fixed compatibility problem with mobs_animals
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@ -11,11 +11,11 @@ mobs:register_mob("arctic_life:penguin", {
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fly_in = "default:water_source",
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fly_in = "default:water_source",
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collisionbox = {-0.25, -0.4, -0.25, 0.25, 0.3, 0.25},
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collisionbox = {-0.25, -0.4, -0.25, 0.25, 0.3, 0.25},
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visual = "mesh",
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visual = "mesh",
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mesh = "mobs_penguin.b3d",
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mesh = "arctic_life_penguin.b3d",
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drawtype = "front",
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drawtype = "front",
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textures = {
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textures = {
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{"mobs_penguin.png"},
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{"arctic_life_penguin.png"},
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{"mobs_penguin_tux.png"},
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{"arctic_life_penguin_tux.png"},
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},
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},
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blood_texture = "mobs_blood.png",
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blood_texture = "mobs_blood.png",
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visual_size = {x=8,y=8},
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visual_size = {x=8,y=8},
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Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 18 KiB |
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 18 KiB |
Before Width: | Height: | Size: 75 KiB After Width: | Height: | Size: 75 KiB |
Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 48 KiB |
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@ -9,11 +9,11 @@ mobs:register_mob("arctic_life:walrus", {
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armor = 200,
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armor = 200,
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collisionbox = {-0.35, -0.5, -0.35, 0.35, 0.4, 0.35},
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collisionbox = {-0.35, -0.5, -0.35, 0.35, 0.4, 0.35},
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visual = "mesh",
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visual = "mesh",
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mesh = "mobs_walrus.b3d",
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mesh = "arctic_life_walrus.b3d",
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drawtype = "front",
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drawtype = "front",
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textures = {
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textures = {
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{"mobs_walrus1.png"},
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{"arctic_life_walrus1.png"},
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{"mobs_walrus2.png"},
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{"arctic_life_walrus2.png"},
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},
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},
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blood_texture = "mobs_blood.png",
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blood_texture = "mobs_blood.png",
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visual_size = {x=10,y=10},
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visual_size = {x=10,y=10},
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