The Build Spawner- Mod that gives players The Build Spawner's to spawn build How to add build ---code--- minetest.register_craftitem("the_build_spawner:build_name", { description = "build description", inventory_image = "build.png", on_place = function(itemstack, placer, pointed_thing) if not placer or not pointed_thing.above then return itemstack end local pos = pointed_thing.above local p = placer:get_pos() -- Get the placer's position local meta = minetest.get_meta(pos) local owner = meta:get_string("owner") -- Assume you store owner info in metadata if minetest.is_protected(pos, placer:get_player_name()) or (owner ~= "" and owner ~= placer:get_player_name()) then minetest.chat_send_player(placer:get_player_name(), "You don't have permission to build here.") return itemstack end local file = io.open(minetest.get_modpath("the_build_spawner").."/schemes/build_file_name.we") local value = file:read("*a") file:close() p.y = p.y - 1 p.x = p.x - 0 p.z = p.z - 0 local count = worldedit.deserialize(pos, value) itemstack:take_item() return itemstack end, }) -------------- For add build do as following- 1)insert your Build_name in "minetest.register_craftitem" 2)Insert you build description or your build_name in description 3)Insert file nameto locate you file like this (minetest.get_modpath("the_build_spawner").."/schemes/build_file_name.we") leave all code same, for your build to be added,just rename your builds name as you want .
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