selat
|
2e451a4181
|
Remove temporary file at safeWriteToFile()
|
2014-08-16 12:46:48 +02:00 |
|
sapier
|
38c831ae8d
|
Makefile support for build without leveldb
|
2014-08-16 12:28:07 +02:00 |
|
sapier
|
bdf071c46b
|
Add sqlite3 backend hack for android
|
2014-08-16 12:28:07 +02:00 |
|
SmallJoker
|
f9ef79e40e
|
Fix the *CDP display
|
2014-08-15 21:46:04 +02:00 |
|
BlockMen
|
17765dfbc1
|
Fix mainmenu game initialisation
|
2014-08-14 07:18:32 +02:00 |
|
RealBadAngel
|
2d97d0619f
|
Make faces shading correct for all possible modes.
Skip shading for lightsources and top of the nodes.
Fixes liquid sources and flowing surfaces having different brightness.
|
2014-08-14 06:43:47 +02:00 |
|
Kahrl
|
cefcd73552
|
Move #includes from version.h to version.cpp
|
2014-08-10 01:03:52 +02:00 |
|
ShadowNinja
|
1f8df4548c
|
Formspec escape fixed seen in world creation menu
|
2014-08-05 15:37:53 -04:00 |
|
ShadowNinja
|
8619737d1e
|
Disable preload_item_visuals by default
This can delay connections by several minutes.
|
2014-08-05 14:54:33 -04:00 |
|
Craig Robbins
|
d14ee29e47
|
Fix issue 1527
https://github.com/minetest/minetest/issues/1527
|
2014-07-29 22:39:39 -04:00 |
|
sfan5
|
1131f436c1
|
Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMake option Update 32-bit buildbot (OpenAL updated, zlib updated) Change build directory for buildbots to '_build' to prevent removal of Android build files Use -win64 suffix for 64-bit Windows builds Fixes #1476
|
2014-07-29 20:03:18 +02:00 |
|
sfan5
|
c1170e9791
|
Rework texture generating code, add texture grouping via ( ... )
|
2014-07-29 20:02:56 +02:00 |
|
sfan5
|
8e8345d403
|
Don't include cmake_config_githash.h into files that don't need it
|
2014-07-25 10:48:03 +02:00 |
|
RealBadAngel
|
b4a7bd68db
|
Dont display interior of glasslike_framed node when its not defined.
Fixes https://github.com/minetest/minetest/issues/1514
|
2014-07-24 20:58:08 +02:00 |
|
RealBadAngel
|
d4105c18f4
|
Allow full circle rotation with 2degs step for plantlike drawtype.
|
2014-07-24 20:02:20 +02:00 |
|
RealBadAngel
|
4234e15116
|
Add rotation for plantlike drawtype.
|
2014-07-22 00:32:03 +02:00 |
|
RealBadAngel
|
453f1bae77
|
Bugfix in makeCuboid - apply rotations to all faces when 1 tile is given.
|
2014-07-20 16:22:48 +02:00 |
|
ShadowNinja
|
6a28958b5b
|
Remove vector assertions
These were initially added to get tracebacks for invalid vector errors, but it
didn't work and tracebacks have since been properly fixed in the core.
|
2014-07-19 23:50:50 -04:00 |
|
RealBadAngel
|
ff1e7d78c9
|
Speedup mapblock_mesh
|
2014-07-17 22:28:14 +02:00 |
|
RealBadAngel
|
d03f38ed73
|
Fix texture glitches for plants with visual scale > 1.0 (jungle grass).
|
2014-07-17 14:10:23 +02:00 |
|
RealBadAngel
|
f8d077559c
|
Fix texture hack in fences.
|
2014-07-17 13:37:18 +02:00 |
|
sapier
|
339c819cfa
|
Fix error handling on inconsistent client ready message
Fix android makefile to provide a correct dummy githash if detection fails
|
2014-07-16 20:01:00 +02:00 |
|
Zefram
|
2120e7d6bb
|
Make tooltip_show_delay=0 work
|
2014-07-16 18:06:31 +02:00 |
|
Zefram
|
912ab06484
|
Permit non-integer sizes for item_image[]
|
2014-07-16 17:37:12 +02:00 |
|
Zefram
|
9940c2c4cd
|
Fix indexing error in timer processing
|
2014-07-16 17:24:39 +02:00 |
|
sapier
|
e2bc0d1dd8
|
Fix flipped textures for drawtype "glasslike"
|
2014-07-16 16:37:41 +02:00 |
|
sapier
|
73907a2c7e
|
Add srollbar formspec element
|
2014-07-16 15:02:56 +02:00 |
|
sapier
|
f3d4c8fcda
|
Fix android build after removal of indev and math mapgen
|
2014-07-16 13:40:30 +02:00 |
|
Novatux
|
4098348f8b
|
Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726
|
2014-07-13 11:05:07 +02:00 |
|
sfan5
|
ba889166fd
|
Move MapBlock (de)serializing code out of Database class
|
2014-07-12 17:38:17 +02:00 |
|
proller
|
f9afb64dfc
|
Remove proller from credits
|
2014-07-12 18:28:17 +04:00 |
|
proller
|
b2306abb3d
|
Remove indev mapgen
|
2014-07-12 18:21:54 +04:00 |
|
proller
|
447cc35283
|
Remove math mapgen
|
2014-07-12 18:15:55 +04:00 |
|
BlockMen
|
8cd135b308
|
Update default control documentation
|
2014-07-07 19:12:38 +02:00 |
|
sapier
|
c65ae47970
|
Switch back repository to dev-mode after 0.4.10 release.
|
2014-07-07 19:08:41 +02:00 |
|
RealBadAngel
|
592c5d9a94
|
Faces shading fixes
|
2014-07-07 18:06:20 +02:00 |
|
kwolekr
|
85ddd43a73
|
Don't copy back already generated blocks on map generation
|
2014-07-07 01:51:04 -04:00 |
|
kwolekr
|
77656b0723
|
Don't unload blocks if save failed
Improve error handling in saveBlock()
|
2014-07-07 01:20:25 -04:00 |
|
sapier
|
9e871d011b
|
Fix regression in leveldb backend
|
2014-07-07 00:06:06 +02:00 |
|
sapier
|
9fe198016a
|
Update version numbers for 0.4.10
|
2014-07-06 22:39:47 +02:00 |
|
sapier
|
ac19d006c8
|
Fix client crash on deletion of an object the clients localplayer is attached to
|
2014-07-06 22:11:21 +02:00 |
|
sapier
|
0cc88400f4
|
Switch android to leveldb as sqlite3 is broken and fails to save any mapblock there
|
2014-07-06 21:27:54 +02:00 |
|
sfan5
|
b3e447928f
|
Improve error reporting in leveldb backend
|
2014-07-06 21:20:40 +02:00 |
|
Perttu Ahola
|
eb8008eb6a
|
Fix non-smooth non-shader node shading (Fixes #1436, regression by commit a0f78659f31abd)
|
2014-07-06 22:01:03 +03:00 |
|
sfan5
|
aa1f637b86
|
Fix errors/warnings reported by valgrind
|
2014-07-06 16:33:02 +02:00 |
|
PilzAdam
|
af16b6c591
|
Fix memory leak in EmergeManager
|
2014-07-06 15:41:59 +02:00 |
|
sfan5
|
34a3e2d5fa
|
Fix warnings reported by clang
|
2014-07-06 13:19:21 +02:00 |
|
sfan5
|
c5b58526ff
|
Fix typos in doc/lua-api.txt
|
2014-07-05 12:19:55 +02:00 |
|
Perttu Ahola
|
05d88d20ae
|
Remove FPS from being next to the version string
|
2014-07-05 11:55:13 +03:00 |
|
Kahrl
|
7639c203f5
|
Fix typo in doc/lua_api.txt
|
2014-07-05 01:09:53 +02:00 |
|