Sokomine
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94b1936320
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added handling for old doors which consisted of two nodes
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2016-03-20 23:57:53 +01:00 |
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Sokomine
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aa4fa629d3
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added acacia and aspen as wood types
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2016-03-20 17:16:11 +01:00 |
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Sokomine
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cb27303f15
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removed some unregistered global warnings
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2015-08-12 17:37:46 +02:00 |
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Sokomine
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d081ab021b
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added texture selection for the trader types generated for farming and wood
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2015-08-10 03:14:06 +02:00 |
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Sokomine
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647d8405e1
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main menu now reacts as fast as possible instead of the 2-sec-delay caused by block updates
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2015-07-25 18:38:48 +02:00 |
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Sokomine
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134859c40f
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fixed crash on windows
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2015-07-23 06:35:45 +02:00 |
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Sokomine
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d199cb8ffd
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placing of traders into villages has been moved to mobf_trader
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2015-07-20 00:18:34 +02:00 |
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Sokomine
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f65a1281ea
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added support for mccompat
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2015-07-19 00:54:16 +02:00 |
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Sokomine
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cd5d92becc
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place dirt nodes when spawning manually, but keep ground when doing so at mapgen time
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2015-07-10 21:11:30 +02:00 |
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Sokomine
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4fd325d576
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add a replace-unkown-with-air-button in order to speed up manual placement
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2015-07-10 20:40:19 +02:00 |
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Sokomine
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a6c01cb81c
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rotate mc schematics as needed
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2015-07-10 20:39:05 +02:00 |
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Sokomine
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d591af978d
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flip buildings along the x axis so that they appear the way they where built
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2015-07-10 06:10:34 +02:00 |
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Sokomine
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140dbe9a26
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added support for uncompressed mc schematic files
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2015-07-10 05:53:36 +02:00 |
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Sokomine
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e01ee6fe53
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restore metadata for .we and .wem files
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2015-07-06 18:01:02 +02:00 |
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Sokomine
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6c1d8ab6fe
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actively search for directories containing schematics at startup and add them to the menu
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2015-07-05 03:14:24 +02:00 |
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Sokomine
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c1d374be85
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moved save formspec into extra function
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2015-07-04 22:54:33 +02:00 |
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Sokomine
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dce48769e6
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support diffrent road material
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2015-07-02 01:56:28 +02:00 |
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Sokomine
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da7f098fa0
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removed node definitions that belong into mines mod
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2015-07-02 01:41:19 +02:00 |
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Sokomine
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5148658ff9
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added support for new secure.enable_security feature
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2015-07-01 22:02:24 +02:00 |
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Sokomine
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cf2511739c
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using minetest.mkdir now when available
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2015-06-14 04:06:42 +02:00 |
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Sokomine
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cc8304b7f8
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added new nodes rope and ladder
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2015-06-12 18:47:03 +02:00 |
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Sokomine
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79bdea8e59
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added nodes: scaffolding and a rope for mines
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2015-05-24 15:12:51 +02:00 |
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Sokomine
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01c3df0a08
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save only metadata of nodes that are not empty (provided that can be determined)
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2015-05-24 15:11:58 +02:00 |
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Sokomine
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a52149a1e6
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metadata is now saved as well
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2015-05-09 16:47:10 +02:00 |
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Sokomine
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b68e2a95b5
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wood and farming items are now correctly detected as non-ground nodes
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2015-05-04 17:52:24 +02:00 |
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Sokomine
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dfcaf568e0
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adjusted to change in cottages - npc chests no longer exist as nodes
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2015-05-03 23:11:17 +02:00 |
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Sokomine
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9de8545269
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create worldname/schems/ folder when needed
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2015-05-03 21:34:24 +02:00 |
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Sokomine
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becec52bea
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node is ground is now determined in this mod for those nodes covered by replacements
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2015-05-01 20:23:29 +02:00 |
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Sokomine
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faca3abd8e
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improved readme slightly
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2015-05-01 18:30:44 +02:00 |
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Sokomine
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e7fc41d1ef
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added support for tile_images in node definition in preview
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2015-05-01 18:16:31 +02:00 |
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Sokomine
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dd04f9c510
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minor bugfix
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2015-05-01 18:10:43 +02:00 |
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Sokomine
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aedba53100
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extracted the handling of schematics from mg_villages and created an extra mod for it
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2015-05-01 18:04:03 +02:00 |
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