56 Commits

Author SHA1 Message Date
Sokomine
0ab08e9b9d scaffolding nodes allow to place the right material 2017-03-28 04:50:40 +02:00
Sokomine
1de90aec8c added handling of bookshelves as special shelves 2017-02-25 19:44:30 +01:00
Sokomine
b0c062a411 treat default:chest as a chest that might have to be filled as well 2017-02-16 05:47:38 +01:00
Sokomine
81fae2c072 fixed bug with ground node detection 2017-02-10 01:52:42 +01:00
Sokomine
aeac49adf8 turn old torches into new 3d torches 2017-02-10 01:26:16 +01:00
Sokomine
29980850a1 clear param2 if glasslike nodes are placed 2017-02-10 01:17:04 +01:00
Sokomine
83b1d69943 added worldpath to files beeing read so that mod_security will cooperate 2017-02-09 18:51:08 +01:00
Sokomine
92d33049d6 made dig-here-indicator a falling node 2016-12-28 23:20:01 +01:00
Sokomine
9d2f9b5f95 added scaffolding and dig here indicators if player has no creative priv 2016-12-28 22:31:16 +01:00
Sokomine
df5c3a5639 added 'dig here' indicator 2016-12-28 22:28:39 +01:00
Sokomine
9a603339fd updated readme file 2016-12-27 05:05:52 +01:00
Sokomine
c4700542d9 added a few saved houses as examples 2016-12-27 04:59:45 +01:00
Sokomine
2d3ba5f429 bugfix: works now with enable_security as far as is possible 2016-12-27 03:12:39 +01:00
Sokomine
a412916d91 scaffolding-node is now cheaper and visually larger 2016-12-26 23:26:31 +01:00
Sokomine
a057a4328e bugfix: back from preview works now 2016-12-26 22:44:02 +01:00
Sokomine
2430963d06 bugfix: replacing individual materials works again 2016-12-26 22:29:42 +01:00
Sokomine
e937604a63 use front view of node for preview 2016-12-26 22:29:02 +01:00
Sokomine
8cd246a015 show the right preview image depending on rotation 2016-12-26 21:18:49 +01:00
Sokomine
da9869119f preview images no longer forget about the first node 2016-12-26 21:18:28 +01:00
Sokomine
1c8854117d added texture for support-node 2016-12-22 23:55:08 +01:00
Sokomine
4a1cc2a2f8 fixed crash in case of mg_villages not beeing installed 2016-07-18 04:36:52 +02:00
Sokomine
8d94018e5e added better support for the plotmarkers from mg_villages mod 2016-06-23 04:44:32 +02:00
Sokomine
475165af31 added option to remove a building without restoring a backup 2016-06-15 02:36:49 +02:00
Sokomine
566a51f801 if secure.enable_security is disabled, schems from all worlds are offered 2016-04-27 23:27:09 +02:00
Sokomine
94b1936320 added handling for old doors which consisted of two nodes 2016-03-20 23:57:53 +01:00
Sokomine
aa4fa629d3 added acacia and aspen as wood types 2016-03-20 17:16:11 +01:00
Sokomine
cb27303f15 removed some unregistered global warnings 2015-08-12 17:37:46 +02:00
Sokomine
d081ab021b added texture selection for the trader types generated for farming and wood 2015-08-10 03:14:06 +02:00
Sokomine
647d8405e1 main menu now reacts as fast as possible instead of the 2-sec-delay caused by block updates 2015-07-25 18:38:48 +02:00
Sokomine
134859c40f fixed crash on windows 2015-07-23 06:35:45 +02:00
Sokomine
d199cb8ffd placing of traders into villages has been moved to mobf_trader 2015-07-20 00:18:34 +02:00
Sokomine
f65a1281ea added support for mccompat 2015-07-19 00:54:16 +02:00
Sokomine
cd5d92becc place dirt nodes when spawning manually, but keep ground when doing so at mapgen time 2015-07-10 21:11:30 +02:00
Sokomine
4fd325d576 add a replace-unkown-with-air-button in order to speed up manual placement 2015-07-10 20:40:19 +02:00
Sokomine
a6c01cb81c rotate mc schematics as needed 2015-07-10 20:39:05 +02:00
Sokomine
d591af978d flip buildings along the x axis so that they appear the way they where built 2015-07-10 06:10:34 +02:00
Sokomine
140dbe9a26 added support for uncompressed mc schematic files 2015-07-10 05:53:36 +02:00
Sokomine
e01ee6fe53 restore metadata for .we and .wem files 2015-07-06 18:01:02 +02:00
Sokomine
6c1d8ab6fe actively search for directories containing schematics at startup and add them to the menu 2015-07-05 03:14:24 +02:00
Sokomine
c1d374be85 moved save formspec into extra function 2015-07-04 22:54:33 +02:00
Sokomine
dce48769e6 support diffrent road material 2015-07-02 01:56:28 +02:00
Sokomine
da7f098fa0 removed node definitions that belong into mines mod 2015-07-02 01:41:19 +02:00
Sokomine
5148658ff9 added support for new secure.enable_security feature 2015-07-01 22:02:24 +02:00
Sokomine
cf2511739c using minetest.mkdir now when available 2015-06-14 04:06:42 +02:00
Sokomine
cc8304b7f8 added new nodes rope and ladder 2015-06-12 18:47:03 +02:00
Sokomine
79bdea8e59 added nodes: scaffolding and a rope for mines 2015-05-24 15:12:51 +02:00
Sokomine
01c3df0a08 save only metadata of nodes that are not empty (provided that can be determined) 2015-05-24 15:11:58 +02:00
Sokomine
a52149a1e6 metadata is now saved as well 2015-05-09 16:47:10 +02:00
Sokomine
b68e2a95b5 wood and farming items are now correctly detected as non-ground nodes 2015-05-04 17:52:24 +02:00
Sokomine
dfcaf568e0 adjusted to change in cottages - npc chests no longer exist as nodes 2015-05-03 23:11:17 +02:00