3723 Commits

Author SHA1 Message Date
sapier
fd9a3d460e Reduce log level for non npot2 texture warning message 2014-05-24 13:42:52 +02:00
sapier
ada46746e0 Fix library link order 2014-05-24 13:39:27 +02:00
sapier
946c950939 Remove settings not used any longer 2014-05-24 12:17:15 +02:00
sapier
4274a0f9b4 Fix disable hud disabling drawing of full gui 2014-05-24 12:15:11 +02:00
Jakub Vaněk
31f026ec31 fixed typo std::encl in src/gettext.cpp 2014-05-24 11:20:21 +02:00
sapier
e23b6bbeda Fix a bunch of small bugs due to mainmenu cleanup
Fix doubleclick not working in singleplayer
Fix of by one issue on accessing raw list
Fix this->self
Fix copy&paste error for scroll button
2014-05-24 11:16:05 +02:00
RealBadAngel
ba9d57ed2f Item entity stacks merge on the ground.
Add TTL to item entities.
2014-05-23 22:46:05 +02:00
sfan5
adf81062eb Fix memory leak in redis backend, fixes #1325 2014-05-23 13:30:58 +02:00
sapier
a46e716886 Add joining player to printed player list 2014-05-20 18:09:32 +02:00
sapier
1d6a1f727d Add support for interlaced polarized 3d screens
Add (experimental) support for topbottom as well as sidebyside 3d mode
2014-05-18 01:08:13 +02:00
sapier
b13982cbf7 Split declaration of GenericCAO from implementation 2014-05-17 23:19:31 +02:00
sapier
ddaf20b17b Fix singleplayer dialogs missing game customization 2014-05-17 15:32:51 +02:00
sapier
53f01294df Add formspec toolkit and refactor mainmenu to use it
Fix crash on using cursor keys in client menu without selected server
Add support for non fixed size tabviews
2014-05-16 22:57:14 +02:00
ShadowNinja
2a9c6a3e88 Make print() NUL-safe 2014-05-15 19:09:47 -04:00
RealBadAngel
ae1f62e410 Map irrlicht log level to minetest. Allow write them to debug file. 2014-05-14 19:30:39 +02:00
sapier
72ba414bf1 Fix old client showing duplicated health bar on new server
Fix client not showing hearts and bubbles on connecting to old server
Fix server not remembering hud flags correctly
2014-05-11 22:34:44 +02:00
sapier
f67b1b8f94 Send max number of characters instead of asserting in case of too long chat messages 2014-05-11 15:39:38 +02:00
sapier
2f2b4dc512 Fix invalid cast fix resulting in chat messages beeing limited to 256 bytes 2014-05-11 15:32:15 +02:00
sapier
56702c92f8 Fix incorrect scaling of customized hud item selection marker 2014-05-11 13:26:23 +02:00
sapier
d9942236cd Fix error messages beeing shown on pressing cursor keys in various menus 2014-05-11 02:57:47 +02:00
sapier
314aa3a3b6 Fix possible deadlock in error conditions 2014-05-11 00:14:57 +02:00
sapier
cd1f05aec3 Fix healthbar not beeing hidden on disabled damage 2014-05-10 23:32:25 +02:00
ShadowNinja
9718e20bfa Use "core" namespace internally 2014-05-08 13:02:04 -04:00
ShadowNinja
6001210df6 Organize builtin into subdirectories 2014-05-07 17:14:23 -04:00
ShadowNinja
1945cac46a Add write_json() to the async API 2014-05-07 17:05:44 -04:00
ShadowNinja
244ab8484c Add a limit to node meta data resolving recursion 2014-05-07 17:05:44 -04:00
sapier
d83d1a95b7 Fix heart + bubble bar size on different texture packs
Add DPI support for statbar
Move heart+bubble bar to Lua HUD
Add statbar size (based upon an idea by blue42u)
Add support for customizing breath and statbar
2014-05-07 21:46:27 +02:00
RealBadAngel
4ba7814162 Move message about missing normal maps to infostream instead of errorstream. 2014-05-05 19:25:18 +02:00
RealBadAngel
b14b428096 Bugfix: make waypoints respect camera offset 2014-05-05 09:03:37 +02:00
sapier
bc7e087e69 Fix numeric underflow on calculating window size adjustment 2014-05-04 02:43:01 +02:00
BlockMen
3afba4362a Fix player:set_animation() in third person view 2014-05-03 10:50:49 +02:00
sapier
8acea4b9f8 Add hack to avoid 2s startup delay on local games 2014-05-02 00:18:25 +02:00
sapier
16de756f04 Fix usage of deprecated functions in builtin 2014-04-29 23:57:07 +02:00
sapier
e2a88e15fd Add proper lua api deprecated handling 2014-04-29 22:49:04 +02:00
sapier
b1c81e8147 Add download rate to media progress bar (non http mode only!)
Minor coding style fixes
2014-04-29 20:45:16 +02:00
ShadowNinja
985868bf31 Make debug text adjust it's border to the screensize and fix a border update bug 2014-04-27 18:45:04 -04:00
sapier
9f48edc5f5 Fix rounding issue of hud dpi on some machines 2014-04-27 22:44:37 +02:00
ShadowNinja
f699e95e0a Add support for function serialization to minetest.serialize 2014-04-27 16:15:53 -04:00
ShadowNinja
e414ce7d7d Fix code style of async API 2014-04-27 16:15:53 -04:00
ShadowNinja
5805a3dc4c Remove dependency on marshal and many other async changes
This makes a number of changes:
  * Remove the dependency on marshal by using string.dump and loadstring.
  * Use lua_tolstring rather than having Lua functions pass string lengths to C++.
  * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs.
  * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality.
  * Don't wait for async threads to shut down.  (Is this safe?  Might result in corruption if the thread is writing to a file.)
  * Pop more unused items from the stack
  * Code style fixes
  * Other misc changes
2014-04-27 16:15:53 -04:00
ShadowNinja
a9cdd75a5b Only push the Lua error handler once 2014-04-27 16:15:53 -04:00
sapier
f4753a9cd4 Add support for dpi based HUD scaling
Add support for (configurable) multiline hotbar
Improved screensize handling
Add userdefined gui scale by BlockMen
2014-04-27 21:53:13 +02:00
Perttu Ahola
18e2af95ea Client: Don't crash if trying to draw too many items from inventory in HUD 2014-04-27 09:49:19 +03:00
BlockMen
0ce4fff969 Move the old stuff to doc 2014-04-25 19:33:31 +02:00
BlockMen
9a4447743f Remove useless MSVC project files 2014-04-25 19:20:58 +02:00
BlockMen
d258e59edd Fix directional fog color in front view 2014-04-25 10:35:45 +02:00
ShadowNinja
4ed066b463 Update documentation on is_ground_content 2014-04-24 18:27:25 -04:00
ShadowNinja
a2bbc1d306 Revert "Add backtrace to error function"
This reverts commit 5b518ed2feff28c9bf21ad940c1b211b72d71bd1.

This caused duplicate tracebacks and tracebacks when unwanted.
It also ignored the level argument to error() and didn't pass the message (or level) to debug.traceback().
Use xpcall() or lua_pcall()'s errorhandler argument instead.
2014-04-24 18:27:25 -04:00
sapier
6afe874475 Fix lost pause support in singleplayer 2014-04-24 19:47:17 +02:00
FessWolf
35d2f77615 Fix argument type of the RaiseException() function 2014-04-23 15:39:33 -04:00