master
Mossmanikin 2013-09-28 01:37:07 +02:00
parent 57abe898ac
commit 082b9baef3
6 changed files with 197 additions and 144 deletions

4
trunks/crafting.lua Normal file
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minetest.register_craft({
output = "default:stick",
recipe = {{"trunks:twig"}}
})

167
trunks/generating.lua Normal file
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-----------------------------------------------------------------------------------------------
-- TWiGS
-----------------------------------------------------------------------------------------------
abstract_trunks.place_twig = function(pos)
local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
minetest.add_node(right_here, {name="trunks:twig", param2=math.random(0,3)})
end
plantslib:register_generate_plant({
surface = {"default:dirt_with_grass"},
max_count = Twigs_Max_Count,
rarity = Twigs_Rarity,
min_elevation = 1,
max_elevation = 40,
near_nodes = {"group:tree","ferns:fern_03","ferns:fern_02","ferns:fern_01"},
near_nodes_size = 3,
near_nodes_vertical = 1,
near_nodes_count = 1,
plantlife_limit = -0.9,
},
"abstract_trunks.place_twig"
)
-----------------------------------------------------------------------------------------------
-- TRuNKS
-----------------------------------------------------------------------------------------------
local TRuNKS = {
-- MoD TRuNK NR
{"default", "tree", 1},
{"default", "jungletree", 2},
{"trees", "tree_conifer", 3},
{"trees", "tree_mangrove", 4},
{"trees", "tree_palm", 5},
{"moretrees", "apple_tree_trunk", 6},
{"moretrees", "beech_trunk", 7},
{"moretrees", "birch_trunk", 8},
{"moretrees", "fir_trunk", 9},
{"moretrees", "oak_trunk", 10},
{"moretrees", "palm_trunk", 11},
{"moretrees", "pine_trunk", 12},
{"moretrees", "rubber_tree_trunk", 13},
{"moretrees", "rubber_tree_trunk_empty", 14},
{"moretrees", "sequoia_trunk", 15},
{"moretrees", "spruce_trunk", 16},
{"moretrees", "willow_trunk", 17},
}
if Horizontal_Trunks == true then -- see settings.txt
for i in pairs(TRuNKS) do
local MoD = TRuNKS[i][1]
local TRuNK = TRuNKS[i][2]
local NR = TRuNKS[i][3]
if minetest.get_modpath(MoD) ~= nil
and NR < 6 then -- moretrees trunks allready have facedir
local des = minetest.registered_nodes[MoD..":"..TRuNK].description
local par = minetest.registered_nodes[MoD..":"..TRuNK].paramtype
local tls = minetest.registered_nodes[MoD..":"..TRuNK].tiles
local tli = minetest.registered_nodes[MoD..":"..TRuNK].tile_images
-- local igc = minetest.registered_nodes[MoD..":"..TRuNK].is_ground_content
local grp = minetest.registered_nodes[MoD..":"..TRuNK].groups
-- local drp = minetest.registered_nodes[MoD..":"..TRuNK].drop
local snd = minetest.registered_nodes[MoD..":"..TRuNK].sounds
minetest.register_node(":"..MoD..":"..TRuNK, {
description = des,
paramtype = par,
paramtype2 = "facedir", -- main change for lying trunks
tiles = tls,
tile_images = tli,
-- is_ground_content = igc,
groups = grp,
-- drop = drp,
sounds = snd,
})
end
end
end
abstract_trunks.place_trunk = function(pos)
local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
local north = {x=pos.x, y=pos.y+1, z=pos.z+1}
local south = {x=pos.x, y=pos.y+1, z=pos.z-1}
local west = {x=pos.x-1, y=pos.y+1, z=pos.z}
local east = {x=pos.x+1, y=pos.y+1, z=pos.z }
local node_here = minetest.get_node(right_here)
local node_north = minetest.get_node(north)
local node_south = minetest.get_node(south)
local node_west = minetest.get_node(west)
local node_east = minetest.get_node(east)
if minetest.registered_nodes[node_here.name].buildable_to then -- instead of check_air = true,
for i in pairs(TRuNKS) do
local MoD = TRuNKS[i][1]
local TRuNK = TRuNKS[i][2]
local NR = TRuNKS[i][3]
local chance = math.random(1, 17)
if chance == NR then
local trunk_type = math.random(1,3)
if trunk_type == 1 then
if minetest.get_modpath(MoD) ~= nil then
minetest.add_node(right_here, {name=MoD..":"..TRuNK})
else
minetest.add_node(right_here, {name="default:tree"})
end
elseif trunk_type == 2 and Horizontal_Trunks == true then
if minetest.get_modpath(MoD) ~= nil then
if minetest.registered_nodes[node_north.name].buildable_to then
minetest.add_node(north, {name=MoD..":"..TRuNK, param2=4})
end
minetest.add_node(right_here, {name=MoD..":"..TRuNK, param2=4})
if minetest.registered_nodes[node_south.name].buildable_to then
minetest.add_node(south, {name=MoD..":"..TRuNK, param2=4})
end
else
if minetest.registered_nodes[node_north.name].buildable_to then
minetest.add_node(north, {name="default:tree", param2=4})
end
minetest.add_node(right_here, {name="default:tree", param2=4})
if minetest.registered_nodes[node_south.name].buildable_to then
minetest.add_node(south, {name="default:tree", param2=4})
end
end
elseif trunk_type == 3 and Horizontal_Trunks == true then
if minetest.get_modpath(MoD) ~= nil then
if minetest.registered_nodes[node_west.name].buildable_to then
minetest.add_node(west, {name=MoD..":"..TRuNK, param2=12})
end
minetest.add_node(right_here, {name=MoD..":"..TRuNK, param2=12})
if minetest.registered_nodes[node_east.name].buildable_to then
minetest.add_node(east, {name=MoD..":"..TRuNK, param2=12})
end
else
if minetest.registered_nodes[node_west.name].buildable_to then
minetest.add_node(west, {name="default:tree", param2=12})
end
minetest.add_node(right_here, {name="default:tree", param2=12})
if minetest.registered_nodes[node_east.name].buildable_to then
minetest.add_node(east, {name="default:tree", param2=12})
end
end
end
end
end
end
end
plantslib:register_generate_plant({
surface = {"default:dirt_with_grass"},
max_count = Trunks_Max_Count, -- 320,
rarity = Trunks_Rarity, -- 99,
min_elevation = 1,
max_elevation = 40,
avoid_nodes = {"group:tree"},
avoid_radius = 1,
near_nodes = {"group:tree","ferns:fern_03","ferns:fern_02","ferns:fern_01"},
near_nodes_size = 3,
near_nodes_vertical = 1,
near_nodes_count = 1,
plantlife_limit = -0.9,
check_air = false,
},
"abstract_trunks.place_trunk"
)

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@ -1,154 +1,15 @@
-----------------------------------------------------------------------------------------------
local title = "Trunks"
local version = "0.0.2"
local version = "0.0.3"
local mname = "trunks"
-----------------------------------------------------------------------------------------------
abstract_trunks = {}
dofile(minetest.get_modpath("trunks").."/trunks_settings.txt")
local TRuNKS = {
-- MoD TRuNK NR
{"default", "tree", 1},
{"default", "jungletree", 2},
{"trees", "tree_conifer", 3},
{"trees", "tree_mangrove", 4},
{"trees", "tree_palm", 5},
{"moretrees", "apple_tree_trunk", 6},
{"moretrees", "beech_trunk", 7},
{"moretrees", "birch_trunk", 8},
{"moretrees", "fir_trunk", 9},
{"moretrees", "oak_trunk", 10},
{"moretrees", "palm_trunk", 11},
{"moretrees", "pine_trunk", 12},
{"moretrees", "rubber_tree_trunk", 13},
{"moretrees", "rubber_tree_trunk_empty", 14},
{"moretrees", "sequoia_trunk", 15},
{"moretrees", "spruce_trunk", 16},
{"moretrees", "willow_trunk", 17},
}
if Horizontal_Trunks == true then -- see settings.txt
for i in pairs(TRuNKS) do
local MoD = TRuNKS[i][1]
local TRuNK = TRuNKS[i][2]
local NR = TRuNKS[i][3]
if minetest.get_modpath(MoD) ~= nil
and NR < 6 then -- moretrees trunks allready have facedir
local des = minetest.registered_nodes[MoD..":"..TRuNK].description
local par = minetest.registered_nodes[MoD..":"..TRuNK].paramtype
local tls = minetest.registered_nodes[MoD..":"..TRuNK].tiles
local tli = minetest.registered_nodes[MoD..":"..TRuNK].tile_images
-- local igc = minetest.registered_nodes[MoD..":"..TRuNK].is_ground_content
local grp = minetest.registered_nodes[MoD..":"..TRuNK].groups
-- local drp = minetest.registered_nodes[MoD..":"..TRuNK].drop
local snd = minetest.registered_nodes[MoD..":"..TRuNK].sounds
minetest.register_node(":"..MoD..":"..TRuNK, {
description = des,
paramtype = par,
paramtype2 = "facedir", -- main change for lying trunks
tiles = tls,
tile_images = tli,
-- is_ground_content = igc,
groups = grp,
-- drop = drp,
sounds = snd,
})
end
end
end
abstract_trunks.place_trunk = function(pos)
local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
local north = {x=pos.x, y=pos.y+1, z=pos.z+1}
local south = {x=pos.x, y=pos.y+1, z=pos.z-1}
local west = {x=pos.x-1, y=pos.y+1, z=pos.z}
local east = {x=pos.x+1, y=pos.y+1, z=pos.z }
local node_here = minetest.get_node(right_here)
local node_north = minetest.get_node(north)
local node_south = minetest.get_node(south)
local node_west = minetest.get_node(west)
local node_east = minetest.get_node(east)
if minetest.registered_nodes[node_here.name].buildable_to then -- instead of check_air = true,
for i in pairs(TRuNKS) do
local MoD = TRuNKS[i][1]
local TRuNK = TRuNKS[i][2]
local NR = TRuNKS[i][3]
local chance = math.random(1, 17)
if chance == NR then
local trunk_type = math.random(1,3)
if trunk_type == 1 then
if minetest.get_modpath(MoD) ~= nil then
minetest.add_node(right_here, {name=MoD..":"..TRuNK})
else
minetest.add_node(right_here, {name="default:tree"})
end
elseif trunk_type == 2 and Horizontal_Trunks == true then
if minetest.get_modpath(MoD) ~= nil then
if minetest.registered_nodes[node_north.name].buildable_to then
minetest.add_node(north, {name=MoD..":"..TRuNK, param2=4})
end
minetest.add_node(right_here, {name=MoD..":"..TRuNK, param2=4})
if minetest.registered_nodes[node_south.name].buildable_to then
minetest.add_node(south, {name=MoD..":"..TRuNK, param2=4})
end
else
if minetest.registered_nodes[node_north.name].buildable_to then
minetest.add_node(north, {name="default:tree", param2=4})
end
minetest.add_node(right_here, {name="default:tree", param2=4})
if minetest.registered_nodes[node_south.name].buildable_to then
minetest.add_node(south, {name="default:tree", param2=4})
end
end
elseif trunk_type == 3 and Horizontal_Trunks == true then
if minetest.get_modpath(MoD) ~= nil then
if minetest.registered_nodes[node_west.name].buildable_to then
minetest.add_node(west, {name=MoD..":"..TRuNK, param2=12})
end
minetest.add_node(right_here, {name=MoD..":"..TRuNK, param2=12})
if minetest.registered_nodes[node_east.name].buildable_to then
minetest.add_node(east, {name=MoD..":"..TRuNK, param2=12})
end
else
if minetest.registered_nodes[node_west.name].buildable_to then
minetest.add_node(west, {name="default:tree", param2=12})
end
minetest.add_node(right_here, {name="default:tree", param2=12})
if minetest.registered_nodes[node_east.name].buildable_to then
minetest.add_node(east, {name="default:tree", param2=12})
end
end
end
end
end
end
end
plantslib:register_generate_plant({
surface = {"default:dirt_with_grass"},
max_count = Trunks_Max_Count, -- 320,
rarity = Trunks_Rarity, -- 99,
min_elevation = 1,
max_elevation = 40,
avoid_nodes = {"group:tree"},
avoid_radius = 1,
near_nodes = {"group:tree","ferns:fern_03","ferns:fern_02","ferns:fern_01"},
near_nodes_size = 3,
near_nodes_vertical = 1,
near_nodes_count = 1,
plantlife_limit = -0.9,
check_air = false,
},
"abstract_trunks.place_trunk"
)
dofile(minetest.get_modpath("trunks").."/generating.lua")
dofile(minetest.get_modpath("trunks").."/nodes.lua")
dofile(minetest.get_modpath("trunks").."/crafting.lua")
-----------------------------------------------------------------------------------------------
print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")

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trunks/nodes.lua Normal file
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local flat_stick = {-1/2, -1/2, -1/2, 1/2, -7/16, 1/2}
minetest.register_node("trunks:twig", {
description = "Twig",
inventory_image = "trunks_twig.png",
wield_image = "trunks_twig.png",
drawtype = "nodebox",
tiles = { "trunks_twig.png" },
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
buildable_to = true,
node_box = {type = "fixed", fixed = flat_stick},
groups = {
dig_immediate=3, -- almost literally immediate, like just picking up
attached_node=1
},
sounds = default.node_sound_leaves_defaults(),
})

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Horizontal_Trunks = true
Trunks_Max_Count = 320 -- absolute maximum number in an area of 80x80x80 nodes
Trunks_Rarity = 99 -- larger values make trunks more rare (100 means chance of 0 %)
Trunks_Rarity = 99 -- larger values make trunks more rare (100 means chance of 0 %)
Twigs_Max_Count = 640 -- absolute maximum number in an area of 80x80x80 nodes
Twigs_Rarity = 66 -- larger values make trunks more rare (100 means chance of 0 %)