17 Commits

Author SHA1 Message Date
Sokomine
782184f032 added option for global replacements 2017-06-26 23:26:36 +02:00
Sokomine
e82836e66e register creative priv if unified_inventory is not installed 2017-06-07 22:43:29 +02:00
Sokomine
d04d61feff count and detect beds in a building 2017-06-05 14:47:15 +02:00
Sokomine
d4ff899103 better handling of opened and closed objects and some dirt types 2017-04-27 20:14:17 +02:00
Sokomine
c996a50264 added player_can_provide for not obtainable nodes in not-creative building mode 2017-04-25 17:39:41 +02:00
Sokomine
0e73c18353 dirt can be a general placeholder 2017-04-24 18:59:24 +02:00
Sokomine
70643883b2 allow manual restore of landscape backup 2017-04-03 04:24:48 +02:00
Sokomine
c85501c70c use drop if original node is not obtainable for building; improved dig here indicator 2017-04-02 18:41:46 +02:00
Sokomine
94b1936320 added handling for old doors which consisted of two nodes 2016-03-20 23:57:53 +01:00
Sokomine
d199cb8ffd placing of traders into villages has been moved to mobf_trader 2015-07-20 00:18:34 +02:00
Sokomine
140dbe9a26 added support for uncompressed mc schematic files 2015-07-10 05:53:36 +02:00
Sokomine
6c1d8ab6fe actively search for directories containing schematics at startup and add them to the menu 2015-07-05 03:14:24 +02:00
Sokomine
79bdea8e59 added nodes: scaffolding and a rope for mines 2015-05-24 15:12:51 +02:00
Sokomine
a52149a1e6 metadata is now saved as well 2015-05-09 16:47:10 +02:00
Sokomine
becec52bea node is ground is now determined in this mod for those nodes covered by replacements 2015-05-01 20:23:29 +02:00
Sokomine
dd04f9c510 minor bugfix 2015-05-01 18:10:43 +02:00
Sokomine
aedba53100 extracted the handling of schematics from mg_villages and created an extra mod for it 2015-05-01 18:04:03 +02:00