b3view/Utility.h

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#ifndef UTILS_H
#define UTILS_H
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#include <irrlicht/irrlicht.h>
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#include <ctime>
#include <string>
class Utility {
public:
static void dumpVectorToConsole(const irr::core::vector3df& vector);
static void dumpMeshInfoToConsole(irr::scene::IAnimatedMeshSceneNode* node);
static std::wstring parentOfPath(const std::wstring& path);
static std::wstring basename(const std::wstring& path);
static std::wstring leftOf(const std::wstring& path, const std::wstring& delimiter, bool allIfNotFound);
static std::wstring leftOfLast(const std::wstring& path, const std::wstring& delimiter, bool allIfNotFound);
static std::wstring rightOf(const std::wstring& path, const std::wstring& delimiter, bool allIfNotFound);
static std::wstring rightOfLast(const std::wstring& path, const std::wstring& delimiter, bool allIfNotFound);
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static bool startsWith(const std::wstring& haystack, const std::wstring& needle);
static bool endsWith(const std::wstring& haystack, const std::wstring& needle);
static std::wstring withoutExtension(const std::wstring& path);
static std::wstring extensionOf(const std::wstring& path);
static std::wstring delimiter(const std::wstring& path);
static bool isFile(const std::string& name);
static bool isFile(const std::wstring& name);
static std::string toString(int val);
static std::string toString(irr::f32 val);
static std::string toString(const std::wstring& name);
static std::string toLower(const std::string& s);
static std::wstring toLower(const std::wstring& s);
static std::wstring toWstring(irr::f32 val);
static std::wstring toWstring(int val);
static std::wstring toWstring(const std::string& str);
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static std::string dateTimePathString(const time_t& rawtime);
static std::string dateTimeNowPathString();
static irr::f32 toF32(std::wstring val);
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static irr::f32 distance(const irr::core::vector3df& start, const irr::core::vector3df& end);
// compiler doesn't like template function when class is not a template--instantiate immediately
// see http://processors.wiki.ti.com/index.php/C%2B%2B_Template_Instantiation_Issues
template <typename T>
static bool equalsApprox(T f1, T f2)
{
return abs(f2 - f1) < .00000001; // TODO: kEpsilon? (see also <https://en.wikipedia.org/wiki/Machine_epsilon#How_to_determine_machine_epsilon>)
}
};
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#endif // UTILS_H