Compare commits
5 Commits
083161e570
...
6ce3fb040c
Author | SHA1 | Date |
---|---|---|
Nathan Salapat | 6ce3fb040c | |
NathanSalapat | 46490be39e | |
NathanSalapat | 73996d7571 | |
NathanSalapat | 06d167a175 | |
NathanSalapat | 3e123fcef9 |
42
big.lua
42
big.lua
|
@ -1,35 +1,37 @@
|
||||||
mobs:register_mob("scorpion:big", {
|
mobs:register_mob('scorpion:big', {
|
||||||
type = "monster",
|
type = 'monster',
|
||||||
passive = false,
|
passive = false,
|
||||||
attack_type = "dogfight",
|
attack_type = 'dogfight',
|
||||||
damage = 15,
|
damage = 15,
|
||||||
hp_min = 50, hp_max = 100, armor = 30,
|
hp_min = 50, hp_max = 100, armor = 30,
|
||||||
collisionbox = {-1.2, -.6, -1, 1.2, 0.6, 1},
|
collisionbox = {-1.2, -.6, -1, 1.2, 0.6, 1},
|
||||||
visual = "mesh",
|
visual = 'mesh',
|
||||||
mesh = "scorpion.b3d",
|
mesh = 'scorpion.b3d',
|
||||||
drawtype = "front",
|
drawtype = 'front',
|
||||||
textures = {
|
textures = {
|
||||||
{"scorpion_red.png"},
|
{'scorpion_red.png'},
|
||||||
{"scorpion_green.png"},
|
{'scorpion_green.png'},
|
||||||
|
{'scorpion_tan.png'},
|
||||||
},
|
},
|
||||||
blood_texture = "mobs_blood.png",
|
blood_texture = 'mobs_blood.png',
|
||||||
visual_size = {x=13,y=13},
|
visual_size = {x=13,y=13},
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
sounds = {
|
sounds = {
|
||||||
war_cry = "scorpion_squeak",
|
war_cry = 'scorpion_squeak',
|
||||||
},
|
},
|
||||||
walk_velocity = .5,
|
walk_velocity = .5,
|
||||||
run_velocity = 2,
|
run_velocity = 2,
|
||||||
jump = true,
|
jump = true,
|
||||||
stepheight = 2.2,
|
stepheight = 2.2,
|
||||||
reach = 4,
|
reach = 4,
|
||||||
view_range = 4,
|
view_range = 8,
|
||||||
fear_height = 5,
|
fear_height = 5,
|
||||||
drops = {
|
drops = {
|
||||||
{name = "mobs:meat_raw", chance = 1, min = 5, max = 20},
|
{name = 'mobs:meat_raw', chance = 1, min = 5, max = 20},
|
||||||
|
{name = 'scorpion:shell', chance = 1, min = 5, max = 20},
|
||||||
},
|
},
|
||||||
water_damage = 1,
|
water_damage = 2,
|
||||||
lava_damage = 20,
|
lava_damage = 60,
|
||||||
light_damage = 0,
|
light_damage = 0,
|
||||||
animation = {
|
animation = {
|
||||||
speed_normal = 15, speed_run = 15,
|
speed_normal = 15, speed_run = 15,
|
||||||
|
@ -42,5 +44,13 @@ mobs:register_mob("scorpion:big", {
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
mobs:register_spawn("scorpion:big", {"default:desert_sand"}, 20, 0, 1000, 5, 31000)
|
mobs:spawn({
|
||||||
mobs:register_egg("scorpion:big", "Big Scorpion", "default_grass.png", 1)
|
name = 'scorpion:big',
|
||||||
|
nodes = {'default:desert_sand'},
|
||||||
|
max_light = 14,
|
||||||
|
min_height = -10,
|
||||||
|
max_height = 150,
|
||||||
|
interval = 45,
|
||||||
|
chance = 5000,
|
||||||
|
active_object_count = 5,
|
||||||
|
})
|
||||||
|
|
90
boss.lua
90
boss.lua
|
@ -1,38 +1,40 @@
|
||||||
mobs:register_mob("scorpion:boss", {
|
mobs:register_mob('scorpion:boss', {
|
||||||
type = "monster",
|
type = 'monster',
|
||||||
passive = false,
|
passive = false,
|
||||||
attack_type = "dogfight",
|
attack_type = 'dogfight',
|
||||||
damage = 20,
|
damage = 2,
|
||||||
hp_min = 75, hp_max = 175, armor = 20,
|
hp_min = 75, hp_max = 175, armor = 20,
|
||||||
collisionbox = {-1, -0.95, -1, 1, .35, 1},
|
collisionbox = {-1, -0.95, -1, 1, .35, 1},
|
||||||
visual = "mesh",
|
visual = 'mesh',
|
||||||
mesh = "scorpion.b3d",
|
mesh = 'scorpion.b3d',
|
||||||
drawtype = "front",
|
drawtype = 'front',
|
||||||
textures = {
|
textures = {
|
||||||
{"scorpion_red.png^scorpion_armor.png"},
|
{'scorpion_red.png^scorpion_armor.png'},
|
||||||
{"scorpion_green.png^scorpion_armor.png"},
|
{'scorpion_green.png^scorpion_armor.png'},
|
||||||
|
{'scorpion_tan.png^scorpion_armor.png'},
|
||||||
},
|
},
|
||||||
blood_texture = "mobs_blood.png",
|
blood_texture = 'mobs_blood.png',
|
||||||
visual_size = {x=20,y=20},
|
visual_size = {x=20,y=20},
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
sounds = {
|
sounds = {
|
||||||
war_cry = "scorpion_squeak",
|
war_cry = 'scorpion_squeak',
|
||||||
},
|
},
|
||||||
walk_velocity = 3,
|
walk_velocity = 3,
|
||||||
run_velocity = 7,
|
run_velocity = 7,
|
||||||
jump = true,
|
jump = true,
|
||||||
stepheight = 3,
|
stepheight = 3,
|
||||||
drops = {
|
drops = {
|
||||||
{name = "mobs:meat_raw", chance = 1, min = 5, max = 15},
|
{name = 'mobs:meat_raw', chance = 1, min = 5, max = 15},
|
||||||
{name = "default:diamondblock", chance = 3, min = 4, max = 15},
|
{name = 'default:diamondblock', chance = 3, min = 4, max = 15},
|
||||||
{name = "default:mese", chance = 3, min = 4, max = 15},
|
{name = 'default:mese', chance = 3, min = 4, max = 15},
|
||||||
{name = "default:steel_ingot", chance = 2, min = 10, max = 40},
|
{name = 'default:steel_ingot', chance = 2, min = 10, max = 40},
|
||||||
|
{name = 'scorpion:shell', chance = 1, min = 20, max = 100},
|
||||||
},
|
},
|
||||||
water_damage = 1,
|
water_damage = 20,
|
||||||
lava_damage = 20,
|
lava_damage = 60,
|
||||||
light_damage = 0,
|
light_damage = 0,
|
||||||
reach = 5,
|
reach = 5,
|
||||||
view_range = 10,
|
view_range = 12,
|
||||||
fear_height = 9,
|
fear_height = 9,
|
||||||
animation = {
|
animation = {
|
||||||
speed_normal = 15, speed_run = 15,
|
speed_normal = 15, speed_run = 15,
|
||||||
|
@ -45,15 +47,57 @@ mobs:register_mob("scorpion:boss", {
|
||||||
},
|
},
|
||||||
|
|
||||||
custom_attack = function(self)
|
custom_attack = function(self)
|
||||||
local random_number = math.random(0,8)
|
local random_number = math.random(20)
|
||||||
print (random_number)
|
print (random_number)
|
||||||
if random_number == 3 then
|
if random_number < 5 then
|
||||||
local s = self.object:get_pos()
|
local s = self.object:get_pos()
|
||||||
local pos1 = {x=s.x+math.random(-3,3), y=s.y, z=s.z+math.random(-3,3)}
|
local pos1 = {x=s.x+math.random(-3,3), y=s.y, z=s.z+math.random(-3,3)}
|
||||||
minetest.add_entity(pos1, "scorpion:little")
|
minetest.add_entity(pos1, 'scorpion:little')
|
||||||
|
elseif random_number == 16 then
|
||||||
|
local s = self.object:get_pos()
|
||||||
|
local pos1 = {x=s.x+math.random(-3,3), y=s.y, z=s.z+math.random(-3,3)}
|
||||||
|
minetest.add_entity(pos1, 'scorpion:big')
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_die = function(self)
|
||||||
|
local random_number = math.random(0,2)
|
||||||
|
if random_number == 1 then
|
||||||
|
local pos = self.object:get_pos()
|
||||||
|
local objs = minetest.get_objects_inside_radius(pos, 4)
|
||||||
|
for _, obj in pairs(objs) do
|
||||||
|
if obj:is_player() then
|
||||||
|
local pos1 = {x=pos.x+math.random(-2,2), y=pos.y, z=pos.z+math.random(-2,2)}
|
||||||
|
local mob = minetest.add_entity(pos1, 'scorpion:pet')
|
||||||
|
local ent2 = mob:get_luaentity()
|
||||||
|
mob:set_properties({
|
||||||
|
visual_size = {
|
||||||
|
x = ent2.base_size.x / 2,
|
||||||
|
y = ent2.base_size.y / 2
|
||||||
|
},
|
||||||
|
collisionbox = {
|
||||||
|
ent2.base_colbox[1] / 2,
|
||||||
|
ent2.base_colbox[2] / 2,
|
||||||
|
ent2.base_colbox[3] / 2,
|
||||||
|
ent2.base_colbox[4] / 2,
|
||||||
|
ent2.base_colbox[5] / 2,
|
||||||
|
ent2.base_colbox[6] / 2
|
||||||
|
},
|
||||||
|
})
|
||||||
|
ent2.child = true
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
mobs:register_spawn("scorpion:boss", {"default:desert_stone"}, 20, 0, 5000, 1, 31000)
|
mobs:spawn({
|
||||||
mobs:register_egg("scorpion:boss", "Boss Scorpion", "default_grass.png", 1)
|
name = 'scorpion:boss',
|
||||||
|
nodes = {'default:desert_stone'},
|
||||||
|
max_light = 10,
|
||||||
|
min_height = 0,
|
||||||
|
max_height = 150,
|
||||||
|
interval = 45,
|
||||||
|
chance = 10000,
|
||||||
|
active_object_count = 1,
|
||||||
|
})
|
||||||
|
|
8
init.lua
8
init.lua
|
@ -1,7 +1,9 @@
|
||||||
if mobs.mod and mobs.mod == "redo" then
|
|
||||||
|
|
||||||
dofile(minetest.get_modpath('scorpion')..'/little.lua')
|
dofile(minetest.get_modpath('scorpion')..'/little.lua')
|
||||||
dofile(minetest.get_modpath('scorpion')..'/big.lua')
|
dofile(minetest.get_modpath('scorpion')..'/big.lua')
|
||||||
dofile(minetest.get_modpath('scorpion')..'/boss.lua')
|
dofile(minetest.get_modpath('scorpion')..'/boss.lua')
|
||||||
|
dofile(minetest.get_modpath('scorpion')..'/pet.lua')
|
||||||
|
|
||||||
end
|
minetest.register_craftitem('scorpion:shell', {
|
||||||
|
description = 'Piece of insect shell',
|
||||||
|
inventory_image = 'scorpion_shell_piece.png',
|
||||||
|
})
|
||||||
|
|
|
@ -0,0 +1,6 @@
|
||||||
|
Code:
|
||||||
|
Nathan Salapat MIT
|
||||||
|
|
||||||
|
Media:
|
||||||
|
Textures and Sounds
|
||||||
|
Nathan Salapat CC by SA 3.0
|
42
little.lua
42
little.lua
|
@ -1,35 +1,36 @@
|
||||||
mobs:register_mob("scorpion:little", {
|
mobs:register_mob('scorpion:little', {
|
||||||
type = "monster",
|
type = 'monster',
|
||||||
passive = false,
|
passive = false,
|
||||||
attack_type = "dogfight",
|
attack_type = 'dogfight',
|
||||||
damage = 3,
|
damage = 5,
|
||||||
hp_min = 30, hp_max = 75, armor = 45,
|
hp_min = 30, hp_max = 75, armor = 45,
|
||||||
collisionbox = {-0.6, -0.35, -0.5, 0.6, 0.3, 0.5},
|
collisionbox = {-0.6, -0.35, -0.5, 0.6, 0.3, 0.5},
|
||||||
visual = "mesh",
|
visual = 'mesh',
|
||||||
mesh = "scorpion.b3d",
|
mesh = 'scorpion.b3d',
|
||||||
drawtype = "front",
|
|
||||||
textures = {
|
textures = {
|
||||||
{"scorpion_red.png"},
|
{'scorpion_red.png'},
|
||||||
{"scorpion_green.png"},
|
{'scorpion_green.png'},
|
||||||
|
{'scorpion_tan.png'},
|
||||||
},
|
},
|
||||||
blood_texture = "mobs_blood.png",
|
blood_texture = 'mobs_blood.png',
|
||||||
visual_size = {x=7,y=7},
|
visual_size = {x=7,y=7},
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
sounds = {
|
sounds = {
|
||||||
war_cry = "scorpion_squeak",
|
war_cry = 'scorpion_squeak',
|
||||||
},
|
},
|
||||||
walk_velocity = 2,
|
walk_velocity = 2,
|
||||||
run_velocity = 6,
|
run_velocity = 6,
|
||||||
jump = true,
|
jump = true,
|
||||||
stepheight = 1.7,
|
stepheight = 1.7,
|
||||||
reach = 2,
|
reach = 3,
|
||||||
view_range = 2,
|
view_range = 7,
|
||||||
fear_height = 2,
|
fear_height = 2,
|
||||||
drops = {
|
drops = {
|
||||||
{name = "mobs:meat_raw", chance = 1, min = 2, max = 8},
|
{name = 'mobs:meat_raw', chance = 1, min = 2, max = 8},
|
||||||
|
{name = 'scorpion:shell', chance = 1, min = 1, max = 10},
|
||||||
},
|
},
|
||||||
water_damage = 2,
|
water_damage = 2,
|
||||||
lava_damage = 20,
|
lava_damage = 60,
|
||||||
light_damage = 0,
|
light_damage = 0,
|
||||||
animation = {
|
animation = {
|
||||||
speed_normal = 45, speed_run = 90,
|
speed_normal = 45, speed_run = 90,
|
||||||
|
@ -42,5 +43,12 @@ mobs:register_mob("scorpion:little", {
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
mobs:register_spawn("scorpion:little", {"default:dirt_with_rainforest_litter", "default:desert_sand"}, 20, 0, 1000, 15, 31000)
|
mobs:spawn({
|
||||||
mobs:register_egg("scorpion:little", "Little Scorpion", "default_grass.png", 1)
|
name = 'scorpion:little',
|
||||||
|
nodes = {'default:desert_sand', 'default:dirt_with_rainforest_litter', 'default:dry_dirt_with_grass'},
|
||||||
|
min_height = -10,
|
||||||
|
max_height = 200,
|
||||||
|
interval = 45,
|
||||||
|
chance = 3000,
|
||||||
|
active_object_count = 5,
|
||||||
|
})
|
||||||
|
|
|
@ -0,0 +1,131 @@
|
||||||
|
local get_distance = function(a, b)
|
||||||
|
local x, y, z = a.x - b.x, a.y - b.y, a.z - b.z
|
||||||
|
return (x * x + y * y + z * z)
|
||||||
|
end
|
||||||
|
|
||||||
|
mobs:register_mob('scorpion:pet', {
|
||||||
|
type = 'npc',
|
||||||
|
passive = false,
|
||||||
|
attack_type = 'dogfight',
|
||||||
|
owner_loyal = true,
|
||||||
|
pathfinding = true,
|
||||||
|
damage = 10,
|
||||||
|
hp_min = 30, hp_max = 75, armor = 20,
|
||||||
|
collisionbox = {-0.6, -0.35, -0.5, 0.6, 0.3, 0.5},
|
||||||
|
visual = 'mesh',
|
||||||
|
mesh = 'scorpion.b3d',
|
||||||
|
textures = {
|
||||||
|
{'scorpion_red.png^scorpion_pet.png'},
|
||||||
|
{'scorpion_green.png^scorpion_pet.png'},
|
||||||
|
{'scorpion_tan.png^scorpion_pet.png'},
|
||||||
|
},
|
||||||
|
follow = {'mobs:meat_raw', 'mobs:chicken_raw'},
|
||||||
|
blood_texture = 'mobs_blood.png',
|
||||||
|
visual_size = {x=8,y=8},
|
||||||
|
makes_footstep_sound = true,
|
||||||
|
sounds = {
|
||||||
|
war_cry = 'scorpion_squeak',
|
||||||
|
},
|
||||||
|
walk_velocity = 3,
|
||||||
|
run_velocity = 6,
|
||||||
|
jump = true,
|
||||||
|
stepheight = 1.7,
|
||||||
|
reach = 4,
|
||||||
|
view_range = 15,
|
||||||
|
fear_height = 2,
|
||||||
|
owner = '',
|
||||||
|
order = 'follow',
|
||||||
|
drops = {
|
||||||
|
{name = 'mobs:meat_raw', chance = 1, min = 2, max = 8},
|
||||||
|
{name = 'scorpion:shell', chance = 1, min = 5, max = 20},
|
||||||
|
},
|
||||||
|
water_damage = 1,
|
||||||
|
lava_damage = 6,
|
||||||
|
light_damage = 0,
|
||||||
|
animation = {
|
||||||
|
speed_normal = 45, speed_run = 90,
|
||||||
|
stand_start = 0, stand_end = 60,
|
||||||
|
walk_start = 150, walk_end = 210,
|
||||||
|
run_start = 150, run_end = 210,
|
||||||
|
punch_start = 220, punch_end = 260,
|
||||||
|
punch2_start = 265, punch2_end = 305,
|
||||||
|
punch3_start = 70, punch3_end = 140,
|
||||||
|
},
|
||||||
|
|
||||||
|
on_spawn = function(self)
|
||||||
|
local pos = self.object:get_pos()
|
||||||
|
local objs = minetest.get_objects_inside_radius(pos, 4)
|
||||||
|
for _, obj in pairs(objs) do
|
||||||
|
if obj:is_player() then
|
||||||
|
local owner = obj:get_player_name()
|
||||||
|
self.owner = owner
|
||||||
|
minetest.chat_send_player(owner, "Aww, a baby scorpion think you're its parent!")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return true
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_rightclick = function(self, clicker)
|
||||||
|
local name = clicker:get_player_name()
|
||||||
|
if mobs:feed_tame(self, clicker, 10, false, true) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if self.owner and self.owner == name then
|
||||||
|
if item ~= 'mobs:saddle' then
|
||||||
|
if self.order == 'follow' then
|
||||||
|
self.order = 'stand'
|
||||||
|
minetest.chat_send_player(name, ('Scorpion holding ground.'))
|
||||||
|
else
|
||||||
|
self.order = 'follow'
|
||||||
|
minetest.chat_send_player(name, ('Scorpion following you.'))
|
||||||
|
end
|
||||||
|
mobs:capture_mob(self, clicker, 20, 0, 100, false, nil)
|
||||||
|
end
|
||||||
|
-- detatch player
|
||||||
|
if self.driver and clicker == self.driver then
|
||||||
|
mobs.detach(clicker, {x = 1, y = 0, z = 1})
|
||||||
|
-- add saddle back to inventory
|
||||||
|
if inv:room_for_item("main", "mobs:saddle") then
|
||||||
|
inv:add_item("main", "mobs:saddle")
|
||||||
|
else
|
||||||
|
minetest.add_item(clicker:get_pos(), "mobs:saddle")
|
||||||
|
end
|
||||||
|
self.saddle = nil
|
||||||
|
-- attach player
|
||||||
|
elseif (not self.driver and not self.child and item == "mobs:saddle")
|
||||||
|
or self.saddle then
|
||||||
|
self.object:set_properties({stepheight = 1.1})
|
||||||
|
mobs.attach(self, clicker)
|
||||||
|
if not self.saddle then
|
||||||
|
inv:remove_item("main", "mobs:saddle")
|
||||||
|
end
|
||||||
|
self.saddle = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_grown = function(self)
|
||||||
|
local owner = self.owner
|
||||||
|
minetest.chat_send_player(owner, ('Your pet scorpion grew up!'))
|
||||||
|
end,
|
||||||
|
|
||||||
|
do_custom = function(self, dtime) --Thanks to IhrFussel for many ideas used in this code block.
|
||||||
|
self.dtime = (self.dtime or 0) + dtime
|
||||||
|
if self.dtime < 5 then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
self.dtime = 0
|
||||||
|
local pet_pos = self.object:get_pos()
|
||||||
|
local owner = minetest.get_player_by_name(self.owner) or false
|
||||||
|
if owner then --and self.state == "walk
|
||||||
|
local distance = get_distance(owner:getpos(), pet_pos)
|
||||||
|
if distance > 1000 then --should teleport to player
|
||||||
|
if self.order == 'follow' then --but only if following
|
||||||
|
self.object:set_pos(owner:getpos())
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
mobs:register_egg('scorpion:pet', 'Pet Scorpion', 'default_grass.png', 1)
|
Binary file not shown.
Binary file not shown.
Before Width: | Height: | Size: 94 KiB After Width: | Height: | Size: 100 KiB |
Binary file not shown.
After Width: | Height: | Size: 7.1 KiB |
Binary file not shown.
After Width: | Height: | Size: 1.9 KiB |
Binary file not shown.
After Width: | Height: | Size: 299 KiB |
Loading…
Reference in New Issue