irrlicht/source/Irrlicht
hybrid f41e314fcc Fixed some missing unlocks and the missing point size setting in D3D drivers/textures.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@810 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-07-29 23:48:58 +00:00
..
MacOSX changed all video driver creation failure log messages to use ELL_ERROR (like the windows device). 2007-07-01 21:22:05 +00:00
jpeglib Moved everything to /trunk 2007-05-20 18:03:49 +00:00
libpng Fix a 64bit problem with libpng. 2007-06-04 23:19:40 +00:00
zlib Moved everything to /trunk 2007-05-20 18:03:49 +00:00
BuiltInFont.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
C3DSMeshFileLoader.cpp fixed memory leak in 3ds loader when splitting mesh buffers, reported by Dave 2007-06-27 18:11:23 +00:00
C3DSMeshFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CAnimatedMeshB3d.cpp Just trying the SVN out, fixed a bug in big endian conversion, that I’m been meaning to get someone to fix 2007-05-25 01:06:20 +00:00
CAnimatedMeshB3d.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CAnimatedMeshMD2.cpp Fixed another md2 normals problem found by cyberwan. 2007-06-20 15:17:50 +00:00
CAnimatedMeshMD2.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CAnimatedMeshMD3.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CAnimatedMeshMD3.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CAnimatedMeshMS3D.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CAnimatedMeshMS3D.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CAnimatedMeshSceneNode.cpp Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array. 2007-07-07 20:08:47 +00:00
CAnimatedMeshSceneNode.h renamed IAnimatedMeshSceneNode::getAbsoluteTransformation to getMD3TagTransformation, it was causing problems for users accessing ISceneNode::getAbsoluteTransformation 2007-06-09 03:14:17 +00:00
CAttributeImpl.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CAttributes.cpp Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
CAttributes.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CBillboardSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CBillboardSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCSMLoader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCSMLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraFPSSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraFPSSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraMayaSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraMayaSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCameraSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CColladaFileLoader.cpp Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
CColladaFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CColorConverter.cpp Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures). 2007-07-19 23:31:18 +00:00
CColorConverter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCubeSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CCubeSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8Driver.cpp Fixed some missing unlocks and the missing point size setting in D3D drivers/textures. 2007-07-29 23:48:58 +00:00
CD3D8Driver.h Added a name parameter to render target textures just as for usual textures. 2007-07-13 13:53:34 +00:00
CD3D8MaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8NormalMapRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8NormalMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8ParallaxMapRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8ParallaxMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8ShaderMaterialRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8ShaderMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D8Texture.cpp Fixed some missing unlocks and the missing point size setting in D3D drivers/textures. 2007-07-29 23:48:58 +00:00
CD3D8Texture.h Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures). 2007-07-19 23:31:18 +00:00
CD3D9Driver.cpp Fixed some missing unlocks and the missing point size setting in D3D drivers/textures. 2007-07-29 23:48:58 +00:00
CD3D9Driver.h Added a name parameter to render target textures just as for usual textures. 2007-07-13 13:53:34 +00:00
CD3D9HLSLMaterialRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9HLSLMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9MaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9NormalMapRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9NormalMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9ParallaxMapRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9ParallaxMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9ShaderMaterialRenderer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9ShaderMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CD3D9Texture.cpp Fixed some missing unlocks and the missing point size setting in D3D drivers/textures. 2007-07-29 23:48:58 +00:00
CD3D9Texture.h Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures). 2007-07-19 23:31:18 +00:00
CDMFLoader.cpp Reindentation and small updates. 2007-07-16 23:46:43 +00:00
CDMFLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultGUIElementFactory.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CDefaultGUIElementFactory.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CDefaultMeshFormatLoader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultMeshFormatLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultSceneNodeAnimatorFactory.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultSceneNodeAnimatorFactory.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultSceneNodeFactory.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDefaultSceneNodeFactory.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDepthBuffer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDepthBuffer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDummyTransformationSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CDummyTransformationSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CEmptySceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CEmptySceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CFPSCounter.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CFPSCounter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CFileList.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CFileList.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CFileSystem.cpp oops missed some required code from the sourceforge patch 2007-05-28 00:00:32 +00:00
CFileSystem.h added IFileSystem::getFileDir and made XML bitmap font use relative path for texture. 2007-05-26 22:19:21 +00:00
CGUIButton.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIButton.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUICheckBox.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUICheckBox.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIColorSelectDialog.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIColorSelectDialog.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIComboBox.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIComboBox.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIContextMenu.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIContextMenu.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIEditBox.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIEditBox.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIEnvironment.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIEnvironment.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIFileOpenDialog.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIFileOpenDialog.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIFont.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIFont.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIImage.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIImage.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIInOutFader.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIInOutFader.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIListBox.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIListBox.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIMenu.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIMenu.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIMeshViewer.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIMeshViewer.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIMessageBox.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIMessageBox.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIModalScreen.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIModalScreen.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIScrollBar.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIScrollBar.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUISkin.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUISkin.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUISpinBox.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUISpinBox.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUISpriteBank.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUISpriteBank.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIStaticText.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIStaticText.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUITabControl.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUITabControl.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIToolBar.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIToolBar.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIWindow.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGUIWindow.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CGeometryCreator.cpp Fixed missing bounding box for arrow mesh, reported by white tiger. 2007-06-28 21:07:33 +00:00
CGeometryCreator.h Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array. 2007-07-07 20:08:47 +00:00
CImage.cpp Reindentation and small updates. 2007-07-16 23:46:43 +00:00
CImage.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderBMP.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderBMP.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderJPG.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderJPG.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPCX.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPCX.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPNG.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPNG.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPSD.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderPSD.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderTGA.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageLoaderTGA.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterBMP.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterBMP.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterJPG.cpp Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
CImageWriterJPG.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPCX.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPCX.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPNG.cpp Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
CImageWriterPNG.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPPM.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPPM.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPSD.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterPSD.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterTGA.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CImageWriterTGA.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CIrrDeviceLinux.cpp changed all video driver creation failure log messages to use ELL_ERROR (like the windows device). 2007-07-01 21:22:05 +00:00
CIrrDeviceLinux.h Linux device fix by zeitgeisty. 2007-06-23 18:51:30 +00:00
CIrrDeviceSDL.cpp changed all video driver creation failure log messages to use ELL_ERROR (like the windows device). 2007-07-01 21:22:05 +00:00
CIrrDeviceSDL.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CIrrDeviceStub.cpp Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CIrrDeviceStub.h Fix setResizeAble under Linux, which had the correct implementation as a private method. Also removed the dummy implementation from DeviceStub. 2007-05-21 13:36:06 +00:00
CIrrDeviceWin32.cpp changed all video driver creation failure log messages to use ELL_ERROR (like the windows device). 2007-07-01 21:22:05 +00:00
CIrrDeviceWin32.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLMTSMeshFileLoader.cpp Changed API to per texture-layer filtering. 2007-06-25 21:26:16 +00:00
CLMTSMeshFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLightSceneNode.cpp Fixed scene node deserialization which was completely broken since several revisions due to newly added attributes. 2007-07-13 13:34:05 +00:00
CLightSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLimitReadFile.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLimitReadFile.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLogger.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CLogger.h Fixed two things from a previous commit that were not working. Some minor comment changes. 2007-06-02 13:07:10 +00:00
CMD3MeshFileLoader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMD3MeshFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMY3DHelper.h Minor cleanup. 2007-07-05 22:33:56 +00:00
CMY3DMeshFileLoader.cpp Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array. 2007-07-07 20:08:47 +00:00
CMY3DMeshFileLoader.h Minor cleanup. 2007-07-05 22:33:56 +00:00
CMY3DStuff.h Minor cleanup. 2007-07-05 22:33:56 +00:00
CMemoryReadFile.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMemoryReadFile.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMeshCache.cpp added IUnknown::getReferenceCount and IMeshCache::clearUnusedMeshes to flush unused meshes from the mesh cache. 2007-07-05 11:20:03 +00:00
CMeshCache.h added IUnknown::getReferenceCount and IMeshCache::clearUnusedMeshes to flush unused meshes from the mesh cache. 2007-07-05 11:20:03 +00:00
CMeshManipulator.cpp Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
CMeshManipulator.h Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
CMeshSceneNode.cpp added drawing debug mesh bounding boxes to CMeshSceneNode 2007-06-07 01:32:36 +00:00
CMeshSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMetaTriangleSelector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CMetaTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CNullDriver.cpp Fixed signedness to avoid strange error messages. 2007-07-17 21:57:10 +00:00
CNullDriver.h Fixed signedness to avoid strange error messages. 2007-07-17 21:57:10 +00:00
COBJMeshFileLoader.cpp Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array. 2007-07-07 20:08:47 +00:00
COBJMeshFileLoader.h Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array. 2007-07-07 20:08:47 +00:00
COCTLoader.cpp Changed API to per texture-layer filtering. 2007-06-25 21:26:16 +00:00
COCTLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COSOperator.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COSOperator.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COctTreeSceneNode.cpp couldn't work out why oct-trees were culled against the bounding box of the frustum rather than the frustum itself. works better than the bounding box method in my test meshes (box method culls too much) so I changed it back to use frustum method. 2007-06-10 20:02:11 +00:00
COctTreeSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COctTreeTriangleSelector.cpp Removed array::erase from loops in Octtree.h and COctTreeTriangleSelector.cpp, they now generate a lot faster. 2007-06-04 02:50:30 +00:00
COctTreeTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COgreMeshFileLoader.cpp Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements. 2007-06-02 12:10:39 +00:00
COgreMeshFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COpenGLDriver.cpp Mem leak fixed in d3d RTT code identified by vitek. Some redundant code removed and OpenGL shader materials fixed for changing number of textures. 2007-07-25 12:51:43 +00:00
COpenGLDriver.h OpenGL render targets are now the same way up as in the other drivers. When setting the projection matrix of a render target, the Y axis is flipped and polygon winding is switched to counter-clockwise. 2007-07-14 15:58:55 +00:00
COpenGLExtensionHandler.cpp Added some more compile time checks for OpenGL support. 2007-07-13 18:28:58 +00:00
COpenGLExtensionHandler.h Fixed an OpenGL render state bug and added GLSL version number to check in extension handler. 2007-07-09 22:59:35 +00:00
COpenGLMaterialRenderer.h Changed OpenGL default Renderstate to ALPHA_TEST being disabled. Some indentation changes in other files. 2007-07-13 23:33:17 +00:00
COpenGLNormalMapRenderer.cpp Mem leak fixed in d3d RTT code identified by vitek. Some redundant code removed and OpenGL shader materials fixed for changing number of textures. 2007-07-25 12:51:43 +00:00
COpenGLNormalMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COpenGLParallaxMapRenderer.cpp Mem leak fixed in d3d RTT code identified by vitek. Some redundant code removed and OpenGL shader materials fixed for changing number of textures. 2007-07-25 12:51:43 +00:00
COpenGLParallaxMapRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COpenGLSLMaterialRenderer.cpp Mem leak fixed in d3d RTT code identified by vitek. Some redundant code removed and OpenGL shader materials fixed for changing number of textures. 2007-07-25 12:51:43 +00:00
COpenGLSLMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COpenGLShaderMaterialRenderer.cpp Mem leak fixed in d3d RTT code identified by vitek. Some redundant code removed and OpenGL shader materials fixed for changing number of textures. 2007-07-25 12:51:43 +00:00
COpenGLShaderMaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
COpenGLTexture.cpp Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures). 2007-07-19 23:31:18 +00:00
COpenGLTexture.h Code cleanup. 2007-07-17 23:47:10 +00:00
CPakReader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CPakReader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleBoxEmitter.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleBoxEmitter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleFadeOutAffector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleFadeOutAffector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleGravityAffector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleGravityAffector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticlePointEmitter.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticlePointEmitter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleSystemSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CParticleSystemSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CQ3LevelMesh.cpp Changed API to per texture-layer filtering. 2007-06-25 21:26:16 +00:00
CQ3LevelMesh.h Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template. 2007-06-02 11:09:32 +00:00
CQuake3ShaderSceneNode.cpp Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes. 2007-05-28 11:14:47 +00:00
CQuake3ShaderSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CReadFile.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CReadFile.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneCollisionManager.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneCollisionManager.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneManager.cpp Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array. 2007-07-07 20:08:47 +00:00
CSceneManager.h Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array. 2007-07-07 20:08:47 +00:00
CSceneNodeAnimatorCollisionResponse.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorCollisionResponse.h Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
CSceneNodeAnimatorDelete.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorDelete.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyCircle.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyCircle.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyStraight.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyStraight.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFollowSpline.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFollowSpline.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorRotation.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorRotation.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorTexture.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorTexture.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CShadowVolumeSceneNode.cpp Added two currently disabled OpenGL improvements for shadow volumes. Due to incompatible shadow volumes the extensions are not yet working. 2007-07-02 17:33:01 +00:00
CShadowVolumeSceneNode.h Added two currently disabled OpenGL improvements for shadow volumes. Due to incompatible shadow volumes the extensions are not yet working. 2007-07-02 17:33:01 +00:00
CSkyBoxSceneNode.cpp The SkyBox scene node clamps its textures by default now 2007-06-07 14:45:05 +00:00
CSkyBoxSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSkyDomeSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSkyDomeSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSoftware2MaterialRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSoftwareDriver.cpp Added a name parameter to render target textures just as for usual textures. 2007-07-13 13:53:34 +00:00
CSoftwareDriver.h Added a name parameter to render target textures just as for usual textures. 2007-07-13 13:53:34 +00:00
CSoftwareDriver2.cpp Code cleanup. 2007-07-17 23:47:10 +00:00
CSoftwareDriver2.h Code cleanup. 2007-07-17 23:47:10 +00:00
CSoftwareTexture.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSoftwareTexture.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CSoftwareTexture2.cpp Another change for the hasMipMaps fix which was not committed last time. Fix for CsphereNode texture coords which now range from 0 to 1 on both axes. 2007-05-22 08:16:29 +00:00
CSoftwareTexture2.h fixed getOriginalSize in textures in Burning's renderer. Had to add a new method to get the size of the largest mipmap (getMaxSize), as the texelarea functions needed this value. 2007-07-08 14:02:45 +00:00
CSphereSceneNode.cpp Fixed warnings. 2007-06-02 15:07:57 +00:00
CSphereSceneNode.h Fixed the texture mapping of the sphere scene node. It is now wrapped by one texture without artifacts. Also made x and y subdivison separately adjustable when calling the constructor manually. 2007-05-28 22:57:59 +00:00
CTRFlat.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRFlatWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraud.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraud2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraudAlpha2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraudAlphaNoZ2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRGouraudWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureBlend.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureDetailMap2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureFlat.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureFlatWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraud.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraud.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraud2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAdd.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAdd2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAddNoZ2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAlpha.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudAlphaNoZ.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudNoZ.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudNoZ2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudVertexAlpha2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureGouraudWire.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_Add.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_M1.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_M2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_M4.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureLightMapGouraud2_M4.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTRTextureWire2.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTerrainSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTerrainSceneNode.h Cleaned the my3d loader to avoid corrupted char arrays. 2007-07-03 16:04:33 +00:00
CTerrainTriangleSelector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTerrainTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTextSceneNode.cpp fixed a bug in CBillboardTextSceneNode::setText, the mesh data text was not cleared 2007-07-01 05:16:01 +00:00
CTextSceneNode.h Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes. 2007-05-28 11:14:47 +00:00
CTimer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTriangleBBSelector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTriangleBBSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTriangleSelector.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CTriangleSelector.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CVideoModeList.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CVideoModeList.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CWaterSurfaceSceneNode.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CWaterSurfaceSceneNode.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CWriteFile.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CWriteFile.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXAnimationPlayer.cpp removed a bug which caused irrlicht to crash when using animated .x files as static meshes 2007-06-13 08:49:22 +00:00
CXAnimationPlayer.h removed a bug which caused irrlicht to crash when using animated .x files as static meshes 2007-06-13 08:49:22 +00:00
CXFileReader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXFileReader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLReader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLReader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLReaderImpl.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLWriter.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMLWriter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMeshFileLoader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CXMeshFileLoader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CZBuffer.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CZBuffer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CZipReader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
CZipReader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IBurningShader.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IBurningShader.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IDepthBuffer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IImagePresenter.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
ITriangleRenderer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
IZBuffer.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht.dev Added CuteAlien's IGUISpinBox. 2007-06-30 23:30:40 +00:00
Irrlicht.dsp made irrlicht compile with vs 6.0 again 2007-06-16 05:55:44 +00:00
Irrlicht.dsw Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht7.1.sln Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht7.1.vcproj Added CuteAlien's IGUISpinBox. 2007-06-30 23:30:40 +00:00
Irrlicht8.0.sln Moved everything to /trunk 2007-05-20 18:03:49 +00:00
Irrlicht8.0.vcproj Added IrrCompileConfig define to compile without GUI. 2007-07-26 05:30:19 +00:00
Irrlicht_Win32-gcc.cbp Added CuteAlien's IGUISpinBox. 2007-06-30 23:30:40 +00:00
Makefile Added CuteAlien's IGUISpinBox. 2007-06-30 23:30:40 +00:00
OctTree.h couldn't work out why oct-trees were culled against the bounding box of the frustum rather than the frustum itself. works better than the bounding box method in my test meshes (box method culls too much) so I changed it back to use frustum method. 2007-06-10 20:02:11 +00:00
S2DVertex.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
S4DVertex.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SoftwareDriver2_compile_config.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
SoftwareDriver2_helper.h Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes. 2007-05-28 11:14:47 +00:00
builtInFont.bmp fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin. 2007-07-08 12:19:39 +00:00
dmfsupport.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
glext.h New header files from opengl.org 2007-06-04 22:56:50 +00:00
glxext.h New header files from opengl.org 2007-06-04 22:56:50 +00:00
irrXML.cpp Moved everything to /trunk 2007-05-20 18:03:49 +00:00
os.cpp disabled windows hires timer on multi-cpu systems when the process is running on more than one cpu. bug reported by _Alex`86_ and Halan. 2007-07-21 14:05:11 +00:00
os.h Moved everything to /trunk 2007-05-20 18:03:49 +00:00
source.txt Moved everything to /trunk 2007-05-20 18:03:49 +00:00