||||
msgid "@1 Arrowslit with Hole"
|
||||
msgstr "Meurtrière avec trou en @1"
|
||||
|
||||
#: arrow_slits.lua:81
|
||||
#: arrow_slits.lua
|
||||
msgid "@1 Embrasure"
|
||||
msgstr "Embrasure en @1"
|
||||
|
||||
#: init.lua:29
|
||||
#: init.lua
|
||||
msgid "Stonewall"
|
||||
msgstr "Pierre brune"
|
||||
|
||||
#: init.lua:32
|
||||
#: init.lua
|
||||
msgid "Cobble"
|
||||
msgstr "Pavé"
|
||||
|
||||
#: init.lua:35
|
||||
#: init.lua
|
||||
msgid "Stonebrick"
|
||||
msgstr "Brique de pierre"
|
||||
|
||||
#: init.lua:38
|
||||
#: init.lua
|
||||
msgid "Sandstone Brick"
|
||||
msgstr "Brique de grès"
|
||||
|
||||
#: init.lua:41
|
||||
#: init.lua
|
||||
msgid "Desert Stone Brick"
|
||||
msgstr "Brique de pierre du désert"
|
||||
|
||||
#: init.lua:44
|
||||
#: init.lua
|
||||
#, fuzzy
|
||||
msgid "Desert Sandstone Brick"
|
||||
msgstr "Brique de pierre du désert"
|
||||
|
||||
#: init.lua
|
||||
#, fuzzy
|
||||
msgid "Silver Sandstone Brick"
|
||||
msgstr "Brique de grès"
|
||||
|
||||
#: init.lua
|
||||
msgid "Stone"
|
||||
msgstr "Pierre"
|
||||
|
||||
#: init.lua:47
|
||||
#: init.lua
|
||||
msgid "Sandstone"
|
||||
msgstr "Grès"
|
||||
|
||||
#: init.lua:50
|
||||
#: init.lua
|
||||
msgid "Desert Stone"
|
||||
msgstr "Pierre du désert"
|
||||
|
||||
#: init.lua:53
|
||||
#: init.lua
|
||||
#, fuzzy
|
||||
msgid "Desert Sandstone"
|
||||
msgstr "Pierre du désert"
|
||||
|
||||
#: init.lua
|
||||
#, fuzzy
|
||||
msgid "Silver Sandstone"
|
||||
msgstr "Grès"
|
||||
|
||||
#: init.lua
|
||||
msgid "Wood"
|
||||
msgstr "Bois"
|
||||
|
||||
#: init.lua:56
|
||||
#: init.lua
|
||||
msgid "Ice"
|
||||
msgstr "Glace"
|
||||
|
||||
#: init.lua:59
|
||||
#: init.lua
|
||||
msgid "Snow"
|
||||
msgstr "Neige"
|
||||
|
||||
#: init.lua:62
|
||||
#: init.lua
|
||||
msgid "Obsidian Brick"
|
||||
msgstr "Brique d'obsidienne"
|
||||
|
||||
#: murder_holes.lua:14
|
||||
#: murder_holes.lua
|
||||
msgid "@1 Murder Hole"
|
||||
msgstr "Trou en @1"
|
||||
|
||||
#: murder_holes.lua:33
|
||||
#: murder_holes.lua
|
||||
msgid "@1 Machicolation"
|
||||
msgstr "Machicoulis en @1"
|
||||
|
||||
#: paving.lua:11
|
||||
#: paving.lua
|
||||
msgid "Paving Stone"
|
||||
msgstr "Pierre de pavage"
|
||||
|
||||
#: paving.lua:30
|
||||
#: paving.lua
|
||||
msgid "Pavement Brick"
|
||||
msgstr "Brique de pavage"
|
||||
|
||||
#: paving.lua:40
|
||||
#: paving.lua
|
||||
msgid "Castle Pavement Stair"
|
||||
msgstr "Escaliers de chateau pavé"
|
||||
|
||||
#: paving.lua:41
|
||||
#: paving.lua
|
||||
msgid "Castle Pavement Slab"
|
||||
msgstr "Dalle de chateau pavé"
|
||||
|
||||
#: paving.lua:49
|
||||
#: paving.lua
|
||||
msgid "Roof Slates"
|
||||
msgstr "Toiture en ardoise"
|
||||
|
||||
#: pillars.lua:18
|
||||
#: pillars.lua
|
||||
msgid "@1 Pillar Base"
|
||||
msgstr "Base de pilier en @1"
|
||||
|
||||
#: pillars.lua:36
|
||||
#: pillars.lua
|
||||
msgid "@1 Half Pillar Base"
|
||||
msgstr "Base de demi pilier en @1"
|
||||
|
||||
#: pillars.lua:54
|
||||
#: pillars.lua
|
||||
msgid "@1 Pillar Top"
|
||||
msgstr "Haut de pilier en @1"
|
||||
|
||||
#: pillars.lua:72
|
||||
#: pillars.lua
|
||||
msgid "@1 Half Pillar Top"
|
||||
msgstr "Haut de demi pilier en @1"
|
||||
|
||||
#: pillars.lua:90
|
||||
#: pillars.lua
|
||||
msgid "@1 Pillar Middle"
|
||||
msgstr "Milieu de pilier en @1"
|
||||
|
||||
#: pillars.lua:106
|
||||
#: pillars.lua
|
||||
msgid "@1 Half Pillar Middle"
|
||||
msgstr "Milieu de demi pilier en @1"
|
||||
|
||||
#: pillars.lua:123
|
||||
#: pillars.lua
|
||||
msgid "@1 Crossbrace"
|
||||
msgstr "Travers en @1"
|
||||
|
||||
#: pillars.lua:147
|
||||
#: pillars.lua
|
||||
msgid "@1 Extended Crossbrace"
|
||||
msgstr "Travers entendu en @1"
|
||||
|
||||
#: stone_wall.lua:11
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Wall"
|
||||
msgstr "Pierre brune"
|
||||
|
||||
#: stone_wall.lua:22
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Rubble"
|
||||
msgstr "Gravats de chateau"
|
||||
|
||||
#: stone_wall.lua:57
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Corner"
|
||||
msgstr "Angle de chateau"
|
||||
|
||||
#: stone_wall.lua:78
|
||||
#: stone_wall.lua
|
||||
msgid "Stone Wall"
|
||||
msgstr "Mur de pierre"
|
||||
|
||||
#: stone_wall.lua:86
|
||||
#: stone_wall.lua
|
||||
msgid "Rubble"
|
||||
msgstr "Décombre"
|
||||
|
||||
#: stone_wall.lua:100
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Stonewall Stair"
|
||||
msgstr "Escalier en pierre brune"
|
||||
|
||||
#: stone_wall.lua:101
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Stonewall Slab"
|
||||
msgstr "Dalle en pierre brune"
|
||||
|
||||
#: stone_wall.lua:108
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Rubble Stair"
|
||||
msgstr "Escalier en gravats de chateau"
|
||||
|
||||
#: stone_wall.lua:109
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Rubble Slab"
|
||||
msgstr "Dalle en gravats de chateau"
|
||||
|
||||
#: stone_wall.lua:117 stone_wall.lua:143
|
||||
#: stone_wall.lua
|
||||
msgid "Dungeon Stone"
|
||||
msgstr "Pierre de dongeon"
|
||||
|
||||
#: stone_wall.lua:156
|
||||
#: stone_wall.lua
|
||||
msgid "Dungeon Stone Stair"
|
||||
msgstr "Escalier en pierre de dongeon"
|
||||
|
||||
#: stone_wall.lua:157
|
||||
#: stone_wall.lua
|
||||
msgid "Dungeon Stone Slab"
|
||||
msgstr "Dalle en pierre de dongeon"
|
||||
|
@ -1,191 +1,207 @@
|
||||
# ITALIAN LOCALE FILE FOR THE CASTLE MASONRY MODULE
|
||||
# Copyright (C) 2017 Philipbenr And DanDuncombe
|
||||
# This file is distributed under the same license as the CASTLE MASONRY package.
|
||||
# Hamlet <h4mlet@riseup.net>, 2017.
|
||||
# Hamlet <54187342+h4ml3t@users.noreply.github.com> 2017, 2019.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Castle Masonry\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-02-21 23:41-0700\n"
|
||||
"PO-Revision-Date: 2017-09-10 22:36+0100\n"
|
||||
"Last-Translator: H4mlet <h4mlet@riseup.net>\n"
|
||||
"POT-Creation-Date: 2019-11-12 12:13+0100\n"
|
||||
"PO-Revision-Date: 2019-11-12 12:24+0100\n"
|
||||
"Last-Translator: Hamlet <54187342+h4ml3t@users.noreply.github.com>\n"
|
||||
"Language-Team: \n"
|
||||
"Language: it\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"Language: it\n"
|
||||
"X-Generator: Poedit 1.6.10\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
|
||||
#: arrow_slits.lua:12
|
||||
#: arrow_slits.lua
|
||||
msgid "@1 Arrowslit"
|
||||
msgstr "Feritoia per frecce di @1"
|
||||
|
||||
#: arrow_slits.lua:33
|
||||
#: arrow_slits.lua
|
||||
msgid "@1 Arrowslit with Cross"
|
||||
msgstr "Feritoia a croce per frecce di @1"
|
||||
|
||||
#: arrow_slits.lua:58
|
||||
#: arrow_slits.lua
|
||||
msgid "@1 Arrowslit with Hole"
|
||||
msgstr "Feritoia a foro per frecce di @1"
|
||||
|
||||
#: arrow_slits.lua:81
|
||||
#: arrow_slits.lua
|
||||
msgid "@1 Embrasure"
|
||||
msgstr "Feritoia di @1"
|
||||
|
||||
#: init.lua:29
|
||||
#: init.lua
|
||||
msgid "Stonewall"
|
||||
msgstr "muro di pietra"
|
||||
|
||||
#: init.lua:32
|
||||
#: init.lua
|
||||
msgid "Cobble"
|
||||
msgstr "ciottoli"
|
||||
|
||||
#: init.lua:35
|
||||
#: init.lua
|
||||
msgid "Stonebrick"
|
||||
msgstr "mattoni di pietra"
|
||||
msgstr "mattone di pietra"
|
||||
|
||||
#: init.lua:38
|
||||
#: init.lua
|
||||
msgid "Sandstone Brick"
|
||||
msgstr "mattoni di arenaria del deserto"
|
||||
msgstr "mattone d'arenaria del deserto"
|
||||
|
||||
#: init.lua:41
|
||||
#: init.lua
|
||||
msgid "Desert Stone Brick"
|
||||
msgstr "mattoni di pietra del deserto"
|
||||
msgstr "mattone di pietra del deserto"
|
||||
|
||||
#: init.lua:44
|
||||
#: init.lua
|
||||
msgid "Desert Sandstone Brick"
|
||||
msgstr "mattone d'arenaria del deserto"
|
||||
|
||||
#: init.lua
|
||||
msgid "Silver Sandstone Brick"
|
||||
msgstr "mattone d'arenaria argentata"
|
||||
|
||||
#: init.lua
|
||||
msgid "Stone"
|
||||
msgstr "pietra"
|
||||
|
||||
#: init.lua:47
|
||||
#: init.lua
|
||||
msgid "Sandstone"
|
||||
msgstr "arenaria"
|
||||
|
||||
#: init.lua:50
|
||||
#: init.lua
|
||||
msgid "Desert Stone"
|
||||
msgstr "pietra del deserto"
|
||||
|
||||
#: init.lua:53
|
||||
#: init.lua
|
||||
msgid "Desert Sandstone"
|
||||
msgstr "arenaria del deserto"
|
||||
|
||||
#: init.lua
|
||||
msgid "Silver Sandstone"
|
||||
msgstr "arenaria argentata"
|
||||
|
||||
#: init.lua
|
||||
msgid "Wood"
|
||||
msgstr "legno"
|
||||
|
||||
#: init.lua:56
|
||||
#: init.lua
|
||||
msgid "Ice"
|
||||
msgstr "ghiaccio"
|
||||
|
||||
#: init.lua:59
|
||||
#: init.lua
|
||||
msgid "Snow"
|
||||
msgstr "neve"
|
||||
|
||||
#: init.lua:62
|
||||
#: init.lua
|
||||
msgid "Obsidian Brick"
|
||||
msgstr "mattoni di ossidiana"
|
||||
msgstr "mattone d'ossidiana"
|
||||
|
||||
#: murder_holes.lua:14
|
||||
#: murder_holes.lua
|
||||
msgid "@1 Murder Hole"
|
||||
msgstr "Buca assassina di @1"
|
||||
|
||||
#: murder_holes.lua:33
|
||||
#: murder_holes.lua
|
||||
msgid "@1 Machicolation"
|
||||
msgstr "Caditoia di @1"
|
||||
|
||||
#: paving.lua:11
|
||||
#: paving.lua
|
||||
msgid "Paving Stone"
|
||||
msgstr "Pietra pavimentale"
|
||||
|
||||
#: paving.lua:30
|
||||
#: paving.lua
|
||||
msgid "Pavement Brick"
|
||||
msgstr "Mattoni pavimentali"
|
||||
msgstr "Mattone pavimentale"
|
||||
|
||||
#: paving.lua:40
|
||||
#: paving.lua
|
||||
msgid "Castle Pavement Stair"
|
||||
msgstr "Scala pavimentale del castello"
|
||||
|
||||
#: paving.lua:41
|
||||
#: paving.lua
|
||||
msgid "Castle Pavement Slab"
|
||||
msgstr "Lastra pavimentale del castello"
|
||||
|
||||
#: paving.lua:49
|
||||
#: paving.lua
|
||||
msgid "Roof Slates"
|
||||
msgstr "Tegole di ardesia"
|
||||
msgstr "Tegole d'ardesia"
|
||||
|
||||
#: pillars.lua:18
|
||||
#: pillars.lua
|
||||
msgid "@1 Pillar Base"
|
||||
msgstr "Base della colonna di @1"
|
||||
|
||||
#: pillars.lua:36
|
||||
#: pillars.lua
|
||||
msgid "@1 Half Pillar Base"
|
||||
msgstr "Mezza base della colonna di @1"
|
||||
|
||||
#: pillars.lua:54
|
||||
#: pillars.lua
|
||||
msgid "@1 Pillar Top"
|
||||
msgstr "Capitello di @1"
|
||||
|
||||
#: pillars.lua:72
|
||||
#: pillars.lua
|
||||
msgid "@1 Half Pillar Top"
|
||||
msgstr "Mezzo capitello di @1"
|
||||
|
||||
#: pillars.lua:90
|
||||
#: pillars.lua
|
||||
msgid "@1 Pillar Middle"
|
||||
msgstr "Fusto della colonna di @1"
|
||||
|
||||
#: pillars.lua:106
|
||||
#: pillars.lua
|
||||
msgid "@1 Half Pillar Middle"
|
||||
msgstr "Mezzo fusto della colonna di @1"
|
||||
|
||||
#: pillars.lua:123
|
||||
#: pillars.lua
|
||||
msgid "@1 Crossbrace"
|
||||
msgstr "Costolone di @1"
|
||||
|
||||
#: pillars.lua:147
|
||||
#: pillars.lua
|
||||
msgid "@1 Extended Crossbrace"
|
||||
msgstr "Costolone esteso di @1"
|
||||
|
||||
#: stone_wall.lua:11
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Wall"
|
||||
msgstr "Muro del castello"
|
||||
|
||||
#: stone_wall.lua:22
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Rubble"
|
||||
msgstr "Detriti del castello"
|
||||
|
||||
#: stone_wall.lua:57
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Corner"
|
||||
msgstr "Angolo del castello"
|
||||
|
||||
#: stone_wall.lua:78
|
||||
#: stone_wall.lua
|
||||
msgid "Stone Wall"
|
||||
msgstr "Muro di pietra"
|
||||
|
||||
#: stone_wall.lua:86
|
||||
#: stone_wall.lua
|
||||
msgid "Rubble"
|
||||
msgstr "Detriti"
|
||||
|
||||
#: stone_wall.lua:100
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Stonewall Stair"
|
||||
msgstr "Scala del castello in muro di pietra"
|
||||
|
||||
#: stone_wall.lua:101
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Stonewall Slab"
|
||||
msgstr "Lastra del castello in muro di pietra"
|
||||
|
||||
#: stone_wall.lua:108
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Rubble Stair"
|
||||
msgstr "Scala del castello in detriti"
|
||||
|
||||
#: stone_wall.lua:109
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Rubble Slab"
|
||||
msgstr "Lastra del castello in detriti"
|
||||
|
||||
#: stone_wall.lua:117 stone_wall.lua:143
|
||||
#: stone_wall.lua
|
||||
msgid "Dungeon Stone"
|
||||
msgstr "Pietra del sotterraneo"
|
||||
|
||||
#: stone_wall.lua:156
|
||||
#: stone_wall.lua
|
||||
msgid "Dungeon Stone Stair"
|
||||
msgstr "Scala di pietra del sotterraneo"
|
||||
|
||||
#: stone_wall.lua:157
|
||||
#: stone_wall.lua
|
||||
msgid "Dungeon Stone Slab"
|
||||
msgstr "Lastra di pietra del sotterraneo"
|
||||
|
@ -8,182 +8,199 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-02-21 23:41-0700\n"
|
||||
"POT-Creation-Date: 2019-11-12 13:31+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"Language: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=CHARSET\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
#: arrow_slits.lua:12
|
||||
#: arrow_slits.lua
|
||||
msgid "@1 Arrowslit"
|
||||
msgstr ""
|
||||
|
||||
#: arrow_slits.lua:33
|
||||
#: arrow_slits.lua
|
||||
msgid "@1 Arrowslit with Cross"
|
||||
msgstr ""
|
||||
|
||||
#: arrow_slits.lua:58
|
||||
#: arrow_slits.lua
|
||||
msgid "@1 Arrowslit with Hole"
|
||||
msgstr ""
|
||||
|
||||
#: arrow_slits.lua:81
|
||||
#: arrow_slits.lua
|
||||
msgid "@1 Embrasure"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua:29
|
||||
#: init.lua
|
||||
msgid "Stonewall"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua:32
|
||||
#: init.lua
|
||||
msgid "Cobble"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua:35
|
||||
#: init.lua
|
||||
msgid "Stonebrick"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua:38
|
||||
#: init.lua
|
||||
msgid "Sandstone Brick"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua:41
|
||||
#: init.lua
|
||||
msgid "Desert Stone Brick"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua:44
|
||||
#: init.lua
|
||||
msgid "Desert Sandstone Brick"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Silver Sandstone Brick"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Stone"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua:47
|
||||
#: init.lua
|
||||
msgid "Sandstone"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua:50
|
||||
#: init.lua
|
||||
msgid "Desert Stone"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua:53
|
||||
#: init.lua
|
||||
msgid "Desert Sandstone"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Silver Sandstone"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Wood"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua:56
|
||||
#: init.lua
|
||||
msgid "Ice"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua:59
|
||||
#: init.lua
|
||||
msgid "Snow"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua:62
|
||||
#: init.lua
|
||||
msgid "Obsidian Brick"
|
||||
msgstr ""
|
||||
|
||||
#: murder_holes.lua:14
|
||||
#: murder_holes.lua
|
||||
msgid "@1 Murder Hole"
|
||||
msgstr ""
|
||||
|
||||
#: murder_holes.lua:33
|
||||
#: murder_holes.lua
|
||||
msgid "@1 Machicolation"
|
||||
msgstr ""
|
||||
|
||||
#: paving.lua:11
|
||||
#: paving.lua
|
||||
msgid "Paving Stone"
|
||||
msgstr ""
|
||||
|
||||
#: paving.lua:30
|
||||
#: paving.lua
|
||||
msgid "Pavement Brick"
|
||||
msgstr ""
|
||||
|
||||
#: paving.lua:40
|
||||
#: paving.lua
|
||||
msgid "Castle Pavement Stair"
|
||||
msgstr ""
|
||||
|
||||
#: paving.lua:41
|
||||
#: paving.lua
|
||||
msgid "Castle Pavement Slab"
|
||||
msgstr ""
|
||||
|
||||
#: paving.lua:49
|
||||
#: paving.lua
|
||||
msgid "Roof Slates"
|
||||
msgstr ""
|
||||
|
||||
#: pillars.lua:18
|
||||
#: pillars.lua
|
||||
msgid "@1 Pillar Base"
|
||||
msgstr ""
|
||||
|
||||
#: pillars.lua:36
|
||||
#: pillars.lua
|
||||
msgid "@1 Half Pillar Base"
|
||||
msgstr ""
|
||||
|
||||
#: pillars.lua:54
|
||||
#: pillars.lua
|
||||
msgid "@1 Pillar Top"
|
||||
msgstr ""
|
||||
|
||||
#: pillars.lua:72
|
||||
#: pillars.lua
|
||||
msgid "@1 Half Pillar Top"
|
||||
msgstr ""
|
||||
|
||||
#: pillars.lua:90
|
||||
#: pillars.lua
|
||||
msgid "@1 Pillar Middle"
|
||||
msgstr ""
|
||||
|
||||
#: pillars.lua:106
|
||||
#: pillars.lua
|
||||
msgid "@1 Half Pillar Middle"
|
||||
msgstr ""
|
||||
|
||||
#: pillars.lua:123
|
||||
#: pillars.lua
|
||||
msgid "@1 Crossbrace"
|
||||
msgstr ""
|
||||
|
||||
#: pillars.lua:147
|
||||
#: pillars.lua
|
||||
msgid "@1 Extended Crossbrace"
|
||||
msgstr ""
|
||||
|
||||
#: stone_wall.lua:11
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Wall"
|
||||
msgstr ""
|
||||
|
||||
#: stone_wall.lua:22
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Rubble"
|
||||
msgstr ""
|
||||
|
||||
#: stone_wall.lua:57
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Corner"
|
||||
msgstr ""
|
||||
|
||||
#: stone_wall.lua:78
|
||||
#: stone_wall.lua
|
||||
msgid "Stone Wall"
|
||||
msgstr ""
|
||||
|
||||
#: stone_wall.lua:86
|
||||
#: stone_wall.lua
|
||||
msgid "Rubble"
|
||||
msgstr ""
|
||||
|
||||
#: stone_wall.lua:100
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Stonewall Stair"
|
||||
msgstr ""
|
||||
|
||||
#: stone_wall.lua:101
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Stonewall Slab"
|
||||
msgstr ""
|
||||
|
||||
#: stone_wall.lua:108
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Rubble Stair"
|
||||
msgstr ""
|
||||
|
||||
#: stone_wall.lua:109
|
||||
#: stone_wall.lua
|
||||
msgid "Castle Rubble Slab"
|
||||
msgstr ""
|
||||
|
||||
#: stone_wall.lua:117 stone_wall.lua:143
|
||||
#: stone_wall.lua
|
||||
msgid "Dungeon Stone"
|
||||
msgstr ""
|
||||
|
||||
#: stone_wall.lua:156
|
||||
#: stone_wall.lua
|
||||
msgid "Dungeon Stone Stair"
|
||||
msgstr ""
|
||||
|
||||
#: stone_wall.lua:157
|
||||
#: stone_wall.lua
|
||||
msgid "Dungeon Stone Slab"
|
||||
msgstr ""
|
||||
|
49
castle_masonry/locale/template.txt
Normal file
@ -0,0 +1,49 @@
|
||||
# textdomain:castle_masonry
|
||||
|
||||
@1 Arrowslit=
|
||||
@1 Arrowslit with Cross=
|
||||
@1 Arrowslit with Hole=
|
||||
@1 Embrasure=
|
||||
Stonewall=
|
||||
Cobble=
|
||||
Stonebrick=
|
||||
Sandstone Brick=
|
||||
Desert Stone Brick=
|
||||
Desert Sandstone Brick=
|
||||
Silver Sandstone Brick=
|
||||
Stone=
|
||||
Sandstone=
|
||||
Desert Stone=
|
||||
Desert Sandstone=
|
||||
Silver Sandstone=
|
||||
Wood=
|
||||
Ice=
|
||||
Snow=
|
||||
Obsidian Brick=
|
||||
@1 Murder Hole=
|
||||
@1 Machicolation=
|
||||
Paving Stone=
|
||||
Pavement Brick=
|
||||
Castle Pavement Stair=
|
||||
Castle Pavement Slab=
|
||||
Roof Slates=
|
||||
@1 Pillar Base=
|
||||
@1 Half Pillar Base=
|
||||
@1 Pillar Top=
|
||||
@1 Half Pillar Top=
|
||||
@1 Pillar Middle=
|
||||
@1 Half Pillar Middle=
|
||||
@1 Crossbrace=
|
||||
@1 Extended Crossbrace=
|
||||
Castle Wall=
|
||||
Castle Rubble=
|
||||
Castle Corner=
|
||||
Stone Wall=
|
||||
Rubble=
|
||||
Castle Stonewall Stair=
|
||||
Castle Stonewall Slab=
|
||||
Castle Rubble Stair=
|
||||
Castle Rubble Slab=
|
||||
Dungeon Stone=
|
||||
Dungeon Stone Stair=
|
||||
Dungeon Stone Slab=
|
@ -1 +1,7 @@
|
||||
name = castle_masonry
|
||||
depends = default
|
||||
optional_depends = moreblocks, stairs, building_blocks, asphalt, streets, intllib
|
||||
description = """
|
||||
This is a mod all about creating castles and castle dungeons.
|
||||
Many of the nodes are used for the outer-walls or dungeons.
|
||||
"""
|
@ -1,6 +1,17 @@
|
||||
-- internationalization boilerplate
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
-- Used for localization, choose either built-in or intllib.
|
||||
|
||||
local MP, S, NS = nil
|
||||
|
||||
if (minetest.get_modpath("intllib") == nil) then
|
||||
S = minetest.get_translator("castle_masonry")
|
||||
|
||||
else
|
||||
-- internationalization boilerplate
|
||||
MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
end
|
||||
|
||||
-------------------------------------------------------------------------------------
|
||||
|
||||
|
@ -3,9 +3,20 @@ minetest.register_alias("castle:pavement_brick", "castle_masonry:pavement_brick"
|
||||
minetest.register_alias("castle:roofslate", "castle_masonry:roofslate")
|
||||
|
||||
|
||||
-- internationalization boilerplate
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
-- Used for localization, choose either built-in or intllib.
|
||||
|
||||
local MP, S, NS = nil
|
||||
|
||||
if (minetest.get_modpath("intllib") == nil) then
|
||||
S = minetest.get_translator("castle_masonry")
|
||||
|
||||
else
|
||||
-- internationalization boilerplate
|
||||
MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
end
|
||||
|
||||
|
||||
minetest.register_node("castle_masonry:pavement_brick", {
|
||||
description = S("Paving Stone"),
|
||||
|
@ -1,6 +1,18 @@
|
||||
-- internationalization boilerplate
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
-- Used for localization, choose either built-in or intllib.
|
||||
|
||||
local MP, S, NS = nil
|
||||
|
||||
if (minetest.get_modpath("intllib") == nil) then
|
||||
S = minetest.get_translator("castle_masonry")
|
||||
|
||||
else
|
||||
-- internationalization boilerplate
|
||||
MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
end
|
||||
|
||||
|
||||
castle_masonry.register_pillar = function(material)
|
||||
local composition_def, burn_time, tile, desc = castle_masonry.get_material_properties(material)
|
||||
|
Before Width: | Height: | Size: 304 KiB After Width: | Height: | Size: 281 KiB |
@ -1,6 +1,18 @@
|
||||
-- internationalization boilerplate
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
-- Used for localization, choose either built-in or intllib.
|
||||
|
||||
local MP, S, NS = nil
|
||||
|
||||
if (minetest.get_modpath("intllib") == nil) then
|
||||
S = minetest.get_translator("castle_masonry")
|
||||
|
||||
else
|
||||
-- internationalization boilerplate
|
||||
MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
end
|
||||
|
||||
|
||||
minetest.register_alias("castle:stonewall", "castle_masonry:stonewall")
|
||||
minetest.register_alias("castle:dungeon_stone", "castle_masonry:dungeon_stone")
|
||||
|
Before Width: | Height: | Size: 682 B After Width: | Height: | Size: 672 B |
Before Width: | Height: | Size: 691 B After Width: | Height: | Size: 682 B |
Before Width: | Height: | Size: 700 B After Width: | Height: | Size: 691 B |
Before Width: | Height: | Size: 563 B After Width: | Height: | Size: 557 B |
Before Width: | Height: | Size: 660 B After Width: | Height: | Size: 659 B |
@ -2,9 +2,21 @@ minetest.register_alias("castle:shield", "castle_shields:shield_1")
|
||||
minetest.register_alias("castle:shield_2", "castle_shields:shield_2")
|
||||
minetest.register_alias("castle:shield_3", "castle_shields:shield_3")
|
||||
|
||||
-- internationalization boilerplate
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
-- Used for localization, choose either built-in or intllib.
|
||||
|
||||
local MP, S, NS = nil
|
||||
|
||||
if (minetest.get_modpath("intllib") == nil) then
|
||||
S = minetest.get_translator("castle_shields")
|
||||
|
||||
else
|
||||
-- internationalization boilerplate
|
||||
MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
end
|
||||
|
||||
|
||||
--The following colors are permitted:
|
||||
-- "black", "blue", "brown", "cyan", "dark_green", "dark_grey", "green", "grey", "magenta", "orange", "pink", "red", "violet", "white", "yellow"
|
||||
@ -15,4 +27,4 @@ local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
castle_shields.register_shield("shield_1", S("Mounted Shield"), "red", "blue", "slash")
|
||||
castle_shields.register_shield("shield_2", S("Mounted Shield"), "cyan", "yellow", "chevron")
|
||||
castle_shields.register_shield("shield_3", S("Mounted Shield"), "grey", "green", "cross")
|
||||
castle_shields.register_shield("shield_3", S("Mounted Shield"), "grey", "green", "cross")
|
||||
|
3
castle_shields/locale/castle_shields.it.tr
Normal file
@ -0,0 +1,3 @@
|
||||
# textdomain:castle_shields
|
||||
|
||||
Mounted Shield=Scudo appeso
|
3
castle_shields/locale/template.txt
Normal file
@ -0,0 +1,3 @@
|
||||
# textdomain:castle_shields
|
||||
|
||||
Mounted Shield=
|
@ -1 +1,4 @@
|
||||
name = castle_shields
|
||||
description = Adds decorative wall shields
|
||||
depends = default, dye
|
||||
optional_depends = intllib
|
||||
|
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 14 KiB |
@ -1,4 +1,4 @@
|
||||
castle_shields.register_shield = function(name, desc, background_color, foreground_color, mask)
|
||||
castle_shields.register_shield = function(name, desc, background_color, foreground_color, mask, disable_recipe)
|
||||
|
||||
local tile_side = "castle_shield_"..background_color..".png"
|
||||
local tile_front = "castle_shield_"..background_color..".png^(castle_shield_"..foreground_color..".png^[mask:castle_shield_mask_"..mask..".png)"
|
||||
@ -28,6 +28,11 @@ castle_shields.register_shield = function(name, desc, background_color, foregrou
|
||||
},
|
||||
})
|
||||
|
||||
if disable_recipe then
|
||||
-- recipe disabled by caller
|
||||
return
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = minetest.get_current_modname()..":"..name,
|
||||
recipe = {
|
||||
@ -36,4 +41,4 @@ castle_shields.register_shield = function(name, desc, background_color, foregrou
|
||||
{"dye:"..background_color, "default:steel_ingot", "dye:"..foreground_color},
|
||||
}
|
||||
})
|
||||
end
|
||||
end
|
||||
|
Before Width: | Height: | Size: 620 B After Width: | Height: | Size: 614 B |
Before Width: | Height: | Size: 275 B After Width: | Height: | Size: 201 B |
Before Width: | Height: | Size: 379 B After Width: | Height: | Size: 293 B |
Before Width: | Height: | Size: 424 B After Width: | Height: | Size: 320 B |
Before Width: | Height: | Size: 328 B After Width: | Height: | Size: 254 B |
Before Width: | Height: | Size: 371 B After Width: | Height: | Size: 289 B |
Before Width: | Height: | Size: 319 B After Width: | Height: | Size: 170 B |
Before Width: | Height: | Size: 388 B After Width: | Height: | Size: 306 B |
Before Width: | Height: | Size: 355 B After Width: | Height: | Size: 188 B |
Before Width: | Height: | Size: 420 B After Width: | Height: | Size: 297 B |
Before Width: | Height: | Size: 223 B After Width: | Height: | Size: 149 B |
Before Width: | Height: | Size: 153 B After Width: | Height: | Size: 95 B |
Before Width: | Height: | Size: 183 B After Width: | Height: | Size: 125 B |
Before Width: | Height: | Size: 441 B After Width: | Height: | Size: 313 B |
Before Width: | Height: | Size: 338 B After Width: | Height: | Size: 264 B |
Before Width: | Height: | Size: 426 B After Width: | Height: | Size: 319 B |
Before Width: | Height: | Size: 364 B After Width: | Height: | Size: 236 B |
Before Width: | Height: | Size: 339 B After Width: | Height: | Size: 171 B |
Before Width: | Height: | Size: 398 B After Width: | Height: | Size: 312 B |
@ -1,3 +0,0 @@
|
||||
default
|
||||
unifieddyes
|
||||
intllib?
|
@ -1 +0,0 @@
|
||||
This is a mod for creating medieval tapestries, as found in castles
|
@ -1,6 +1,18 @@
|
||||
-- internationalization boilerplate
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
-- Used for localization, choose either built-in or intllib.
|
||||
|
||||
local MP, S, NS = nil
|
||||
|
||||
if (minetest.get_modpath("intllib") == nil) then
|
||||
S = minetest.get_translator("castle_tapestries")
|
||||
|
||||
else
|
||||
-- internationalization boilerplate
|
||||
MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
end
|
||||
|
||||
|
||||
local tapestry = {}
|
||||
|
||||
|
6
castle_tapestries/locale/castle_tapestries.it.tr
Normal file
@ -0,0 +1,6 @@
|
||||
# textdomain:castle_tapestries
|
||||
|
||||
Tapestry Top=Cima dell'arazzo
|
||||
Tapestry=Arazzo
|
||||
Tapestry (Long)=Arazzo (lungo)
|
||||
Tapestry (Very Long)=Arazzo (molto lungo)
|
6
castle_tapestries/locale/template.txt
Normal file
@ -0,0 +1,6 @@
|
||||
# textdomain:castle_tapestries
|
||||
|
||||
Tapestry Top=
|
||||
Tapestry=
|
||||
Tapestry (Long)=
|
||||
Tapestry (Very Long)=
|
@ -1 +1,4 @@
|
||||
name = castle_tapestries
|
||||
depends = default, unifieddyes
|
||||
optional_depends = intllib
|
||||
description = This is a mod for creating medieval tapestries, as found in castles.
|
Before Width: | Height: | Size: 26 KiB After Width: | Height: | Size: 26 KiB |
Before Width: | Height: | Size: 323 B After Width: | Height: | Size: 275 B |
Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 2.0 KiB |
@ -1,2 +0,0 @@
|
||||
default
|
||||
plantlife_i18n
|