undergrowth/trunks/nodes.lua

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-- TWiGS
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-- For compatibility with older stuff
minetest.register_alias("trunks:twig", "trunks:twig_1")
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local flat_stick = {-1/2, -1/2, -1/2, 1/2, -7/16, 1/2}
local NoDe = { {1}, {2}, {3} }
for i in pairs(NoDe) do
local NR = NoDe[i][1]
local iNV = NR - 1
minetest.register_node("trunks:twig_"..NR, {
description = "Twig",
inventory_image = "trunks_twig_"..NR..".png",
wield_image = "trunks_twig_"..NR..".png",
drawtype = "nodebox",
tiles = { "trunks_twig_"..NR..".png" },
paramtype = "light",
paramtype2 = "facedir",
walkable = false,
sunlight_propagates = true,
buildable_to = true,
node_box = {type = "fixed", fixed = flat_stick},
groups = {
dig_immediate=3, -- almost literally immediate, like just picking up
attached_node=1,
not_in_creative_inventory=iNV
},
drop = "trunks:twig_1",
sounds = default.node_sound_leaves_defaults(),
liquids_pointable = true,
on_place = function(itemstack, placer, pointed_thing)
local pt = pointed_thing
local direction = minetest.dir_to_facedir(placer:get_look_dir())
if minetest.get_node(pt.above).name=="air" then
minetest.set_node(pt.above, {name="trunks:twig_"..math.random(1,3), param2=direction})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
end,
})
end
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-- MoSS
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minetest.register_node("trunks:moss", {
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description = "Moss",
drawtype = "signlike",
tiles = {"trunks_moss.png"},
inventory_image = "trunks_moss.png",
wield_image = "trunks_moss.png",
paramtype = "light",
paramtype2 = "wallmounted",
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sunlight_propagates = true,
walkable = false,
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selection_box = {type = "wallmounted"},
groups = {dig_immediate=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
})
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-- MoSS & FuNGuS
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minetest.register_node("trunks:moss_fungus", {
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description = "Moss & Fungus",
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drawtype = "signlike",
tiles = {"trunks_moss_fungus.png"},
inventory_image = "trunks_moss_fungus.png",
wield_image = "trunks_moss_fungus.png",
paramtype = "light",
paramtype2 = "wallmounted",
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sunlight_propagates = true,
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walkable = false,
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selection_box = {type = "wallmounted"},
groups = {dig_immediate=2,attached_node=1},
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sounds = default.node_sound_leaves_defaults(),
})