Commit Graph

20 Commits (02f204f15ae20b5e9f258fff0cd7d9f76a1de806)

Author SHA1 Message Date
PilzAdam 02f204f15a Dont drop drops when dying naturally 2013-02-16 15:03:03 +01:00
PilzAdam 886434b79b Tweak spawning 2013-02-16 15:02:31 +01:00
PilzAdam 843009965f Add a table with booleans for each spawing mob that sets whether the mob spawns 2012-10-13 18:44:59 +02:00
PilzAdam aae3120fe7 Prevent server crash when a attacked player leaves the game 2012-10-13 18:36:30 +02:00
PilzAdam 31a425ef9f Make monsters not die near torches at night 2012-09-29 19:19:23 +02:00
PilzAdam d4819fc13e Make the code more stable 2012-09-29 15:29:10 +02:00
PilzAdam cbe53d3bbf Bugfix 2012-09-29 15:13:13 +02:00
PilzAdam 762870ebcc Reduce sound of sheep 2012-09-29 11:53:29 +02:00
PilzAdam 67b25e00ab Add max_height param to spawn 2012-09-22 13:03:00 +02:00
PilzAdam 2ddad10cd7 Typo 2012-09-22 12:48:56 +02:00
PilzAdam 5dffc85eeb Support for only_peaceful_mobs setting in minetest.conf 2012-09-22 12:47:52 +02:00
PilzAdam b2e3d1f599 Add sound 2012-09-21 16:05:17 +02:00
PilzAdam 07536c1f9a Little change in detecting light damage 2012-09-21 15:44:38 +02:00
PilzAdam 3fc06c2392 Add dungeon master 2012-09-21 15:37:53 +02:00
PilzAdam 86664b5cbb New drop system 2012-09-20 18:03:41 +02:00
PilzAdam b901a7875e Merge register_animal and register_monster to register_mob 2012-09-20 17:44:44 +02:00
PilzAdam eb35d7ffea Add falling damage 2012-09-19 20:38:03 +02:00
PilzAdam 7672041b15 Bugfix in damage of water and lava 2012-09-19 19:04:14 +02:00
PilzAdam 5ec7ae8f21 Rewrite water and lava damage and add damage params to defintion 2012-09-19 18:54:30 +02:00
PilzAdam 8929fda7e7 Move the API to a api.lua 2012-09-19 18:34:29 +02:00