Mr. Xtreme
2655f52c95
Redo lots of textures: Add some new blocks
2017-11-10 16:15:19 -08:00
Mr. Xtreme
aee62e6651
Update ore textures
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New gold, & iron ingot, and diamond textures.
2017-09-24 23:59:48 +00:00
Mr. Xtreme
338dcb2833
Trees: add back oak tree leaf texture
2017-09-08 23:46:27 +00:00
Mr. Xtreme
89231edabc
Trees: Improve Lupuna plank, leaf & sapling textures
2017-09-07 18:32:44 +00:00
Mr. Xtreme
b810d01ebe
Trees: Improved Oak loag & plank textures
2017-09-07 18:31:45 +00:00
Mr. Xtreme
84b31bdc91
Flipped the steel axe texture
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You now can't cut yourself accidently @KaadmY ;)
2017-07-25 22:24:47 +00:00
Xtreme Hacker
bd3cb3c095
Prettied the stones
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Make Stone & cobblestone look better
2017-07-25 22:04:54 +00:00
Xtreme Hacker
461bc82dab
Add accidently removed textures
2017-07-25 22:04:14 +00:00
Xtreme Hacker
7373b537b3
Lsighlty nicer diamond tool textures
2017-07-25 22:03:49 +00:00
octacian
ceaf927cbf
Tools: Replace Wooden with Rock
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Currently crafted with cobblestone until rocks are complete.
2017-07-24 21:43:33 -07:00
octacian
828dc6ef43
Ores: Add diamond/coal lumps, gold/iron ingots
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* Add coal lump
* Add diamond "lump"
* Add gold ingot
* Add iron ingot
* Add lump + wherein drop mechanism
2017-07-24 21:27:59 -07:00
octacian
1300d2b777
Flora: Add `real_physics` option
2017-07-24 20:59:09 -07:00
octacian
8cf5b7da56
Eden: Item entity improvements
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* Set yaw to that of digging player
* Randomly set velocity in add_item causing the item entity to be
randomly offset (disabled by setting third parameter of add_item to
false)
2017-07-24 20:56:57 -07:00
octacian
3b7c0db736
Custom falling node
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* When a non-solid node is in the way, the falling node is dropped
rather than the blocking node
* Fixes torch particles not being removed when dropped from wall or
falling node
2017-07-24 18:16:09 -07:00
octacian
db9cbe7a56
Gamemode: Fix crash `on_dignode` without player parameter
2017-07-24 17:38:37 -07:00
octacian
d084b00f33
Replaces spaces with tabs
2017-07-24 17:35:03 -07:00
octacian
faa80348fb
Add Lupuna Jungle tree
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* Rename "jungle" tree textures to "lupuna"
* Add "eden:jungle" biome
* Add Lupuna tree in Jungle biome
2017-07-24 17:31:16 -07:00
octacian
110c5ebed3
Eden: Only drop 1 item at a time unless holding sneak
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Only drop 1 item from the selected stack unless holding sneak (if sneak is held, then the entire stack is droped).
2017-07-13 20:47:03 -07:00
octacian
1b3323dca3
Eden: Require line_of_sight before activating item magnet
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Nodes with `walkable = false`, `sunlight_propagate = true`, or `drawtype = "nodebox"` are ignored.
2017-07-12 17:35:21 -07:00
octacian
a6adf767a8
GUI: Split API into separate file
2017-06-26 12:39:44 -07:00
octacian
98d9b177b8
Flora: Add cactus
2017-06-26 11:46:27 -07:00
octacian
1753e0f0fe
GUI: Add support for horizontal tabs
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Documented in `game_api.txt`
2017-06-26 09:20:06 -07:00
octacian
4251bd952a
Trees: Decrease oak fill_ratio
2017-06-22 19:22:30 -07:00
octacian
7bff97984f
Eden: Fix crash on dig unknown item
2017-06-22 19:20:39 -07:00
octacian
114e918ba7
Eden: Use 75% opacity crosshair
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* Partially transparetn crosshair
* No dark border
2017-06-22 17:44:47 -07:00
octacian
bc9a7a868d
Eden: Add smoke particles above torches
2017-06-22 17:39:22 -07:00
octacian
043b01ccbc
Players: Fix max sprint particle velocity
2017-06-22 17:00:16 -07:00
octacian
53adb32039
Eden: Prevent torches from being placed on the ceiling
2017-06-22 16:54:21 -07:00
octacian
9d3b843847
Eden: Don't use animations for torches
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Ceiling model not updated as it will be removed.
2017-06-22 16:50:35 -07:00
octacian
1862296612
Players: Add sprinting
2017-06-22 16:34:37 -07:00
octacian
53cb3a0d8f
Eden: Resize item entity collisionbox and change yaw on drop
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Collisionbox resized to fix nodes better, yaw is set to that of the player on drop. Code for changing the pitch if a craftitem or tool is in place but commented out as the API has not yet been implemented in Minetest.
2017-06-15 18:42:51 -07:00
octacian
468aefefca
Tools: Add steel toolset
2017-06-14 15:18:48 -07:00
octacian
5944a39b10
Move weapons to tools mod
2017-06-14 15:16:19 -07:00
octacian
7486f88c8f
Mapgen: Rotate textures on generation
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Rotate the top textures of some nodes upon generation.
2017-06-14 14:14:21 -07:00
octacian
87f2e7ac6a
Move mapgen from `eden` to `mapgen` mod
2017-06-14 14:12:01 -07:00
octacian
2b68029fe2
GUI: Only generate as many itemslot backgrounds as there are items
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Can be triggered with an adition parameter to `gui.make_inv` or `gui.get_itemslot_bg` (see game_api.txt).
2017-06-14 12:45:57 -07:00
octacian
2a25983839
GUI: Fix creative inventory sizes
2017-06-14 12:12:18 -07:00
octacian
5736f9321c
Eden: Make item entity fall if no supporting node and fixed
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Check for unloaded map not needed, droplift auto-removes item. Physical state code not needed. Depend `try_merge_with` on an entity ID rather than removed physical state code. Item entity falls if no node beneath to support it.
2017-06-14 11:27:17 -07:00
octacian
30ab1a4657
GUI: Drop items from craft grid on exit formspec
2017-06-14 09:53:14 -07:00
octacian
c7e5125efc
GUI: Fix shift-clicking between crafting grid and inventory
2017-06-14 09:40:48 -07:00
octacian
c8ac5c0dcf
Tools: Add API
2017-06-14 09:38:14 -07:00
octacian
b012e38de4
Trees: Add proper way to get definition by position
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Add `trees.get_name` and `trees.get_def`.
2017-06-13 20:41:17 -07:00
octacian
0d878fc60c
HUDLib: Fix health/breath events
2017-06-12 20:09:02 -07:00
octacian
50c164ac45
GUI: Change tab icons
2017-06-12 15:37:33 -07:00
octacian
3051215fba
Trees: Add missing fence overlay
2017-06-08 08:36:47 -07:00
octacian
5a43e22d6a
Eden: Decrease item entity pick up height
2017-06-08 07:50:02 -07:00
octacian
5959acff13
Trees: Add fences
2017-06-08 07:46:59 -07:00
octacian
65360fd99e
Trees: Add wall nodes
2017-06-08 07:44:46 -07:00
octacian
c15f341a76
Trees: Split registrations into separate file
2017-06-07 16:14:01 -07:00
XtremeHacker
ea594bdff6
Refine Oak tree textures
2017-06-06 19:01:32 +00:00