Fixed missing bounding box for arrow mesh, reported by white tiger.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@743 dfc29bdd-3216-0410-991c-e03cc46cb475
master
hybrid 2007-06-28 21:07:33 +00:00
parent 323182d605
commit 9603bbfcdf
1 changed files with 2 additions and 2 deletions

View File

@ -379,6 +379,7 @@ IAnimatedMesh* CGeometryCreator::createArrowMesh(const u32 tesselationCylinder,
buffer->Indices.push_back ( 1 );
*/
// add to mesh
buffer->recalculateBoundingBox();
mesh->addMeshBuffer ( buffer );
buffer->drop ();
@ -458,10 +459,10 @@ IAnimatedMesh* CGeometryCreator::createArrowMesh(const u32 tesselationCylinder,
buffer->Indices.push_back ( 0 );
// add to mesh
buffer->recalculateBoundingBox();
mesh->addMeshBuffer ( buffer );
buffer->drop ();
SAnimatedMesh* animatedMesh = new SAnimatedMesh();
mesh->recalculateBoundingBox();
@ -471,7 +472,6 @@ IAnimatedMesh* CGeometryCreator::createArrowMesh(const u32 tesselationCylinder,
mesh->drop();
return animatedMesh;
}