initial upload
commit
083161e570
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mobs:register_mob("scorpion:big", {
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type = "monster",
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passive = false,
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attack_type = "dogfight",
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damage = 15,
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hp_min = 50, hp_max = 100, armor = 30,
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collisionbox = {-1.2, -.6, -1, 1.2, 0.6, 1},
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visual = "mesh",
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mesh = "scorpion.b3d",
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drawtype = "front",
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textures = {
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{"scorpion_red.png"},
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{"scorpion_green.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=13,y=13},
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makes_footstep_sound = true,
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sounds = {
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war_cry = "scorpion_squeak",
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},
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walk_velocity = .5,
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run_velocity = 2,
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jump = true,
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stepheight = 2.2,
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reach = 4,
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view_range = 4,
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fear_height = 5,
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 5, max = 20},
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},
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water_damage = 1,
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lava_damage = 20,
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light_damage = 0,
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animation = {
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speed_normal = 15, speed_run = 15,
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stand_start = 0, stand_end = 60,
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walk_start = 150, walk_end = 210,
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run_start = 150, run_end = 210,
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punch_start = 220, punch_end = 260,
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punch2_start = 265, punch2_end = 305,
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punch3_start = 70, punch3_end = 140,
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},
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})
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mobs:register_spawn("scorpion:big", {"default:desert_sand"}, 20, 0, 1000, 5, 31000)
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mobs:register_egg("scorpion:big", "Big Scorpion", "default_grass.png", 1)
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mobs:register_mob("scorpion:boss", {
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type = "monster",
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passive = false,
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attack_type = "dogfight",
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damage = 20,
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hp_min = 75, hp_max = 175, armor = 20,
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collisionbox = {-1, -0.95, -1, 1, .35, 1},
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visual = "mesh",
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mesh = "scorpion.b3d",
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drawtype = "front",
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textures = {
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{"scorpion_red.png^scorpion_armor.png"},
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{"scorpion_green.png^scorpion_armor.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=20,y=20},
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makes_footstep_sound = true,
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sounds = {
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war_cry = "scorpion_squeak",
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},
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walk_velocity = 3,
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run_velocity = 7,
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jump = true,
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stepheight = 3,
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 5, max = 15},
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{name = "default:diamondblock", chance = 3, min = 4, max = 15},
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{name = "default:mese", chance = 3, min = 4, max = 15},
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{name = "default:steel_ingot", chance = 2, min = 10, max = 40},
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},
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water_damage = 1,
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lava_damage = 20,
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light_damage = 0,
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reach = 5,
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view_range = 10,
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fear_height = 9,
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animation = {
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speed_normal = 15, speed_run = 15,
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stand_start = 0, stand_end = 60,
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walk_start = 150, walk_end = 210,
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run_start = 150, run_end = 210,
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punch_start = 220, punch_end = 260,
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punch2_start = 265, punch2_end = 305,
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punch3_start = 70, punch3_end = 140,
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},
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custom_attack = function(self)
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local random_number = math.random(0,8)
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print (random_number)
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if random_number == 3 then
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local s = self.object:get_pos()
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local pos1 = {x=s.x+math.random(-3,3), y=s.y, z=s.z+math.random(-3,3)}
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minetest.add_entity(pos1, "scorpion:little")
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end
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end,
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})
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mobs:register_spawn("scorpion:boss", {"default:desert_stone"}, 20, 0, 5000, 1, 31000)
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mobs:register_egg("scorpion:boss", "Boss Scorpion", "default_grass.png", 1)
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if mobs.mod and mobs.mod == "redo" then
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dofile(minetest.get_modpath('scorpion')..'/little.lua')
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dofile(minetest.get_modpath('scorpion')..'/big.lua')
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dofile(minetest.get_modpath('scorpion')..'/boss.lua')
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end
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@ -0,0 +1,46 @@
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mobs:register_mob("scorpion:little", {
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type = "monster",
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passive = false,
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attack_type = "dogfight",
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damage = 3,
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hp_min = 30, hp_max = 75, armor = 45,
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collisionbox = {-0.6, -0.35, -0.5, 0.6, 0.3, 0.5},
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visual = "mesh",
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mesh = "scorpion.b3d",
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drawtype = "front",
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textures = {
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{"scorpion_red.png"},
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{"scorpion_green.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=7,y=7},
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makes_footstep_sound = true,
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sounds = {
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war_cry = "scorpion_squeak",
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},
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walk_velocity = 2,
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run_velocity = 6,
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jump = true,
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stepheight = 1.7,
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reach = 2,
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view_range = 2,
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fear_height = 2,
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 2, max = 8},
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},
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water_damage = 2,
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lava_damage = 20,
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light_damage = 0,
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animation = {
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speed_normal = 45, speed_run = 90,
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stand_start = 0, stand_end = 60,
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walk_start = 150, walk_end = 210,
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run_start = 150, run_end = 210,
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punch_start = 220, punch_end = 260,
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punch2_start = 265, punch2_end = 305,
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punch3_start = 70, punch3_end = 140,
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},
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})
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mobs:register_spawn("scorpion:little", {"default:dirt_with_rainforest_litter", "default:desert_sand"}, 20, 0, 1000, 15, 31000)
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mobs:register_egg("scorpion:little", "Little Scorpion", "default_grass.png", 1)
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