2025-01-04 17:02:23 -08:00

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The Build Spawner-
Mod that gives players The Build Spawner's to spawn build
How to add build
---code---
minetest.register_craftitem("the_build_spawner:build_name", {
description = "build description",
inventory_image = "build.png",
on_place = function(itemstack, placer, pointed_thing)
if not placer or not pointed_thing.above then
return itemstack
end
local pos = pointed_thing.above
local p = placer:get_pos() -- Get the placer's position
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner") -- Assume you store owner info in metadata
if minetest.is_protected(pos, placer:get_player_name())
or (owner ~= "" and owner ~= placer:get_player_name()) then
minetest.chat_send_player(placer:get_player_name(), "You don't have permission to build here.")
return itemstack
end
local file = io.open(minetest.get_modpath("the_build_spawner").."/schemes/build_file_name.we")
local value = file:read("*a")
file:close()
p.y = p.y - 1
p.x = p.x - 0
p.z = p.z - 0
local count = worldedit.deserialize(pos, value)
itemstack:take_item()
return itemstack
end,
})
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For add build do as following-
1)insert your Build_name in "minetest.register_craftitem"
2)Insert you build description or your build_name in description
3)Insert file nameto locate you file like this
(minetest.get_modpath("the_build_spawner").."/schemes/build_file_name.we")
leave all code same, for your build to be added,just rename your builds name as you want .