Merge minetest commits / WIP!

Java part WIP, pls, use prev commits!
master
Maksim Gamarnik 2016-04-29 10:11:25 +03:00
commit d5854e5cf7
74 changed files with 1064 additions and 1840 deletions

16
.gitignore vendored
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@ -61,14 +61,14 @@ locale/
*.a
## Android build files
build/android/assets
build/android/bin
build/android/Debug
build/android/src/main/assets
build/android/build
build/android/deps
build/android/gen
build/android/libs
build/android/jni/src
build/android/src/main/jniLibs
build/android/obj
build/android/path.cfg
build/android/and_env
build/android/AndroidManifest.xml
timestamp
build/android/local.properties
build/android/.gradle
timestamp

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@ -25,6 +25,7 @@ If you are planning to start some significant coding, you would benefit from ask
- Have a title which begins with a capital letter
- Be descriptive. (e.g. no `Update init.lua` or `Fix a problem`)
- Have a first line with less than *80 characters* and have a second line that is *empty*
- Do **not** [sign your commits](https://git-scm.com/book/uz/v2/Git-Tools-Signing-Your-Work), as Minetest offers automatically built ppas over launchpad and it [would break](https://bugs.launchpad.net/bzr-git/+bug/1084403) if there were signed commits in master
4. Once you are happy with your changes, submit a pull request.
- Open the [pull-request form](https://github.com/minetest/minetest/pull/new/master)

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@ -1,60 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="mobi.MultiCraft"
android:installLocation="auto"
android:versionCode="###ANDROID_VERSION###"
android:versionName="###BASE_VERSION###" >
<uses-sdk
android:minSdkVersion="16"
android:targetSdkVersion="23" />
<supports-screens android:smallScreens="false" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="com.android.launcher.permission.INSTALL_SHORTCUT" />
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name">
<activity
android:name="mobi.MultiCraft.MainActivity"
android:configChanges="keyboardHidden|orientation|screenSize"
android:screenOrientation="sensorLandscape"
android:theme="@android:style/android:Theme.Holo.NoActionBar.Fullscreen">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name=".GameActivity"
android:configChanges="orientation|keyboard|keyboardHidden|navigation|screenSize"
android:hardwareAccelerated="true"
android:launchMode="singleTask"
android:screenOrientation="sensorLandscape"
android:theme="@android:style/android:Theme.Holo.NoActionBar.Fullscreen">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
</intent-filter>
<meta-data
android:name="android.app.lib_name"
android:value="multicraft" />
</activity>
<activity
android:name=".InputDialogActivity"
android:theme="@style/Theme.Transparent" />
<service
android:name="mobi.MultiCraft.UnzipService"
android:enabled="true"
android:exported="false" />
</application>
</manifest>

View File

@ -6,12 +6,17 @@
# build for build platform
APP_PLATFORM = android-19
# paths used for timestaps, dependencys, tree config and libs
PATHCFGFILE = path.cfg
ANDR_ROOT = $(shell pwd)
PROJ_ROOT = $(shell realpath $(ANDR_ROOT)/../..)
APP_ROOT = $(ANDR_ROOT)/src/main
ANDROID_VERSION_CODE = 1
COMPILER_VERSION = 4.9
VERSION_MAJOR := $(shell cat $(PROJ_ROOT)/CMakeLists.txt | \
grep ^set\(VERSION_MAJOR\ | sed 's/)/ /' | cut -f2 -d' ')
VERSION_MINOR := $(shell cat $(PROJ_ROOT)/CMakeLists.txt | \
grep ^set\(VERSION_MINOR\ | sed 's/)/ /' | cut -f2 -d' ')
VERSION_PATCH := $(shell cat $(PROJ_ROOT)/CMakeLists.txt | \
grep ^set\(VERSION_PATCH\ | sed 's/)/ /' | cut -f2 -d' ')
################################################################################
# toolchain config for ARMv7
@ -27,6 +32,7 @@ TARGET_CXXFLAGS_ADDON = $(TARGET_CFLAGS_ADDON)
TARGET_LDFLAGS_ADDON = -Wl,--no-warn-mismatch,--gc-sections -lm_hard
TARGET_ARCH = armv7
CROSS_PREFIX = arm-linux-androideabi-
COMPILER_VERSION = 4.9
################################################################################
# toolchain config for ARMv8
@ -42,6 +48,7 @@ CROSS_PREFIX = arm-linux-androideabi-
# TARGET_LDFLAGS_ADDON = -Wl,--no-warn-mismatch,--gc-sections
# TARGET_ARCH = arm64
# CROSS_PREFIX = aarch64-linux-android-
# COMPILER_VERSION = 4.9
################################################################################
# toolchain config for x86
@ -57,93 +64,96 @@ CROSS_PREFIX = arm-linux-androideabi-
# TARGET_LDFLAGS_ADDON = -Wl,--no-warn-mismatch,--gc-sections
# TARGET_ARCH = x86
# CROSS_PREFIX = i686-linux-android-
# COMPILER_VERSION = 4.9
################################################################################
ASSETS_TIMESTAMP = deps/assets_timestamp
OPENAL_FOLDER = $(ROOT)/deps/openal-soft
OPENAL_DIR = $(ROOT)/deps/openal-soft/android
OPENAL_FOLDER = $(ANDR_ROOT)/deps/openal-soft
OPENAL_DIR = $(ANDR_ROOT)/deps/openal-soft/android
OPENAL_LIB = $(OPENAL_DIR)/libs/$(TARGET_ABI)/libopenal.so
OPENAL_TIMESTAMP = $(OPENAL_DIR)/timestamp
OPENAL_TIMESTAMP_INT = $(ROOT)/deps/openal_timestamp
OPENAL_TIMESTAMP_INT = $(ANDR_ROOT)/deps/openal_timestamp
OPENAL_URL_GIT = https://github.com/MoNTE48/openal-soft
VORBIS_DIR = $(ROOT)/deps/libvorbis-android
VORBIS_DIR = $(ANDR_ROOT)/deps/libvorbis-android
VORBIS_LIB = $(VORBIS_DIR)/obj/local/$(TARGET_ABI)/libvorbis.a
VORBIS_TIMESTAMP = $(VORBIS_DIR)/timestamp
VORBIS_TIMESTAMP_INT = $(ROOT)/deps/vorbis_timestamp
VORBIS_TIMESTAMP_INT = $(ANDR_ROOT)/deps/vorbis_timestamp
VORBIS_URL_GIT = https://github.com/MoNTE48/libvorbis-android
IRRLICHT_COMMIT = 58fa0cf3419c2733159fc3c6253634bedada3bfe
#IRRLICHT_COMMIT = 54b8cba398c3b845d0d1158822916c2f78be194b
IRRLICHT_DIR = $(ROOT)/deps/irrlicht
IRRLICHT_DIR = $(ANDR_ROOT)/deps/irrlicht
IRRLICHT_LIB = $(IRRLICHT_DIR)/lib/Android/libIrrlicht.a
IRRLICHT_TIMESTAMP = $(IRRLICHT_DIR)/timestamp
IRRLICHT_TIMESTAMP_INT = $(ROOT)/deps/irrlicht_timestamp
IRRLICHT_TIMESTAMP_INT = $(ANDR_ROOT)/deps/irrlicht_timestamp
IRRLICHT_URL_HTTP = https://github.com/zaki/irrlicht/archive/$(IRRLICHT_COMMIT).zip
# not used now
OPENSSL_VERSION = 1.0.2g
OPENSSL_DIR = $(ROOT)/deps/openssl
OPENSSL_DIR = $(ANDR_ROOT)/deps/openssl
OPENSSL_LIB = $(OPENSSL_DIR)/libssl.so.1.0.0
OPENSSL_TIMESTAMP = $(OPENSSL_DIR)/timestamp
OPENSSL_TIMESTAMP_INT = $(ROOT)/deps/openssl_timestamp
OPENSSL_TIMESTAMP_INT = $(ANDR_ROOT)/deps/openssl_timestamp
OPENSSL_URL = ftp://ftp.openssl.org/source/openssl-$(OPENSSL_VERSION).tar.gz
CURL_VERSION = 7.48.0
CURL_DIR = $(ROOT)/deps/curl
CURL_DIR = $(ANDR_ROOT)/deps/curl
CURL_LIB = $(CURL_DIR)/lib/.libs/libcurl.a
CURL_TIMESTAMP = $(CURL_DIR)/timestamp
CURL_TIMESTAMP_INT = $(ROOT)/deps/curl_timestamp
CURL_TIMESTAMP_INT = $(ANDR_ROOT)/deps/curl_timestamp
CURL_URL_HTTP = http://curl.haxx.se/download/curl-${CURL_VERSION}.tar.bz2
GMP_VERSION = 6.1.0
GMP_DIR = $(ROOT)/deps/gmp
GMP_DIR = $(ANDR_ROOT)/deps/gmp
GMP_LIB = $(GMP_DIR)/usr/lib/libgmp.so
GMP_TIMESTAMP = $(GMP_DIR)/timestamp
GMP_TIMESTAMP_INT = $(ROOT)/deps/gmp_timestamp
GMP_TIMESTAMP_INT = $(ANDR_ROOT)/deps/gmp_timestamp
GMP_URL_HTTP = https://gmplib.org/download/gmp/gmp-$(GMP_VERSION).tar.bz2
FREETYPE_VERSION = 2.6.3
FREETYPE_DIR = $(ROOT)/deps/freetype
FREETYPE_DIR = $(ANDR_ROOT)/deps/freetype
FREETYPE_LIB = $(FREETYPE_DIR)/objs/.libs/libfreetype.a
FREETYPE_TIMESTAMP = $(FREETYPE_DIR)/timestamp
FREETYPE_TIMESTAMP_INT = $(ROOT)/deps/freetype_timestamp
FREETYPE_TIMESTAMP_INT = $(ANDR_ROOT)/deps/freetype_timestamp
FREETYPE_URL_HTTP = http://download.savannah.gnu.org/releases/freetype/freetype-$(FREETYPE_VERSION).tar.bz2
ICONV_VERSION = 1.14
ICONV_DIR = $(ROOT)/deps/libiconv
ICONV_DIR = $(ANDR_ROOT)/deps/libiconv
ICONV_LIB = $(ICONV_DIR)/lib/.libs/libiconv.a
ICONV_TIMESTAMP = $(ICONV_DIR)/timestamp
ICONV_TIMESTAMP_INT = $(ROOT)/deps/iconv_timestamp
ICONV_TIMESTAMP_INT = $(ANDR_ROOT)/deps/iconv_timestamp
ICONV_URL_HTTP = http://ftp.gnu.org/pub/gnu/libiconv/libiconv-$(ICONV_VERSION).tar.gz
SQLITE3_VERSION= 3120200
SQLITE3_DIR = $(ROOT)/deps/sqlite
SQLITE3_DIR = $(ANDR_ROOT)/deps/sqlite
SQLITE3_URL = http://www.sqlite.org/2016/sqlite-amalgamation-$(SQLITE3_VERSION).zip
LUAJIT_GIT_BRANCH = v2.1
LUAJIT_DIR = $(ROOT)/deps/luajit
LUAJIT_DIR = $(ANDR_ROOT)/deps/luajit
LUAJIT_LIB = $(LUAJIT_DIR)src/libluajit.a
LUAJIT_TIMESTAMP = $(LUAJIT_DIR)/timestamp
LUAJIT_TIMESTAMP_INT = $(ROOT)/deps/luajit_timestamp
LUAJIT_TIMESTAMP_INT = $(ANDR_ROOT)/deps/luajit_timestamp
LUAJIT_URL_GIT = https://github.com/LuaJIT/LuaJIT.git
################################################################################
OS := $(shell uname)
ROOT = $(shell pwd)
ANDR_ROOT = $(shell pwd)
VERSION_MAJOR := $(shell cat $(ROOT)/../../CMakeLists.txt | \
VERSION_MAJOR := $(shell cat $(ANDR_ROOT)/../../CMakeLists.txt | \
grep ^set\(VERSION_MAJOR\ | sed 's/)/ /' | cut -f2 -d' ')
VERSION_MINOR := $(shell cat $(ROOT)/../../CMakeLists.txt | \
VERSION_MINOR := $(shell cat $(ANDR_ROOT)/../../CMakeLists.txt | \
grep ^set\(VERSION_MINOR\ | sed 's/)/ /' | cut -f2 -d' ')
VERSION_PATCH := $(shell cat $(ROOT)/../../CMakeLists.txt | \
VERSION_PATCH := $(shell cat $(ANDR_ROOT)/../../CMakeLists.txt | \
grep ^set\(VERSION_PATCH\ | sed 's/)/ /' | cut -f2 -d' ')
-include $(PATHCFGFILE)
ANDROID_SDK = $(shell grep '^sdk\.dir' local.properties | sed 's/^.*=[[:space:]]*//')
ANDROID_NDK = $(shell grep '^ndk\.dir' local.properties | sed 's/^.*=[[:space:]]*//')
NDK_MODULE_PATH = $(ANDROID_NDK)/toolchains
.PHONY : debug release reconfig delconfig \
irrlicht_download clean_irrlicht irrlicht \
@ -152,52 +162,51 @@ VERSION_PATCH := $(shell cat $(ROOT)/../../CMakeLists.txt | \
luajit_download clean_luajit luajit \
apk clean_apk \
clean_all clean prep_srcdir \
install_debug install envpaths all \
manifest clean_manifest\
install_debug install_release envpaths all \
$(ASSETS_TIMESTAMP) $(LUAJIT_TIMESTAMP) \
$(OPENAL_TIMESTAMP) $(VORBIS_TIMESTAMP) \
$(IRRLICHT_TIMESTAMP) $(CURL_TIMESTAMP) \
#$(OPENSSL_TIMESTAMP) $(VORBIS_TIMESTAMP) \
$(VORBIS_TIMESTAMP) \
$(ROOT)/jni/src/android_version.h \
$(ROOT)/jni/src/android_version_githash.h
$(ANDR_ROOT)/jni/src/android_version.h \
$(ANDR_ROOT)/jni/src/android_version_githash.h
debug : $(PATHCFGFILE)
debug : local.properties
export NDEBUG=; \
export BUILD_TYPE=debug; \
$(MAKE) apk
all : debug release
release : $(PATHCFGFILE)
release : local.properties
@export NDEBUG=1; \
export BUILD_TYPE=release; \
$(MAKE) apk
reconfig: delconfig
@$(MAKE) $(PATHCFGFILE)
@$(MAKE) local.properties
delconfig :
$(RM) ${PATHCFGFILE}
delconfig:
$(RM) local.properties
$(PATHCFGFILE) :
local.properties:
@echo "Please specify path of ANDROID NDK"; \
echo "e.g. /home/user/android-ndk-r10e/"; \
echo "e.g. $$HOME/Android/ndk-r11c/"; \
read ANDROID_NDK ; \
if [ ! -d $$ANDROID_NDK ] ; then \
echo "$$ANDROID_NDK is not a valid folder"; \
exit 1; \
fi; \
echo "ANDROID_NDK = $$ANDROID_NDK" > ${PATHCFGFILE}; \
echo "+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++";\
echo "ndk.dir = $$ANDROID_NDK" > local.properties; \
echo "Please specify path of ANDROID SDK"; \
echo "e.g. /home/user/adt-bundle-linux-x86_64-20131030/sdk/"; \
echo "e.g. $$HOME/Android/sdk/"; \
read SDKFLDR ; \
if [ ! -d $$SDKFLDR ] ; then \
echo "$$SDKFLDR is not a valid folder"; \
exit 1; \
fi; \
echo "SDKFOLDER = $$SDKFLDR" >> ${PATHCFGFILE};
echo "sdk.dir = $$SDKFLDR" >> local.properties;
$(OPENAL_TIMESTAMP) : openal_download
@LAST_MODIF=$$(find ${OPENAL_DIR} -type f -printf '%T@ %p\n' | sort -n | tail -1 | cut -f2- -d" "); \
@ -208,8 +217,8 @@ $(OPENAL_TIMESTAMP) : openal_download
openal_download :
@if [ ! -d ${OPENAL_DIR} ] ; then \
echo "openal sources missing, downloading..."; \
mkdir -p ${ROOT}/deps; \
cd ${ROOT}/deps ; \
mkdir -p ${ANDR_ROOT}/deps; \
cd ${ANDR_ROOT}/deps ; \
git clone ${OPENAL_URL_GIT} || exit 1; \
fi
@ -224,12 +233,11 @@ $(OPENAL_LIB): $(OPENAL_TIMESTAMP)
REFRESH=1; \
fi; \
if [ $$REFRESH -ne 0 ] ; then \
export PATH=$$PATH:${ANDROID_NDK}; \
echo "changed timestamp for openal detected building..."; \
cd ${OPENAL_DIR}; \
ndk-build NDEBUG=${NDEBUG} \
APP_ABI=${TARGET_ABI} APP_PLATFORM=${APP_PLATFORM} \
LOCAL_CXXFLAGS+="${TARGET_CXXFLAGS_ADDON}" || exit 1; \
${ANDROID_NDK}/ndk-build NDEBUG=${NDEBUG} \
NDK_MODULE_PATH=${NDK_MODULE_PATH} APP_ABI=${TARGET_ABI} \
TARGET_ARCH_ABI=${TARGET_ABI} APP_PLATFORM=${APP_PLATFORM} || exit 1; \
touch ${OPENAL_TIMESTAMP}; \
touch ${OPENAL_TIMESTAMP_INT}; \
else \
@ -248,8 +256,8 @@ $(VORBIS_TIMESTAMP) : vorbis_download
vorbis_download :
@if [ ! -d ${VORBIS_DIR} ] ; then \
echo "vorbis sources missing, downloading..."; \
mkdir -p ${ROOT}/deps; \
cd ${ROOT}/deps ; \
mkdir -p ${ANDR_ROOT}/deps; \
cd ${ANDR_ROOT}/deps ; \
git clone ${VORBIS_URL_GIT}|| exit 1; \
fi
@ -265,14 +273,16 @@ $(VORBIS_LIB): $(VORBIS_TIMESTAMP)
REFRESH=1; \
fi; \
if [ $$REFRESH -ne 0 ] ; then \
export PATH=$$PATH:${ANDROID_NDK}; \
echo "changed timestamp for vorbis detected building..."; \
cd ${VORBIS_DIR}; \
ndk-build NDEBUG=${NDEBUG} \
APP_ABI=${TARGET_ABI} APP_PLATFORM=${APP_PLATFORM} \
LOCAL_CXXFLAGS+="${TARGET_CXXFLAGS_ADDON}" || exit 1; \
touch ${VORBIS_TIMESTAMP}; \
touch ${VORBIS_TIMESTAMP_INT}; \
${ANDROID_NDK}/ndk-build NDEBUG=${NDEBUG} \
NDK_MODULE_PATH=${NDK_MODULE_PATH} \
APP_ABI=${TARGET_ABI} APP_PLATFORM=${APP_PLATFORM} \
TARGET_CFLAGS+="${TARGET_CFLAGS_ADDON}" \
TARGET_LDFLAGS+="${TARGET_LDFLAGS_ADDON}" \
TARGET_CXXFLAGS+="${TARGET_CXXFLAGS_ADDON}" || exit 1; \
touch ${OGG_TIMESTAMP}; \
touch ${OGG_TIMESTAMP_INT}; \
else \
echo "nothing to be done for libvorbis"; \
fi
@ -289,11 +299,11 @@ $(OPENSSL_TIMESTAMP) : openssl_download
openssl_download :
@if [ ! -d ${OPENSSL_DIR} ] ; then \
echo "openssl sources missing, downloading..."; \
mkdir -p ${ROOT}/deps; \
cd ${ROOT}/deps; \
mkdir -p ${ANDR_ROOT}/deps; \
cd ${ANDR_ROOT}/deps; \
wget ${OPENSSL_URL} || exit 1; \
tar -xzf openssl-$(OPENSSL_VERSION).tar.gz; \
$(RM) -rf $(ROOT)/deps/openssl-$(OPENSSL_VERSION).tar.gz; \
$(RM) -rf $(ANDR_ROOT)/deps/openssl-$(OPENSSL_VERSION).tar.gz; \
mv openssl-$(OPENSSL_VERSION) openssl; \
fi
@ -313,8 +323,8 @@ $(OPENSSL_LIB): $(OPENSSL_TIMESTAMP) $(GMP_LIB)
cd ${OPENSSL_DIR}; \
export TOOLCHAIN=/tmp/ndk-${TARGET_HOST}-openssl; \
${ANDROID_NDK}/build/tools/make-standalone-toolchain.sh \
--toolchain=${TARGET_TOOLCHAIN}-${COMPILER_VERSION} \
--install-dir=$${TOOLCHAIN} --platform=${APP_PLATFORM}; \
--toolchain=${TARGET_TOOLCHAIN}-${COMPILER_VERSION} \
--install-dir=$${TOOLCHAIN} --platform=${APP_PLATFORM}; \
export PATH="$${TOOLCHAIN}/bin:$${PATH}"; \
CC=${CROSS_PREFIX}gcc ./Configure no-ssl2 no-ssl3 no-hw enable-gmp \
-DL_ENDIAN -I${GMP_DIR} -L${GMP_DIR}/usr/lib android-${TARGET_ARCH}; \
@ -340,7 +350,7 @@ $(FREETYPE_TIMESTAMP) : freetype_download
freetype_download :
@if [ ! -d "${FREETYPE_DIR}" ] ; then \
echo "freetype sources missing, downloading..."; \
mkdir -p ${ROOT}/deps; \
mkdir -p ${ANDR_ROOT}/deps; \
cd deps; \
wget ${FREETYPE_URL_HTTP} || exit 1; \
tar -xjf freetype-${FREETYPE_VERSION}.tar.bz2 || exit 1; \
@ -398,15 +408,15 @@ $(ICONV_TIMESTAMP) : iconv_download
iconv_download :
@if [ ! -d ${ICONV_DIR} ] ; then \
echo "iconv sources missing, downloading..."; \
mkdir -p ${ROOT}/deps; \
cd ${ROOT}/deps; \
mkdir -p ${ANDR_ROOT}/deps; \
cd ${ANDR_ROOT}/deps; \
wget ${ICONV_URL_HTTP} || exit 1; \
tar -xzf libiconv-${ICONV_VERSION}.tar.gz || exit 1; \
rm libiconv-${ICONV_VERSION}.tar.gz; \
mv libiconv-${ICONV_VERSION} libiconv; \
cd libiconv; \
patch -p1 < ${ROOT}/libiconv_android.patch; \
patch -p1 < ${ROOT}/libiconv_stdio.patch; \
patch -p1 < ${ANDR_ROOT}/libiconv_android.patch; \
patch -p1 < ${ANDR_ROOT}/libiconv_stdio.patch; \
fi
iconv : $(ICONV_LIB)
@ -423,13 +433,13 @@ $(ICONV_LIB) : $(ICONV_TIMESTAMP)
REFRESH=1; \
fi; \
if [ $$REFRESH -ne 0 ] ; then \
export PATH=$$PATH:${ANDROID_NDK}; \
mkdir -p ${ICONV_DIR}; \
echo "changed timestamp for iconv detected building..."; \
cd ${ICONV_DIR}; \
export TOOLCHAIN=/tmp/ndk-${TARGET_HOST}-iconv; \
${ANDROID_NDK}/build/tools/make-standalone-toolchain.sh \
--toolchain=${TARGET_TOOLCHAIN}-${COMPILER_VERSION} \
--platform=${APP_PLATFORM} --install-dir=$${TOOLCHAIN}; \
--toolchain=${TARGET_TOOLCHAIN}-${COMPILER_VERSION} \
--platform=${APP_PLATFORM} --install-dir=$${TOOLCHAIN}; \
export PATH="$${TOOLCHAIN}/bin:$${PATH}"; \
export CC=${CROSS_PREFIX}gcc; \
export CXX=${CROSS_PREFIX}g++; \
@ -459,7 +469,7 @@ clean_iconv :
irrlicht_download :
@if [ ! -d "deps/irrlicht" ] ; then \
echo "irrlicht sources missing, downloading..."; \
mkdir -p ${ROOT}/deps; \
mkdir -p ${ANDR_ROOT}/deps; \
cd deps; \
wget ${IRRLICHT_URL_HTTP} || exit 1; \
unzip ${IRRLICHT_COMMIT}.zip || exit 1; \
@ -467,10 +477,10 @@ irrlicht_download :
mv irrlicht-${IRRLICHT_COMMIT} irrlicht; \
cd irrlicht; \
mkdir -p lib/Android; \
patch -p1 < ../../irrlicht-touchcount.patch || exit 1; \
patch -p1 < ../../irrlicht-back_button.patch || exit 1; \
patch -p1 < ../../irrlicht-texturehack.patch || exit 1; \
patch -p1 < ../../irrlicht-optimization.patch || exit 1; \
patch -p1 < ${ANDR_ROOT}/patches/irrlicht-touchcount.patch || exit 1; \
patch -p1 < ${ANDR_ROOT}/patches/irrlicht-back_button.patch || exit 1; \
patch -p1 < ${ANDR_ROOT}/patches/irrlicht-texturehack.patch || exit 1; \
patch -p1 < ${ANDR_ROOT}/patches/irrlicht-optimization.patch || exit 1;\
fi
$(IRRLICHT_TIMESTAMP) : irrlicht_download
@ -493,11 +503,12 @@ $(IRRLICHT_LIB): $(IRRLICHT_TIMESTAMP) $(FREETYPE_LIB)
REFRESH=1; \
fi; \
if [ $$REFRESH -ne 0 ] ; then \
export PATH=$$PATH:${ANDROID_NDK}; \
mkdir -p ${IRRLICHT_DIR}; \
echo "changed timestamp for irrlicht detected building..."; \
cd deps/irrlicht/source/Irrlicht/Android; \
ndk-build NDEBUG=${NDEBUG} \
APP_ABI=${TARGET_ABI} APP_PLATFORM=${APP_PLATFORM} || exit 1; \
${ANDROID_NDK}/ndk-build NDEBUG=${NDEBUG} \
NDK_MODULE_PATH=${NDK_MODULE_PATH} \
APP_ABI=${TARGET_ABI} APP_PLATFORM=${APP_PLATFORM} || exit 1; \
touch ${IRRLICHT_TIMESTAMP}; \
touch ${IRRLICHT_TIMESTAMP_INT}; \
else \
@ -517,7 +528,7 @@ $(CURL_TIMESTAMP) : curl_download
curl_download :
@if [ ! -d "deps/curl" ] ; then \
echo "curl sources missing, downloading..."; \
mkdir -p ${ROOT}/deps; \
mkdir -p ${ANDR_ROOT}/deps; \
cd deps; \
wget ${CURL_URL_HTTP} || exit 1; \
tar -xjf curl-${CURL_VERSION}.tar.bz2 || exit 1; \
@ -540,14 +551,14 @@ $(CURL_LIB): $(CURL_TIMESTAMP)
REFRESH=1; \
fi; \
if [ $$REFRESH -ne 0 ] ; then \
export PATH=$$PATH:${ANDROID_NDK}; \
mkdir -p ${CURL_DIR}; \
echo "changed timestamp for curl detected building..."; \
cd deps/curl; \
export CROSS_PREFIX=${CROSS_PREFIX}; \
export TOOLCHAIN=/tmp/ndk-${TARGET_HOST}-curl; \
${ANDROID_NDK}/build/tools/make-standalone-toolchain.sh \
--toolchain=${TARGET_TOOLCHAIN}-${COMPILER_VERSION} \
--platform=${APP_PLATFORM} --install-dir=$${TOOLCHAIN}; \
--toolchain=${TARGET_TOOLCHAIN}-${COMPILER_VERSION} \
--platform=${APP_PLATFORM} --install-dir=$${TOOLCHAIN}; \
export PATH="$${TOOLCHAIN}/bin:$${PATH}"; \
export CC=${CROSS_PREFIX}gcc; \
export CXX=${CROSS_PREFIX}g++; \
@ -579,7 +590,7 @@ $(GMP_TIMESTAMP) : gmp_download
gmp_download :
@if [ ! -d "${GMP_DIR}" ] ; then \
echo "gmp sources missing, downloading..."; \
mkdir -p ${ROOT}/deps; \
mkdir -p ${ANDR_ROOT}/deps; \
cd deps; \
wget ${GMP_URL_HTTP} || exit 1; \
tar -xjf gmp-${GMP_VERSION}.tar.bz2 || exit 1; \
@ -601,14 +612,14 @@ $(GMP_LIB): $(GMP_TIMESTAMP)
REFRESH=1; \
fi; \
if [ $$REFRESH -ne 0 ] ; then \
export PATH=$$PATH:${ANDROID_NDK}; \
mkdir -p ${GMP_DIR}; \
echo "changed timestamp for gmp detected building..."; \
cd deps/gmp; \
export CROSS_PREFIX=${CROSS_PREFIX}; \
export TOOLCHAIN=/tmp/ndk-${TARGET_HOST}-gmp; \
${ANDROID_NDK}/build/tools/make-standalone-toolchain.sh \
--toolchain=${TARGET_TOOLCHAIN}-${COMPILER_VERSION} \
--platform=${APP_PLATFORM} --install-dir=$${TOOLCHAIN}; \
--toolchain=${TARGET_TOOLCHAIN}-${COMPILER_VERSION} \
--platform=${APP_PLATFORM} --install-dir=$${TOOLCHAIN}; \
export PATH="$${TOOLCHAIN}/bin:$${PATH}"; \
export CC=${CROSS_PREFIX}gcc; \
export CXX=${CROSS_PREFIX}g++; \
@ -629,8 +640,8 @@ clean_gmp:
sqlite3_download: deps/sqlite/sqlite3.c
deps/sqlite/sqlite3.c :
mkdir -p ${ROOT}/deps; \
cd ${ROOT}/deps; \
mkdir -p ${ANDR_ROOT}/deps; \
cd ${ANDR_ROOT}/deps; \
rm -R sqlite; \
wget ${SQLITE3_URL}; \
unzip sqlite-amalgamation-$(SQLITE3_VERSION).zip || exit 1; \
@ -642,13 +653,13 @@ clean_sqlite3:
$(RM) -R sqlite
$(ASSETS_TIMESTAMP) : $(IRRLICHT_LIB)
@mkdir -p ${ROOT}/deps; \
@mkdir -p ${ANDR_ROOT}/deps; \
for DIRNAME in {builtin,client,doc,fonts,games,mods,po,textures}; do \
LAST_MODIF=$$(find ${ROOT}/../../${DIRNAME} -type f -printf '%T@ %p\n' | sort -n | tail -1 | cut -f2- -d" "); \
if [ $$(basename $$LAST_MODIF) != "timestamp" ]; then \
touch ${ROOT}/../../${DIRNAME}/timestamp; \
touch ${ASSETS_TIMESTAMP}; \
echo ${DIRNAME} changed $$LAST_MODIF; \
LAST_MODIF=$$(find ${PROJ_ROOT}/${DIRNAME} -type f -printf '%T@ %p\n' | sort -n | tail -1 | cut -f2- -d" "); \
if [ $$(basename $$LAST_MODIF) != "timestamp" ]; then \
touch ${PROJ_ROOT}/${DIRNAME}/timestamp; \
touch ${ASSETS_TIMESTAMP}; \
echo ${DIRNAME} changed $$LAST_MODIF; \
fi; \
done; \
LAST_MODIF=$$(find ${IRRLICHT_DIR}/media -type f -printf '%T@ %p\n' | sort -n | tail -1 | cut -f2- -d" "); \
@ -656,11 +667,11 @@ $(ASSETS_TIMESTAMP) : $(IRRLICHT_LIB)
touch ${IRRLICHT_DIR}/media/timestamp; \
touch ${ASSETS_TIMESTAMP}; \
fi; \
if [ ${ROOT}/../../multicraft.conf.example -nt ${ASSETS_TIMESTAMP} ] ; then \
if [ ${PROJ_ROOT}/multicraft.conf.example -nt ${ASSETS_TIMESTAMP} ] ; then \
echo "conf changed"; \
touch ${ASSETS_TIMESTAMP}; \
fi; \
if [ ${ROOT}/../../README.md -nt ${ASSETS_TIMESTAMP} ] ; then \
if [ ${PROJ_ROOT}/README.txt -nt ${ASSETS_TIMESTAMP} ] ; then \
touch ${ASSETS_TIMESTAMP}; \
fi; \
if [ ! -e $(ASSETS_TIMESTAMP) ] ; then \
@ -676,8 +687,8 @@ $(LUAJIT_TIMESTAMP) : luajit_download
luajit_download :
@if [ ! -d ${LUAJIT_DIR} ] ; then \
echo "luajit sources missing, downloading..."; \
mkdir -p ${ROOT}/deps; \
cd ${ROOT}/deps; \
mkdir -p ${ANDR_ROOT}/deps; \
cd ${ANDR_ROOT}/deps; \
git clone --branch ${LUAJIT_GIT_BRANCH} ${LUAJIT_URL_GIT} luajit || exit 1; \
fi
@ -716,25 +727,19 @@ clean_luajit:
$(RM) -R deps/luajit
assets : $(ASSETS_TIMESTAMP)
@REFRESH=0; \
if [ ! -e ${ASSETS_TIMESTAMP} ] ; then \
REFRESH=1; \
fi; \
if [ ${ASSETS_TIMESTAMP} -nt ${ASSETS_TIMESTAMP} ] ; then \
REFRESH=1; \
if [ ! -d ${APP_ROOT}/assets ] ; then \
REFRESH=1; \
fi; \
if [ $$REFRESH -ne 0 ] ; then \
echo "assets changed, refreshing..."; \
$(MAKE) clean_assets; \
mkdir -p ${ROOT}/assets/MultiCraft; \
cp ${ROOT}/../../multicraft.conf.example ${ROOT}/assets/MultiCraft; \
cp ${ROOT}/../../README.md ${ROOT}/assets/MultiCraft; \
cp -r ${ROOT}/../../builtin ${ROOT}/assets/MultiCraft; \
mkdir ${ROOT}/assets/MultiCraft/fonts; \
cp -r ${ROOT}/../../fonts/basis33.ttf ${ROOT}/assets/MultiCraft/fonts/; \
cp -r ${ROOT}/../../games ${ROOT}/assets/MultiCraft; \
cp -r ${ROOT}/../../textures ${ROOT}/assets/MultiCraft; \
cd ${ROOT}/assets || exit 1; \
mkdir -p ${PROJ_ROOT}/assets/MultiCraft; \
cp -r ${PROJ_ROOT}/builtin ${APP_ROOT}/assets/MultiCraft; \
mkdir ${APP_ROOT}/assets/MultiCraft/fonts; \
cp -r ${PROJ_ROOT}/fonts/retrovillenc.ttf ${APP_ROOT}/assets/MultiCraft/fonts/; \
cp -r ${PROJ_ROOT}/games ${APP_ROOT}/assets/MultiCraft; \
cp -r ${PROJ_ROOT}/textures ${APP_ROOT}/assets/MultiCraft; \
cd ${APP_ROOT}/assets || exit 1; \
find . -name "timestamp" -exec rm {} \; ; \
find . -name "*.blend" -exec rm {} \; ; \
find . -name "*~" -exec rm {} \; ; \
@ -742,13 +747,12 @@ assets : $(ASSETS_TIMESTAMP)
find . -type d -path "*.svn" -exec rm -rf {} \; ; \
find . -type f -path "*.gitignore" -exec rm -rf {} \; ; \
ls -R | grep ":$$" | sed -e 's/:$$//' -e 's/\.//' -e 's/^\///' > "index.txt"; \
find MultiCraft >"filelist.txt"; \
find -L MultiCraft > filelist.txt; \
echo "Creating Files.zip"; \
zip -r Files.zip MultiCraft; \
touch ${ASSETS_TIMESTAMP}; \
touch ${ASSETS_TIMESTAMP_INT}; \
else \
echo "nothing to be done for assets"; \
cp ${ANDR_ROOT}/${ASSETS_TIMESTAMP} ${ANDR_ROOT}/${ASSETS_TIMESTAMP}.old; \
else \
echo "nothing to be done for assets"; \
fi
clean_assets :
@ -756,53 +760,50 @@ clean_assets :
apk: $(PATHCFGFILE) assets $(ICONV_LIB) $(IRRLICHT_LIB) $(CURL_LIB) $(GMP_LIB) \
$(LUAJIT_LIB) \
$(OPENAL_LIB) $(VORBIS_LIB) prep_srcdir $(ROOT)/jni/src/android_version.h \
$(ROOT)/jni/src/android_version_githash.h sqlite3_download
@export NDEBUG=$$NDEBUG; $(MAKE) manifest; \
export PATH=$$PATH:${SDKFOLDER}/platform-tools:${ANDROID_NDK}; \
export ANDROID_HOME=${SDKFOLDER}; \
mkdir -p ${ROOT}/src; \
ndk-build NDEBUG=${NDEBUG} \
GPROF=${GPROF} APP_ABI=${TARGET_ABI} \
APP_PLATFORM=${APP_PLATFORM} \
TARGET_LIBDIR=${TARGET_LIBDIR} && \
$(OPENAL_LIB) $(VORBIS_LIB) prep_srcdir $(ANDR_ROOT)/jni/src/android_version.h \
$(ANDR_ROOT)/jni/src/android_version_githash.h sqlite3_download
@${ANDROID_NDK}/ndk-build NDK_MODULE_PATH=${NDK_MODULE_PATH} \
GPROF=${GPROF} APP_ABI=${TARGET_ABI} \
APP_PLATFORM=${APP_PLATFORM} \
TARGET_LIBDIR=${TARGET_LIBDIR} && \
if [ ! -e ${APP_ROOT}/jniLibs ]; then \
ln -s ${ANDR_ROOT}/libs ${APP_ROOT}/jniLibs || exit 1; \
fi; \
export VERSION_STR="${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}" && \
export BUILD_TYPE_C=$$(echo "$${BUILD_TYPE}" | sed 's/./\U&/') && \
gradle assemble$$BUILD_TYPE_C && \
echo " Success! =)"; \
ant $$BUILD_TYPE && \
echo "APK: bin/MultiCraft-$$BUILD_TYPE.apk" \
echo "APK stored at: build/outputs/apk/MultiCraft-$$BUILD_TYPE.apk" && \
echo "You can install it with \`make install_$$BUILD_TYPE\`"
# These Intentionally doesn't depend on their respective build steps,
# because it takes a while to verify that everything's up-to-date.
install_debug:
${ANDROID_SDK}/platform-tools/adb install -r build/outputs/apk/Minetest-debug.apk
install_release:
${ANDROID_SDK}/platform-tools/adb install -r build/outputs/apk/Minetest-release.apk
prep_srcdir :
@if [ ! -e ${ROOT}/jni/src ]; then \
ln -s ${ROOT}/../../src ${ROOT}/jni/src; \
@if [ ! -e ${ANDR_ROOT}/jni/src ]; then \
ln -s ${PROJ_ROOT}/src ${ANDR_ROOT}/jni/src; \
fi
clean_apk : manifest
@export PATH=$$PATH:${SDKFOLDER}platform-tools:${ANDROID_NDK}; \
export ANDROID_HOME=${SDKFOLDER}; \
ant clean
install_debug :
@export PATH=$$PATH:${SDKFOLDER}platform-tools:${ANDROID_NDK}; \
adb install -r ${ROOT}/bin/MultiCraft-debug.apk
install :
@export PATH=$$PATH:${SDKFOLDER}platform-tools:${ANDROID_NDK}; \
adb install -r ${ROOT}/bin/MultiCraft-release.apk
envpaths :
@echo "export PATH=$$PATH:${SDKFOLDER}platform-tools:${ANDROID_NDK}" > and_env;\
echo "export ANDROID_HOME=${SDKFOLDER}" >> and_env;
clean_apk :
gradle clean
clean_all :
$(MAKE) clean_apk; \
$(MAKE) clean_assets clean_manifest; \
@$(MAKE) clean_apk; \
$(MAKE) clean_assets; \
sleep 1; \
$(RM) -r gen libs obj deps bin Debug and_env jni/src
clean_src :
$(RM) -r gen libs obj bin Debug and_env jni/src
$(ROOT)/jni/src/android_version_githash.h : prep_srcdir
@export VERSION_FILE=${ROOT}/jni/src/android_version_githash.h; \
$(ANDR_ROOT)/jni/src/android_version_githash.h : prep_srcdir
@export VERSION_FILE=${ANDR_ROOT}/jni/src/android_version_githash.h; \
export VERSION_FILE_NEW=$${VERSION_FILE}.new; \
{ \
echo "#ifndef ANDROID_MT_VERSION_GITHASH_H"; \
@ -820,8 +821,8 @@ $(ROOT)/jni/src/android_version_githash.h : prep_srcdir
fi
$(ROOT)/jni/src/android_version.h : prep_srcdir
@export VERSION_FILE=${ROOT}/jni/src/android_version.h; \
$(ANDR_ROOT)/jni/src/android_version.h : prep_srcdir
@export VERSION_FILE=${ANDR_ROOT}/jni/src/android_version.h; \
export VERSION_FILE_NEW=$${VERSION_FILE}.new; \
{ \
echo "#ifndef ANDROID_MT_VERSION_H"; \
@ -840,22 +841,5 @@ $(ROOT)/jni/src/android_version.h : prep_srcdir
rm "$${VERSION_FILE_NEW}"; \
fi
manifest :
@BASE_VERSION="${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}"; \
if [ "${NDEBUG}x" != "x" ] ; then \
DBG=''; \
DBG_FLAG="android:debuggable=\"false\""; \
else \
DBG="<uses-permission android:name=\"android.permission.SET_DEBUG_APP\" />"; \
DBG_FLAG="android:debuggable=\"true\""; \
fi; \
cat ${ROOT}/AndroidManifest.xml.template | \
sed "s/###ANDROID_VERSION###/${ANDROID_VERSION_CODE}/g" | \
sed "s/###BASE_VERSION###/$$BASE_VERSION/g" | \
sed -e "s@###DEBUG_BUILD###@$$DBG@g" | \
sed -e "s@###DEBUG_FLAG###@$$DBG_FLAG@g" >${ROOT}/AndroidManifest.xml
clean_manifest :
rm -rf ${ROOT}/AndroidManifest.xml
clean : clean_apk clean_assets

View File

@ -0,0 +1,49 @@
buildscript {
repositories {
mavenCentral()
}
dependencies {
classpath "com.android.tools.build:gradle:1.5.0"
}
}
apply plugin: "com.android.application"
android {
compileSdkVersion 23
buildToolsVersion "23.0.3"
defaultConfig {
versionCode 13
versionName "${System.env.VERSION_STR}.${versionCode}"
minSdkVersion 9
targetSdkVersion 9
applicationId "net.minetest.minetest"
manifestPlaceholders = [ package: "net.minetest.minetest", project: project.name ]
}
lintOptions {
disable "OldTargetApi", "GoogleAppIndexingWarning"
}
Properties props = new Properties()
props.load(new FileInputStream(file("local.properties")))
if (props.getProperty("keystore") != null) {
signingConfigs {
release {
storeFile file(props["keystore"])
storePassword props["keystore.password"]
keyAlias props["key"]
keyPassword props["key.password"]
}
}
buildTypes {
release {
signingConfig signingConfigs.release
}
}
}
}

View File

@ -1,16 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project name="MultiCraft" default="help">
<property file="local.properties" />
<property file="ant.properties" />
<property environment="env" />
<condition property="sdk.dir" value="${env.ANDROID_HOME}">
<isset property="env.ANDROID_HOME" />
</condition>
<loadproperties srcFile="project.properties" />
<fail
message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
unless="sdk.dir"
/>
<import file="custom_rules.xml" optional="true" />
<import file="${sdk.dir}/tools/ant/build.xml" />
</project>

View File

@ -50,12 +50,12 @@ GPROF_DEF=-DGPROF
endif
LOCAL_CFLAGS := -D_IRR_ANDROID_PLATFORM_ \
-DHAVE_TOUCHSCREENGUI \
-DUSE_CURL=1 \
-DUSE_SOUND=1 \
-DUSE_FREETYPE=1 \
$(GPROF_DEF) \
-pipe -fstrict-aliasing
-DHAVE_TOUCHSCREENGUI \
-DUSE_CURL=1 \
-DUSE_SOUND=1 \
-DUSE_FREETYPE=1 \
$(GPROF_DEF) \
-pipe -fstrict-aliasing
ifndef NDEBUG
LOCAL_CFLAGS += -g -D_DEBUG -O0 -fno-omit-frame-pointer
@ -80,7 +80,7 @@ LOCAL_LDFLAGS = -Wl,--no-warn-mismatch,--gc-sections
LOCAL_DISABLE_FATAL_LINKER_WARNINGS := true
endif
LOCAL_C_INCLUDES := \
LOCAL_C_INCLUDES := \
jni/src \
jni/src/script \
jni/src/json \
@ -95,7 +95,7 @@ LOCAL_C_INCLUDES := \
deps/sqlite/ \
deps/luajit/src
LOCAL_SRC_FILES := \
LOCAL_SRC_FILES := \
jni/src/ban.cpp \
jni/src/camera.cpp \
jni/src/cavegen.cpp \
@ -223,7 +223,7 @@ LOCAL_SRC_FILES := \
# jni/src/content_cso.cpp
# Network
LOCAL_SRC_FILES += \
LOCAL_SRC_FILES += \
jni/src/network/connection.cpp \
jni/src/network/networkpacket.cpp \
jni/src/network/clientopcodes.cpp \
@ -231,8 +231,8 @@ LOCAL_SRC_FILES += \
jni/src/network/serveropcodes.cpp \
jni/src/network/serverpackethandler.cpp
# Lua API
LOCAL_SRC_FILES += \
# lua api
LOCAL_SRC_FILES += \
jni/src/script/common/c_content.cpp \
jni/src/script/common/c_converter.cpp \
jni/src/script/common/c_internal.cpp \
@ -274,6 +274,40 @@ LOCAL_SRC_FILES += \
# Freetype2
LOCAL_SRC_FILES += jni/src/cguittfont/xCGUITTFont.cpp
# Lua
LOCAL_SRC_FILES += \
jni/src/lua/src/lapi.c \
jni/src/lua/src/lauxlib.c \
jni/src/lua/src/lbaselib.c \
jni/src/lua/src/lcode.c \
jni/src/lua/src/ldblib.c \
jni/src/lua/src/ldebug.c \
jni/src/lua/src/ldo.c \
jni/src/lua/src/ldump.c \
jni/src/lua/src/lfunc.c \
jni/src/lua/src/lgc.c \
jni/src/lua/src/linit.c \
jni/src/lua/src/liolib.c \
jni/src/lua/src/llex.c \
jni/src/lua/src/lmathlib.c \
jni/src/lua/src/lmem.c \
jni/src/lua/src/loadlib.c \
jni/src/lua/src/lobject.c \
jni/src/lua/src/lopcodes.c \
jni/src/lua/src/loslib.c \
jni/src/lua/src/lparser.c \
jni/src/lua/src/lstate.c \
jni/src/lua/src/lstring.c \
jni/src/lua/src/lstrlib.c \
jni/src/lua/src/ltable.c \
jni/src/lua/src/ltablib.c \
jni/src/lua/src/ltm.c \
jni/src/lua/src/lundump.c \
jni/src/lua/src/lvm.c \
jni/src/lua/src/lzio.c \
jni/src/lua/src/print.c
>>>>>>> upstream1/master
# SQLite3
LOCAL_SRC_FILES += deps/sqlite/sqlite3.c
@ -299,3 +333,4 @@ ifdef GPROF
$(call import-module,android-ndk-profiler)
endif
$(call import-module,android/native_app_glue)

View File

@ -2,4 +2,4 @@ APP_MODULES := multicraft
APP_STL := gnustl_static
#APP_STL := c++_shared
#LIBCXX_FORCE_REBUILD := true
APP_CPPFLAGS += -fexceptions -frtti
APP_CPPFLAGS += -fexceptions -frtti

View File

@ -1,4 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<lint>
<issue id="NewApi" severity="ignore" />
</lint>

View File

@ -1,19 +1,19 @@
--- irrlicht/source/Irrlicht/Android/CIrrDeviceAndroid.cpp 2014-06-03 20:56:21.289559503 +0200
+++ irrlicht/source/Irrlicht/Android/CIrrDeviceAndroid.cpp.orig 2014-06-03 20:57:39.281556749 +0200
@@ -423,6 +423,7 @@
}
device->postEventFromUser(event);
+ status = 1;
}
break;
default:
}
device->postEventFromUser(event);
+ status = 1;
}
break;
default:
@@ -479,7 +480,7 @@
KeyMap[1] = KEY_LBUTTON; // AKEYCODE_SOFT_LEFT
KeyMap[2] = KEY_RBUTTON; // AKEYCODE_SOFT_RIGHT
KeyMap[3] = KEY_HOME; // AKEYCODE_HOME
- KeyMap[4] = KEY_BACK; // AKEYCODE_BACK
+ KeyMap[4] = KEY_CANCEL; // AKEYCODE_BACK
KeyMap[5] = KEY_UNKNOWN; // AKEYCODE_CALL
KeyMap[6] = KEY_UNKNOWN; // AKEYCODE_ENDCALL
KeyMap[7] = KEY_KEY_0; // AKEYCODE_0
KeyMap[1] = KEY_LBUTTON; // AKEYCODE_SOFT_LEFT
KeyMap[2] = KEY_RBUTTON; // AKEYCODE_SOFT_RIGHT
KeyMap[3] = KEY_HOME; // AKEYCODE_HOME
- KeyMap[4] = KEY_BACK; // AKEYCODE_BACK
+ KeyMap[4] = KEY_CANCEL; // AKEYCODE_BACK
KeyMap[5] = KEY_UNKNOWN; // AKEYCODE_CALL
KeyMap[6] = KEY_UNKNOWN; // AKEYCODE_ENDCALL
KeyMap[7] = KEY_KEY_0; // AKEYCODE_0

View File

@ -1,240 +1,240 @@
--- irrlicht/source/Irrlicht/COGLESTexture.cpp.orig 2014-06-22 17:01:13.266568869 +0200
+++ irrlicht/source/Irrlicht/COGLESTexture.cpp 2014-06-22 17:03:59.298572810 +0200
@@ -366,112 +366,140 @@
void(*convert)(const void*, s32, void*) = 0;
getFormatParameters(ColorFormat, InternalFormat, filtering, PixelFormat, PixelType, convert);
- // make sure we don't change the internal format of existing images
- if (!newTexture)
- InternalFormat = oldInternalFormat;
-
- Driver->setActiveTexture(0, this);
-
- if (Driver->testGLError())
- os::Printer::log("Could not bind Texture", ELL_ERROR);
-
- // mipmap handling for main texture
- if (!level && newTexture)
- {
- // auto generate if possible and no mipmap data is given
- if (!IsCompressed && HasMipMaps && !mipmapData && Driver->queryFeature(EVDF_MIP_MAP_AUTO_UPDATE))
- {
- if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_SPEED))
- glHint(GL_GENERATE_MIPMAP_HINT, GL_FASTEST);
- else if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_QUALITY))
- glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
- else
- glHint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE);
+ bool retry = false;
+
+ do {
+ if (retry) {
+ InternalFormat = GL_RGBA;
+ PixelFormat = GL_RGBA;
+ convert = CColorConverter::convert_A8R8G8B8toA8B8G8R8;
+ }
+ // make sure we don't change the internal format of existing images
+ if (!newTexture)
+ InternalFormat = oldInternalFormat;
- glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
- AutomaticMipmapUpdate=true;
- }
+ Driver->setActiveTexture(0, this);
- // enable bilinear filter without mipmaps
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
- }
+ if (Driver->testGLError())
+ os::Printer::log("Could not bind Texture", ELL_ERROR);
- // now get image data and upload to GPU
+ // mipmap handling for main texture
+ if (!level && newTexture)
+ {
+ // auto generate if possible and no mipmap data is given
+ if (!IsCompressed && HasMipMaps && !mipmapData && Driver->queryFeature(EVDF_MIP_MAP_AUTO_UPDATE))
+ {
+ if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_SPEED))
+ glHint(GL_GENERATE_MIPMAP_HINT, GL_FASTEST);
+ else if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_QUALITY))
+ glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
+ else
+ glHint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
+ AutomaticMipmapUpdate=true;
+ }
+
+ // enable bilinear filter without mipmaps
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
+ }
- u32 compressedImageSize = IImage::getCompressedImageSize(ColorFormat, image->getDimension().Width, image->getDimension().Height);
+ // now get image data and upload to GPU
- void* source = image->lock();
+ u32 compressedImageSize = IImage::getCompressedImageSize(ColorFormat, image->getDimension().Width, image->getDimension().Height);
- IImage* tmpImage = 0;
+ void* source = image->lock();
- if (convert)
- {
- tmpImage = new CImage(image->getColorFormat(), image->getDimension());
- void* dest = tmpImage->lock();
- convert(source, image->getDimension().getArea(), dest);
- image->unlock();
- source = dest;
- }
+ IImage* tmpImage = 0;
- if (newTexture)
- {
- if (IsCompressed)
+ if (convert)
{
- glCompressedTexImage2D(GL_TEXTURE_2D, 0, InternalFormat, image->getDimension().Width,
- image->getDimension().Height, 0, compressedImageSize, source);
+ tmpImage = new CImage(image->getColorFormat(), image->getDimension());
+ void* dest = tmpImage->lock();
+ convert(source, image->getDimension().getArea(), dest);
+ image->unlock();
+ source = dest;
}
- else
- glTexImage2D(GL_TEXTURE_2D, level, InternalFormat, image->getDimension().Width,
- image->getDimension().Height, 0, PixelFormat, PixelType, source);
- }
- else
- {
- if (IsCompressed)
+
+ if (newTexture)
{
- glCompressedTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
- image->getDimension().Height, PixelFormat, compressedImageSize, source);
+ if (IsCompressed)
+ {
+ glCompressedTexImage2D(GL_TEXTURE_2D, 0, InternalFormat, image->getDimension().Width,
+ image->getDimension().Height, 0, compressedImageSize, source);
+ }
+ else
+ glTexImage2D(GL_TEXTURE_2D, level, InternalFormat, image->getDimension().Width,
+ image->getDimension().Height, 0, PixelFormat, PixelType, source);
}
else
- glTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
- image->getDimension().Height, PixelFormat, PixelType, source);
- }
-
- if (convert)
- {
- tmpImage->unlock();
- tmpImage->drop();
- }
- else
- image->unlock();
-
- if (!level && newTexture)
- {
- if (IsCompressed && !mipmapData)
{
- if (image->hasMipMaps())
- mipmapData = static_cast<u8*>(image->lock())+compressedImageSize;
+ if (IsCompressed)
+ {
+ glCompressedTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
+ image->getDimension().Height, PixelFormat, compressedImageSize, source);
+ }
else
- HasMipMaps = false;
+ glTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
+ image->getDimension().Height, PixelFormat, PixelType, source);
}
- regenerateMipMapLevels(mipmapData);
-
- if (HasMipMaps) // might have changed in regenerateMipMapLevels
+ if (convert)
{
- // enable bilinear mipmap filter
- GLint filteringMipMaps = GL_LINEAR_MIPMAP_NEAREST;
-
- if (filtering != GL_LINEAR)
- filteringMipMaps = GL_NEAREST_MIPMAP_NEAREST;
+ tmpImage->unlock();
+ tmpImage->drop();
+ }
+ else
+ image->unlock();
+
+ if (glGetError() != GL_NO_ERROR) {
+ static bool warned = false;
+ if ((!retry) && (ColorFormat == ECF_A8R8G8B8)) {
+
+ if (!warned) {
+ os::Printer::log("Your driver claims to support GL_BGRA but fails on trying to upload a texture, converting to GL_RGBA and trying again", ELL_ERROR);
+ warned = true;
+ }
+ }
+ else if (retry) {
+ os::Printer::log("Neither uploading texture as GL_BGRA nor, converted one using GL_RGBA succeeded", ELL_ERROR);
+ }
+ retry = !retry;
+ continue;
+ } else {
+ retry = false;
+ }
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filteringMipMaps);
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
+ if (!level && newTexture)
+ {
+ if (IsCompressed && !mipmapData)
+ {
+ if (image->hasMipMaps())
+ mipmapData = static_cast<u8*>(image->lock())+compressedImageSize;
+ else
+ HasMipMaps = false;
+ }
+
+ regenerateMipMapLevels(mipmapData);
+
+ if (HasMipMaps) // might have changed in regenerateMipMapLevels
+ {
+ // enable bilinear mipmap filter
+ GLint filteringMipMaps = GL_LINEAR_MIPMAP_NEAREST;
+
+ if (filtering != GL_LINEAR)
+ filteringMipMaps = GL_NEAREST_MIPMAP_NEAREST;
+
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filteringMipMaps);
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
+ }
}
- }
- if (Driver->testGLError())
- os::Printer::log("Could not glTexImage2D", ELL_ERROR);
+ if (Driver->testGLError())
+ os::Printer::log("Could not glTexImage2D", ELL_ERROR);
+ }
+ while(retry);
}
void(*convert)(const void*, s32, void*) = 0;
getFormatParameters(ColorFormat, InternalFormat, filtering, PixelFormat, PixelType, convert);
- // make sure we don't change the internal format of existing images
- if (!newTexture)
- InternalFormat = oldInternalFormat;
-
- Driver->setActiveTexture(0, this);
-
- if (Driver->testGLError())
- os::Printer::log("Could not bind Texture", ELL_ERROR);
-
- // mipmap handling for main texture
- if (!level && newTexture)
- {
- // auto generate if possible and no mipmap data is given
- if (!IsCompressed && HasMipMaps && !mipmapData && Driver->queryFeature(EVDF_MIP_MAP_AUTO_UPDATE))
- {
- if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_SPEED))
- glHint(GL_GENERATE_MIPMAP_HINT, GL_FASTEST);
- else if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_QUALITY))
- glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
- else
- glHint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE);
+ bool retry = false;
+
+ do {
+ if (retry) {
+ InternalFormat = GL_RGBA;
+ PixelFormat = GL_RGBA;
+ convert = CColorConverter::convert_A8R8G8B8toA8B8G8R8;
+ }
+ // make sure we don't change the internal format of existing images
+ if (!newTexture)
+ InternalFormat = oldInternalFormat;
- glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
- AutomaticMipmapUpdate=true;
- }
+ Driver->setActiveTexture(0, this);
- // enable bilinear filter without mipmaps
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
- }
+ if (Driver->testGLError())
+ os::Printer::log("Could not bind Texture", ELL_ERROR);
- // now get image data and upload to GPU
+ // mipmap handling for main texture
+ if (!level && newTexture)
+ {
+ // auto generate if possible and no mipmap data is given
+ if (!IsCompressed && HasMipMaps && !mipmapData && Driver->queryFeature(EVDF_MIP_MAP_AUTO_UPDATE))
+ {
+ if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_SPEED))
+ glHint(GL_GENERATE_MIPMAP_HINT, GL_FASTEST);
+ else if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_QUALITY))
+ glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
+ else
+ glHint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
+ AutomaticMipmapUpdate=true;
+ }
+
+ // enable bilinear filter without mipmaps
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
+ }
- u32 compressedImageSize = IImage::getCompressedImageSize(ColorFormat, image->getDimension().Width, image->getDimension().Height);
+ // now get image data and upload to GPU
- void* source = image->lock();
+ u32 compressedImageSize = IImage::getCompressedImageSize(ColorFormat, image->getDimension().Width, image->getDimension().Height);
- IImage* tmpImage = 0;
+ void* source = image->lock();
- if (convert)
- {
- tmpImage = new CImage(image->getColorFormat(), image->getDimension());
- void* dest = tmpImage->lock();
- convert(source, image->getDimension().getArea(), dest);
- image->unlock();
- source = dest;
- }
+ IImage* tmpImage = 0;
- if (newTexture)
- {
- if (IsCompressed)
+ if (convert)
{
- glCompressedTexImage2D(GL_TEXTURE_2D, 0, InternalFormat, image->getDimension().Width,
- image->getDimension().Height, 0, compressedImageSize, source);
+ tmpImage = new CImage(image->getColorFormat(), image->getDimension());
+ void* dest = tmpImage->lock();
+ convert(source, image->getDimension().getArea(), dest);
+ image->unlock();
+ source = dest;
}
- else
- glTexImage2D(GL_TEXTURE_2D, level, InternalFormat, image->getDimension().Width,
- image->getDimension().Height, 0, PixelFormat, PixelType, source);
- }
- else
- {
- if (IsCompressed)
+
+ if (newTexture)
{
- glCompressedTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
- image->getDimension().Height, PixelFormat, compressedImageSize, source);
+ if (IsCompressed)
+ {
+ glCompressedTexImage2D(GL_TEXTURE_2D, 0, InternalFormat, image->getDimension().Width,
+ image->getDimension().Height, 0, compressedImageSize, source);
+ }
+ else
+ glTexImage2D(GL_TEXTURE_2D, level, InternalFormat, image->getDimension().Width,
+ image->getDimension().Height, 0, PixelFormat, PixelType, source);
}
else
- glTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
- image->getDimension().Height, PixelFormat, PixelType, source);
- }
-
- if (convert)
- {
- tmpImage->unlock();
- tmpImage->drop();
- }
- else
- image->unlock();
-
- if (!level && newTexture)
- {
- if (IsCompressed && !mipmapData)
{
- if (image->hasMipMaps())
- mipmapData = static_cast<u8*>(image->lock())+compressedImageSize;
+ if (IsCompressed)
+ {
+ glCompressedTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
+ image->getDimension().Height, PixelFormat, compressedImageSize, source);
+ }
else
- HasMipMaps = false;
+ glTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
+ image->getDimension().Height, PixelFormat, PixelType, source);
}
- regenerateMipMapLevels(mipmapData);
-
- if (HasMipMaps) // might have changed in regenerateMipMapLevels
+ if (convert)
{
- // enable bilinear mipmap filter
- GLint filteringMipMaps = GL_LINEAR_MIPMAP_NEAREST;
-
- if (filtering != GL_LINEAR)
- filteringMipMaps = GL_NEAREST_MIPMAP_NEAREST;
+ tmpImage->unlock();
+ tmpImage->drop();
+ }
+ else
+ image->unlock();
+
+ if (glGetError() != GL_NO_ERROR) {
+ static bool warned = false;
+ if ((!retry) && (ColorFormat == ECF_A8R8G8B8)) {
+
+ if (!warned) {
+ os::Printer::log("Your driver claims to support GL_BGRA but fails on trying to upload a texture, converting to GL_RGBA and trying again", ELL_ERROR);
+ warned = true;
+ }
+ }
+ else if (retry) {
+ os::Printer::log("Neither uploading texture as GL_BGRA nor, converted one using GL_RGBA succeeded", ELL_ERROR);
+ }
+ retry = !retry;
+ continue;
+ } else {
+ retry = false;
+ }
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filteringMipMaps);
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
+ if (!level && newTexture)
+ {
+ if (IsCompressed && !mipmapData)
+ {
+ if (image->hasMipMaps())
+ mipmapData = static_cast<u8*>(image->lock())+compressedImageSize;
+ else
+ HasMipMaps = false;
+ }
+
+ regenerateMipMapLevels(mipmapData);
+
+ if (HasMipMaps) // might have changed in regenerateMipMapLevels
+ {
+ // enable bilinear mipmap filter
+ GLint filteringMipMaps = GL_LINEAR_MIPMAP_NEAREST;
+
+ if (filtering != GL_LINEAR)
+ filteringMipMaps = GL_NEAREST_MIPMAP_NEAREST;
+
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filteringMipMaps);
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
+ }
}
- }
- if (Driver->testGLError())
- os::Printer::log("Could not glTexImage2D", ELL_ERROR);
+ if (Driver->testGLError())
+ os::Printer::log("Could not glTexImage2D", ELL_ERROR);
+ }
+ while(retry);
}
--- irrlicht/source/Irrlicht/COGLESTexture.cpp.orig 2014-06-25 00:28:50.820501856 +0200
+++ irrlicht/source/Irrlicht/COGLESTexture.cpp 2014-06-25 00:08:37.712544692 +0200
@@ -422,6 +422,9 @@
source = dest;
}
+ //clear old error
+ glGetError();
+
if (newTexture)
{
if (IsCompressed)
source = dest;
}
+ //clear old error
+ glGetError();
+
if (newTexture)
{
if (IsCompressed)

View File

@ -1,30 +1,30 @@
--- irrlicht.orig/include/IEventReceiver.h 2014-06-03 19:43:50.433713133 +0200
+++ irrlicht/include/IEventReceiver.h 2014-06-03 19:44:36.993711489 +0200
@@ -375,6 +375,9 @@
// Y position of simple touch.
s32 Y;
+ // number of current touches
+ s32 touchedCount;
+
//! Type of touch event.
ETOUCH_INPUT_EVENT Event;
};
// Y position of simple touch.
s32 Y;
+ // number of current touches
+ s32 touchedCount;
+
//! Type of touch event.
ETOUCH_INPUT_EVENT Event;
};
--- irrlicht.orig/source/Irrlicht/Android/CIrrDeviceAndroid.cpp 2014-06-03 19:43:50.505713130 +0200
+++ irrlicht/source/Irrlicht/Android/CIrrDeviceAndroid.cpp 2014-06-03 19:45:37.265709359 +0200
@@ -315,6 +315,7 @@
event.TouchInput.ID = AMotionEvent_getPointerId(androidEvent, i);
event.TouchInput.X = AMotionEvent_getX(androidEvent, i);
event.TouchInput.Y = AMotionEvent_getY(androidEvent, i);
+ event.TouchInput.touchedCount = AMotionEvent_getPointerCount(androidEvent);
device->postEventFromUser(event);
}
event.TouchInput.ID = AMotionEvent_getPointerId(androidEvent, i);
event.TouchInput.X = AMotionEvent_getX(androidEvent, i);
event.TouchInput.Y = AMotionEvent_getY(androidEvent, i);
+ event.TouchInput.touchedCount = AMotionEvent_getPointerCount(androidEvent);
device->postEventFromUser(event);
}
@@ -326,6 +327,7 @@
event.TouchInput.ID = AMotionEvent_getPointerId(androidEvent, pointerIndex);
event.TouchInput.X = AMotionEvent_getX(androidEvent, pointerIndex);
event.TouchInput.Y = AMotionEvent_getY(androidEvent, pointerIndex);
+ event.TouchInput.touchedCount = AMotionEvent_getPointerCount(androidEvent);
device->postEventFromUser(event);
}
event.TouchInput.ID = AMotionEvent_getPointerId(androidEvent, pointerIndex);
event.TouchInput.X = AMotionEvent_getX(androidEvent, pointerIndex);
event.TouchInput.Y = AMotionEvent_getY(androidEvent, pointerIndex);
+ event.TouchInput.touchedCount = AMotionEvent_getPointerCount(androidEvent);
device->postEventFromUser(event);
}

View File

@ -1,20 +0,0 @@
# To enable ProGuard in your project, edit project.properties
# to define the proguard.config property as described in that file.
#
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in ${sdk.dir}/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the ProGuard
# include property in project.properties.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}

View File

@ -1 +0,0 @@
target=android-22

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@ -1,4 +0,0 @@
<!--?xml version="1.0" encoding="utf-8"??-->
<bitmap xmlns:android="http://schemas.android.com/apk/res/android"
android:src="@drawable/background"
android:tileMode="repeat" />

View File

@ -1,14 +0,0 @@
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:id="@android:id/progress">
<clip>
<shape>
<gradient
android:angle="270"
android:centerColor="#808080"
android:centerY="1.0"
android:endColor="#808080"
android:startColor="#808080" />
</shape>
</clip>
</item>
</layer-list>

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@ -1,44 +0,0 @@
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/activity_main"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="@drawable/bg">
<ImageView
android:id="@+id/imageView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentTop="true"
android:layout_centerHorizontal="true"
android:layout_marginTop="40dp"
android:src="@drawable/logo" />
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_alignParentLeft="true"
android:layout_alignParentStart="true"
android:layout_marginLeft="96dp"
android:layout_marginRight="96dp">
<ProgressBar
android:id="@+id/PB1"
style="?android:attr/progressBarStyleHorizontal"
android:layout_width="match_parent"
android:layout_height="28dp"
android:layout_centerInParent="true"
android:background="#404040"
android:indeterminate="false"
android:max="100" />
<TextView
android:id="@+id/tv_progress_circle"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:background="@android:color/transparent"
android:gravity="center"
android:text="@string/loading"
android:textColor="#FEFEFE" />
</RelativeLayout>
</RelativeLayout>

View File

@ -1,5 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<EditText xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/editText"
android:layout_width="match_parent"
android:layout_height="wrap_content" />

View File

@ -1,11 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- подготовка к запуску -->
<string name="rm_old">Подготовка к обновлению&#8230;</string>
<string name="loading">Загрузка&#8230;</string>
<string name="notification_title">Загрузка MultiCraft</string>
<string name="notification_description">Осталось меньше минуты&#8230;</string>
<string name="not_enough_space">Недостаточно места для распаковки.\nОсвободите пространство в памяти устройства!</string>
<string name="explain">Для корректной работы, игре требуется разрешение записывать в память устройтсва.</string>
</resources>

View File

@ -1,10 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<style name="Theme.Transparent" parent="@android:style/Theme.Material.NoActionBar.Fullscreen">
<item name="android:windowNoTitle">true</item>
<item name="android:windowBackground">@android:color/transparent</item>
<item name="android:windowIsTranslucent">true</item>
</style>
</resources>

View File

@ -1,19 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name" translatable="false">MultiCraft</string>
<string name="ver" translatable="false">1.1.3</string>
<string name="google_app_id" translatable="false">312077575425</string>
<!-- preparation for start -->
<string name="rm_old">Preparing to update&#8230;</string>
<string name="loading">Loading&#8230;</string>
<string name="notification_title">Loading MultiCraft</string>
<string name="notification_description">Less than 1 minute&#8230;</string>
<!-- free space dialog -->
<string name="not_enough_space">Not enough space for unpack game data.\nPlease free some space on the storage memory!</string>
<!-- permission block -->
<string name="explain">Game need permission to write files to storage memory.</string>
</resources>

View File

@ -1,10 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<style name="Theme.Transparent" parent="android:Theme.Holo.Light.NoActionBar.Fullscreen">
<item name="android:windowNoTitle">true</item>
<item name="android:windowBackground">@android:color/transparent</item>
<item name="android:windowIsTranslucent">true</item>
</style>
</resources>

View File

@ -0,0 +1,2 @@
rootProject.name = "Minetest"

View File

@ -1,113 +0,0 @@
package mobi.MultiCraft;
import android.app.NativeActivity;
import android.content.Intent;
import android.os.Build;
import android.os.Bundle;
import android.view.View;
import android.view.WindowManager;
public class GameActivity extends NativeActivity {
static {
System.loadLibrary("gmp");
System.loadLibrary("multicraft");
}
private int messageReturnCode;
private String messageReturnValue;
public static native void putMessageBoxResult(String text);
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
// startAd(this, true);
messageReturnCode = -1;
messageReturnValue = "";
makeFullScreen();
}
public void makeFullScreen() {
if (Build.VERSION.SDK_INT >= 19) {
this.getWindow().getDecorView()
.setSystemUiVisibility(View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
}
}
@Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
if (hasFocus) {
makeFullScreen();
}
}
@Override
protected void onRestart() {
super.onRestart();
// startAd(this, false);
}
@Override
protected void onResume() {
super.onResume();
makeFullScreen();
}
@Override
protected void onStop() {
super.onStop();
// stopAd();
}
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
if (requestCode == 101) {
if (resultCode == RESULT_OK) {
String text = data.getStringExtra("text");
messageReturnCode = 0;
messageReturnValue = text;
} else {
messageReturnCode = 1;
}
}
}
public void copyAssets() {
}
public void showDialog(String acceptButton, String hint, String current, int editType) {
Intent intent = new Intent(this, InputDialogActivity.class);
Bundle params = new Bundle();
params.putString("acceptButton", acceptButton);
params.putString("hint", hint);
params.putString("current", current);
params.putInt("editType", editType);
intent.putExtras(params);
startActivityForResult(intent, 101);
messageReturnValue = "";
messageReturnCode = -1;
}
public int getDialogState() {
return messageReturnCode;
}
public String getDialogValue() {
messageReturnCode = -1;
return messageReturnValue;
}
public float getDensity() {
return getResources().getDisplayMetrics().density;
}
public int getDisplayWidth() {
return getResources().getDisplayMetrics().widthPixels;
}
public int getDisplayHeight() {
return getResources().getDisplayMetrics().heightPixels;
}
}

View File

@ -1,75 +0,0 @@
package mobi.MultiCraft;
import android.annotation.SuppressLint;
import android.app.Activity;
import android.app.AlertDialog;
import android.content.Context;
import android.content.DialogInterface;
import android.content.Intent;
import android.os.Build;
import android.os.Bundle;
import android.text.InputType;
import android.view.KeyEvent;
import android.view.LayoutInflater;
import android.view.View;
import android.view.View.OnKeyListener;
import android.view.inputmethod.InputMethodManager;
import android.widget.EditText;
public class InputDialogActivity extends Activity {
private AlertDialog alertDialog;
@SuppressLint("InflateParams")
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
Bundle b = getIntent().getExtras();
int editType = b.getInt("editType");
final AlertDialog.Builder builder = new AlertDialog.Builder(this);
LayoutInflater inflater = this.getLayoutInflater();
View dialogView = inflater.inflate(R.layout.dialog, null);
builder.setView(dialogView);
final EditText editText = (EditText) dialogView.findViewById(R.id.editText);
final InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
imm.toggleSoftInput(InputMethodManager.SHOW_FORCED, InputMethodManager.HIDE_IMPLICIT_ONLY);
if (editType == 3) {
editText.setInputType(InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_VARIATION_PASSWORD);
} else {
editText.setInputType(InputType.TYPE_CLASS_TEXT);
}
editText.setOnKeyListener(new OnKeyListener() {
@Override
public boolean onKey(View view, int KeyCode, KeyEvent event) {
if (KeyCode == KeyEvent.KEYCODE_ENTER) {
imm.hideSoftInputFromWindow(editText.getWindowToken(), 0);
pushResult(editText.getText().toString());
return true;
}
return false;
}
});
alertDialog = builder.create();
alertDialog.show();
alertDialog.setOnCancelListener(new DialogInterface.OnCancelListener() {
@Override
public void onCancel(DialogInterface dialog) {
pushResult(editText.getText().toString());
setResult(Activity.RESULT_CANCELED);
alertDialog.dismiss();
finish();
}
});
}
public void pushResult(String text) {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP && text.matches(".*[А-я].*")) {
text = Transliteration.toLatin(text);
}
Intent resultData = new Intent();
resultData.putExtra("text", text);
setResult(Activity.RESULT_OK, resultData);
alertDialog.dismiss();
finish();
}
}

View File

@ -1,370 +0,0 @@
package mobi.MultiCraft;
import android.Manifest;
import android.annotation.SuppressLint;
import android.app.Activity;
import android.app.ProgressDialog;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.content.IntentFilter;
import android.content.pm.PackageManager;
import android.graphics.drawable.Drawable;
import android.os.AsyncTask;
import android.os.Build;
import android.os.Bundle;
import android.os.Environment;
import android.os.StatFs;
import android.support.annotation.NonNull;
import android.support.v4.app.ActivityCompat;
import android.util.Log;
import android.view.View;
import android.view.WindowManager;
import android.widget.ProgressBar;
import android.widget.Toast;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import static mobi.MultiCraft.PreferencesHelper.TAG_BUILD_NUMBER;
import static mobi.MultiCraft.PreferencesHelper.TAG_SHORTCUT_CREATED;
import static mobi.MultiCraft.PreferencesHelper.getBuildNumber;
import static mobi.MultiCraft.PreferencesHelper.isCreateShortcut;
import static mobi.MultiCraft.PreferencesHelper.loadSettings;
import static mobi.MultiCraft.PreferencesHelper.saveSettings;
public class MainActivity extends Activity {
public final static String TAG = "Error";
public final static String CREATE_SHORTCUT = "com.android.launcher.action.INSTALL_SHORTCUT";
public final static String FILES = Environment.getExternalStorageDirectory() + "/Files.zip";
public final static String WORLDS = Environment.getExternalStorageDirectory() + "/worlds.zip";
public final static String GAMES = Environment.getExternalStorageDirectory() + "/games.zip";
public final static String NOMEDIA = ".nomedia";
private final static int REQUEST_STORAGE = 0;
private ProgressDialog mProgressDialog;
private String dataFolder = "/Android/data/mobi.MultiCraft/files/";
private String unzipLocation = Environment.getExternalStorageDirectory() + dataFolder;
private ProgressBar mProgressBar;
private Utilities util;
private BroadcastReceiver myReceiver = new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
int progress = intent.getIntExtra(UnzipService.ACTION_PROGRESS, 0);
if (progress >= 0) {
mProgressBar.setVisibility(View.VISIBLE);
mProgressBar.setProgress(progress);
} else {
util.createNomedia();
runGame();
}
}
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
loadSettings(this);
IntentFilter filter = new IntentFilter(UnzipService.ACTION_UPDATE);
registerReceiver(myReceiver, filter);
if (!isTaskRoot()) {
finish();
return;
}
if (ActivityCompat.checkSelfPermission(this,
Manifest.permission.WRITE_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED) {
requestStoragePermission();
} else {
init();
}
}
public void makeFullScreen() {
if (Build.VERSION.SDK_INT >= 19) {
this.getWindow().getDecorView()
.setSystemUiVisibility(View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
}
}
@Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
if (hasFocus) {
makeFullScreen();
}
}
@Override
protected void onDestroy() {
super.onDestroy();
dismissProgressDialog();
unregisterReceiver(myReceiver);
}
@Override
protected void onResume() {
super.onResume();
makeFullScreen();
}
private void addShortcut() {
saveSettings(TAG_SHORTCUT_CREATED, false);
Intent shortcutIntent = new Intent(getApplicationContext(), MainActivity.class);
shortcutIntent.setAction(Intent.ACTION_MAIN);
Intent addIntent = new Intent();
addIntent.putExtra(Intent.EXTRA_SHORTCUT_INTENT, shortcutIntent);
addIntent.putExtra(Intent.EXTRA_SHORTCUT_NAME, getString(R.string.app_name));
addIntent.putExtra(Intent.EXTRA_SHORTCUT_ICON_RESOURCE,
Intent.ShortcutIconResource.fromContext(getApplicationContext(), R.drawable.ic_launcher));
addIntent.setAction(CREATE_SHORTCUT);
getApplicationContext().sendBroadcast(addIntent);
}
@SuppressWarnings("deprecation")
public void init() {
setContentView(R.layout.activity_main);
if (isCreateShortcut())
addShortcut();
mProgressBar = (ProgressBar) findViewById(R.id.PB1);
Drawable draw;
draw = getResources().getDrawable(R.drawable.custom_progress_bar);
mProgressBar.setProgressDrawable(draw);
util = new Utilities();
util.createDataFolder();
util.checkVersion();
}
private void requestPermissionAfterExplain() {
Toast.makeText(this, R.string.explain, Toast.LENGTH_LONG).show();
ActivityCompat.requestPermissions(MainActivity.this,
new String[]{Manifest.permission.WRITE_EXTERNAL_STORAGE}, REQUEST_STORAGE);
}
private void requestStoragePermission() {
if (ActivityCompat.shouldShowRequestPermissionRationale(this, Manifest.permission.WRITE_EXTERNAL_STORAGE)) {
requestPermissionAfterExplain();
} else {
ActivityCompat.requestPermissions(this, new String[]{Manifest.permission.WRITE_EXTERNAL_STORAGE},
REQUEST_STORAGE);
}
}
@Override
public void onRequestPermissionsResult(int requestCode, @NonNull String[] permissions,
@NonNull int[] grantResults) {
// Check if the only required permission has been granted
if (grantResults.length == 1 && grantResults[0] == PackageManager.PERMISSION_GRANTED) {
init();
} else {
requestStoragePermission();
}
}
private void showSpinnerDialog(int message) {
if (mProgressDialog == null) {
mProgressDialog = new ProgressDialog(MainActivity.this);
mProgressDialog.setProgressStyle(ProgressDialog.STYLE_SPINNER);
mProgressDialog.setCancelable(false);
}
mProgressDialog.setMessage(getString(message));
mProgressDialog.show();
}
private void dismissProgressDialog() {
if (mProgressDialog != null && mProgressDialog.isShowing()) {
mProgressDialog.dismiss();
}
}
public void runGame() {
util.deleteZip(FILES);
util.deleteZip(WORLDS);
util.deleteZip(GAMES);
Intent intent = new Intent(MainActivity.this, GameActivity.class);
intent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP | Intent.FLAG_ACTIVITY_CLEAR_TASK);
startActivity(intent);
}
private void startUnzipService(String[] file) throws IOException {
// Start MyIntentService
Intent intentMyIntentService = new Intent(this, UnzipService.class);
intentMyIntentService.putExtra(UnzipService.EXTRA_KEY_IN_FILE, file);
intentMyIntentService.putExtra(UnzipService.EXTRA_KEY_IN_LOCATION, unzipLocation);
startService(intentMyIntentService);
}
private class DeleteTask extends AsyncTask<String, Void, Void> {
String location;
@Override
protected void onPreExecute() {
super.onPreExecute();
showSpinnerDialog(R.string.rm_old);
}
@Override
protected Void doInBackground(String... params) {
location = params[0];
for (String p : params) {
util.deleteFiles(p);
}
return null;
}
@Override
protected void onPostExecute(Void result) {
if (isFinishing())
return;
dismissProgressDialog();
if (unzipLocation.equals(location)) {
new CopyZip().execute(FILES, WORLDS, GAMES);
} else {
new CopyZip().execute(FILES, GAMES);
}
}
}
private class CopyZip extends AsyncTask<String, Void, String> {
String[] zips;
@Override
protected void onPreExecute() {
super.onPreExecute();
}
@Override
protected String doInBackground(String... params) {
zips = params;
for (String s : zips) {
copyAssets(s);
}
return "Done";
}
@Override
protected void onPostExecute(String result) {
if (util.getAvailableSpaceInMB() > 15) {
try {
startUnzipService(zips);
} catch (IOException e) {
Log.e(TAG, "unzip failed: " + e.getMessage());
}
} else
Toast.makeText(MainActivity.this, R.string.not_enough_space, Toast.LENGTH_LONG).show();
}
private void copyAssets(String zipName) {
String filename = zipName.substring(zipName.lastIndexOf("/") + 1);
InputStream in;
OutputStream out;
try {
in = getAssets().open(filename);
out = new FileOutputStream(zipName);
copyFile(in, out);
in.close();
out.flush();
out.close();
} catch (IOException e) {
Log.e(TAG, "Failed to copy asset file: " + e.getMessage());
}
}
private void copyFile(InputStream in, OutputStream out) throws IOException {
byte[] buffer = new byte[1024];
int read;
while ((read = in.read(buffer)) != -1) {
out.write(buffer, 0, read);
}
}
}
private class Utilities {
private void createDataFolder() {
File folder = new File(unzipLocation);
if (!(folder.exists()))
folder.mkdirs();
}
private void deleteZip(String fileName) {
File file = new File(fileName);
if (file.exists())
file.delete();
}
private void startDeletion(boolean isAll) {
if (isAll) {
new DeleteTask().execute(unzipLocation);
} else {
new DeleteTask().execute(unzipLocation + "textures", unzipLocation + "games/MultiCraft", unzipLocation + "builtin",
unzipLocation + "fonts", unzipLocation + "debug.txt");
}
}
@SuppressWarnings("deprecation")
@SuppressLint("NewApi")
private long getAvailableSpaceInMB() {
final long SIZE_KB = 1024L;
final long SIZE_MB = SIZE_KB * SIZE_KB;
long availableSpace;
StatFs stat = new StatFs(Environment.getExternalStorageDirectory().getPath());
if (Build.VERSION.SDK_INT > 17) {
availableSpace = stat.getAvailableBlocksLong() * stat.getBlockSizeLong();
} else {
availableSpace = (long) stat.getAvailableBlocks() * (long) stat.getBlockSize();
}
return availableSpace / SIZE_MB;
}
private boolean isFolderEmpty(String folder) {
File location = new File(folder);
File[] contents = location.listFiles();
return contents == null || contents.length == 0;
}
public void checkVersion() {
if (isFolderEmpty(unzipLocation)) {
saveSettings(TAG_BUILD_NUMBER, getString(R.string.ver));
startDeletion(true);
} else if (getBuildNumber().equals(getString(R.string.ver))) {
runGame();
} else {
saveSettings(TAG_BUILD_NUMBER, getString(R.string.ver));
startDeletion(false);
}
}
private void deleteFiles(String path) {
File file = new File(path);
if (file.exists()) {
String deleteCmd = "rm -r " + path;
Runtime runtime = Runtime.getRuntime();
try {
runtime.exec(deleteCmd);
} catch (IOException e) {
Log.e(TAG, "delete files failed: " + e.getLocalizedMessage());
}
}
}
public void createNomedia() {
File myFile = new File(unzipLocation, NOMEDIA);
if (!myFile.exists())
try {
myFile.createNewFile();
} catch (IOException e) {
Log.e(TAG, "nomedia has not been created: " + e.getMessage());
}
}
}
}

View File

@ -1,40 +0,0 @@
package mobi.MultiCraft;
import android.content.Context;
import android.content.SharedPreferences;
public class PreferencesHelper {
public static final String SETTINGS = "settings";
public static final String TAG_SHORTCUT_CREATED = "createShortcut";
public static final String TAG_BUILD_NUMBER = "buildNumber";
private static boolean createShortcut;
private static String buildNumber;
private static SharedPreferences settings;
public static boolean isCreateShortcut() {
return createShortcut;
}
public static String getBuildNumber() {
return buildNumber;
}
public static void loadSettings(final Context context) {
settings = context.getSharedPreferences(SETTINGS, Context.MODE_PRIVATE);
createShortcut = settings.getBoolean(TAG_SHORTCUT_CREATED, true);
buildNumber = settings.getString(TAG_BUILD_NUMBER, "0");
}
public static void saveSettings(String tag, boolean bool) {
SharedPreferences.Editor editor = settings.edit();
editor.putBoolean(tag, bool);
editor.apply();
}
public static void saveSettings(String tag, String value) {
SharedPreferences.Editor editor = settings.edit();
editor.putString(tag, value);
editor.apply();
}
}

View File

@ -1,72 +0,0 @@
package mobi.MultiCraft;
public class Transliteration {
private static final String[] CHAR_TABLE = new String[81];
private static final char START_CHAR = 'Ё';
static {
CHAR_TABLE['А' - START_CHAR] = "A";
CHAR_TABLE['Б' - START_CHAR] = "B";
CHAR_TABLE['В' - START_CHAR] = "V";
CHAR_TABLE['Г' - START_CHAR] = "G";
CHAR_TABLE['Д' - START_CHAR] = "D";
CHAR_TABLE['Е' - START_CHAR] = "E";
CHAR_TABLE['Ё' - START_CHAR] = "E";
CHAR_TABLE['Ж' - START_CHAR] = "ZH";
CHAR_TABLE['З' - START_CHAR] = "Z";
CHAR_TABLE['И' - START_CHAR] = "I";
CHAR_TABLE['Й' - START_CHAR] = "J";
CHAR_TABLE['К' - START_CHAR] = "K";
CHAR_TABLE['Л' - START_CHAR] = "L";
CHAR_TABLE['М' - START_CHAR] = "M";
CHAR_TABLE['Н' - START_CHAR] = "N";
CHAR_TABLE['О' - START_CHAR] = "O";
CHAR_TABLE['П' - START_CHAR] = "P";
CHAR_TABLE['Р' - START_CHAR] = "R";
CHAR_TABLE['С' - START_CHAR] = "TS";
CHAR_TABLE['Т' - START_CHAR] = "T";
CHAR_TABLE['У' - START_CHAR] = "U";
CHAR_TABLE['Ф' - START_CHAR] = "F";
CHAR_TABLE['Х' - START_CHAR] = "H";
CHAR_TABLE['Ц' - START_CHAR] = "C";
CHAR_TABLE['Ч' - START_CHAR] = "CH";
CHAR_TABLE['Ш' - START_CHAR] = "SH";
CHAR_TABLE['Щ' - START_CHAR] = "SHCH";
CHAR_TABLE['Ъ' - START_CHAR] = "";
CHAR_TABLE['Ы' - START_CHAR] = "Y";
CHAR_TABLE['Ь' - START_CHAR] = "";
CHAR_TABLE['Э' - START_CHAR] = "E";
CHAR_TABLE['Ю' - START_CHAR] = "U";
CHAR_TABLE['Я' - START_CHAR] = "YA";
for (int i = 0; i < CHAR_TABLE.length; i++) {
char idx = (char) ((char) i + START_CHAR);
char lower = new String(new char[]{idx}).toLowerCase().charAt(0);
if (CHAR_TABLE[i] != null) {
CHAR_TABLE[lower - START_CHAR] = CHAR_TABLE[i].toLowerCase();
}
}
}
/**
* Переводит русский текст в транслит. В результирующей строке
* каждая русская буква будет заменена на соответствующую английскую.
* Не русские символы останутся прежними.
*/
public static String toLatin(String text) {
char charBuffer[] = text.toCharArray();
StringBuilder sb = new StringBuilder(text.length());
for (char symbol : charBuffer) {
int i = symbol - START_CHAR;
if (i >= 0 && i < CHAR_TABLE.length) {
String replace = CHAR_TABLE[i];
sb.append(replace == null ? symbol : replace);
} else {
sb.append(symbol);
}
}
return sb.toString();
}
}

View File

@ -1,113 +0,0 @@
package mobi.MultiCraft;
import android.app.IntentService;
import android.app.Notification;
import android.app.NotificationManager;
import android.content.Context;
import android.content.Intent;
import android.util.Log;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
import java.util.zip.ZipEntry;
import java.util.zip.ZipFile;
import java.util.zip.ZipInputStream;
public class UnzipService extends IntentService {
public static final String ACTION_UPDATE = "mobi.MultiCraft.UPDATE";
public static final String EXTRA_KEY_IN_FILE = "file";
public static final String EXTRA_KEY_IN_LOCATION = "location";
public static final String ACTION_PROGRESS = "progress";
public final String TAG = UnzipService.class.getSimpleName();
private NotificationManager mNotifyManager;
private int id = 1;
public UnzipService() {
super("mobi.MultiCraft.UnzipService");
}
private void isDir(String dir, String unzipLocation) {
File f = new File(unzipLocation + dir);
if (!f.isDirectory()) {
f.mkdirs();
}
}
@Override
protected void onHandleIntent(Intent intent) {
mNotifyManager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE);
Notification.Builder mBuilder = new Notification.Builder(this);
mBuilder.setContentTitle(getString(R.string.notification_title))
.setContentText(getString(R.string.notification_description)).setSmallIcon(R.drawable.update);
String[] file = intent.getStringArrayExtra(EXTRA_KEY_IN_FILE);
String location = intent.getStringExtra(EXTRA_KEY_IN_LOCATION);
mNotifyManager.notify(id, mBuilder.build());
int per = 0;
int size = getSummarySize(file);
for (String f : file) {
try {
try {
FileInputStream fin = new FileInputStream(f);
ZipInputStream zin = new ZipInputStream(fin);
ZipEntry ze;
while ((ze = zin.getNextEntry()) != null) {
if (ze.isDirectory()) {
per++;
isDir(ze.getName(), location);
} else {
per++;
int progress = 100 * per / size;
// send update
publishProgress(progress);
FileOutputStream f_out = new FileOutputStream(location + ze.getName());
byte[] buffer = new byte[8192];
int len;
while ((len = zin.read(buffer)) != -1) {
f_out.write(buffer, 0, len);
}
f_out.close();
zin.closeEntry();
f_out.close();
}
}
zin.close();
} catch (FileNotFoundException e) {
Log.e(TAG, e.getMessage());
}
} catch (IOException e) {
Log.e(TAG, e.getLocalizedMessage());
}
}
}
private void publishProgress(int progress) {
Intent intentUpdate = new Intent(ACTION_UPDATE);
intentUpdate.putExtra(ACTION_PROGRESS, progress);
sendBroadcast(intentUpdate);
}
private int getSummarySize(String[] zips) {
int size = 0;
for (String z : zips) {
try {
ZipFile zipSize = new ZipFile(z);
size += zipSize.size();
} catch (IOException e) {
Log.e(TAG, e.getLocalizedMessage());
}
}
return size;
}
@Override
public void onDestroy() {
super.onDestroy();
mNotifyManager.cancel(id);
publishProgress(-1);
}
}

View File

@ -181,8 +181,10 @@ core.register_chatcommand("grant", {
end
local privs = core.get_player_privs(grantname)
local privs_unknown = ""
local basic_privs =
core.string_to_privs(core.setting_get("basic_privs") or "interact,shout")
for priv, _ in pairs(grantprivs) do
if priv ~= "interact" and priv ~= "shout" and
if not basic_privs[priv] and
not core.check_player_privs(name, {privs=true}) then
return false, "Your privileges are insufficient."
end
@ -223,8 +225,10 @@ core.register_chatcommand("revoke", {
end
local revoke_privs = core.string_to_privs(revoke_priv_str)
local privs = core.get_player_privs(revoke_name)
local basic_privs =
core.string_to_privs(core.setting_get("basic_privs") or "interact,shout")
for priv, _ in pairs(revoke_privs) do
if priv ~= "interact" and priv ~= "shout" and
if not basic_privs[priv] and
not core.check_player_privs(name, {privs=true}) then
return false, "Your privileges are insufficient."
end
@ -348,10 +352,16 @@ core.register_chatcommand("teleport", {
p.x = tonumber(p.x)
p.y = tonumber(p.y)
p.z = tonumber(p.z)
teleportee = core.get_player_by_name(name)
if teleportee and p.x and p.y and p.z then
teleportee:setpos(p)
return true, "Teleporting to "..core.pos_to_string(p)
if p.x and p.y and p.z then
local lm = tonumber(minetest.setting_get("map_generation_limit") or 31000)
if p.x < -lm or p.x > lm or p.y < -lm or p.y > lm or p.z < -lm or p.z > lm then
return false, "Cannot teleport out of map bounds!"
end
teleportee = core.get_player_by_name(name)
if teleportee then
teleportee:setpos(p)
return true, "Teleporting to "..core.pos_to_string(p)
end
end
local teleportee = nil

View File

@ -177,7 +177,7 @@ end
--------------------------------------------------------------------------------
function menu_handle_key_up_down(fields, textlist, settingname)
local oldidx, newidx = core.get_textlist_index(textlist)
local oldidx, newidx = core.get_textlist_index(textlist), 1
if fields.key_up or fields.key_down then
if fields.key_up and oldidx and oldidx > 1 then
newidx = oldidx - 1
@ -202,12 +202,20 @@ function asyncOnlineFavourites()
end
menudata.favorites = menudata.public_known
menudata.favorites_is_public = true
if not menudata.public_downloading then
menudata.public_downloading = true
else
return
end
core.handle_async(
function(param)
return core.get_favorites("online")
end,
nil,
function(result)
menudata.public_downloading = nil
local favs = order_favorite_list(result)
if favs[1] then
menudata.public_known = favs

View File

@ -25,20 +25,20 @@ local function get_formspec(data)
local mod = data.list:get_list()[data.selected_mod]
local retval =
"size[11,6.5,true]" ..
"label[0.5,-0.25;" .. fgettext("World:") .. "]" ..
"label[1.75,-0.25;" .. data.worldspec.name .. "]"
"size[11.5,7.5,true]" ..
"label[0.5,0;" .. fgettext("World:") .. "]" ..
"label[1.75,0;" .. data.worldspec.name .. "]"
if data.hide_gamemods then
retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";true]"
retval = retval .. "checkbox[1,6;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";true]"
else
retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";false]"
retval = retval .. "checkbox[1,6;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";false]"
end
if data.hide_modpackcontents then
retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";true]"
retval = retval .. "checkbox[6,6;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";true]"
else
retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";false]"
retval = retval .. "checkbox[6,6;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";false]"
end
if mod == nil then
@ -46,13 +46,13 @@ local function get_formspec(data)
end
retval = retval ..
"label[0,0.45;" .. fgettext("Mod:") .. "]" ..
"label[0.75,0.45;" .. mod.name .. "]" ..
"label[0,1;" .. fgettext("Depends:") .. "]" ..
"textlist[0,1.5;5,4.25;world_config_depends;" ..
"label[0,0.7;" .. fgettext("Mod:") .. "]" ..
"label[0.75,0.7;" .. mod.name .. "]" ..
"label[0,1.25;" .. fgettext("Depends:") .. "]" ..
"textlist[0,1.75;5,4.25;world_config_depends;" ..
modmgr.get_dependencies(mod.path) .. ";0]" ..
"button[9.25,6.35;2,0.5;btn_config_world_save;" .. fgettext("Save") .. "]" ..
"button[7.4,6.35;2,0.5;btn_config_world_cancel;" .. fgettext("Cancel") .. "]"
"button[3.25,7;2.5,0.5;btn_config_world_save;" .. fgettext("Save") .. "]" ..
"button[5.75,7;2.5,0.5;btn_config_world_cancel;" .. fgettext("Cancel") .. "]"
if mod ~= nil and mod.name ~= "" and mod.typ ~= "game_mod" then
if mod.is_modpack then
@ -68,22 +68,22 @@ local function get_formspec(data)
end
if all_enabled == false then
retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_enable;" .. fgettext("Enable MP") .. "]"
retval = retval .. "button[5.5,0.125;2.5,0.5;btn_mp_enable;" .. fgettext("Enable MP") .. "]"
else
retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_disable;" .. fgettext("Disable MP") .. "]"
retval = retval .. "button[5.5,0.125;2.5,0.5;btn_mp_disable;" .. fgettext("Disable MP") .. "]"
end
else
if mod.enabled then
retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;" .. fgettext("enabled") .. ";true]"
retval = retval .. "checkbox[5.5,-0.125;cb_mod_enable;" .. fgettext("enabled") .. ";true]"
else
retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;" .. fgettext("enabled") .. ";false]"
retval = retval .. "checkbox[5.5,-0.125;cb_mod_enable;" .. fgettext("enabled") .. ";false]"
end
end
end
retval = retval ..
"button[8.5,-0.125;2.5,0.5;btn_all_mods;" .. fgettext("Enable all") .. "]" ..
"textlist[5.5,0.5;5.5,5.75;world_config_modlist;"
"button[8.75,0.125;2.5,0.5;btn_all_mods;" .. fgettext("Enable all") .. "]" ..
"textlist[5.5,0.75;5.75,5.25;world_config_modlist;"
retval = retval .. modmgr.render_modlist(data.list)
retval = retval .. ";" .. data.selected_mod .."]"

View File

@ -46,7 +46,7 @@ local function create_world_formspec(dialogdata)
current_seed = core.formspec_escape(current_seed)
local retval =
"size[12,3]" ..
"size[12,3,true]" ..
"label[2,0;" .. fgettext("World name") .. "]"..
"field[4.5,0.4;6,0.5;te_world_name;;]" ..

View File

@ -22,10 +22,11 @@ local function delete_mod_formspec(dialogdata)
dialogdata.mod = modmgr.global_mods:get_list()[dialogdata.selected]
local retval =
"size[12.4,5,true]" ..
"field[1.75,1;10,3;;" .. fgettext("Are you sure you want to delete \"$1\"?", dialogdata.mod.name) .. ";]"..
"button[4,4.2;1,0.5;dlg_delete_mod_confirm;" .. fgettext("Yes") .. "]" ..
"button[6.5,4.2;3,0.5;dlg_delete_mod_cancel;" .. fgettext("No of course not!") .. "]"
"size[11.5,4.5,true]" ..
"label[2,2;" ..
fgettext("Are you sure you want to delete \"$1\"?", dialogdata.mod.name) .. "]"..
"button[3.25,3.5;2.5,0.5;dlg_delete_mod_confirm;" .. fgettext("Delete") .. "]" ..
"button[5.75,3.5;2.5,0.5;dlg_delete_mod_cancel;" .. fgettext("Cancel") .. "]"
return retval
end

View File

@ -22,14 +22,12 @@ local function rename_modpack_formspec(dialogdata)
dialogdata.mod = modmgr.global_mods:get_list()[dialogdata.selected]
local retval =
"size[12.4,5,true]" ..
"label[1.75,1;".. fgettext("Rename Modpack:") .. "]"..
"field[4.5,1.4;6,0.5;te_modpack_name;;" ..
dialogdata.mod.name ..
"]" ..
"button[5,4.2;2.6,0.5;dlg_rename_modpack_confirm;"..
"size[11.5,4.5,true]" ..
"field[2.5,2;7,0.5;te_modpack_name;".. fgettext("Rename Modpack:") .. ";" ..
dialogdata.mod.name .. "]" ..
"button[3.25,3.5;2.5,0.5;dlg_rename_modpack_confirm;"..
fgettext("Accept") .. "]" ..
"button[7.5,4.2;2.8,0.5;dlg_rename_modpack_cancel;"..
"button[5.75,3.5;2.5,0.5;dlg_rename_modpack_cancel;"..
fgettext("Cancel") .. "]"
return retval

View File

@ -690,6 +690,9 @@ default_password (Default password) string
# See /privs in game for a full list on your server and mod configuration.
default_privs (Default privileges) string interact, shout
# Privileges that players with basic_privs can grant
basic_privs (Basic Privileges) string interact, shout
# Whether players are shown to clients without any range limit.
# Deprecated, use the setting player_transfer_distance instead.
unlimited_player_transfer_distance (Unlimited player transfer distance) bool true
@ -882,6 +885,9 @@ mg_biome_np_humidity_blend (Mapgen biome humidity blend noise parameters) noise_
[***Mapgen v5]
# Controls width of tunnels, a smaller value creates wider tunnels.
mgv5_cave_width (Mapgen v5 cave width) float 0.125
mgv5_np_filler_depth (Mapgen v5 filler depth noise parameters) noise_params 0, 1, (150, 150, 150), 261, 4, 0.7, 2.0
mgv5_np_factor (Mapgen v5 factor noise parameters) noise_params 0, 1, (250, 250, 250), 920381, 3, 0.45, 2.0
mgv5_np_height (Mapgen v5 height noise parameters) noise_params 0, 10, (250, 250, 250), 84174, 4, 0.5, 2.0
@ -936,6 +942,9 @@ mgv6_np_apple_trees (Mapgen v6 apple trees noise parameters) noise_params 0, 1,
# Flags starting with 'no' are used to explicitly disable them.
mgv7_spflags (Mapgen v7 flags) flags mountains,ridges mountains,ridges,nomountains,noridges
# Controls width of tunnels, a smaller value creates wider tunnels.
mgv7_cave_width (Mapgen v7 cave width) float 0.3
mgv7_np_terrain_base (Mapgen v7 terrain base noise parameters) noise_params 4, 70, (600, 600, 600), 82341, 5, 0.6, 2.0
mgv7_np_terrain_alt (Mapgen v7 terrain altitude noise parameters) noise_params 4, 25, (600, 600, 600), 5934, 5, 0.6, 2.0
mgv7_np_terrain_persist (Mapgen v7 terrain persistation noise parameters) noise_params 0.6, 0.1, (2000, 2000, 2000), 539, 3, 0.6, 2.0
@ -964,6 +973,9 @@ mgflat_ground_level (Mapgen flat ground level) int 8
# Y of upper limit of large pseudorandom caves.
mgflat_large_cave_depth (Mapgen flat large cave depth) int -33
# Controls width of tunnels, a smaller value creates wider tunnels.
mgflat_cave_width (Mapgen flat cave width) float 0.3
# Terrain noise threshold for lakes.
# Controls proportion of world area covered by lakes.
# Adjust towards 0.0 for a larger proportion.
@ -991,6 +1003,9 @@ mgflat_np_cave2 (Mapgen flat cave2 noise parameters) noise_params 0, 12, (128, 1
[***Mapgen fractal]
# Controls width of tunnels, a smaller value creates wider tunnels.
mgfractal_cave_width (Mapgen fractal cave width) float 0.3
# Choice of 18 fractals from 9 formulas.
# 1 = 4D "Roundy" mandelbrot set.
# 2 = 4D "Roundy" julia set.
@ -1070,60 +1085,63 @@ mgfractal_np_cave2 (Mapgen fractal cave2 noise parameters) noise_params 0, 12, (
mg_valleys_spflags (Valleys C Flags) flags altitude_chill,humid_rivers altitude_chill,noaltitude_chill,humid_rivers,nohumid_rivers
# The altitude at which temperature drops by 20C
mg_valleys_altitude_chill (Altitude Chill) int 90
mgvalleys_altitude_chill (Altitude Chill) int 90
# Depth below which you'll find large caves.
mg_valleys_large_cave_depth (Large cave depth) int -33
mgvalleys_large_cave_depth (Large cave depth) int -33
# Creates unpredictable lava features in caves.
# These can make mining difficult. Zero disables them. (0-10)
mg_valleys_lava_features (Lava Features) int 0
mgvalleys_lava_features (Lava Features) int 0
# Depth below which you'll find massive caves.
mg_valleys_massive_cave_depth (Massive cave depth) int -256
mgvalleys_massive_cave_depth (Massive cave depth) int -256
# How deep to make rivers
mg_valleys_river_depth (River Depth) int 4
mgvalleys_river_depth (River Depth) int 4
# How wide to make rivers
mg_valleys_river_size (River Size) int 5
mgvalleys_river_size (River Size) int 5
# Creates unpredictable water features in caves.
# These can make mining difficult. Zero disables them. (0-10)
mg_valleys_water_features (Water Features) int 0
mgvalleys_water_features (Water Features) int 0
# Controls width of tunnels, a smaller value creates wider tunnels.
mgvalleys_cave_width (Cave width) float 0.3
# Noise parameters
[****Noises]
# Caves and tunnels form at the intersection of the two noises
mg_valleys_np_cave1 (Cave noise #1) noise_params 0, 12, (100, 100, 100), 52534, 4, 0.5, 2.0
mgvalleys_np_cave1 (Cave noise #1) noise_params 0, 12, (100, 100, 100), 52534, 4, 0.5, 2.0
# Caves and tunnels form at the intersection of the two noises
mg_valleys_np_cave2 (Cave noise #2) noise_params 0, 12, (100, 100, 100), 10325, 4, 0.5, 2.0
mgvalleys_np_cave2 (Cave noise #2) noise_params 0, 12, (100, 100, 100), 10325, 4, 0.5, 2.0
# The depth of dirt or other filler
mg_valleys_np_filler_depth (Filler Depth) noise_params 0, 1.2, (256, 256, 256), 1605, 3, 0.5, 2.0
mgvalleys_np_filler_depth (Filler Depth) noise_params 0, 1.2, (256, 256, 256), 1605, 3, 0.5, 2.0
# Massive caves form here.
mg_valleys_np_massive_caves (Massive cave noise) noise_params 0, 1, (768, 256, 768), 59033, 6, 0.63, 2.0
mgvalleys_np_massive_caves (Massive cave noise) noise_params 0, 1, (768, 256, 768), 59033, 6, 0.63, 2.0
# River noise -- rivers occur close to zero
mg_valleys_np_rivers (River Noise) noise_params 0, 1, (256, 256, 256), -6050, 5, 0.6, 2.0
mgvalleys_np_rivers (River Noise) noise_params 0, 1, (256, 256, 256), -6050, 5, 0.6, 2.0
# Base terrain height
mg_valleys_np_terrain_height (Terrain Height) noise_params -10, 50, (1024, 1024, 1024), 5202, 6, 0.4, 2.0
mgvalleys_np_terrain_height (Terrain Height) noise_params -10, 50, (1024, 1024, 1024), 5202, 6, 0.4, 2.0
# Raises terrain to make valleys around the rivers
mg_valleys_np_valley_depth (Valley Depth) noise_params 5, 4, (512, 512, 512), -1914, 1, 1.0, 2.0
mgvalleys_np_valley_depth (Valley Depth) noise_params 5, 4, (512, 512, 512), -1914, 1, 1.0, 2.0
# Slope and fill work together to modify the heights
mg_valleys_np_inter_valley_fill (Valley Fill) noise_params 0, 1, (256, 512, 256), 1993, 6, 0.8, 2.0
mgvalleys_np_inter_valley_fill (Valley Fill) noise_params 0, 1, (256, 512, 256), 1993, 6, 0.8, 2.0
# Amplifies the valleys
mg_valleys_np_valley_profile (Valley Profile) noise_params 0.6, 0.5, (512, 512, 512), 777, 1, 1.0, 2.0
mgvalleys_np_valley_profile (Valley Profile) noise_params 0.6, 0.5, (512, 512, 512), 777, 1, 1.0, 2.0
# Slope and fill work together to modify the heights
mg_valleys_np_inter_valley_slope (Valley Slope) noise_params 0.5, 0.5, (128, 128, 128), 746, 1, 1.0, 2.0
mgvalleys_np_inter_valley_slope (Valley Slope) noise_params 0.5, 0.5, (128, 128, 128), 746, 1, 1.0, 2.0
[*Security]

View File

@ -243,6 +243,7 @@ Example:
default_dirt.png^default_grass_side.png
`default_grass_side.png` is overlayed over `default_dirt.png`.
The texture with the lower resolution will be automatically upscaled to the higher resolution texture.
### Texture grouping
Textures can be grouped together by enclosing them in `(` and `)`.
@ -1923,6 +1924,7 @@ Call these functions only at load time!
* `minetest.register_privilege(name, definition)`
* `definition`: `"description text"`
* `definition`: `{ description = "description text", give_to_singleplayer = boolean, -- default: true }`
* To allow players with basic_privs to grant, see basic_privs minetest.conf setting.
* `minetest.register_authentication_handler(handler)`
* See `minetest.builtin_auth_handler` in `builtin.lua` for reference

View File

@ -825,6 +825,10 @@
# type: string
# default_privs = interact, shout
# Privileges that players with basic_privs can grant
# type: string
# basic_privs = interact, shout
# Whether players are shown to clients without any range limit.
# Deprecated, use the setting player_transfer_distance instead.
# type: bool
@ -1093,6 +1097,10 @@
#### Mapgen v5
# Controls width of tunnels, a smaller value creates wider tunnels.
# type: float
# mgv5_cave_width = 0.125
# type: noise_params
# mgv5_np_filler_depth = 0, 1, (150, 150, 150), 261, 4, 0.7, 2.0
@ -1171,6 +1179,10 @@
# type: flags possible values: mountains, ridges, nomountains, noridges
# mgv7_spflags = mountains,ridges
# Controls width of tunnels, a smaller value creates wider tunnels.
# type: float
# mgv7_cave_width = 0.3
# type: noise_params
# mgv7_np_terrain_base = 4, 70, (600, 600, 600), 82341, 5, 0.6, 2.0
@ -1223,6 +1235,10 @@
# type: int
# mgflat_large_cave_depth = -33
# Controls width of tunnels, a smaller value creates wider tunnels.
# type: float
# mgflat_cave_width = 0.3
# Terrain noise threshold for lakes.
# Controls proportion of world area covered by lakes.
# Adjust towards 0.0 for a larger proportion.
@ -1260,6 +1276,10 @@
#### Mapgen fractal
# Controls width of tunnels, a smaller value creates wider tunnels.
# type: float
# mgfractal_cave_width = 0.3
# Choice of 18 fractals from 9 formulas.
# 1 = 4D "Roundy" mandelbrot set.
# 2 = 4D "Roundy" julia set.
@ -1351,79 +1371,83 @@
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: altitude_chill, noaltitude_chill, humid_rivers, nohumid_rivers
# mg_valleys_spflags = altitude_chill,humid_rivers
# mgvalleys_spflags = altitude_chill,humid_rivers
# The altitude at which temperature drops by 20C
# type: int
# mg_valleys_altitude_chill = 90
# mgvalleys_altitude_chill = 90
# Depth below which you'll find large caves.
# type: int
# mg_valleys_large_cave_depth = -33
# mgvalleys_large_cave_depth = -33
# Creates unpredictable lava features in caves.
# These can make mining difficult. Zero disables them. (0-10)
# type: int
# mg_valleys_lava_features = 0
# mgvalleys_lava_features = 0
# Depth below which you'll find massive caves.
# type: int
# mg_valleys_massive_cave_depth = -256
# mgvalleys_massive_cave_depth = -256
# How deep to make rivers
# type: int
# mg_valleys_river_depth = 4
# mgvalleys_river_depth = 4
# How wide to make rivers
# type: int
# mg_valleys_river_size = 5
# mgvalleys_river_size = 5
# Creates unpredictable water features in caves.
# These can make mining difficult. Zero disables them. (0-10)
# type: int
# mg_valleys_water_features = 0
# mgvalleys_water_features = 0
# Controls width of tunnels, a smaller value creates wider tunnels.
# type: float
# mgvalleys_cave_width = 0.3
##### Noises
# Caves and tunnels form at the intersection of the two noises
# type: noise_params
# mg_valleys_np_cave1 = 0, 12, (100, 100, 100), 52534, 4, 0.5, 2.0
# mgvalleys_np_cave1 = 0, 12, (100, 100, 100), 52534, 4, 0.5, 2.0
# Caves and tunnels form at the intersection of the two noises
# type: noise_params
# mg_valleys_np_cave2 = 0, 12, (100, 100, 100), 10325, 4, 0.5, 2.0
# mgvalleys_np_cave2 = 0, 12, (100, 100, 100), 10325, 4, 0.5, 2.0
# The depth of dirt or other filler
# type: noise_params
# mg_valleys_np_filler_depth = 0, 1.2, (256, 256, 256), 1605, 3, 0.5, 2.0
# mgvalleys_np_filler_depth = 0, 1.2, (256, 256, 256), 1605, 3, 0.5, 2.0
# Massive caves form here.
# type: noise_params
# mg_valleys_np_massive_caves = 0, 1, (768, 256, 768), 59033, 6, 0.63, 2.0
# mgvalleys_np_massive_caves = 0, 1, (768, 256, 768), 59033, 6, 0.63, 2.0
# River noise -- rivers occur close to zero
# type: noise_params
# mg_valleys_np_rivers = 0, 1, (256, 256, 256), -6050, 5, 0.6, 2.0
# mgvalleys_np_rivers = 0, 1, (256, 256, 256), -6050, 5, 0.6, 2.0
# Base terrain height
# type: noise_params
# mg_valleys_np_terrain_height = -10, 50, (1024, 1024, 1024), 5202, 6, 0.4, 2.0
# mgvalleys_np_terrain_height = -10, 50, (1024, 1024, 1024), 5202, 6, 0.4, 2.0
# Raises terrain to make valleys around the rivers
# type: noise_params
# mg_valleys_np_valley_depth = 5, 4, (512, 512, 512), -1914, 1, 1.0, 2.0
# mgvalleys_np_valley_depth = 5, 4, (512, 512, 512), -1914, 1, 1.0, 2.0
# Slope and fill work together to modify the heights
# type: noise_params
# mg_valleys_np_inter_valley_fill = 0, 1, (256, 512, 256), 1993, 6, 0.8, 2.0
# mgvalleys_np_inter_valley_fill = 0, 1, (256, 512, 256), 1993, 6, 0.8, 2.0
# Amplifies the valleys
# type: noise_params
# mg_valleys_np_valley_profile = 0.6, 0.5, (512, 512, 512), 777, 1, 1.0, 2.0
# mgvalleys_np_valley_profile = 0.6, 0.5, (512, 512, 512), 777, 1, 1.0, 2.0
# Slope and fill work together to modify the heights
# type: noise_params
# mg_valleys_np_inter_valley_slope = 0.5, 0.5, (128, 128, 128), 746, 1, 1.0, 2.0
# mgvalleys_np_inter_valley_slope = 0.5, 0.5, (128, 128, 128), 746, 1, 1.0, 2.0
## Security

View File

@ -679,8 +679,8 @@ ChatBackend::~ChatBackend()
void ChatBackend::addMessage(std::wstring name, std::wstring text)
{
name = removeChatEscapes(name);
text = removeChatEscapes(text);
name = unescape_enriched(name);
text = unescape_enriched(text);
// Note: A message may consist of multiple lines, for example the MOTD.
WStrfnd fnd(text);

View File

@ -1178,7 +1178,28 @@ bool TextureSource::generateImagePart(std::string part_of_name,
core::rect<s32>(pos_from, dim),
video::SColor(255,255,255,255),
NULL);*/
blit_with_alpha(image, baseimg, pos_from, pos_to, dim);
core::dimension2d<u32> dim_dst = baseimg->getDimension();
if (dim == dim_dst) {
blit_with_alpha(image, baseimg, pos_from, pos_to, dim);
} else if (dim.Width * dim.Height < dim_dst.Width * dim_dst.Height) {
// Upscale overlying image
video::IImage* scaled_image = m_device->getVideoDriver()->
createImage(video::ECF_A8R8G8B8, dim_dst);
image->copyToScaling(scaled_image);
blit_with_alpha(scaled_image, baseimg, pos_from, pos_to, dim_dst);
scaled_image->drop();
} else {
// Upscale base image
video::IImage* scaled_base = m_device->getVideoDriver()->
createImage(video::ECF_A8R8G8B8, dim);
baseimg->copyToScaling(scaled_base);
baseimg->drop();
baseimg = scaled_base;
blit_with_alpha(image, baseimg, pos_from, pos_to, dim);
}
}
//cleanup
image->drop();

View File

@ -50,6 +50,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define LBM_NAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyz0123456789_:"
// A number that is much smaller than the timeout for particle spawners should/could ever be
#define PARTICLE_SPAWNER_NO_EXPIRY -1024.f
Environment::Environment():
m_time_of_day_speed(0),
m_time_of_day(9000),
@ -1544,6 +1547,49 @@ void ServerEnvironment::step(float dtime)
*/
removeRemovedObjects();
}
/*
Manage particle spawner expiration
*/
if (m_particle_management_interval.step(dtime, 1.0)) {
for (std::map<u32, float>::iterator i = m_particle_spawners.begin();
i != m_particle_spawners.end(); ) {
//non expiring spawners
if (i->second == PARTICLE_SPAWNER_NO_EXPIRY) {
++i;
continue;
}
i->second -= 1.0f;
if (i->second <= 0.f)
m_particle_spawners.erase(i++);
else
++i;
}
}
}
u32 ServerEnvironment::addParticleSpawner(float exptime)
{
// Timers with lifetime 0 do not expire
float time = exptime > 0.f ? exptime : PARTICLE_SPAWNER_NO_EXPIRY;
u32 id = 0;
for (;;) { // look for unused particlespawner id
id++;
std::map<u32, float>::iterator f;
f = m_particle_spawners.find(id);
if (f == m_particle_spawners.end()) {
m_particle_spawners[id] = time;
break;
}
}
return id;
}
void ServerEnvironment::deleteParticleSpawner(u32 id)
{
m_particle_spawners.erase(id);
}
ServerActiveObject* ServerEnvironment::getActiveObject(u16 id)

View File

@ -337,6 +337,9 @@ public:
// env_meta.txt doesn't exist (e.g. new world)
void loadDefaultMeta();
u32 addParticleSpawner(float exptime);
void deleteParticleSpawner(u32 id);
/*
External ActiveObject interface
-------------------------------------------
@ -516,6 +519,10 @@ private:
// Estimate for general maximum lag as determined by server.
// Can raise to high values like 15s with eg. map generation mods.
float m_max_lag_estimate;
// Particles
IntervalLimiter m_particle_management_interval;
std::map<u32, float> m_particle_spawners;
};
#ifndef SERVER

View File

@ -3688,7 +3688,7 @@ void Game::handlePointingAtNode(GameRunData *runData,
NodeMetadata *meta = map.getNodeMetadata(nodepos);
if (meta) {
infotext = utf8_to_wide(meta->getString("infotext"));
infotext = unescape_enriched(utf8_to_wide(meta->getString("infotext")));
} else {
MapNode n = map.getNodeNoEx(nodepos);
@ -3772,13 +3772,15 @@ void Game::handlePointingAtObject(GameRunData *runData,
const v3f &player_position,
bool show_debug)
{
infotext = utf8_to_wide(runData->selected_object->infoText());
infotext = unescape_enriched(
utf8_to_wide(runData->selected_object->infoText()));
if (show_debug) {
if (infotext != L"") {
infotext += L"\n";
}
infotext += utf8_to_wide(runData->selected_object->debugInfoText());
infotext += unescape_enriched(utf8_to_wide(
runData->selected_object->debugInfoText()));
}
if (input->getLeftState()) {

View File

@ -359,7 +359,7 @@ void GUIEngine::cloudPreProcess()
/******************************************************************************/
void GUIEngine::cloudPostProcess()
{
float fps_max = g_settings->getFloat("fps_max");
float fps_max = g_settings->getFloat("pause_fps_max");
// Time of frame without fps limit
u32 busytime_u32;

View File

@ -609,8 +609,6 @@ void GUIFormSpecMenu::parseButton(parserData* data,std::string element,
if(!data->explicit_size)
warningstream<<"invalid use of button without a size[] element"<<std::endl;
label = unescape_string(label);
std::wstring wlabel = utf8_to_wide(label);
FieldSpec spec(
@ -733,7 +731,6 @@ void GUIFormSpecMenu::parseTable(parserData* data,std::string element)
geom.X = stof(v_geom[0]) * (float)spacing.X;
geom.Y = stof(v_geom[1]) * (float)spacing.Y;
core::rect<s32> rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);
FieldSpec spec(
@ -746,7 +743,7 @@ void GUIFormSpecMenu::parseTable(parserData* data,std::string element)
spec.ftype = f_Table;
for (unsigned int i = 0; i < items.size(); ++i) {
items[i] = unescape_string(items[i]);
items[i] = unescape_string(unescape_enriched(items[i]));
}
//now really show table
@ -818,7 +815,7 @@ void GUIFormSpecMenu::parseTextList(parserData* data,std::string element)
spec.ftype = f_Table;
for (unsigned int i = 0; i < items.size(); ++i) {
items[i] = unescape_string(items[i]);
items[i] = unescape_string(unescape_enriched(items[i]));
}
//now really show list
@ -889,7 +886,8 @@ void GUIFormSpecMenu::parseDropDown(parserData* data,std::string element)
}
for (unsigned int i=0; i < items.size(); i++) {
e->addItem(utf8_to_wide(items[i]).c_str());
e->addItem(unescape_string(unescape_enriched(
utf8_to_wide(items[i]))).c_str());
}
if (str_initial_selection != "")
@ -930,8 +928,6 @@ void GUIFormSpecMenu::parsePwdField(parserData* data,std::string element)
core::rect<s32> rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);
label = unescape_string(label);
std::wstring wlabel = utf8_to_wide(label);
FieldSpec spec(
@ -995,8 +991,6 @@ void GUIFormSpecMenu::parseSimpleField(parserData* data,
if(m_form_src)
default_val = m_form_src->resolveText(default_val);
default_val = unescape_string(default_val);
label = unescape_string(label);
std::wstring wlabel = utf8_to_wide(label);
@ -1094,9 +1088,6 @@ void GUIFormSpecMenu::parseTextArea(parserData* data,
default_val = m_form_src->resolveText(default_val);
default_val = unescape_string(default_val);
label = unescape_string(label);
std::wstring wlabel = utf8_to_wide(label);
FieldSpec spec(
@ -1197,7 +1188,6 @@ void GUIFormSpecMenu::parseLabel(parserData* data,std::string element)
if(!data->explicit_size)
warningstream<<"invalid use of label without a size[] element"<<std::endl;
text = unescape_string(text);
std::vector<std::string> lines = split(text, '\n');
for (unsigned int i = 0; i != lines.size(); i++) {
@ -1243,7 +1233,8 @@ void GUIFormSpecMenu::parseVertLabel(parserData* data,std::string element)
((parts.size() > 2) && (m_formspec_version > FORMSPEC_API_VERSION)))
{
std::vector<std::string> v_pos = split(parts[0],',');
std::wstring text = utf8_to_wide(unescape_string(parts[1]));
std::wstring text = unescape_string(
unescape_enriched(utf8_to_wide(parts[1])));
MY_CHECKPOS("vertlabel",1);
@ -1330,7 +1321,6 @@ void GUIFormSpecMenu::parseImageButton(parserData* data,std::string element,
image_name = unescape_string(image_name);
pressed_image_name = unescape_string(pressed_image_name);
label = unescape_string(label);
std::wstring wlabel = utf8_to_wide(label);
@ -1430,7 +1420,8 @@ void GUIFormSpecMenu::parseTabHeader(parserData* data,std::string element)
e->setNotClipped(true);
for (unsigned int i = 0; i < buttons.size(); i++) {
e->addTab(utf8_to_wide(buttons[i]).c_str(), -1);
e->addTab(unescape_string(unescape_enriched(
utf8_to_wide(buttons[i]))).c_str(), -1);
}
if ((tab_index >= 0) &&
@ -1489,7 +1480,6 @@ void GUIFormSpecMenu::parseItemImageButton(parserData* data,std::string element)
m_default_tooltip_bgcolor,
m_default_tooltip_color);
label = unescape_string(label);
FieldSpec spec(
name,
utf8_to_wide(label),
@ -1604,14 +1594,14 @@ void GUIFormSpecMenu::parseTooltip(parserData* data, std::string element)
std::vector<std::string> parts = split(element,';');
if (parts.size() == 2) {
std::string name = parts[0];
m_tooltips[name] = TooltipSpec(unescape_string(parts[1]),
m_tooltips[name] = TooltipSpec(parts[1],
m_default_tooltip_bgcolor, m_default_tooltip_color);
return;
} else if (parts.size() == 4) {
std::string name = parts[0];
video::SColor tmp_color1, tmp_color2;
if ( parseColorString(parts[2], tmp_color1, false) && parseColorString(parts[3], tmp_color2, false) ) {
m_tooltips[name] = TooltipSpec(unescape_string(parts[1]),
m_tooltips[name] = TooltipSpec(parts[1],
tmp_color1, tmp_color2);
return;
}
@ -2242,18 +2232,20 @@ void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase,
}
// Draw tooltip
std::string tooltip_text = "";
if (hovering && !m_selected_item)
tooltip_text = item.getDefinition(m_gamedef->idef()).description;
if (tooltip_text != "") {
std::vector<std::string> tt_rows = str_split(tooltip_text, '\n');
std::wstring tooltip_text = L"";
if (hovering && !m_selected_item) {
tooltip_text = utf8_to_wide(item.getDefinition(m_gamedef->idef()).description);
tooltip_text = unescape_enriched(tooltip_text);
}
if (tooltip_text != L"") {
std::vector<std::wstring> tt_rows = str_split(tooltip_text, L'\n');
m_tooltip_element->setBackgroundColor(m_default_tooltip_bgcolor);
m_tooltip_element->setOverrideColor(m_default_tooltip_color);
m_tooltip_element->setVisible(true);
this->bringToFront(m_tooltip_element);
m_tooltip_element->setText(utf8_to_wide(tooltip_text).c_str());
m_tooltip_element->setText(tooltip_text.c_str());
s32 tooltip_width = m_tooltip_element->getTextWidth() + m_btn_height;
s32 tooltip_height = m_tooltip_element->getTextHeight() * tt_rows.size() + 5;
s32 tooltip_height = m_tooltip_element->getTextHeight() + 5;
v2u32 screenSize = driver->getScreenSize();
int tooltip_offset_x = m_btn_height;
int tooltip_offset_y = m_btn_height;
@ -2504,7 +2496,7 @@ void GUIFormSpecMenu::drawMenu()
u32 delta = 0;
if (id == -1) {
m_old_tooltip_id = id;
m_old_tooltip = "";
m_old_tooltip = L"";
} else {
if (id == m_old_tooltip_id) {
delta = porting::getDeltaMs(m_hovered_time, getTimeMs());
@ -2517,11 +2509,11 @@ void GUIFormSpecMenu::drawMenu()
if (id != -1 && delta >= m_tooltip_show_delay) {
for(std::vector<FieldSpec>::iterator iter = m_fields.begin();
iter != m_fields.end(); ++iter) {
if ( (iter->fid == id) && (m_tooltips[iter->fname].tooltip != "") ){
if (iter->fid == id && m_tooltips[iter->fname].tooltip != L"") {
if (m_old_tooltip != m_tooltips[iter->fname].tooltip) {
m_old_tooltip = m_tooltips[iter->fname].tooltip;
m_tooltip_element->setText(utf8_to_wide(m_tooltips[iter->fname].tooltip).c_str());
std::vector<std::string> tt_rows = str_split(m_tooltips[iter->fname].tooltip, '\n');
m_tooltip_element->setText(m_tooltips[iter->fname].tooltip.c_str());
std::vector<std::wstring> tt_rows = str_split(m_tooltips[iter->fname].tooltip, L'\n');
s32 tooltip_width = m_tooltip_element->getTextWidth() + m_btn_height;
s32 tooltip_height = m_tooltip_element->getTextHeight() * tt_rows.size() + 5;
int tooltip_offset_x = m_btn_height;
@ -2875,7 +2867,7 @@ bool GUIFormSpecMenu::preprocessEvent(const SEvent& event)
core::position2d<s32>(x, y));
if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) {
m_old_tooltip_id = -1;
m_old_tooltip = "";
m_old_tooltip = L"";
}
if (!isChild(hovered,this)) {
if (DoubleClickDetection(event)) {

View File

@ -29,6 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "modalMenu.h"
#include "guiTable.h"
#include "network/networkprotocol.h"
#include "util/string.h"
class IGameDef;
class InventoryManager;
@ -191,18 +192,26 @@ class GUIFormSpecMenu : public GUIModalMenu
bool scale;
};
/* The responsibility of unescaping the strings has been shifted
* from the formspec parsing methods to the draw methods.
* There still are a few exceptions:
* - Vertical label, because it modifies the string by inserting
* '\n' between each character,
* - Tab header, because it gives the string immediately to
* Irrlicht and we can't unescape it later.
*/
struct FieldSpec
{
FieldSpec()
{
}
FieldSpec(const std::string &name, const std::wstring &label,
const std::wstring &fdeflt, int id) :
const std::wstring &default_text, int id) :
fname(name),
flabel(label),
fdefault(fdeflt),
fid(id)
{
flabel = unescape_string(unescape_enriched(label));
fdefault = unescape_string(unescape_enriched(default_text));
send = false;
ftype = f_Unknown;
is_exit = false;
@ -235,12 +244,12 @@ class GUIFormSpecMenu : public GUIModalMenu
}
TooltipSpec(std::string a_tooltip, irr::video::SColor a_bgcolor,
irr::video::SColor a_color):
tooltip(a_tooltip),
bgcolor(a_bgcolor),
color(a_color)
{
tooltip = unescape_string(unescape_enriched(utf8_to_wide(a_tooltip)));
}
std::string tooltip;
std::wstring tooltip;
irr::video::SColor bgcolor;
irr::video::SColor color;
};
@ -252,18 +261,18 @@ class GUIFormSpecMenu : public GUIModalMenu
}
StaticTextSpec(const std::wstring &a_text,
const core::rect<s32> &a_rect):
text(a_text),
rect(a_rect),
parent_button(NULL)
{
text = unescape_string(unescape_enriched(a_text));
}
StaticTextSpec(const std::wstring &a_text,
const core::rect<s32> &a_rect,
gui::IGUIButton *a_parent_button):
text(a_text),
rect(a_rect),
parent_button(a_parent_button)
{
text = unescape_string(unescape_enriched(a_text));
}
std::wstring text;
core::rect<s32> rect;
@ -406,7 +415,7 @@ protected:
u32 m_tooltip_show_delay;
s32 m_hovered_time;
s32 m_old_tooltip_id;
std::string m_old_tooltip;
std::wstring m_old_tooltip;
bool m_rmouse_auto_place;

View File

@ -187,7 +187,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
{
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(size.X - 100 - 20, size.Y - 40);
rect += topleft + v2s32(size.X / 2 - 105, size.Y - 40);
const wchar_t *text = wgettext("Save");
Environment->addButton(rect, this, GUI_ID_BACK_BUTTON,
text);
@ -195,7 +195,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
}
{
core::rect < s32 > rect(0, 0, 100, 30);
rect += topleft + v2s32(size.X - 100 - 20 - 100 - 20, size.Y - 40);
rect += topleft + v2s32(size.X / 2 + 5, size.Y - 40);
const wchar_t *text = wgettext("Cancel");
Environment->addButton(rect, this, GUI_ID_ABORT_BUTTON,
text);

View File

@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "hud.h"
#include "settings.h"
#include "util/numeric.h"
#include "util/string.h"
#include "log.h"
#include "gamedef.h"
#include "itemdef.h"
@ -319,7 +320,7 @@ void Hud::drawLuaElements(const v3s16 &camera_offset)
(e->number >> 8) & 0xFF,
(e->number >> 0) & 0xFF);
core::rect<s32> size(0, 0, e->scale.X, text_height * e->scale.Y);
std::wstring text = utf8_to_wide(e->text);
std::wstring text = unescape_enriched(utf8_to_wide(e->text));
core::dimension2d<u32> textsize = font->getDimension(text.c_str());
v2s32 offset((e->align.X - 1.0) * (textsize.Width / 2),
(e->align.Y - 1.0) * (textsize.Height / 2));
@ -355,11 +356,11 @@ void Hud::drawLuaElements(const v3s16 &camera_offset)
(e->number >> 8) & 0xFF,
(e->number >> 0) & 0xFF);
core::rect<s32> size(0, 0, 200, 2 * text_height);
std::wstring text = utf8_to_wide(e->name);
std::wstring text = unescape_enriched(utf8_to_wide(e->name));
font->draw(text.c_str(), size + pos, color);
std::ostringstream os;
os << distance << e->text;
text = utf8_to_wide(os.str());
text = unescape_enriched(utf8_to_wide(os.str()));
pos.Y += text_height;
font->draw(text.c_str(), size + pos, color);
break; }

View File

@ -335,8 +335,9 @@ ItemStack ItemStack::addItem(const ItemStack &newitem_,
*this = newitem;
newitem.clear();
}
// If item name differs, bail out
else if(name != newitem.name)
// If item name or metadata differs, bail out
else if (name != newitem.name
|| metadata != newitem.metadata)
{
// cannot be added
}
@ -374,8 +375,9 @@ bool ItemStack::itemFits(const ItemStack &newitem_,
{
newitem.clear();
}
// If item name differs, bail out
else if(name != newitem.name)
// If item name or metadata differs, bail out
else if (name != newitem.name
|| metadata != newitem.metadata)
{
// cannot be added
}

View File

@ -67,14 +67,15 @@ MapgenFlat::MapgenFlat(int mapgenid, MapgenParams *params, EmergeManager *emerge
this->humidmap = NULL;
MapgenFlatParams *sp = (MapgenFlatParams *)params->sparams;
this->spflags = sp->spflags;
this->ground_level = sp->ground_level;
this->spflags = sp->spflags;
this->ground_level = sp->ground_level;
this->large_cave_depth = sp->large_cave_depth;
this->lake_threshold = sp->lake_threshold;
this->lake_steepness = sp->lake_steepness;
this->hill_threshold = sp->hill_threshold;
this->hill_steepness = sp->hill_steepness;
this->cave_width = sp->cave_width;
this->lake_threshold = sp->lake_threshold;
this->lake_steepness = sp->lake_steepness;
this->hill_threshold = sp->hill_threshold;
this->hill_steepness = sp->hill_steepness;
//// 2D noise
noise_terrain = new Noise(&sp->np_terrain, seed, csize.X, csize.Z);
@ -139,14 +140,14 @@ MapgenFlat::~MapgenFlat()
MapgenFlatParams::MapgenFlatParams()
{
spflags = 0;
ground_level = 8;
spflags = 0;
ground_level = 8;
large_cave_depth = -33;
lake_threshold = -0.45;
lake_steepness = 48.0;
hill_threshold = 0.45;
hill_steepness = 64.0;
cave_width = 0.3;
lake_threshold = -0.45;
lake_steepness = 48.0;
hill_threshold = 0.45;
hill_steepness = 64.0;
np_terrain = NoiseParams(0, 1, v3f(600, 600, 600), 7244, 5, 0.6, 2.0);
np_filler_depth = NoiseParams(0, 1.2, v3f(150, 150, 150), 261, 3, 0.7, 2.0);
@ -157,10 +158,10 @@ MapgenFlatParams::MapgenFlatParams()
void MapgenFlatParams::readParams(const Settings *settings)
{
settings->getFlagStrNoEx("mgflat_spflags", spflags, flagdesc_mapgen_flat);
settings->getFlagStrNoEx("mgflat_spflags", spflags, flagdesc_mapgen_flat);
settings->getS16NoEx("mgflat_ground_level", ground_level);
settings->getS16NoEx("mgflat_large_cave_depth", large_cave_depth);
settings->getFloatNoEx("mgflat_cave_width", cave_width);
settings->getFloatNoEx("mgflat_lake_threshold", lake_threshold);
settings->getFloatNoEx("mgflat_lake_steepness", lake_steepness);
settings->getFloatNoEx("mgflat_hill_threshold", hill_threshold);
@ -175,10 +176,10 @@ void MapgenFlatParams::readParams(const Settings *settings)
void MapgenFlatParams::writeParams(Settings *settings) const
{
settings->setFlagStr("mgflat_spflags", spflags, flagdesc_mapgen_flat, U32_MAX);
settings->setFlagStr("mgflat_spflags", spflags, flagdesc_mapgen_flat, U32_MAX);
settings->setS16("mgflat_ground_level", ground_level);
settings->setS16("mgflat_large_cave_depth", large_cave_depth);
settings->setFloat("mgflat_cave_width", cave_width);
settings->setFloat("mgflat_lake_threshold", lake_threshold);
settings->setFloat("mgflat_lake_steepness", lake_steepness);
settings->setFloat("mgflat_hill_threshold", hill_threshold);
@ -592,7 +593,7 @@ void MapgenFlat::generateCaves(s16 max_stone_y)
float d1 = contour(noise_cave1->result[index3d]);
float d2 = contour(noise_cave2->result[index3d]);
if (d1 * d2 > 0.3f && ndef->get(c).is_ground_content) {
if (d1 * d2 > cave_width && ndef->get(c).is_ground_content) {
// In tunnel and ground content, excavate
vm->m_data[vi] = MapNode(CONTENT_AIR);
is_tunnel = true;

View File

@ -34,14 +34,13 @@ extern FlagDesc flagdesc_mapgen_flat[];
struct MapgenFlatParams : public MapgenSpecificParams {
u32 spflags;
s16 ground_level;
s16 large_cave_depth;
float cave_width;
float lake_threshold;
float lake_steepness;
float hill_threshold;
float hill_steepness;
NoiseParams np_terrain;
NoiseParams np_filler_depth;
NoiseParams np_cave1;
@ -61,20 +60,20 @@ public:
int ystride;
int zstride_1d;
u32 spflags;
v3s16 node_min;
v3s16 node_max;
v3s16 full_node_min;
v3s16 full_node_max;
u32 spflags;
s16 ground_level;
s16 large_cave_depth;
float cave_width;
float lake_threshold;
float lake_steepness;
float hill_threshold;
float hill_steepness;
Noise *noise_terrain;
Noise *noise_filler_depth;
Noise *noise_cave1;

View File

@ -65,21 +65,18 @@ MapgenFractal::MapgenFractal(int mapgenid, MapgenParams *params, EmergeManager *
this->humidmap = NULL;
MapgenFractalParams *sp = (MapgenFractalParams *)params->sparams;
this->spflags = sp->spflags;
this->spflags = sp->spflags;
this->cave_width = sp->cave_width;
this->fractal = sp->fractal;
this->iterations = sp->iterations;
this->scale = sp->scale;
this->offset = sp->offset;
this->slice_w = sp->slice_w;
this->julia_x = sp->julia_x;
this->julia_y = sp->julia_y;
this->julia_z = sp->julia_z;
this->julia_w = sp->julia_w;
this->formula = fractal / 2 + fractal % 2;
this->julia = fractal % 2 == 0;
this->julia_x = sp->julia_x;
this->julia_y = sp->julia_y;
this->julia_z = sp->julia_z;
this->julia_w = sp->julia_w;
//// 2D terrain noise
noise_seabed = new Noise(&sp->np_seabed, seed, csize.X, csize.Z);
@ -96,6 +93,9 @@ MapgenFractal::MapgenFractal(int mapgenid, MapgenParams *params, EmergeManager *
noise_heat_blend = new Noise(&params->np_biome_heat_blend, seed, csize.X, csize.Z);
noise_humidity_blend = new Noise(&params->np_biome_humidity_blend, seed, csize.X, csize.Z);
this->formula = fractal / 2 + fractal % 2;
this->julia = fractal % 2 == 0;
//// Resolve nodes to be used
INodeDefManager *ndef = emerge->ndef;
@ -144,18 +144,17 @@ MapgenFractal::~MapgenFractal()
MapgenFractalParams::MapgenFractalParams()
{
spflags = 0;
fractal = 1;
spflags = 0;
cave_width = 0.3;
fractal = 1;
iterations = 11;
scale = v3f(4096.0, 1024.0, 4096.0);
offset = v3f(1.79, 0.0, 0.0);
slice_w = 0.0;
julia_x = 0.33;
julia_y = 0.33;
julia_z = 0.33;
julia_w = 0.33;
scale = v3f(4096.0, 1024.0, 4096.0);
offset = v3f(1.79, 0.0, 0.0);
slice_w = 0.0;
julia_x = 0.33;
julia_y = 0.33;
julia_z = 0.33;
julia_w = 0.33;
np_seabed = NoiseParams(-14, 9, v3f(600, 600, 600), 41900, 5, 0.6, 2.0);
np_filler_depth = NoiseParams(0, 1.2, v3f(150, 150, 150), 261, 3, 0.7, 2.0);
@ -166,45 +165,43 @@ MapgenFractalParams::MapgenFractalParams()
void MapgenFractalParams::readParams(const Settings *settings)
{
settings->getFlagStrNoEx("mgfractal_spflags", spflags, flagdesc_mapgen_fractal);
settings->getFlagStrNoEx("mgfractal_spflags", spflags, flagdesc_mapgen_fractal);
settings->getFloatNoEx("mgfractal_cave_width", cave_width);
settings->getU16NoEx("mgfractal_fractal", fractal);
settings->getU16NoEx("mgfractal_iterations", iterations);
settings->getV3FNoEx("mgfractal_scale", scale);
settings->getV3FNoEx("mgfractal_offset", offset);
settings->getFloatNoEx("mgfractal_slice_w", slice_w);
settings->getFloatNoEx("mgfractal_julia_x", julia_x);
settings->getFloatNoEx("mgfractal_julia_y", julia_y);
settings->getFloatNoEx("mgfractal_julia_z", julia_z);
settings->getFloatNoEx("mgfractal_julia_w", julia_w);
settings->getU16NoEx("mgfractal_fractal", fractal);
settings->getU16NoEx("mgfractal_iterations", iterations);
settings->getV3FNoEx("mgfractal_scale", scale);
settings->getV3FNoEx("mgfractal_offset", offset);
settings->getFloatNoEx("mgfractal_slice_w", slice_w);
settings->getFloatNoEx("mgfractal_julia_x", julia_x);
settings->getFloatNoEx("mgfractal_julia_y", julia_y);
settings->getFloatNoEx("mgfractal_julia_z", julia_z);
settings->getFloatNoEx("mgfractal_julia_w", julia_w);
settings->getNoiseParams("mgfractal_np_seabed", np_seabed);
settings->getNoiseParams("mgfractal_np_seabed", np_seabed);
settings->getNoiseParams("mgfractal_np_filler_depth", np_filler_depth);
settings->getNoiseParams("mgfractal_np_cave1", np_cave1);
settings->getNoiseParams("mgfractal_np_cave2", np_cave2);
settings->getNoiseParams("mgfractal_np_cave1", np_cave1);
settings->getNoiseParams("mgfractal_np_cave2", np_cave2);
}
void MapgenFractalParams::writeParams(Settings *settings) const
{
settings->setFlagStr("mgfractal_spflags", spflags, flagdesc_mapgen_fractal, U32_MAX);
settings->setFlagStr("mgfractal_spflags", spflags, flagdesc_mapgen_fractal, U32_MAX);
settings->setFloat("mgfractal_cave_width", cave_width);
settings->setU16("mgfractal_fractal", fractal);
settings->setU16("mgfractal_iterations", iterations);
settings->setV3F("mgfractal_scale", scale);
settings->setV3F("mgfractal_offset", offset);
settings->setFloat("mgfractal_slice_w", slice_w);
settings->setFloat("mgfractal_julia_x", julia_x);
settings->setFloat("mgfractal_julia_y", julia_y);
settings->setFloat("mgfractal_julia_z", julia_z);
settings->setFloat("mgfractal_julia_w", julia_w);
settings->setU16("mgfractal_fractal", fractal);
settings->setU16("mgfractal_iterations", iterations);
settings->setV3F("mgfractal_scale", scale);
settings->setV3F("mgfractal_offset", offset);
settings->setFloat("mgfractal_slice_w", slice_w);
settings->setFloat("mgfractal_julia_x", julia_x);
settings->setFloat("mgfractal_julia_y", julia_y);
settings->setFloat("mgfractal_julia_z", julia_z);
settings->setFloat("mgfractal_julia_w", julia_w);
settings->setNoiseParams("mgfractal_np_seabed", np_seabed);
settings->setNoiseParams("mgfractal_np_seabed", np_seabed);
settings->setNoiseParams("mgfractal_np_filler_depth", np_filler_depth);
settings->setNoiseParams("mgfractal_np_cave1", np_cave1);
settings->setNoiseParams("mgfractal_np_cave2", np_cave2);
settings->setNoiseParams("mgfractal_np_cave1", np_cave1);
settings->setNoiseParams("mgfractal_np_cave2", np_cave2);
}
@ -720,7 +717,7 @@ void MapgenFractal::generateCaves(s16 max_stone_y)
float d1 = contour(noise_cave1->result[index3d]);
float d2 = contour(noise_cave2->result[index3d]);
if (d1 * d2 > 0.3f && ndef->get(c).is_ground_content) {
if (d1 * d2 > cave_width && ndef->get(c).is_ground_content) {
// In tunnel and ground content, excavate
vm->m_data[vi] = MapNode(CONTENT_AIR);
is_tunnel = true;

View File

@ -35,18 +35,16 @@ extern FlagDesc flagdesc_mapgen_fractal[];
struct MapgenFractalParams : public MapgenSpecificParams {
u32 spflags;
float cave_width;
u16 fractal;
u16 iterations;
v3f scale;
v3f offset;
float slice_w;
float julia_x;
float julia_y;
float julia_z;
float julia_w;
NoiseParams np_seabed;
NoiseParams np_filler_depth;
NoiseParams np_cave1;
@ -75,18 +73,16 @@ public:
v3s16 full_node_max;
u32 spflags;
float cave_width;
u16 fractal;
u16 iterations;
v3f scale;
v3f offset;
float slice_w;
float julia_x;
float julia_y;
float julia_z;
float julia_w;
Noise *noise_seabed;
Noise *noise_filler_depth;
Noise *noise_cave1;

View File

@ -63,7 +63,9 @@ MapgenV5::MapgenV5(int mapgenid, MapgenParams *params, EmergeManager *emerge)
this->humidmap = NULL;
MapgenV5Params *sp = (MapgenV5Params *)params->sparams;
this->spflags = sp->spflags;
this->spflags = sp->spflags;
this->cave_width = sp->cave_width;
// Terrain noise
noise_filler_depth = new Noise(&sp->np_filler_depth, seed, csize.X, csize.Z);
@ -133,7 +135,8 @@ MapgenV5::~MapgenV5()
MapgenV5Params::MapgenV5Params()
{
spflags = 0;
spflags = 0;
cave_width = 0.125;
np_filler_depth = NoiseParams(0, 1, v3f(150, 150, 150), 261, 4, 0.7, 2.0);
np_factor = NoiseParams(0, 1, v3f(250, 250, 250), 920381, 3, 0.45, 2.0);
@ -150,7 +153,8 @@ MapgenV5Params::MapgenV5Params()
void MapgenV5Params::readParams(const Settings *settings)
{
settings->getFlagStrNoEx("mgv5_spflags", spflags, flagdesc_mapgen_v5);
settings->getFlagStrNoEx("mgv5_spflags", spflags, flagdesc_mapgen_v5);
settings->getFloatNoEx("mgv5_cave_width", cave_width);
settings->getNoiseParams("mgv5_np_filler_depth", np_filler_depth);
settings->getNoiseParams("mgv5_np_factor", np_factor);
@ -163,7 +167,8 @@ void MapgenV5Params::readParams(const Settings *settings)
void MapgenV5Params::writeParams(Settings *settings) const
{
settings->setFlagStr("mgv5_spflags", spflags, flagdesc_mapgen_v5, U32_MAX);
settings->setFlagStr("mgv5_spflags", spflags, flagdesc_mapgen_v5, U32_MAX);
settings->setFloat("mgv5_cave_width", cave_width);
settings->setNoiseParams("mgv5_np_filler_depth", np_filler_depth);
settings->setNoiseParams("mgv5_np_factor", np_factor);
@ -598,7 +603,7 @@ void MapgenV5::generateCaves(int max_stone_y)
float d1 = contour(noise_cave1->result[index3d]);
float d2 = contour(noise_cave2->result[index3d]);
if (d1 * d2 > 0.125f && ndef->get(c).is_ground_content) {
if (d1 * d2 > cave_width && ndef->get(c).is_ground_content) {
// In tunnel and ground content, excavate
vm->m_data[vi] = MapNode(CONTENT_AIR);
is_tunnel = true;

View File

@ -32,6 +32,7 @@ extern FlagDesc flagdesc_mapgen_v5[];
struct MapgenV5Params : public MapgenSpecificParams {
u32 spflags;
float cave_width;
NoiseParams np_filler_depth;
NoiseParams np_factor;
NoiseParams np_height;
@ -54,13 +55,14 @@ public:
int ystride;
int zstride_1d;
u32 spflags;
v3s16 node_min;
v3s16 node_max;
v3s16 full_node_min;
v3s16 full_node_max;
u32 spflags;
float cave_width;
Noise *noise_filler_depth;
Noise *noise_factor;
Noise *noise_height;

View File

@ -71,7 +71,9 @@ MapgenV7::MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge)
this->ridge_heightmap = new s16[csize.X * csize.Z];
MapgenV7Params *sp = (MapgenV7Params *)params->sparams;
this->spflags = sp->spflags;
this->spflags = sp->spflags;
this->cave_width = sp->cave_width;
//// Terrain noise
noise_terrain_base = new Noise(&sp->np_terrain_base, seed, csize.X, csize.Z);
@ -152,7 +154,8 @@ MapgenV7::~MapgenV7()
MapgenV7Params::MapgenV7Params()
{
spflags = MGV7_MOUNTAINS | MGV7_RIDGES;
spflags = MGV7_MOUNTAINS | MGV7_RIDGES;
cave_width = 0.3;
np_terrain_base = NoiseParams(4, 70, v3f(600, 600, 600), 82341, 5, 0.6, 2.0);
np_terrain_alt = NoiseParams(4, 25, v3f(600, 600, 600), 5934, 5, 0.6, 2.0);
@ -170,7 +173,8 @@ MapgenV7Params::MapgenV7Params()
void MapgenV7Params::readParams(const Settings *settings)
{
settings->getFlagStrNoEx("mgv7_spflags", spflags, flagdesc_mapgen_v7);
settings->getFlagStrNoEx("mgv7_spflags", spflags, flagdesc_mapgen_v7);
settings->getFloatNoEx("mgv7_cave_width", cave_width);
settings->getNoiseParams("mgv7_np_terrain_base", np_terrain_base);
settings->getNoiseParams("mgv7_np_terrain_alt", np_terrain_alt);
@ -188,7 +192,8 @@ void MapgenV7Params::readParams(const Settings *settings)
void MapgenV7Params::writeParams(Settings *settings) const
{
settings->setFlagStr("mgv7_spflags", spflags, flagdesc_mapgen_v7, U32_MAX);
settings->setFlagStr("mgv7_spflags", spflags, flagdesc_mapgen_v7, U32_MAX);
settings->setFloat("mgv7_cave_width", cave_width);
settings->setNoiseParams("mgv7_np_terrain_base", np_terrain_base);
settings->setNoiseParams("mgv7_np_terrain_alt", np_terrain_alt);
@ -735,7 +740,7 @@ void MapgenV7::generateCaves(s16 max_stone_y)
float d1 = contour(noise_cave1->result[index3d]);
float d2 = contour(noise_cave2->result[index3d]);
if (d1 * d2 > 0.3f && ndef->get(c).is_ground_content) {
if (d1 * d2 > cave_width && ndef->get(c).is_ground_content) {
// In tunnel and ground content, excavate
vm->m_data[vi] = MapNode(CONTENT_AIR);
is_tunnel = true;

View File

@ -34,6 +34,7 @@ extern FlagDesc flagdesc_mapgen_v7[];
struct MapgenV7Params : public MapgenSpecificParams {
u32 spflags;
float cave_width;
NoiseParams np_terrain_base;
NoiseParams np_terrain_alt;
NoiseParams np_terrain_persist;
@ -61,7 +62,6 @@ public:
int ystride;
int zstride_1u1d;
int zstride_1d;
u32 spflags;
v3s16 node_min;
v3s16 node_max;
@ -70,6 +70,8 @@ public:
s16 *ridge_heightmap;
u32 spflags;
float cave_width;
Noise *noise_terrain_base;
Noise *noise_terrain_alt;
Noise *noise_terrain_persist;

View File

@ -86,25 +86,16 @@ MapgenValleys::MapgenValleys(int mapgenid, MapgenParams *params, EmergeManager *
g_settings->getU16("map_generation_limit"));
MapgenValleysParams *sp = (MapgenValleysParams *)params->sparams;
this->spflags = sp->spflags;
this->humid_rivers = (spflags & MGVALLEYS_HUMID_RIVERS);
this->use_altitude_chill = (spflags & MGVALLEYS_ALT_CHILL);
this->spflags = sp->spflags;
this->altitude_chill = sp->altitude_chill;
this->humidity_adjust = params->np_biome_humidity.offset - 50.f;
this->large_cave_depth = sp->large_cave_depth;
this->lava_features_lim = rangelim(sp->lava_features, 0, 10);
this->massive_cave_depth = sp->massive_cave_depth;
this->river_depth_bed = sp->river_depth + 1.f;
this->river_size_factor = sp->river_size / 100.f;
this->water_features_lim = rangelim(sp->water_features, 0, 10);
// a small chance of overflows if the settings are very high
this->cave_water_max_height = water_level + MYMAX(0, water_features_lim - 4) * 50;
this->lava_max_height = water_level + MYMAX(0, lava_features_lim - 4) * 50;
tcave_cache = new float[csize.Y + 2];
this->cave_width = sp->cave_width;
//// 2D Terrain noise
noise_filler_depth = new Noise(&sp->np_filler_depth, seed, csize.X, csize.Z);
@ -128,6 +119,16 @@ MapgenValleys::MapgenValleys(int mapgenid, MapgenParams *params, EmergeManager *
noise_humidity_blend = new Noise(&params->np_biome_humidity_blend, seed, csize.X, csize.Z);
noise_humidity = new Noise(&params->np_biome_humidity, seed, csize.X, csize.Z);
this->humid_rivers = (spflags & MGVALLEYS_HUMID_RIVERS);
this->use_altitude_chill = (spflags & MGVALLEYS_ALT_CHILL);
this->humidity_adjust = params->np_biome_humidity.offset - 50.f;
// a small chance of overflows if the settings are very high
this->cave_water_max_height = water_level + MYMAX(0, water_features_lim - 4) * 50;
this->lava_max_height = water_level + MYMAX(0, lava_features_lim - 4) * 50;
tcave_cache = new float[csize.Y + 2];
//// Resolve nodes to be used
INodeDefManager *ndef = emerge->ndef;
@ -165,10 +166,6 @@ MapgenValleys::~MapgenValleys()
delete noise_cave1;
delete noise_cave2;
delete noise_filler_depth;
delete noise_heat;
delete noise_heat_blend;
delete noise_humidity;
delete noise_humidity_blend;
delete noise_inter_valley_fill;
delete noise_inter_valley_slope;
delete noise_rivers;
@ -177,6 +174,11 @@ MapgenValleys::~MapgenValleys()
delete noise_valley_depth;
delete noise_valley_profile;
delete noise_heat;
delete noise_heat_blend;
delete noise_humidity;
delete noise_humidity_blend;
delete[] biomemap;
delete[] heightmap;
delete[] tcave_cache;
@ -185,8 +187,7 @@ MapgenValleys::~MapgenValleys()
MapgenValleysParams::MapgenValleysParams()
{
spflags = MGVALLEYS_HUMID_RIVERS | MGVALLEYS_ALT_CHILL;
spflags = MGVALLEYS_HUMID_RIVERS | MGVALLEYS_ALT_CHILL;
altitude_chill = 90; // The altitude at which temperature drops by 20C.
large_cave_depth = -33;
lava_features = 0; // How often water will occur in caves.
@ -194,6 +195,7 @@ MapgenValleysParams::MapgenValleysParams()
river_depth = 4; // How deep to carve river channels.
river_size = 5; // How wide to make rivers.
water_features = 0; // How often water will occur in caves.
cave_width = 0.3;
np_cave1 = NoiseParams(0, 12, v3f(96, 96, 96), 52534, 4, 0.5, 2.0);
np_cave2 = NoiseParams(0, 12, v3f(96, 96, 96), 10325, 4, 0.5, 2.0);
@ -205,56 +207,56 @@ MapgenValleysParams::MapgenValleysParams()
np_terrain_height = NoiseParams(-10.f, 50.f, v3f(1024, 1024, 1024), 5202, 6, 0.4f, 2.f);
np_valley_depth = NoiseParams(5.f, 4.f, v3f(512, 512, 512), -1914, 1, 1.f, 2.f);
np_valley_profile = NoiseParams(0.6f, 0.5f, v3f(512, 512, 512), 777, 1, 1.f, 2.f);
}
}
void MapgenValleysParams::readParams(const Settings *settings)
{
settings->getFlagStrNoEx("mg_valleys_spflags", spflags, flagdesc_mapgen_valleys);
settings->getFlagStrNoEx("mgvalleys_spflags", spflags, flagdesc_mapgen_valleys);
settings->getU16NoEx("mgvalleys_altitude_chill", altitude_chill);
settings->getS16NoEx("mgvalleys_large_cave_depth", large_cave_depth);
settings->getU16NoEx("mgvalleys_lava_features", lava_features);
settings->getS16NoEx("mgvalleys_massive_cave_depth", massive_cave_depth);
settings->getU16NoEx("mgvalleys_river_depth", river_depth);
settings->getU16NoEx("mgvalleys_river_size", river_size);
settings->getU16NoEx("mgvalleys_water_features", water_features);
settings->getFloatNoEx("mgvalleys_cave_width", cave_width);
settings->getU16NoEx("mg_valleys_altitude_chill", altitude_chill);
settings->getS16NoEx("mg_valleys_large_cave_depth", large_cave_depth);
settings->getU16NoEx("mg_valleys_lava_features", lava_features);
settings->getS16NoEx("mg_valleys_massive_cave_depth", massive_cave_depth);
settings->getU16NoEx("mg_valleys_river_depth", river_depth);
settings->getU16NoEx("mg_valleys_river_size", river_size);
settings->getU16NoEx("mg_valleys_water_features", water_features);
settings->getNoiseParams("mg_valleys_np_cave1", np_cave1);
settings->getNoiseParams("mg_valleys_np_cave2", np_cave2);
settings->getNoiseParams("mg_valleys_np_filler_depth", np_filler_depth);
settings->getNoiseParams("mg_valleys_np_inter_valley_fill", np_inter_valley_fill);
settings->getNoiseParams("mg_valleys_np_inter_valley_slope", np_inter_valley_slope);
settings->getNoiseParams("mg_valleys_np_rivers", np_rivers);
settings->getNoiseParams("mg_valleys_np_massive_caves", np_massive_caves);
settings->getNoiseParams("mg_valleys_np_terrain_height", np_terrain_height);
settings->getNoiseParams("mg_valleys_np_valley_depth", np_valley_depth);
settings->getNoiseParams("mg_valleys_np_valley_profile", np_valley_profile);
settings->getNoiseParams("mgvalleys_np_cave1", np_cave1);
settings->getNoiseParams("mgvalleys_np_cave2", np_cave2);
settings->getNoiseParams("mgvalleys_np_filler_depth", np_filler_depth);
settings->getNoiseParams("mgvalleys_np_inter_valley_fill", np_inter_valley_fill);
settings->getNoiseParams("mgvalleys_np_inter_valley_slope", np_inter_valley_slope);
settings->getNoiseParams("mgvalleys_np_rivers", np_rivers);
settings->getNoiseParams("mgvalleys_np_massive_caves", np_massive_caves);
settings->getNoiseParams("mgvalleys_np_terrain_height", np_terrain_height);
settings->getNoiseParams("mgvalleys_np_valley_depth", np_valley_depth);
settings->getNoiseParams("mgvalleys_np_valley_profile", np_valley_profile);
}
void MapgenValleysParams::writeParams(Settings *settings) const
{
settings->setFlagStr("mg_valleys_spflags", spflags, flagdesc_mapgen_valleys, U32_MAX);
settings->setFlagStr("mgvalleys_spflags", spflags, flagdesc_mapgen_valleys, U32_MAX);
settings->setU16("mgvalleys_altitude_chill", altitude_chill);
settings->setS16("mgvalleys_large_cave_depth", large_cave_depth);
settings->setU16("mgvalleys_lava_features", lava_features);
settings->setS16("mgvalleys_massive_cave_depth", massive_cave_depth);
settings->setU16("mgvalleys_river_depth", river_depth);
settings->setU16("mgvalleys_river_size", river_size);
settings->setU16("mgvalleys_water_features", water_features);
settings->setFloat("mgvalleys_cave_width", cave_width);
settings->setU16("mg_valleys_altitude_chill", altitude_chill);
settings->setS16("mg_valleys_large_cave_depth", large_cave_depth);
settings->setU16("mg_valleys_lava_features", lava_features);
settings->setS16("mg_valleys_massive_cave_depth", massive_cave_depth);
settings->setU16("mg_valleys_river_depth", river_depth);
settings->setU16("mg_valleys_river_size", river_size);
settings->setU16("mg_valleys_water_features", water_features);
settings->setNoiseParams("mg_valleys_np_cave1", np_cave1);
settings->setNoiseParams("mg_valleys_np_cave2", np_cave2);
settings->setNoiseParams("mg_valleys_np_filler_depth", np_filler_depth);
settings->setNoiseParams("mg_valleys_np_inter_valley_fill", np_inter_valley_fill);
settings->setNoiseParams("mg_valleys_np_inter_valley_slope", np_inter_valley_slope);
settings->setNoiseParams("mg_valleys_np_rivers", np_rivers);
settings->setNoiseParams("mg_valleys_np_massive_caves", np_massive_caves);
settings->setNoiseParams("mg_valleys_np_terrain_height", np_terrain_height);
settings->setNoiseParams("mg_valleys_np_valley_depth", np_valley_depth);
settings->setNoiseParams("mg_valleys_np_valley_profile", np_valley_profile);
settings->setNoiseParams("mgvalleys_np_cave1", np_cave1);
settings->setNoiseParams("mgvalleys_np_cave2", np_cave2);
settings->setNoiseParams("mgvalleys_np_filler_depth", np_filler_depth);
settings->setNoiseParams("mgvalleys_np_inter_valley_fill", np_inter_valley_fill);
settings->setNoiseParams("mgvalleys_np_inter_valley_slope", np_inter_valley_slope);
settings->setNoiseParams("mgvalleys_np_rivers", np_rivers);
settings->setNoiseParams("mgvalleys_np_massive_caves", np_massive_caves);
settings->setNoiseParams("mgvalleys_np_terrain_height", np_terrain_height);
settings->setNoiseParams("mgvalleys_np_valley_depth", np_valley_depth);
settings->setNoiseParams("mgvalleys_np_valley_profile", np_valley_profile);
}
@ -964,7 +966,7 @@ void MapgenValleys::generateCaves(s16 max_stone_y)
// when a tunnel undercuts a river. However, that's not for
// the mapgen to correct. Fix it in lua.
if (d1 * d2 > 0.3f && ndef->get(c).is_ground_content) {
if (d1 * d2 > cave_width && ndef->get(c).is_ground_content) {
// in a tunnel
vm->m_data[index_data] = n_air;
tunnel_air_above = true;

View File

@ -47,7 +47,6 @@ class BiomeManager;
struct MapgenValleysParams : public MapgenSpecificParams {
u32 spflags;
s16 large_cave_depth;
s16 massive_cave_depth;
u16 altitude_chill;
@ -55,11 +54,7 @@ struct MapgenValleysParams : public MapgenSpecificParams {
u16 river_depth;
u16 river_size;
u16 water_features;
NoiseParams np_biome_heat;
NoiseParams np_biome_heat_blend;
NoiseParams np_biome_humidity;
NoiseParams np_biome_humidity_blend;
float cave_width;
NoiseParams np_cave1;
NoiseParams np_cave2;
NoiseParams np_filler_depth;
@ -110,23 +105,29 @@ private:
float map_gen_limit;
u32 spflags;
bool humid_rivers;
bool use_altitude_chill;
float humidity_adjust;
s16 cave_water_max_height;
s16 lava_max_height;
v3s16 node_min;
v3s16 node_max;
v3s16 full_node_min;
v3s16 full_node_max;
u32 spflags;
float altitude_chill;
s16 lava_features_lim;
s16 massive_cave_depth;
float river_depth_bed;
float river_size_factor;
float *tcave_cache;
s16 water_features_lim;
float cave_width;
Noise *noise_filler_depth;
Noise *noise_cave1;
Noise *noise_cave2;
Noise *noise_heat;
Noise *noise_heat_blend;
Noise *noise_humidity;
Noise *noise_humidity_blend;
Noise *noise_inter_valley_fill;
Noise *noise_inter_valley_slope;
Noise *noise_rivers;
@ -135,16 +136,10 @@ private:
Noise *noise_valley_depth;
Noise *noise_valley_profile;
float altitude_chill;
s16 cave_water_max_height;
float humidity_adjust;
s16 lava_features_lim;
s16 lava_max_height;
s16 massive_cave_depth;
float river_depth_bed;
float river_size_factor;
float *tcave_cache;
s16 water_features_lim;
Noise *noise_heat;
Noise *noise_heat_blend;
Noise *noise_humidity;
Noise *noise_humidity_blend;
content_t c_cobble;
content_t c_desert_stone;

View File

@ -3187,19 +3187,7 @@ u32 Server::addParticleSpawner(u16 amount, float spawntime,
peer_id = player->peer_id;
}
u32 id = 0;
for(;;) // look for unused particlespawner id
{
id++;
if (std::find(m_particlespawner_ids.begin(),
m_particlespawner_ids.end(), id)
== m_particlespawner_ids.end())
{
m_particlespawner_ids.push_back(id);
break;
}
}
u32 id = m_env->addParticleSpawner(spawntime);
SendAddParticleSpawner(peer_id, amount, spawntime,
minpos, maxpos, minvel, maxvel, minacc, maxacc,
minexptime, maxexptime, minsize, maxsize,
@ -3222,13 +3210,16 @@ void Server::deleteParticleSpawner(const std::string &playername, u32 id)
peer_id = player->peer_id;
}
m_particlespawner_ids.erase(
std::remove(m_particlespawner_ids.begin(),
m_particlespawner_ids.end(), id),
m_particlespawner_ids.end());
m_env->deleteParticleSpawner(id);
SendDeleteParticleSpawner(peer_id, id);
}
void Server::deleteParticleSpawnerAll(u32 id)
{
m_env->deleteParticleSpawner(id);
SendDeleteParticleSpawner(PEER_ID_INEXISTENT, id);
}
Inventory* Server::createDetachedInventory(const std::string &name)
{
if(m_detached_inventories.count(name) > 0){

View File

@ -287,6 +287,7 @@ public:
const std::string &playername);
void deleteParticleSpawner(const std::string &playername, u32 id);
void deleteParticleSpawnerAll(u32 id);
// Creates or resets inventory
Inventory* createDetachedInventory(const std::string &name);
@ -662,11 +663,6 @@ private:
// key = name
std::map<std::string, Inventory*> m_detached_inventories;
/*
Particles
*/
std::vector<u32> m_particlespawner_ids;
DISABLE_CLASS_COPY(Server);
};

View File

@ -116,9 +116,7 @@ bool Thread::start()
#if USE_CPP11_THREADS
try {
m_thread_obj = new std::thread(threadProc, this);
m_thread_id = m_thread_obj->get_id();
m_thread_handle = m_thread_obj->native_handle();
m_thread_obj = new std::thread(threadProc, this);
} catch (const std::system_error &e) {
return false;
}
@ -135,8 +133,6 @@ bool Thread::start()
if (status)
return false;
m_thread_id = m_thread_handle;
#endif
while (!m_running)
@ -234,12 +230,6 @@ bool Thread::getReturnValue(void **ret)
}
bool Thread::isCurrentThread()
{
return thr_is_current_thread(m_thread_id);
}
#if USE_CPP11_THREADS || USE_POSIX_THREADS
void *Thread::threadProc(void *param)
#elif defined(_WIN32_WCE)

View File

@ -90,12 +90,22 @@ public:
/*
* Returns true if the calling thread is this Thread object.
*/
bool isCurrentThread();
bool isCurrentThread() { return thr_is_current_thread(getThreadId()); }
inline bool isRunning() { return m_running; }
inline bool stopRequested() { return m_request_stop; }
#if USE_CPP11_THREADS
inline threadid_t getThreadId() { return m_thread_obj->get_id(); }
inline threadhandle_t getThreadHandle() { return m_thread_obj->native_handle(); }
#else
# if USE_WIN_THREADS
inline threadid_t getThreadId() { return m_thread_id; }
# else
inline threadid_t getThreadId() { return m_thread_handle; }
# endif
inline threadhandle_t getThreadHandle() { return m_thread_handle; }
#endif
/*
* Gets the thread return value.
@ -147,8 +157,12 @@ private:
Atomic<bool> m_running;
Mutex m_mutex;
threadid_t m_thread_id;
#if !USE_CPP11_THREADS
threadhandle_t m_thread_handle;
#if _WIN32
threadid_t m_thread_id;
#endif
#endif
static ThreadStartFunc threadProc;

View File

@ -45,6 +45,7 @@ public:
void testStringAllowed();
void testAsciiPrintableHelper();
void testUTF8();
void testRemoveEscapes();
void testWrapRows();
void testIsNumber();
void testIsPowerOfTwo();
@ -71,6 +72,7 @@ void TestUtilities::runTests(IGameDef *gamedef)
TEST(testStringAllowed);
TEST(testAsciiPrintableHelper);
TEST(testUTF8);
TEST(testRemoveEscapes);
TEST(testWrapRows);
TEST(testIsNumber);
TEST(testIsPowerOfTwo);
@ -253,6 +255,23 @@ void TestUtilities::testUTF8()
== "the shovel dug a crumbly node!");
}
void TestUtilities::testRemoveEscapes()
{
UASSERT(unescape_enriched<wchar_t>(
L"abc\x1bXdef") == L"abcdef");
UASSERT(unescape_enriched<wchar_t>(
L"abc\x1b(escaped)def") == L"abcdef");
UASSERT(unescape_enriched<wchar_t>(
L"abc\x1b((escaped with parenthesis\\))def") == L"abcdef");
UASSERT(unescape_enriched<wchar_t>(
L"abc\x1b(incomplete") == L"abc");
UASSERT(unescape_enriched<wchar_t>(
L"escape at the end\x1b") == L"escape at the end");
// Nested escapes not supported
UASSERT(unescape_enriched<wchar_t>(
L"abc\x1b(outer \x1b(inner escape)escape)def") == L"abcescape)def");
}
void TestUtilities::testWrapRows()
{
UASSERT(wrap_rows("12345678",4) == "1234\n5678");

View File

@ -729,33 +729,6 @@ static bool parseNamedColorString(const std::string &value, video::SColor &color
return true;
}
std::wstring removeChatEscapes(const std::wstring &s) {
std::wstring output;
size_t i = 0;
while (i < s.length()) {
if (s[i] == L'\v') {
++i;
if (i == s.length()) continue;
if (s[i] == L'(') {
++i;
while (i < s.length() && s[i] != L')') {
if (s[i] == L'\\') {
++i;
}
++i;
}
++i;
} else {
++i;
}
continue;
}
output += s[i];
++i;
}
return output;
}
void str_replace(std::string &str, char from, char to)
{
std::replace(str.begin(), str.end(), from, to);

View File

@ -386,14 +386,6 @@ inline void str_replace(std::string &str, const std::string &pattern,
}
}
/**
* Remove all chat escape sequences in \p s.
*
* @param s The string in which to remove escape sequences.
* @return \p s, with escape sequences removed.
*/
std::wstring removeChatEscapes(const std::wstring &s);
/**
* Replace all occurrences of the character \p from in \p str with \p to.
*
@ -476,7 +468,7 @@ inline std::string wrap_rows(const std::string &from,
* Removes backslashes from an escaped string (FormSpec strings)
*/
template <typename T>
inline std::basic_string<T> unescape_string(std::basic_string<T> &s)
inline std::basic_string<T> unescape_string(const std::basic_string<T> &s)
{
std::basic_string<T> res;
@ -492,6 +484,40 @@ inline std::basic_string<T> unescape_string(std::basic_string<T> &s)
return res;
}
/**
* Remove all escape sequences in \p s.
*
* @param s The string in which to remove escape sequences.
* @return \p s, with escape sequences removed.
*/
template <typename T>
std::basic_string<T> unescape_enriched(const std::basic_string<T> &s)
{
std::basic_string<T> output;
size_t i = 0;
while (i < s.length()) {
if (s[i] == '\x1b') {
++i;
if (i == s.length()) continue;
if (s[i] == '(') {
++i;
while (i < s.length() && s[i] != ')') {
if (s[i] == '\\') {
++i;
}
++i;
}
++i;
} else {
++i;
}
continue;
}
output += s[i];
++i;
}
return output;
}
/**
* Checks that all characters in \p to_check are a decimal digits.

View File

@ -32,12 +32,12 @@ cd ${0%/*}/..
grep -q -E '^set\(VERSION_MAJOR [0-9]+\)$' CMakeLists.txt || die "error: Could not find CMakeLists.txt"
grep -q -E '^set\(VERSION_MINOR [0-9]+\)$' CMakeLists.txt || die "error: Could not find CMakeLists.txt"
grep -q -E '^set\(VERSION_PATCH [0-9]+\)$' CMakeLists.txt || die "error: Could not find CMakeLists.txt"
grep -q -E '^ANDROID_VERSION_CODE = [0-9]+$' build/android/Makefile || die "error: Could not find build/android/Makefile"
grep -q -E 'versionCode [0-9]+$' build/android/build.gradle || die "error: Could not find Android version code"
VERSION_MAJOR=$(grep -E '^set\(VERSION_MAJOR [0-9]+\)$' CMakeLists.txt | tr -dC 0-9)
VERSION_MINOR=$(grep -E '^set\(VERSION_MINOR [0-9]+\)$' CMakeLists.txt | tr -dC 0-9)
VERSION_PATCH=$(grep -E '^set\(VERSION_PATCH [0-9]+\)$' CMakeLists.txt | tr -dC 0-9)
ANDROID_VERSION_CODE=$(grep -E '^ANDROID_VERSION_CODE = [0-9]+$' build/android/Makefile | tr -dC 0-9)
ANDROID_VERSION_CODE=$(grep -E 'versionCode [0-9]+$' build/android/build.gradle | tr -dC 0-9)
echo "Current MultiCraft version: $VERSION_MAJOR.$VERSION_MINOR.$VERSION_PATCH"
echo "Current Android version code: $ANDROID_VERSION_CODE"
@ -89,13 +89,13 @@ sed -i -re "s/^set\(VERSION_PATCH [0-9]+\)$/set(VERSION_PATCH $NEW_VERSION_PATCH
sed -i -re "s/^set\(DEVELOPMENT_BUILD TRUE\)$/set(DEVELOPMENT_BUILD FALSE)/" CMakeLists.txt || die "Failed to unset DEVELOPMENT_BUILD"
sed -i -re "s/^ANDROID_VERSION_CODE = [0-9]+$/ANDROID_VERSION_CODE = $NEW_ANDROID_VERSION_CODE/" build/android/Makefile || die "Failed to update ANDROID_VERSION_CODE"
sed -i -re "s/versionCode [0-9]+$/versionCode $NEW_ANDROID_VERSION_CODE/" build/android/build.gradle || die "Failed to update Android version code"
sed -i -re "1s/[0-9]+\.[0-9]+\.[0-9]+/$NEW_VERSION/g" doc/lua_api.txt || die "Failed to update doc/lua_api.txt"
sed -i -re "1s/[0-9]+\.[0-9]+\.[0-9]+/$NEW_VERSION/g" doc/menu_lua_api.txt || die "Failed to update doc/menu_lua_api.txt"
git add -f CMakeLists.txt build/android/Makefile doc/lua_api.txt doc/menu_lua_api.txt || die "git add failed"
git add -f CMakeLists.txt build/android/build.gradle doc/lua_api.txt doc/menu_lua_api.txt || die "git add failed"
git commit -m "Bump version to $NEW_VERSION" || die "git commit failed"