Mobile: update default settings

master
MoNTE48 2019-10-13 01:24:34 +02:00
parent 0dbf454870
commit ce6c0a2f7f
2 changed files with 35 additions and 43 deletions

7
.gitignore vendored
View File

@ -107,15 +107,14 @@ timestamp
.externalNativeBuild
## iOS build files
build/iOS/MultiCraft/MultiCraft.xcodeproj/xcuserdata
build/iOS/MultiCraft/MultiCraft.xcodeproj/project.xcworkspace
build/iOS/MultiCraft.xcworkspace
xcuserdata
*.xcworkspace
*.xcscheme
build/iOS/Pods
build/iOS/Podfile.lock
build/iOS/deps/*
!build/iOS/deps/*.sh
build/iOS/*.zip
build/iOS/Ads
## WindowsApp files
build/WindowsApp/*.zip

71
src/defaultsettings.cpp Normal file → Executable file
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@ -22,7 +22,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "filesys.h"
#include "config.h"
#include "constants.h"
#include "porting.h"
#include "util/string.h"
#ifdef __IOS__
@ -392,25 +391,13 @@ void set_default_settings(Settings *settings)
settings->setDefault("emergequeue_limit_generate", "16");
settings->setDefault("curl_verify_cert", "false");
settings->setDefault("gui_scaling_filter_txr2img", "false");
// FIXME: this code should be in init_gettext() ideally
char lang[3] = {0};
#ifdef __ANDROID__
// Auto-detect language on Android
AConfiguration_getLanguage(porting::app_global->config, lang);
#elif __IOS__
// Auto-detect language on iOS
NSString *syslang = [[NSLocale preferredLanguages] objectAtIndex:0];
[syslang getBytes:lang maxLength:2 usedLength:nil encoding:NSASCIIStringEncoding options:0 range:NSMakeRange(0, 2) remainingRange:nil];
#endif
if (!lang[0])
errorstream << "Language auto-detection failed!" << std::endl;
settings->setDefault("language", lang);
#endif
// Android Settings
#ifdef __ANDROID__
settings->setDefault("viewing_range", "35");
settings->setDefault("enable_3d_clouds", "false");
settings->setDefault("cloud_radius", "6");
settings->setDefault("pause_fps_max", "10");
settings->setDefault("smooth_lighting", "false");
settings->setDefault("selectionbox_width", "6");
@ -418,15 +405,17 @@ void set_default_settings(Settings *settings)
settings->setDefault("active_block_range", "1");
settings->setDefault("max_block_generate_distance", "3");
settings->setDefault("client_mapblock_limit", "250");
settings->setDefault("enable_3d_clouds", "false");
settings->setDefault("debug_log_level", "error");
settings->setDefault("cloud_radius", "6");
// set font_path
// Set font_path
settings->setDefault("mono_font_path", "/system/fonts/DroidSansMono.ttf");
settings->setDefault("fallback_font_path", "/system/fonts/DroidSans.ttf");
// check screen size
float x_inches = ((double) porting::getDisplaySize().X /
// Auto-detect language on Android
AConfiguration_getLanguage(porting::app_global->config, lang);
// Check screen size
double x_inches = ((double) porting::getDisplaySize().X /
(160 * porting::getDisplayDensity()));
if (x_inches <= 3.7) {
// small 4" phones
@ -442,7 +431,7 @@ void set_default_settings(Settings *settings)
// tablets
settings->setDefault("hud_scaling", "0.9");
}
#endif
#endif // Android
// iOS Settings
#ifdef __IOS__
@ -453,6 +442,10 @@ void set_default_settings(Settings *settings)
settings->setDefault("mono_font_path", g_settings->get("font_path"));
settings->setDefault("fallback_font_path", g_settings->get("font_path"));
// Auto-detect language on iOS
NSString *syslang = [[NSLocale preferredLanguages] objectAtIndex:0];
[syslang getBytes:lang maxLength:2 usedLength:nil encoding:NSASCIIStringEncoding options:0 range:NSMakeRange(0, 2) remainingRange:nil];
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) {
settings->setDefault("hud_small", "true");
}
@ -495,47 +488,47 @@ void set_default_settings(Settings *settings)
// Set the optimal settings depending on the model
#if defined(__arm__)
// minimal settings for 32-bit devices
settings->setDefault("smooth_lighting", "false");
settings->setDefault("viewing_range", "25");
settings->setDefault("enable_3d_clouds", "false");
settings->setDefault("cloud_radius", "0");
settings->setDefault("pause_fps_max", "5");
settings->setDefault("chunksize", "3");
settings->setDefault("client_mapblock_limit", "100");
settings->setDefault("pause_fps_max", "5");
settings->setDefault("viewing_range", "25");
settings->setDefault("smooth_lighting", "false");
settings->setDefault("enable_clouds", "false");
settings->setDefault("active_block_range", "1");
settings->setDefault("max_block_generate_distance", "1");
settings->setDefault("dedicated_server_step", "0.2");
settings->setDefault("abm_interval", "3.0");
#endif
settings->setDefault("chunksize", "3");
settings->setDefault("max_block_generate_distance", "1");
#endif
if (([SDVersion deviceVersion] == iPhone5S) || ([SDVersion deviceVersion] == iPhone6) || ([SDVersion deviceVersion] == iPhone6Plus) || ([SDVersion deviceVersion] == iPodTouch6Gen) ||
([SDVersion deviceVersion] == iPadMini2) || ([SDVersion deviceVersion] == iPadMini3)) {
// low settings
settings->setDefault("smooth_lighting", "false");
settings->setDefault("client_mapblock_limit", "200");
settings->setDefault("pause_fps_max", "5");
settings->setDefault("viewing_range", "25");
settings->setDefault("smooth_lighting", "false");
settings->setDefault("enable_3d_clouds", "false");
settings->setDefault("cloud_radius", "6");
settings->setDefault("pause_fps_max", "5");
settings->setDefault("chunksize", "3");
settings->setDefault("client_mapblock_limit", "200");
settings->setDefault("active_block_range", "1");
settings->setDefault("max_block_generate_distance", "2");
settings->setDefault("dedicated_server_step", "0.2");
settings->setDefault("chunksize", "3");
settings->setDefault("max_block_generate_distance", "2");
} else if (([SDVersion deviceVersion] == iPhone6S) || ([SDVersion deviceVersion] == iPhone6SPlus) || ([SDVersion deviceVersion] == iPhoneSE) || ([SDVersion deviceVersion] == iPhone7) || ([SDVersion deviceVersion] == iPhone7Plus) ||
([SDVersion deviceVersion] == iPadMini4) || ([SDVersion deviceVersion] == iPadAir)) {
// medium settings
settings->setDefault("viewing_range", "50");
settings->setDefault("chunksize", "3");
settings->setDefault("cloud_radius", "6");
settings->setDefault("pause_fps_max", "10");
settings->setDefault("client_mapblock_limit", "500");
settings->setDefault("pause_fps_max", "10");
settings->setDefault("viewing_range", "50");
settings->setDefault("cloud_radius", "6");
settings->setDefault("active_block_range", "2");
settings->setDefault("max_block_generate_distance", "3");
} else {
// high settings
settings->setDefault("viewing_range", "75");
settings->setDefault("client_mapblock_limit", "1000");
settings->setDefault("viewing_range", "75");
settings->setDefault("max_block_generate_distance", "5");
}
#endif // iOS
settings->setDefault("language", lang);
#endif
}