Commit Graph

75 Commits (master)

Author SHA1 Message Date
MoNTE48 2793e9c655 Minor changes and fixes 2021-07-26 12:45:14 +02:00
MoNTE48 2f88030976 MainMenu: cleanup 2020-10-25 19:07:30 +01:00
Bektur acc23ec945 Android: Update java part to the latest changes (#149)
* Update android part to the latest changes
2019-11-11 17:55:47 +01:00
MoNTE48 ce6c0a2f7f Mobile: update default settings 2019-10-13 01:24:34 +02:00
MoNTE48 790234bb56 Moving Mobs mods in modpack 2019-09-06 17:25:13 +02:00
MoNTE48 c9a274d2b4 Update mobs_redo and villages 2019-08-19 00:42:40 +02:00
MoNTE48 91d93b5147 Small fixes in torch, beds, itemframes, sfinv 2019-08-16 22:57:52 +02:00
MoNTE48 0360a599d0 Final redo of Android building 2019-08-06 14:09:01 +02:00
MoNTE48 b909511d4b Locales: Add Intllib to builtin 2019-08-02 18:14:17 +02:00
MoNTE48 68117f4e03 Android: improved build system 2019-07-20 21:40:42 +02:00
MoNTE48 ef148bdcf1 Android: add ARM64 and clang support 2019-07-17 19:58:05 +02:00
MoNTE48 e98d421aff Merge remote-tracking branch 'upstream/stable-0.4' into sync 2019-04-01 20:18:54 +02:00
Maksim 7c60a58121 Update Android java code (#7820)
Targets SDK 26 as required by the playstore.
Fixes screen auto-rotation closing game.
Hides on-screen navigation bar if present.

Update gradlew.
Fix display aspect on 18+/:9 displays (like a Samsung Galaxy S9).
Remove small app icons, not required.
Fix xml in unpacking activity.
Support Android permission: On Android 6.0+ you need to manually give write
permission (as required by google).
Background during unpacking (just a demo for now).
Material Design: no more Android 2 interface.
Immersive mode (Android 4.4+ - hide NavBar for fullscreen mode).
2018-12-22 17:25:38 +01:00
MoNTE48 62972385b2 Update in-game gui, new cow model by @stujones11, code tidying and remove unused resources 2018-08-31 21:22:47 +02:00
sfan5 15ce958ad4 Add WindowsApp
* Fix compiling/crash for Windows

* Windows build scripts

* Use existing files for build
2017-06-16 23:43:21 +03:00
Maksim Gamarnik 35770f4abb Merge Minetest 0.4.16 2017-06-06 23:03:34 +03:00
red-001 01232cd9a8 Add more files and file types to `.gitignore` (#5859) 2017-05-31 20:08:13 +02:00
Loic Blot 75ea6ca4e5 Add clientmods/mods.conf & client/mod_storage to gitignore 2017-05-21 10:06:13 +02:00
Loic Blot f887056746 Fix android build 2017-04-14 09:26:11 +02:00
Loïc Blot fd8cc4028b Clang-format continuation indent fixes + .gitignore additions
* Proper support for continuation indents in clang format
* make src/wieldmesh.h proper and remove it from whitelist
* Add CLion default build directories in .gitignore
2017-04-06 15:37:02 +02:00
Maksim Gamarnik 82a15f3704 Compress png 2017-03-11 22:19:06 +02:00
rubenwardy 1303719641 Derive NodeMetaRef from MetaDataRef 2017-02-04 22:07:55 +00:00
Maksim Gamarnik e05f7db82f Updated to Minetest ver. 0.4.15 2017-01-30 00:44:07 +02:00
Stefan fbb87682f5 Add support for ads 2016-11-26 02:37:57 +02:00
sfan5 d525673848 iOS changed files (#41) 2016-11-06 00:14:16 +02:00
HybridDog da41fc2277 Gitignore: ignore idea and ninja files 2016-05-22 08:22:37 +01:00
Maksim Gamarnik d5854e5cf7 Merge minetest commits / WIP!
Java part WIP, pls, use prev commits!
2016-04-29 10:11:25 +03:00
ShadowNinja 9459112457 Upgrade Android build to Gradle build system
The old Ant build system has been deprecated for a while and new development is focused on Gradle.
I also removed a hardcoded string that lint caught and moved the patch files to a subdirectory.
I left the JNI files in the root directory.
2016-04-28 12:28:42 -04:00
Maksim Gamarnik 52abfb0219 Part III 2016-04-21 01:53:17 +03:00
Maksim Gamarnik edb4cab692 Merge release 2016-03-28 20:08:34 +03:00
Maksim Gamarnik 386039eb01 Update Games
Fix .gitignore. OoPs)
2016-02-11 23:16:15 +02:00
Maksim Gamarnik f8f4f3c2d4 Add preloaded worlds 2016-02-07 03:33:44 +02:00
Maksim Gamarnik 8a23d39647 Fix 2015-12-15 14:05:18 +02:00
Maksim Gamarnik 919be490f9 Update
Sync all Minetest commits
2015-11-10 13:49:24 +02:00
Tim a950df7bc2 Update .gitignore to ignore symlinks to non-static Minetest directories and sort into an editor section
[ci skip]
2015-09-26 21:28:50 +02:00
ShadowNinja 098d28aa5e Clean up threading
* Rename everything.
    * Strip J prefix.
    * Change UpperCamelCase functions to lowerCamelCase.
  * Remove global (!) semaphore count mutex on OSX.
  * Remove semaphore count getter (unused, unsafe, depended on internal
    API functions on Windows, and used a hack on OSX).
  * Add `Atomic<type>`.
  * Make `Thread` handle thread names.
  * Add support for C++11 multi-threading.
  * Combine pthread and win32 sources.
  * Remove `ThreadStarted` (unused, unneeded).
  * Move some includes from the headers to the sources.
  * Move all of `Event` into its header (allows inlining with no new includes).
  * Make `Event` use `Semaphore` (except on Windows).
  * Move some porting functions into `Thread`.
  * Integrate logging with `Thread`.
  * Add threading test.
2015-08-23 22:04:06 -04:00
Maksim Gamarnik d4a4772700 Fix nodes, upd textures 2015-08-11 14:06:00 +03:00
est31 622b1a193b Android: fix sound issue, and gitignore
Previously, sound failed due to errors with hardfp abi build
instructions. As the problem couldn't be found, the softfp
compatible abi was chosen instead.

This move will cause a small performance overhead, but due to the
abi being armeabi-v7a, the internal calculations will still be done
using the FPU.

We also fix some issues with ABI information passing. However, the
fixes aren't sufficient to get sound working.

The patch also fixes an issue with the gitignore file.
2015-08-02 19:23:17 +02:00
est31 5d5be00ce3 Android: Add githash header to spare rebuilds after new commits
Before, android_version.h got changed at every new commit. Now, we
only change it with new minetest releases. Analogous to how cmake
does it,  we add an android_version_githash.h file that communicates
the git hash to C++ code.

Also, unify VERS_MAJOR, VERS_MINOR and VERS_PATCH variable
calculation inside the whole makefile.
2015-08-01 20:42:07 +02:00
est31 1c5f88e281 Add android tools environment to gitignore
Previously, if you did `make envpaths` (as described in README.android), the new file got listed by git as new file.
2015-07-01 04:12:55 +02:00
est31 aabf56ba74 Add more swp files to gitignore
Specifically, the added rule matches .kate-swp files.
2015-05-31 23:20:58 +10:00
est31 b8df9fad4b Add LibGMP
Uses system provided libgmp if found, if not it falls back to mini-gmp.

Conflicts:
	README.txt
	build/android/Makefile
2015-05-31 23:13:54 +10:00
Maksim Gamarnik 5786693f1e Small change 2015-05-23 14:40:31 +03:00
est31 f204000e04 Add more swp files to gitignore
Specifically, the added rule matches .kate-swp files.
2015-05-18 21:24:57 +02:00
Maksim Gamarnik e7d2a78585 Merge MultiCraft_game
and change gitignore
2015-05-15 16:43:28 +03:00
est31 17ba159bbf Add LibGMP
Uses system provided libgmp if found, if not it falls back to mini-gmp.
2015-05-11 17:48:33 +02:00
Maksim Gamarnik 3475ea15fa Wvm add 2015-05-10 18:03:54 +10:00
est31 d7a44b2e36 Add .patch files to gitignore 2015-05-04 16:51:58 +10:00
est31 7e3ec0c363 Add .patch files to gitignore 2015-05-01 07:42:08 +02:00
kwolekr 2bf4902870 Update .gitignore 2015-04-26 15:40:19 -04:00