.. |
MacOSX
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changed all video driver creation failure log messages to use ELL_ERROR (like the windows device).
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2007-07-01 21:22:05 +00:00 |
jpeglib
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
libpng
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Fix a 64bit problem with libpng.
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2007-06-04 23:19:40 +00:00 |
zlib
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
BuiltInFont.h
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fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin.
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2007-07-08 12:19:39 +00:00 |
C3DSMeshFileLoader.cpp
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fixed memory leak in 3ds loader when splitting mesh buffers, reported by Dave
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2007-06-27 18:11:23 +00:00 |
C3DSMeshFileLoader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CAnimatedMeshB3d.cpp
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Just trying the SVN out, fixed a bug in big endian conversion, that I’m been meaning to get someone to fix
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2007-05-25 01:06:20 +00:00 |
CAnimatedMeshB3d.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CAnimatedMeshMD2.cpp
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Fixed another md2 normals problem found by cyberwan.
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2007-06-20 15:17:50 +00:00 |
CAnimatedMeshMD2.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CAnimatedMeshMD3.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CAnimatedMeshMD3.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CAnimatedMeshMS3D.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CAnimatedMeshMS3D.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CAnimatedMeshSceneNode.cpp
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Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
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2007-07-07 20:08:47 +00:00 |
CAnimatedMeshSceneNode.h
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renamed IAnimatedMeshSceneNode::getAbsoluteTransformation to getMD3TagTransformation, it was causing problems for users accessing ISceneNode::getAbsoluteTransformation
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2007-06-09 03:14:17 +00:00 |
CAttributeImpl.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CAttributes.cpp
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Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
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2007-06-02 12:10:39 +00:00 |
CAttributes.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CBillboardSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CBillboardSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCSMLoader.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCSMLoader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCameraFPSSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCameraFPSSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCameraMayaSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCameraMayaSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCameraSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCameraSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CColladaFileLoader.cpp
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Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
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2007-06-02 12:10:39 +00:00 |
CColladaFileLoader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CColorConverter.cpp
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Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures).
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2007-07-19 23:31:18 +00:00 |
CColorConverter.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCubeSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CCubeSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8Driver.cpp
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Added a name parameter to render target textures just as for usual textures.
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2007-07-13 13:53:34 +00:00 |
CD3D8Driver.h
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Added a name parameter to render target textures just as for usual textures.
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2007-07-13 13:53:34 +00:00 |
CD3D8MaterialRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8NormalMapRenderer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8NormalMapRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8ParallaxMapRenderer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8ParallaxMapRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8ShaderMaterialRenderer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8ShaderMaterialRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D8Texture.cpp
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Mem leak fixed in d3d RTT code identified by vitek. Some redundant code removed and OpenGL shader materials fixed for changing number of textures.
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2007-07-25 12:51:43 +00:00 |
CD3D8Texture.h
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Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures).
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2007-07-19 23:31:18 +00:00 |
CD3D9Driver.cpp
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Added a name parameter to render target textures just as for usual textures.
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2007-07-13 13:53:34 +00:00 |
CD3D9Driver.h
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Added a name parameter to render target textures just as for usual textures.
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2007-07-13 13:53:34 +00:00 |
CD3D9HLSLMaterialRenderer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9HLSLMaterialRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9MaterialRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9NormalMapRenderer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9NormalMapRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9ParallaxMapRenderer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9ParallaxMapRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9ShaderMaterialRenderer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9ShaderMaterialRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CD3D9Texture.cpp
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Mem leak fixed in d3d RTT code identified by vitek. Some redundant code removed and OpenGL shader materials fixed for changing number of textures.
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2007-07-25 12:51:43 +00:00 |
CD3D9Texture.h
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Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures).
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2007-07-19 23:31:18 +00:00 |
CDMFLoader.cpp
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Reindentation and small updates.
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2007-07-16 23:46:43 +00:00 |
CDMFLoader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDefaultGUIElementFactory.cpp
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Added CuteAlien's IGUISpinBox.
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2007-06-30 23:30:40 +00:00 |
CDefaultGUIElementFactory.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDefaultMeshFormatLoader.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDefaultMeshFormatLoader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDefaultSceneNodeAnimatorFactory.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDefaultSceneNodeAnimatorFactory.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDefaultSceneNodeFactory.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDefaultSceneNodeFactory.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDepthBuffer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDepthBuffer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDummyTransformationSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CDummyTransformationSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CEmptySceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CEmptySceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CFPSCounter.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CFPSCounter.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CFileList.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CFileList.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CFileSystem.cpp
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oops missed some required code from the sourceforge patch
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2007-05-28 00:00:32 +00:00 |
CFileSystem.h
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added IFileSystem::getFileDir and made XML bitmap font use relative path for texture.
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2007-05-26 22:19:21 +00:00 |
CGUIButton.cpp
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CGUIButton was using texture->getSize rather than getOriginalSize
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2007-07-07 08:01:33 +00:00 |
CGUIButton.h
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missed a couple of IGUIButton getters: isPushButton and isDrawingBorder
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2007-05-27 02:55:33 +00:00 |
CGUICheckBox.cpp
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Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
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2007-07-07 07:03:54 +00:00 |
CGUICheckBox.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CGUIColorSelectDialog.cpp
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Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
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2007-07-07 07:03:54 +00:00 |
CGUIColorSelectDialog.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CGUIComboBox.cpp
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fixed bugs with listbox automatic visibility of scrollbars, and clicking on listbox scrollbars when in a combo box.
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2007-07-18 22:47:05 +00:00 |
CGUIComboBox.h
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Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
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2007-07-07 07:03:54 +00:00 |
CGUIContextMenu.cpp
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fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin.
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2007-07-08 12:19:39 +00:00 |
CGUIContextMenu.h
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fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin.
|
2007-07-08 12:19:39 +00:00 |
CGUIEditBox.cpp
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Mem leak fixed in d3d RTT code identified by vitek. Some redundant code removed and OpenGL shader materials fixed for changing number of textures.
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2007-07-25 12:51:43 +00:00 |
CGUIEditBox.h
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added IGUIEditBox::setAutoScroll, isAutoScrollEnabled and getTextDimension.
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2007-07-01 06:54:58 +00:00 |
CGUIEnvironment.cpp
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Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
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2007-07-07 07:03:54 +00:00 |
CGUIEnvironment.h
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Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
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2007-07-07 07:03:54 +00:00 |
CGUIFileOpenDialog.cpp
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Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
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2007-07-07 07:03:54 +00:00 |
CGUIFileOpenDialog.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CGUIFont.cpp
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Mem leak fixed in d3d RTT code identified by vitek. Some redundant code removed and OpenGL shader materials fixed for changing number of textures.
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2007-07-25 12:51:43 +00:00 |
CGUIFont.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CGUIImage.cpp
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Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
|
2007-07-07 07:03:54 +00:00 |
CGUIImage.h
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completion of most getters/setters for GUI
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2007-05-26 20:44:25 +00:00 |
CGUIInOutFader.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CGUIInOutFader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CGUIListBox.cpp
|
fixed bugs with listbox automatic visibility of scrollbars, and clicking on listbox scrollbars when in a combo box.
|
2007-07-18 22:47:05 +00:00 |
CGUIListBox.h
|
fixed bugs with listbox automatic visibility of scrollbars, and clicking on listbox scrollbars when in a combo box.
|
2007-07-18 22:47:05 +00:00 |
CGUIMenu.cpp
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fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin.
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2007-07-08 12:19:39 +00:00 |
CGUIMenu.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CGUIMeshViewer.cpp
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Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
|
2007-07-07 07:03:54 +00:00 |
CGUIMeshViewer.h
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completion of most getters/setters for GUI
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2007-05-26 20:44:25 +00:00 |
CGUIMessageBox.cpp
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Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
|
2007-07-07 07:03:54 +00:00 |
CGUIMessageBox.h
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Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
|
2007-07-07 07:03:54 +00:00 |
CGUIModalScreen.cpp
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Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
|
2007-07-07 07:03:54 +00:00 |
CGUIModalScreen.h
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Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
|
2007-07-07 07:03:54 +00:00 |
CGUIScrollBar.cpp
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Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
|
2007-07-07 07:03:54 +00:00 |
CGUIScrollBar.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CGUISkin.cpp
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fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin.
|
2007-07-08 12:19:39 +00:00 |
CGUISkin.h
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Missing const fixed.
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2007-07-07 18:34:55 +00:00 |
CGUISpinBox.cpp
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Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
|
2007-07-07 07:03:54 +00:00 |
CGUISpinBox.h
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Fixed reorder warning and indentation.
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2007-07-01 10:16:39 +00:00 |
CGUISpriteBank.cpp
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Changed OpenGL default Renderstate to ALPHA_TEST being disabled. Some indentation changes in other files.
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2007-07-13 23:33:17 +00:00 |
CGUISpriteBank.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CGUIStaticText.cpp
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changed behaviour of IGUIElement::OnEvent so it doesn't always absorb events, and added getAbsoluteClippingRect.
|
2007-07-02 02:15:18 +00:00 |
CGUIStaticText.h
|
Added CuteAlien's IGUISpinBox.
|
2007-06-30 23:30:40 +00:00 |
CGUITabControl.cpp
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Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
|
2007-07-07 07:03:54 +00:00 |
CGUITabControl.h
|
completion of most getters/setters for GUI
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2007-05-26 20:44:25 +00:00 |
CGUIToolBar.cpp
|
changed behaviour of IGUIElement::OnEvent so it doesn't always absorb events, and added getAbsoluteClippingRect.
|
2007-07-02 02:15:18 +00:00 |
CGUIToolBar.h
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changed behaviour of IGUIElement::OnEvent so it doesn't always absorb events, and added getAbsoluteClippingRect.
|
2007-07-02 02:15:18 +00:00 |
CGUIWindow.cpp
|
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
|
2007-07-07 07:03:54 +00:00 |
CGUIWindow.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CGeometryCreator.cpp
|
Fixed missing bounding box for arrow mesh, reported by white tiger.
|
2007-06-28 21:07:33 +00:00 |
CGeometryCreator.h
|
Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
|
2007-07-07 20:08:47 +00:00 |
CImage.cpp
|
Reindentation and small updates.
|
2007-07-16 23:46:43 +00:00 |
CImage.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderBMP.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderBMP.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderJPG.cpp
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Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageLoaderJPG.h
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Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageLoaderPCX.cpp
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Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageLoaderPCX.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageLoaderPNG.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageLoaderPNG.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageLoaderPSD.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageLoaderPSD.h
|
Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderTGA.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageLoaderTGA.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageWriterBMP.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageWriterBMP.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageWriterJPG.cpp
|
Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
|
2007-06-02 12:10:39 +00:00 |
CImageWriterJPG.h
|
Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CImageWriterPCX.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageWriterPCX.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageWriterPNG.cpp
|
Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
|
2007-06-02 12:10:39 +00:00 |
CImageWriterPNG.h
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Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageWriterPPM.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageWriterPPM.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageWriterPSD.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageWriterPSD.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageWriterTGA.cpp
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CImageWriterTGA.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CIrrDeviceLinux.cpp
|
changed all video driver creation failure log messages to use ELL_ERROR (like the windows device).
|
2007-07-01 21:22:05 +00:00 |
CIrrDeviceLinux.h
|
Linux device fix by zeitgeisty.
|
2007-06-23 18:51:30 +00:00 |
CIrrDeviceSDL.cpp
|
changed all video driver creation failure log messages to use ELL_ERROR (like the windows device).
|
2007-07-01 21:22:05 +00:00 |
CIrrDeviceSDL.h
|
Moved everything to /trunk
|
2007-05-20 18:03:49 +00:00 |
CIrrDeviceStub.cpp
|
Fix setResizeAble under Linux, which had the correct implementation as a private method. Also removed the dummy implementation from DeviceStub.
|
2007-05-21 13:36:06 +00:00 |
CIrrDeviceStub.h
|
Fix setResizeAble under Linux, which had the correct implementation as a private method. Also removed the dummy implementation from DeviceStub.
|
2007-05-21 13:36:06 +00:00 |
CIrrDeviceWin32.cpp
|
changed all video driver creation failure log messages to use ELL_ERROR (like the windows device).
|
2007-07-01 21:22:05 +00:00 |
CIrrDeviceWin32.h
|
Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CLMTSMeshFileLoader.cpp
|
Changed API to per texture-layer filtering.
|
2007-06-25 21:26:16 +00:00 |
CLMTSMeshFileLoader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CLightSceneNode.cpp
|
Fixed scene node deserialization which was completely broken since several revisions due to newly added attributes.
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2007-07-13 13:34:05 +00:00 |
CLightSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CLimitReadFile.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CLimitReadFile.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CLogger.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CLogger.h
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Fixed two things from a previous commit that were not working. Some minor comment changes.
|
2007-06-02 13:07:10 +00:00 |
CMD3MeshFileLoader.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CMD3MeshFileLoader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CMY3DHelper.h
|
Minor cleanup.
|
2007-07-05 22:33:56 +00:00 |
CMY3DMeshFileLoader.cpp
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Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
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2007-07-07 20:08:47 +00:00 |
CMY3DMeshFileLoader.h
|
Minor cleanup.
|
2007-07-05 22:33:56 +00:00 |
CMY3DStuff.h
|
Minor cleanup.
|
2007-07-05 22:33:56 +00:00 |
CMemoryReadFile.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CMemoryReadFile.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CMeshCache.cpp
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added IUnknown::getReferenceCount and IMeshCache::clearUnusedMeshes to flush unused meshes from the mesh cache.
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2007-07-05 11:20:03 +00:00 |
CMeshCache.h
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added IUnknown::getReferenceCount and IMeshCache::clearUnusedMeshes to flush unused meshes from the mesh cache.
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2007-07-05 11:20:03 +00:00 |
CMeshManipulator.cpp
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Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
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2007-06-02 12:10:39 +00:00 |
CMeshManipulator.h
|
Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
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2007-06-02 12:10:39 +00:00 |
CMeshSceneNode.cpp
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added drawing debug mesh bounding boxes to CMeshSceneNode
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2007-06-07 01:32:36 +00:00 |
CMeshSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CMetaTriangleSelector.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CMetaTriangleSelector.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CNullDriver.cpp
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Fixed signedness to avoid strange error messages.
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2007-07-17 21:57:10 +00:00 |
CNullDriver.h
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Fixed signedness to avoid strange error messages.
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2007-07-17 21:57:10 +00:00 |
COBJMeshFileLoader.cpp
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Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
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2007-07-07 20:08:47 +00:00 |
COBJMeshFileLoader.h
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Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
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2007-07-07 20:08:47 +00:00 |
COCTLoader.cpp
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Changed API to per texture-layer filtering.
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2007-06-25 21:26:16 +00:00 |
COCTLoader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
COSOperator.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
COSOperator.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
COctTreeSceneNode.cpp
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couldn't work out why oct-trees were culled against the bounding box of the frustum rather than the frustum itself. works better than the bounding box method in my test meshes (box method culls too much) so I changed it back to use frustum method.
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2007-06-10 20:02:11 +00:00 |
COctTreeSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
COctTreeTriangleSelector.cpp
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Removed array::erase from loops in Octtree.h and COctTreeTriangleSelector.cpp, they now generate a lot faster.
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2007-06-04 02:50:30 +00:00 |
COctTreeTriangleSelector.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
COgreMeshFileLoader.cpp
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Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
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2007-06-02 12:10:39 +00:00 |
COgreMeshFileLoader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
COpenGLDriver.cpp
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Mem leak fixed in d3d RTT code identified by vitek. Some redundant code removed and OpenGL shader materials fixed for changing number of textures.
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2007-07-25 12:51:43 +00:00 |
COpenGLDriver.h
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OpenGL render targets are now the same way up as in the other drivers. When setting the projection matrix of a render target, the Y axis is flipped and polygon winding is switched to counter-clockwise.
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2007-07-14 15:58:55 +00:00 |
COpenGLExtensionHandler.cpp
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Added some more compile time checks for OpenGL support.
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2007-07-13 18:28:58 +00:00 |
COpenGLExtensionHandler.h
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Fixed an OpenGL render state bug and added GLSL version number to check in extension handler.
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2007-07-09 22:59:35 +00:00 |
COpenGLMaterialRenderer.h
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Changed OpenGL default Renderstate to ALPHA_TEST being disabled. Some indentation changes in other files.
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2007-07-13 23:33:17 +00:00 |
COpenGLNormalMapRenderer.cpp
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Mem leak fixed in d3d RTT code identified by vitek. Some redundant code removed and OpenGL shader materials fixed for changing number of textures.
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2007-07-25 12:51:43 +00:00 |
COpenGLNormalMapRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
COpenGLParallaxMapRenderer.cpp
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Mem leak fixed in d3d RTT code identified by vitek. Some redundant code removed and OpenGL shader materials fixed for changing number of textures.
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2007-07-25 12:51:43 +00:00 |
COpenGLParallaxMapRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
COpenGLSLMaterialRenderer.cpp
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Mem leak fixed in d3d RTT code identified by vitek. Some redundant code removed and OpenGL shader materials fixed for changing number of textures.
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2007-07-25 12:51:43 +00:00 |
COpenGLSLMaterialRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
COpenGLShaderMaterialRenderer.cpp
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Mem leak fixed in d3d RTT code identified by vitek. Some redundant code removed and OpenGL shader materials fixed for changing number of textures.
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2007-07-25 12:51:43 +00:00 |
COpenGLShaderMaterialRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
COpenGLTexture.cpp
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Added a new texture creation flag for specifying the desired texture format. The new flag chooses a non-alpha channel texture format. This will save some texture memory (one fourth for 32bit textures).
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2007-07-19 23:31:18 +00:00 |
COpenGLTexture.h
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Code cleanup.
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2007-07-17 23:47:10 +00:00 |
CPakReader.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CPakReader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CParticleBoxEmitter.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CParticleBoxEmitter.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CParticleFadeOutAffector.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CParticleFadeOutAffector.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CParticleGravityAffector.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CParticleGravityAffector.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CParticlePointEmitter.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CParticlePointEmitter.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CParticleSystemSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CParticleSystemSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CQ3LevelMesh.cpp
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Changed API to per texture-layer filtering.
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2007-06-25 21:26:16 +00:00 |
CQ3LevelMesh.h
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Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template.
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2007-06-02 11:09:32 +00:00 |
CQuake3ShaderSceneNode.cpp
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Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes.
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2007-05-28 11:14:47 +00:00 |
CQuake3ShaderSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CReadFile.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CReadFile.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneCollisionManager.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneCollisionManager.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneManager.cpp
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Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
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2007-07-07 20:08:47 +00:00 |
CSceneManager.h
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Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
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2007-07-07 20:08:47 +00:00 |
CSceneNodeAnimatorCollisionResponse.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorCollisionResponse.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorDelete.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorDelete.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorFlyCircle.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorFlyCircle.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorFlyStraight.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorFlyStraight.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorFollowSpline.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorFollowSpline.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorRotation.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorRotation.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorTexture.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSceneNodeAnimatorTexture.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CShadowVolumeSceneNode.cpp
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Added two currently disabled OpenGL improvements for shadow volumes. Due to incompatible shadow volumes the extensions are not yet working.
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2007-07-02 17:33:01 +00:00 |
CShadowVolumeSceneNode.h
|
Added two currently disabled OpenGL improvements for shadow volumes. Due to incompatible shadow volumes the extensions are not yet working.
|
2007-07-02 17:33:01 +00:00 |
CSkyBoxSceneNode.cpp
|
The SkyBox scene node clamps its textures by default now
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2007-06-07 14:45:05 +00:00 |
CSkyBoxSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSkyDomeSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSkyDomeSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSoftware2MaterialRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSoftwareDriver.cpp
|
Added a name parameter to render target textures just as for usual textures.
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2007-07-13 13:53:34 +00:00 |
CSoftwareDriver.h
|
Added a name parameter to render target textures just as for usual textures.
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2007-07-13 13:53:34 +00:00 |
CSoftwareDriver2.cpp
|
Code cleanup.
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2007-07-17 23:47:10 +00:00 |
CSoftwareDriver2.h
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Code cleanup.
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2007-07-17 23:47:10 +00:00 |
CSoftwareTexture.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSoftwareTexture.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CSoftwareTexture2.cpp
|
Another change for the hasMipMaps fix which was not committed last time. Fix for CsphereNode texture coords which now range from 0 to 1 on both axes.
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2007-05-22 08:16:29 +00:00 |
CSoftwareTexture2.h
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fixed getOriginalSize in textures in Burning's renderer. Had to add a new method to get the size of the largest mipmap (getMaxSize), as the texelarea functions needed this value.
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2007-07-08 14:02:45 +00:00 |
CSphereSceneNode.cpp
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Fixed warnings.
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2007-06-02 15:07:57 +00:00 |
CSphereSceneNode.h
|
Fixed the texture mapping of the sphere scene node. It is now wrapped by one texture without artifacts. Also made x and y subdivison separately adjustable when calling the constructor manually.
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2007-05-28 22:57:59 +00:00 |
CTRFlat.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRFlatWire.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRGouraud.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRGouraud2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRGouraudAlpha2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRGouraudAlphaNoZ2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRGouraudWire.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureBlend.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureDetailMap2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureFlat.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureFlatWire.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraud.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraud.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraud2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudAdd.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudAdd2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudAddNoZ2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudAlpha.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudAlphaNoZ.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudNoZ.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudNoZ2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudVertexAlpha2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureGouraudWire.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureLightMap2_Add.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureLightMap2_M1.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureLightMap2_M2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureLightMap2_M4.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureLightMapGouraud2_M4.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTRTextureWire2.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTerrainSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTerrainSceneNode.h
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Cleaned the my3d loader to avoid corrupted char arrays.
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2007-07-03 16:04:33 +00:00 |
CTerrainTriangleSelector.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTerrainTriangleSelector.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTextSceneNode.cpp
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fixed a bug in CBillboardTextSceneNode::setText, the mesh data text was not cleared
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2007-07-01 05:16:01 +00:00 |
CTextSceneNode.h
|
Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes.
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2007-05-28 11:14:47 +00:00 |
CTimer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTriangleBBSelector.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTriangleBBSelector.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTriangleSelector.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CTriangleSelector.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CVideoModeList.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CVideoModeList.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CWaterSurfaceSceneNode.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CWaterSurfaceSceneNode.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CWriteFile.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CWriteFile.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CXAnimationPlayer.cpp
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removed a bug which caused irrlicht to crash when using animated .x files as static meshes
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2007-06-13 08:49:22 +00:00 |
CXAnimationPlayer.h
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removed a bug which caused irrlicht to crash when using animated .x files as static meshes
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2007-06-13 08:49:22 +00:00 |
CXFileReader.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CXFileReader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CXMLReader.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CXMLReader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CXMLReaderImpl.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CXMLWriter.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CXMLWriter.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CXMeshFileLoader.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CXMeshFileLoader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CZBuffer.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CZBuffer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CZipReader.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
CZipReader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
IBurningShader.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
IBurningShader.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
IDepthBuffer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
IImagePresenter.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
ITriangleRenderer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
IZBuffer.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
Irrlicht.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
Irrlicht.dev
|
Added CuteAlien's IGUISpinBox.
|
2007-06-30 23:30:40 +00:00 |
Irrlicht.dsp
|
made irrlicht compile with vs 6.0 again
|
2007-06-16 05:55:44 +00:00 |
Irrlicht.dsw
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
Irrlicht7.1.sln
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
Irrlicht7.1.vcproj
|
Added CuteAlien's IGUISpinBox.
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2007-06-30 23:30:40 +00:00 |
Irrlicht8.0.sln
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
Irrlicht8.0.vcproj
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Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
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2007-07-07 07:03:54 +00:00 |
Irrlicht_Win32-gcc.cbp
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Added CuteAlien's IGUISpinBox.
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2007-06-30 23:30:40 +00:00 |
Makefile
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Added CuteAlien's IGUISpinBox.
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2007-06-30 23:30:40 +00:00 |
OctTree.h
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couldn't work out why oct-trees were culled against the bounding box of the frustum rather than the frustum itself. works better than the bounding box method in my test meshes (box method culls too much) so I changed it back to use frustum method.
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2007-06-10 20:02:11 +00:00 |
S2DVertex.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
S4DVertex.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
SoftwareDriver2_compile_config.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
SoftwareDriver2_helper.h
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Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes.
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2007-05-28 11:14:47 +00:00 |
builtInFont.bmp
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fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin.
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2007-07-08 12:19:39 +00:00 |
dmfsupport.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
glext.h
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New header files from opengl.org
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2007-06-04 22:56:50 +00:00 |
glxext.h
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New header files from opengl.org
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2007-06-04 22:56:50 +00:00 |
irrXML.cpp
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
os.cpp
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disabled windows hires timer on multi-cpu systems when the process is running on more than one cpu. bug reported by _Alex`86_ and Halan.
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2007-07-21 14:05:11 +00:00 |
os.h
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |
source.txt
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Moved everything to /trunk
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2007-05-20 18:03:49 +00:00 |