Commit Graph

  • 6af29d0fcf Some tweaks again. Fix compilation errors for older OpenGL master RealBadAngel 2013-11-10 11:23:33 +0100
  • 6b5f23003b Tweaks to parallax oclussion mapping. Improved tangent calculations. RealBadAngel 2013-11-07 04:18:36 +0100
  • 6dc51f6b2c Some tweaks RealBadAngel 2013-11-04 19:33:05 +0100
  • 07b002ee3c pass eyePosition to vertex shader too RealBadAngel 2013-11-03 17:37:56 +0100
  • 683cfb6912 Made Jeija's water waving tweakable. Add config setting for it. RealBadAngel 2013-11-03 16:44:36 +0100
  • 36416206c3 Add Jeija's waving water RealBadAngel 2013-11-03 15:45:17 +0100
  • 7fbbeb77b7 Better sun texture RealBadAngel 2013-11-03 15:18:09 +0100
  • 1c03fb5efb fix? RealBadAngel 2013-11-02 20:33:39 +0100
  • 8781642802 Make water normal map independent from default textures RealBadAngel 2013-11-02 19:23:47 +0100
  • f9812eb0ba Rename normal map file for water surface RealBadAngel 2013-11-02 19:10:51 +0100
  • 6ac731ec4e expose scale and bias setting for parallax mapping RealBadAngel 2013-11-02 18:59:03 +0100
  • fed13fc872 add missing file (WTF??) RealBadAngel 2013-11-02 18:09:14 +0100
  • c9e8c8dfdb Add config setting for Parallax Mapping RealBadAngel 2013-11-02 17:30:18 +0100
  • 6352ac9d69 Water surface normal map. On/Off textures. RealBadAngel 2013-11-01 00:03:11 +0100
  • dce85aa27f Rework of shaders architecture RealBadAngel 2013-10-31 23:57:27 +0100
  • ecfc7f7d0e Update shaders RealBadAngel 2013-10-31 19:29:24 +0100
  • 0cf0311ff4 Upload RealBadAngel 2013-10-30 12:20:08 +0100