areasprotector/init.lua

154 lines
4.9 KiB
Lua

local creative_mode = minetest.setting_getbool("creative_mode")
local function cyan(str)
return minetest.colorize("#00FFFF",str)
end
local function red(str)
return minetest.colorize("#FF5555",str)
end
local radius = minetest.setting_get("areasprotector_radius") or 8
local function remove_display(pos)
local objs = minetest.get_objects_inside_radius(pos, 0.5)
for _,o in pairs(objs) do
o:remove()
end
end
minetest.register_node("areasprotector:protector",{
description = "Protector Block",
groups = {cracky=1},
tiles = {
"default_steel_block.png",
"default_steel_block.png",
"default_steel_block.png^basic_materials_padlock.png"
},
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
},
on_place = function(itemstack,player,pointed)
local pos = pointed.above
local pos1 = vector.add(pos,vector.new(radius,radius,radius))
local pos2 = vector.add(pos,vector.new(-1*radius,-1*radius,-1*radius))
local name = player:get_player_name()
local perm,err = areas:canPlayerAddArea(pos1,pos2,name)
if not perm then
minetest.chat_send_player(name,red("You are not allowed to protect that area: ")..err)
return itemstack
end
local id = areas:add(name,"Protected by Protector Block",pos1,pos2)
areas:save()
local msg = string.format("The area from %s to %s has been protected as #%s",cyan(minetest.pos_to_string(pos1)),cyan(minetest.pos_to_string(pos2)),cyan(id))
minetest.chat_send_player(name,msg)
minetest.set_node(pos,{name="areasprotector:protector"})
local meta = minetest.get_meta(pos)
local infotext = string.format("Protecting area %d owned by %s",id,name)
meta:set_string("infotext",infotext)
meta:set_int("area_id",id)
meta:set_string("owner",name)
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
if oldmetadata and oldmetadata.fields then
local owner = oldmetadata.fields.owner
local id = tonumber(oldmetadata.fields.area_id)
local playername = digger:get_player_name()
if areas.areas[id] and areas:isAreaOwner(id,owner) then
if digger:get_player_control().sneak then
local inv = digger:get_inventory()
if not creative_mode then
if inv:room_for_item("main", "default:steel_ingot 6") then
inv:remove_item("main", "areasprotector:protector 1")
inv:add_item("main", "default:steel_ingot 6")
else
minetest.chat_send_player(playername, "No room for the replacement ingots, just digging the protector and deleting the area normally.")
areas:remove(id)
areas:save()
end
else
inv:remove_item("main", "areasprotector:protector 1")
end
else
areas:remove(id)
areas:save()
end
end
end
end,
on_punch = function(pos, node, puncher)
local objs = minetest.get_objects_inside_radius(pos,.5) -- a radius of .5 since the entity serialization seems to be not that precise
local removed = false
for _, o in pairs(objs) do
if (not o:is_player()) and o:get_luaentity().name == "areasprotector:display" then
o:remove()
removed = true
end
end
if not removed then -- nothing was removed: there wasn't the entity
minetest.add_entity(pos, "areasprotector:display")
minetest.after(4, remove_display, pos)
end
end
})
-- entities code below (and above) mostly copied-pasted from Zeg9's protector mod
minetest.register_entity("areasprotector:display", {
physical = false,
collisionbox = {0,0,0,0,0,0},
visual = "wielditem",
visual_size = {x=1.0/1.5,y=1.0/1.5}, -- wielditem seems to be scaled to 1.5 times original node size
textures = {"areasprotector:display_node"},
on_step = function(self, dtime)
if minetest.get_node(self.object:getpos()).name ~= "areasprotector:protector" then
self.object:remove()
return
end
end,
})
local nb_radius = radius + 0.55
minetest.register_node("areasprotector:display_node", {
tiles = {"areasprotector_display.png"},
walkable = false,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
-- sides
{ -nb_radius, -nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius },
{ -nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius, nb_radius },
{ nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius },
{ -nb_radius, -nb_radius, -nb_radius, nb_radius, nb_radius, -nb_radius },
-- top
{ -nb_radius, nb_radius, -nb_radius, nb_radius, nb_radius, nb_radius },
-- bottom
{ -nb_radius, -nb_radius, -nb_radius, nb_radius, -nb_radius, nb_radius },
-- middle (surround protector)
{-.55,-.55,-.55, .55,.55,.55},
},
},
selection_box = {
type = "regular",
},
paramtype = "light",
groups = {dig_immediate=3,not_in_creative_inventory=1},
drop = "",
})
minetest.register_craft({
output = "areasprotector:protector",
type = "shapeless",
recipe = {"default:steelblock","basic_materials:padlock"},
})