Commit Graph

128 Commits (master)

Author SHA1 Message Date
Mr. Xtreme 2655f52c95 Redo lots of textures: Add some new blocks 2017-11-10 16:15:19 -08:00
Mr. Xtreme aee62e6651 Update ore textures
New gold, & iron ingot, and diamond textures.
2017-09-24 23:59:48 +00:00
Mr. Xtreme 338dcb2833 Trees: add back oak tree leaf texture 2017-09-08 23:46:27 +00:00
Mr. Xtreme 89231edabc Trees: Improve Lupuna plank, leaf & sapling textures 2017-09-07 18:32:44 +00:00
Mr. Xtreme b810d01ebe Trees: Improved Oak loag & plank textures 2017-09-07 18:31:45 +00:00
Mr. Xtreme 84b31bdc91 Flipped the steel axe texture
You now can't cut yourself accidently @KaadmY ;)
2017-07-25 22:24:47 +00:00
Xtreme Hacker bd3cb3c095 Prettied the stones
Make Stone & cobblestone look better
2017-07-25 22:04:54 +00:00
Xtreme Hacker 461bc82dab Add accidently removed textures 2017-07-25 22:04:14 +00:00
Xtreme Hacker 7373b537b3 Lsighlty nicer diamond tool textures 2017-07-25 22:03:49 +00:00
octacian ceaf927cbf Tools: Replace Wooden with Rock
Currently crafted with cobblestone until rocks are complete.
2017-07-24 21:43:33 -07:00
octacian 828dc6ef43 Ores: Add diamond/coal lumps, gold/iron ingots
* Add coal lump
* Add diamond "lump"
* Add gold ingot
* Add iron ingot
* Add lump + wherein drop mechanism
2017-07-24 21:27:59 -07:00
octacian 1300d2b777 Flora: Add `real_physics` option 2017-07-24 20:59:09 -07:00
octacian 8cf5b7da56 Eden: Item entity improvements
* Set yaw to that of digging player
* Randomly set velocity in add_item causing the item entity to be
randomly offset (disabled by setting third parameter of add_item to
false)
2017-07-24 20:56:57 -07:00
octacian 3b7c0db736 Custom falling node
* When a non-solid node is in the way, the falling node is dropped
rather than the blocking node
* Fixes torch particles not being removed when dropped from wall or
falling node
2017-07-24 18:16:09 -07:00
octacian db9cbe7a56 Gamemode: Fix crash `on_dignode` without player parameter 2017-07-24 17:38:37 -07:00
octacian d084b00f33 Replaces spaces with tabs 2017-07-24 17:35:03 -07:00
octacian faa80348fb Add Lupuna Jungle tree
* Rename "jungle" tree textures to "lupuna"
* Add "eden:jungle" biome
* Add Lupuna tree in Jungle biome
2017-07-24 17:31:16 -07:00
octacian 110c5ebed3 Eden: Only drop 1 item at a time unless holding sneak
Only drop 1 item from the selected stack unless holding sneak (if sneak is held, then the entire stack is droped).
2017-07-13 20:47:03 -07:00
octacian 1b3323dca3 Eden: Require line_of_sight before activating item magnet
Nodes with `walkable = false`, `sunlight_propagate = true`, or `drawtype = "nodebox"` are ignored.
2017-07-12 17:35:21 -07:00
octacian a6adf767a8 GUI: Split API into separate file 2017-06-26 12:39:44 -07:00
octacian 98d9b177b8 Flora: Add cactus 2017-06-26 11:46:27 -07:00
octacian 1753e0f0fe GUI: Add support for horizontal tabs
Documented in `game_api.txt`
2017-06-26 09:20:06 -07:00
octacian 4251bd952a Trees: Decrease oak fill_ratio 2017-06-22 19:22:30 -07:00
octacian 7bff97984f Eden: Fix crash on dig unknown item 2017-06-22 19:20:39 -07:00
octacian 114e918ba7 Eden: Use 75% opacity crosshair
* Partially transparetn crosshair
* No dark border
2017-06-22 17:44:47 -07:00
octacian bc9a7a868d Eden: Add smoke particles above torches 2017-06-22 17:39:22 -07:00
octacian 043b01ccbc Players: Fix max sprint particle velocity 2017-06-22 17:00:16 -07:00
octacian 53adb32039 Eden: Prevent torches from being placed on the ceiling 2017-06-22 16:54:21 -07:00
octacian 9d3b843847 Eden: Don't use animations for torches
Ceiling model not updated as it will be removed.
2017-06-22 16:50:35 -07:00
octacian 1862296612 Players: Add sprinting 2017-06-22 16:34:37 -07:00
octacian 53cb3a0d8f Eden: Resize item entity collisionbox and change yaw on drop
Collisionbox resized to fix nodes better, yaw is set to that of the player on drop. Code for changing the pitch if a craftitem or tool is in place but commented out as the API has not yet been implemented in Minetest.
2017-06-15 18:42:51 -07:00
octacian 468aefefca Tools: Add steel toolset 2017-06-14 15:18:48 -07:00
octacian 5944a39b10 Move weapons to tools mod 2017-06-14 15:16:19 -07:00
octacian 7486f88c8f Mapgen: Rotate textures on generation
Rotate the top textures of some nodes upon generation.
2017-06-14 14:14:21 -07:00
octacian 87f2e7ac6a Move mapgen from `eden` to `mapgen` mod 2017-06-14 14:12:01 -07:00
octacian 2b68029fe2 GUI: Only generate as many itemslot backgrounds as there are items
Can be triggered with an adition parameter to `gui.make_inv` or `gui.get_itemslot_bg` (see game_api.txt).
2017-06-14 12:45:57 -07:00
octacian 2a25983839 GUI: Fix creative inventory sizes 2017-06-14 12:12:18 -07:00
octacian 5736f9321c Eden: Make item entity fall if no supporting node and fixed
Check for unloaded map not needed, droplift auto-removes item. Physical state code not needed. Depend `try_merge_with` on an entity ID rather than removed physical state code. Item entity falls if no node beneath to support it.
2017-06-14 11:27:17 -07:00
octacian 30ab1a4657 GUI: Drop items from craft grid on exit formspec 2017-06-14 09:53:14 -07:00
octacian c7e5125efc GUI: Fix shift-clicking between crafting grid and inventory 2017-06-14 09:40:48 -07:00
octacian c8ac5c0dcf Tools: Add API 2017-06-14 09:38:14 -07:00
octacian b012e38de4 Trees: Add proper way to get definition by position
Add `trees.get_name` and `trees.get_def`.
2017-06-13 20:41:17 -07:00
octacian 0d878fc60c HUDLib: Fix health/breath events 2017-06-12 20:09:02 -07:00
octacian 50c164ac45 GUI: Change tab icons 2017-06-12 15:37:33 -07:00
octacian 3051215fba Trees: Add missing fence overlay 2017-06-08 08:36:47 -07:00
octacian 5a43e22d6a Eden: Decrease item entity pick up height 2017-06-08 07:50:02 -07:00
octacian 5959acff13 Trees: Add fences 2017-06-08 07:46:59 -07:00
octacian 65360fd99e Trees: Add wall nodes 2017-06-08 07:44:46 -07:00
octacian c15f341a76 Trees: Split registrations into separate file 2017-06-07 16:14:01 -07:00
XtremeHacker ea594bdff6 Refine Oak tree textures 2017-06-06 19:01:32 +00:00