minor updates.

master
NathanSalapat 2019-09-07 14:19:21 -05:00
parent 3e123fcef9
commit 06d167a175
3 changed files with 70 additions and 17 deletions

View File

@ -2,8 +2,8 @@ mobs:register_mob('scorpion:boss', {
type = 'monster',
passive = false,
attack_type = 'dogfight',
damage = 20,
hp_min = 75, hp_max = 175, armor = 20,
damage = 2,
hp_min = 7.5, hp_max = 17.5, armor = 200,
collisionbox = {-1, -0.95, -1, 1, .35, 1},
visual = 'mesh',
mesh = 'scorpion.b3d',
@ -46,7 +46,7 @@ mobs:register_mob('scorpion:boss', {
},
custom_attack = function(self)
local random_number = math.random(0,8)
local random_number = math.random(0,7)
print (random_number)
if random_number == 3 then
local s = self.object:get_pos()
@ -57,11 +57,32 @@ mobs:register_mob('scorpion:boss', {
on_die = function(self)
local random_number = math.random(0,10)
if random_number == 2 then
local s = self.object:get_pos()
local pos1 = {x=s.x+math.random(-2,2), y=s.y, z=s.z+math.random(-2,2)}
minetest.add_entity(pos1, 'scorpion:pet')
end
--if random_number == 2 then
local pos = self.object:get_pos()
local objs = minetest.get_objects_inside_radius(pos, 4)
for _, obj in pairs(objs) do
if obj:is_player() then
local pos1 = {x=pos.x+math.random(-2,2), y=pos.y, z=pos.z+math.random(-2,2)}
local mob = minetest.add_entity(pos1, 'scorpion:pet')
local ent2 = mob:get_luaentity()
mob:set_properties({
visual_size = {
x = ent2.base_size.x / 2,
y = ent2.base_size.y / 2
},
collisionbox = {
ent2.base_colbox[1] / 2,
ent2.base_colbox[2] / 2,
ent2.base_colbox[3] / 2,
ent2.base_colbox[4] / 2,
ent2.base_colbox[5] / 2,
ent2.base_colbox[6] / 2
},
})
ent2.child = true
end
end
--end
end,
})

50
pet.lua
View File

@ -1,8 +1,9 @@
mobs:register_mob('scorpion:pet', {
type = 'animal',
type = 'npc',
passive = false,
attack_type = 'dogfight',
owner_loyal = true,
pathfinding = true,
damage = 10,
hp_min = 30, hp_max = 75, armor = 45,
collisionbox = {-0.6, -0.35, -0.5, 0.6, 0.3, 0.5},
@ -10,28 +11,30 @@ mobs:register_mob('scorpion:pet', {
mesh = 'scorpion.b3d',
drawtype = 'front',
textures = {
{'scorpion_red.png'},
{'scorpion_green.png'},
{'scorpion_tan.png'},
{'scorpion_red.png^scorpion_pet.png'},
{'scorpion_green.png^scorpion_pet.png'},
{'scorpion_tan.png^scorpion_pet.png'},
},
blood_texture = 'mobs_blood.png',
visual_size = {x=7,y=7},
visual_size = {x=8,y=8},
makes_footstep_sound = true,
sounds = {
war_cry = 'scorpion_squeak',
},
walk_velocity = 2,
walk_velocity = 3,
run_velocity = 6,
jump = true,
stepheight = 1.7,
reach = 4,
view_range = 6,
view_range = 15,
fear_height = 2,
ower = '',
order = 'follow',
drops = {
{name = 'mobs:meat_raw', chance = 1, min = 2, max = 8},
},
water_damage = 2,
lava_damage = 60,
water_damage = 1,
lava_damage = 6,
light_damage = 0,
animation = {
speed_normal = 45, speed_run = 90,
@ -42,6 +45,35 @@ mobs:register_mob('scorpion:pet', {
punch2_start = 265, punch2_end = 305,
punch3_start = 70, punch3_end = 140,
},
on_spawn = function(self)
local pos = self.object:get_pos()
local objs = minetest.get_objects_inside_radius(pos, 4)
for _, obj in pairs(objs) do
if obj:is_player() then
local owner = obj:get_player_name()
print ('owner name is '..owner)
self.owner = owner
end
end
end,
on_rightclick = function(self, clicker)
local name = clicker:get_player_name()
if self.owner and self.owner == name then
if self.order == "follow" then
self.order = "stand"
minetest.chat_send_player(name, ("Scorpion holding ground."))
else
self.order = "follow"
minetest.chat_send_player(name, ("Scorpion following you."))
end
end
end,
on_grown = function(self)
print 'your pet grew up.'
end,
})
mobs:register_egg('scorpion:pet', 'Pet Scorpion', 'default_grass.png', 1)

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