3723 Commits

Author SHA1 Message Date
selat
2e451a4181 Remove temporary file at safeWriteToFile() 2014-08-16 12:46:48 +02:00
sapier
38c831ae8d Makefile support for build without leveldb 2014-08-16 12:28:07 +02:00
sapier
bdf071c46b Add sqlite3 backend hack for android 2014-08-16 12:28:07 +02:00
SmallJoker
f9ef79e40e Fix the *CDP display 2014-08-15 21:46:04 +02:00
BlockMen
17765dfbc1 Fix mainmenu game initialisation 2014-08-14 07:18:32 +02:00
RealBadAngel
2d97d0619f Make faces shading correct for all possible modes.
Skip shading for lightsources and top of the nodes.
Fixes liquid sources and flowing surfaces having different brightness.
2014-08-14 06:43:47 +02:00
Kahrl
cefcd73552 Move #includes from version.h to version.cpp 2014-08-10 01:03:52 +02:00
ShadowNinja
1f8df4548c Formspec escape fixed seen in world creation menu 2014-08-05 15:37:53 -04:00
ShadowNinja
8619737d1e Disable preload_item_visuals by default
This can delay connections by several minutes.
2014-08-05 14:54:33 -04:00
Craig Robbins
d14ee29e47 Fix issue 1527
https://github.com/minetest/minetest/issues/1527
2014-07-29 22:39:39 -04:00
sfan5
1131f436c1 Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMake option Update 32-bit buildbot (OpenAL updated, zlib updated) Change build directory for buildbots to '_build' to prevent removal of Android build files Use -win64 suffix for 64-bit Windows builds Fixes #1476 2014-07-29 20:03:18 +02:00
sfan5
c1170e9791 Rework texture generating code, add texture grouping via ( ... ) 2014-07-29 20:02:56 +02:00
sfan5
8e8345d403 Don't include cmake_config_githash.h into files that don't need it 2014-07-25 10:48:03 +02:00
RealBadAngel
b4a7bd68db Dont display interior of glasslike_framed node when its not defined.
Fixes https://github.com/minetest/minetest/issues/1514
2014-07-24 20:58:08 +02:00
RealBadAngel
d4105c18f4 Allow full circle rotation with 2degs step for plantlike drawtype. 2014-07-24 20:02:20 +02:00
RealBadAngel
4234e15116 Add rotation for plantlike drawtype. 2014-07-22 00:32:03 +02:00
RealBadAngel
453f1bae77 Bugfix in makeCuboid - apply rotations to all faces when 1 tile is given. 2014-07-20 16:22:48 +02:00
ShadowNinja
6a28958b5b Remove vector assertions
These were initially added to get tracebacks for invalid vector errors, but it
didn't work and tracebacks have since been properly fixed in the core.
2014-07-19 23:50:50 -04:00
RealBadAngel
ff1e7d78c9 Speedup mapblock_mesh 2014-07-17 22:28:14 +02:00
RealBadAngel
d03f38ed73 Fix texture glitches for plants with visual scale > 1.0 (jungle grass). 2014-07-17 14:10:23 +02:00
RealBadAngel
f8d077559c Fix texture hack in fences. 2014-07-17 13:37:18 +02:00
sapier
339c819cfa Fix error handling on inconsistent client ready message
Fix android makefile to provide a correct dummy githash if detection fails
2014-07-16 20:01:00 +02:00
Zefram
2120e7d6bb Make tooltip_show_delay=0 work 2014-07-16 18:06:31 +02:00
Zefram
912ab06484 Permit non-integer sizes for item_image[] 2014-07-16 17:37:12 +02:00
Zefram
9940c2c4cd Fix indexing error in timer processing 2014-07-16 17:24:39 +02:00
sapier
e2bc0d1dd8 Fix flipped textures for drawtype "glasslike" 2014-07-16 16:37:41 +02:00
sapier
73907a2c7e Add srollbar formspec element 2014-07-16 15:02:56 +02:00
sapier
f3d4c8fcda Fix android build after removal of indev and math mapgen 2014-07-16 13:40:30 +02:00
Novatux
4098348f8b Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726 2014-07-13 11:05:07 +02:00
sfan5
ba889166fd Move MapBlock (de)serializing code out of Database class 2014-07-12 17:38:17 +02:00
proller
f9afb64dfc Remove proller from credits 2014-07-12 18:28:17 +04:00
proller
b2306abb3d Remove indev mapgen 2014-07-12 18:21:54 +04:00
proller
447cc35283 Remove math mapgen 2014-07-12 18:15:55 +04:00
BlockMen
8cd135b308 Update default control documentation 2014-07-07 19:12:38 +02:00
sapier
c65ae47970 Switch back repository to dev-mode after 0.4.10 release. 2014-07-07 19:08:41 +02:00
RealBadAngel
592c5d9a94 Faces shading fixes 2014-07-07 18:06:20 +02:00
kwolekr
85ddd43a73 Don't copy back already generated blocks on map generation 2014-07-07 01:51:04 -04:00
kwolekr
77656b0723 Don't unload blocks if save failed
Improve error handling in saveBlock()
2014-07-07 01:20:25 -04:00
sapier
9e871d011b Fix regression in leveldb backend 2014-07-07 00:06:06 +02:00
sapier
9fe198016a Update version numbers for 0.4.10 2014-07-06 22:39:47 +02:00
sapier
ac19d006c8 Fix client crash on deletion of an object the clients localplayer is attached to 2014-07-06 22:11:21 +02:00
sapier
0cc88400f4 Switch android to leveldb as sqlite3 is broken and fails to save any mapblock there 2014-07-06 21:27:54 +02:00
sfan5
b3e447928f Improve error reporting in leveldb backend 2014-07-06 21:20:40 +02:00
Perttu Ahola
eb8008eb6a Fix non-smooth non-shader node shading (Fixes #1436, regression by commit a0f78659f31abd) 2014-07-06 22:01:03 +03:00
sfan5
aa1f637b86 Fix errors/warnings reported by valgrind 2014-07-06 16:33:02 +02:00
PilzAdam
af16b6c591 Fix memory leak in EmergeManager 2014-07-06 15:41:59 +02:00
sfan5
34a3e2d5fa Fix warnings reported by clang 2014-07-06 13:19:21 +02:00
sfan5
c5b58526ff Fix typos in doc/lua-api.txt 2014-07-05 12:19:55 +02:00
Perttu Ahola
05d88d20ae Remove FPS from being next to the version string 2014-07-05 11:55:13 +03:00
Kahrl
7639c203f5 Fix typo in doc/lua_api.txt 2014-07-05 01:09:53 +02:00