..
MacOSX
changed all video driver creation failure log messages to use ELL_ERROR (like the windows device).
2007-07-01 21:22:05 +00:00
jpeglib
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
libpng
Fix a 64bit problem with libpng.
2007-06-04 23:19:40 +00:00
zlib
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
BuiltInFont.h
fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin.
2007-07-08 12:19:39 +00:00
C3DSMeshFileLoader.cpp
fixed memory leak in 3ds loader when splitting mesh buffers, reported by Dave
2007-06-27 18:11:23 +00:00
C3DSMeshFileLoader.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CAnimatedMeshB3d.cpp
Just trying the SVN out, fixed a bug in big endian conversion, that I’m been meaning to get someone to fix
2007-05-25 01:06:20 +00:00
CAnimatedMeshB3d.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CAnimatedMeshMD2.cpp
Fixed another md2 normals problem found by cyberwan.
2007-06-20 15:17:50 +00:00
CAnimatedMeshMD2.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CAnimatedMeshMD3.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CAnimatedMeshMD3.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CAnimatedMeshMS3D.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CAnimatedMeshMS3D.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CAnimatedMeshSceneNode.cpp
Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
2007-07-07 20:08:47 +00:00
CAnimatedMeshSceneNode.h
renamed IAnimatedMeshSceneNode::getAbsoluteTransformation to getMD3TagTransformation, it was causing problems for users accessing ISceneNode::getAbsoluteTransformation
2007-06-09 03:14:17 +00:00
CAttributeImpl.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CAttributes.cpp
Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
2007-06-02 12:10:39 +00:00
CAttributes.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CBillboardSceneNode.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CBillboardSceneNode.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CCSMLoader.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CCSMLoader.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CCameraFPSSceneNode.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CCameraFPSSceneNode.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CCameraMayaSceneNode.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CCameraMayaSceneNode.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CCameraSceneNode.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CCameraSceneNode.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CColladaFileLoader.cpp
Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
2007-06-02 12:10:39 +00:00
CColladaFileLoader.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CColorConverter.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CColorConverter.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CCubeSceneNode.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CCubeSceneNode.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CD3D8Driver.cpp
Added a name parameter to render target textures just as for usual textures.
2007-07-13 13:53:34 +00:00
CD3D8Driver.h
Added a name parameter to render target textures just as for usual textures.
2007-07-13 13:53:34 +00:00
CD3D8MaterialRenderer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CD3D8NormalMapRenderer.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CD3D8NormalMapRenderer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CD3D8ParallaxMapRenderer.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CD3D8ParallaxMapRenderer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CD3D8ShaderMaterialRenderer.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CD3D8ShaderMaterialRenderer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CD3D8Texture.cpp
removed D3DFMT_A8B8G8R8 from CD3D8Texture.cpp (it was new in DirectX9).
2007-06-27 00:14:28 +00:00
CD3D8Texture.h
Some simplifications in d3d texture code.
2007-06-25 23:16:17 +00:00
CD3D9Driver.cpp
Added a name parameter to render target textures just as for usual textures.
2007-07-13 13:53:34 +00:00
CD3D9Driver.h
Added a name parameter to render target textures just as for usual textures.
2007-07-13 13:53:34 +00:00
CD3D9HLSLMaterialRenderer.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CD3D9HLSLMaterialRenderer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CD3D9MaterialRenderer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CD3D9NormalMapRenderer.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CD3D9NormalMapRenderer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CD3D9ParallaxMapRenderer.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CD3D9ParallaxMapRenderer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CD3D9ShaderMaterialRenderer.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CD3D9ShaderMaterialRenderer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CD3D9Texture.cpp
Some minor changes.
2007-07-07 20:12:48 +00:00
CD3D9Texture.h
Some simplifications in d3d texture code.
2007-06-25 23:16:17 +00:00
CDMFLoader.cpp
Changed API to per texture-layer filtering.
2007-06-25 21:26:16 +00:00
CDMFLoader.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CDefaultGUIElementFactory.cpp
Added CuteAlien's IGUISpinBox.
2007-06-30 23:30:40 +00:00
CDefaultGUIElementFactory.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CDefaultMeshFormatLoader.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CDefaultMeshFormatLoader.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CDefaultSceneNodeAnimatorFactory.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CDefaultSceneNodeAnimatorFactory.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CDefaultSceneNodeFactory.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CDefaultSceneNodeFactory.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CDepthBuffer.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CDepthBuffer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CDummyTransformationSceneNode.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CDummyTransformationSceneNode.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CEmptySceneNode.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CEmptySceneNode.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CFPSCounter.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CFPSCounter.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CFileList.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CFileList.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CFileSystem.cpp
oops missed some required code from the sourceforge patch
2007-05-28 00:00:32 +00:00
CFileSystem.h
added IFileSystem::getFileDir and made XML bitmap font use relative path for texture.
2007-05-26 22:19:21 +00:00
CGUIButton.cpp
CGUIButton was using texture->getSize rather than getOriginalSize
2007-07-07 08:01:33 +00:00
CGUIButton.h
missed a couple of IGUIButton getters: isPushButton and isDrawingBorder
2007-05-27 02:55:33 +00:00
CGUICheckBox.cpp
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUICheckBox.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CGUIColorSelectDialog.cpp
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUIColorSelectDialog.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CGUIComboBox.cpp
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUIComboBox.h
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUIContextMenu.cpp
fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin.
2007-07-08 12:19:39 +00:00
CGUIContextMenu.h
fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin.
2007-07-08 12:19:39 +00:00
CGUIEditBox.cpp
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUIEditBox.h
added IGUIEditBox::setAutoScroll, isAutoScrollEnabled and getTextDimension.
2007-07-01 06:54:58 +00:00
CGUIEnvironment.cpp
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUIEnvironment.h
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUIFileOpenDialog.cpp
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUIFileOpenDialog.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CGUIFont.cpp
added a black border around the icons in builtInFont.h, added the source bitmap. changed the way completely background transparency is handled in the bitmap font loader, the colour data for background is not kept.
2007-07-03 23:25:01 +00:00
CGUIFont.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CGUIImage.cpp
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUIImage.h
completion of most getters/setters for GUI
2007-05-26 20:44:25 +00:00
CGUIInOutFader.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CGUIInOutFader.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CGUIListBox.cpp
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUIListBox.h
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUIMenu.cpp
fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin.
2007-07-08 12:19:39 +00:00
CGUIMenu.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CGUIMeshViewer.cpp
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUIMeshViewer.h
completion of most getters/setters for GUI
2007-05-26 20:44:25 +00:00
CGUIMessageBox.cpp
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUIMessageBox.h
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUIModalScreen.cpp
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUIModalScreen.h
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUIScrollBar.cpp
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUIScrollBar.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CGUISkin.cpp
fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin.
2007-07-08 12:19:39 +00:00
CGUISkin.h
Missing const fixed.
2007-07-07 18:34:55 +00:00
CGUISpinBox.cpp
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUISpinBox.h
Fixed reorder warning and indentation.
2007-07-01 10:16:39 +00:00
CGUISpriteBank.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CGUISpriteBank.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CGUIStaticText.cpp
changed behaviour of IGUIElement::OnEvent so it doesn't always absorb events, and added getAbsoluteClippingRect.
2007-07-02 02:15:18 +00:00
CGUIStaticText.h
Added CuteAlien's IGUISpinBox.
2007-06-30 23:30:40 +00:00
CGUITabControl.cpp
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUITabControl.h
completion of most getters/setters for GUI
2007-05-26 20:44:25 +00:00
CGUIToolBar.cpp
changed behaviour of IGUIElement::OnEvent so it doesn't always absorb events, and added getAbsoluteClippingRect.
2007-07-02 02:15:18 +00:00
CGUIToolBar.h
changed behaviour of IGUIElement::OnEvent so it doesn't always absorb events, and added getAbsoluteClippingRect.
2007-07-02 02:15:18 +00:00
CGUIWindow.cpp
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
CGUIWindow.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CGeometryCreator.cpp
Fixed missing bounding box for arrow mesh, reported by white tiger.
2007-06-28 21:07:33 +00:00
CGeometryCreator.h
Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
2007-07-07 20:08:47 +00:00
CImage.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImage.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageLoaderBMP.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageLoaderBMP.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageLoaderJPG.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageLoaderJPG.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageLoaderPCX.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageLoaderPCX.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageLoaderPNG.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageLoaderPNG.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageLoaderPSD.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageLoaderPSD.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageLoaderTGA.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageLoaderTGA.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageWriterBMP.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageWriterBMP.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageWriterJPG.cpp
Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
2007-06-02 12:10:39 +00:00
CImageWriterJPG.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageWriterPCX.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageWriterPCX.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageWriterPNG.cpp
Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
2007-06-02 12:10:39 +00:00
CImageWriterPNG.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageWriterPPM.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageWriterPPM.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageWriterPSD.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageWriterPSD.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageWriterTGA.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CImageWriterTGA.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CIrrDeviceLinux.cpp
changed all video driver creation failure log messages to use ELL_ERROR (like the windows device).
2007-07-01 21:22:05 +00:00
CIrrDeviceLinux.h
Linux device fix by zeitgeisty.
2007-06-23 18:51:30 +00:00
CIrrDeviceSDL.cpp
changed all video driver creation failure log messages to use ELL_ERROR (like the windows device).
2007-07-01 21:22:05 +00:00
CIrrDeviceSDL.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CIrrDeviceStub.cpp
Fix setResizeAble under Linux, which had the correct implementation as a private method. Also removed the dummy implementation from DeviceStub.
2007-05-21 13:36:06 +00:00
CIrrDeviceStub.h
Fix setResizeAble under Linux, which had the correct implementation as a private method. Also removed the dummy implementation from DeviceStub.
2007-05-21 13:36:06 +00:00
CIrrDeviceWin32.cpp
changed all video driver creation failure log messages to use ELL_ERROR (like the windows device).
2007-07-01 21:22:05 +00:00
CIrrDeviceWin32.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CLMTSMeshFileLoader.cpp
Changed API to per texture-layer filtering.
2007-06-25 21:26:16 +00:00
CLMTSMeshFileLoader.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CLightSceneNode.cpp
Fixed scene node deserialization which was completely broken since several revisions due to newly added attributes.
2007-07-13 13:34:05 +00:00
CLightSceneNode.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CLimitReadFile.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CLimitReadFile.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CLogger.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CLogger.h
Fixed two things from a previous commit that were not working. Some minor comment changes.
2007-06-02 13:07:10 +00:00
CMD3MeshFileLoader.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CMD3MeshFileLoader.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CMY3DHelper.h
Minor cleanup.
2007-07-05 22:33:56 +00:00
CMY3DMeshFileLoader.cpp
Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
2007-07-07 20:08:47 +00:00
CMY3DMeshFileLoader.h
Minor cleanup.
2007-07-05 22:33:56 +00:00
CMY3DStuff.h
Minor cleanup.
2007-07-05 22:33:56 +00:00
CMemoryReadFile.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CMemoryReadFile.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CMeshCache.cpp
added IUnknown::getReferenceCount and IMeshCache::clearUnusedMeshes to flush unused meshes from the mesh cache.
2007-07-05 11:20:03 +00:00
CMeshCache.h
added IUnknown::getReferenceCount and IMeshCache::clearUnusedMeshes to flush unused meshes from the mesh cache.
2007-07-05 11:20:03 +00:00
CMeshManipulator.cpp
Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
2007-06-02 12:10:39 +00:00
CMeshManipulator.h
Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
2007-06-02 12:10:39 +00:00
CMeshSceneNode.cpp
added drawing debug mesh bounding boxes to CMeshSceneNode
2007-06-07 01:32:36 +00:00
CMeshSceneNode.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CMetaTriangleSelector.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CMetaTriangleSelector.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CNullDriver.cpp
Added a name parameter to render target textures just as for usual textures.
2007-07-13 13:53:34 +00:00
CNullDriver.h
Added a name parameter to render target textures just as for usual textures.
2007-07-13 13:53:34 +00:00
COBJMeshFileLoader.cpp
Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
2007-07-07 20:08:47 +00:00
COBJMeshFileLoader.h
Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
2007-07-07 20:08:47 +00:00
COCTLoader.cpp
Changed API to per texture-layer filtering.
2007-06-25 21:26:16 +00:00
COCTLoader.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
COSOperator.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
COSOperator.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
COctTreeSceneNode.cpp
couldn't work out why oct-trees were culled against the bounding box of the frustum rather than the frustum itself. works better than the bounding box method in my test meshes (box method culls too much) so I changed it back to use frustum method.
2007-06-10 20:02:11 +00:00
COctTreeSceneNode.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
COctTreeTriangleSelector.cpp
Removed array::erase from loops in Octtree.h and COctTreeTriangleSelector.cpp, they now generate a lot faster.
2007-06-04 02:50:30 +00:00
COctTreeTriangleSelector.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
COgreMeshFileLoader.cpp
Fixed Ogre file format check to support new version. Fixed some missing inits. Changed some tests to switch statements.
2007-06-02 12:10:39 +00:00
COgreMeshFileLoader.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
COpenGLDriver.cpp
Added a name parameter to render target textures just as for usual textures.
2007-07-13 13:53:34 +00:00
COpenGLDriver.h
Added a name parameter to render target textures just as for usual textures.
2007-07-13 13:53:34 +00:00
COpenGLExtensionHandler.cpp
Fix shader language version check.
2007-07-10 21:49:59 +00:00
COpenGLExtensionHandler.h
Fixed an OpenGL render state bug and added GLSL version number to check in extension handler.
2007-07-09 22:59:35 +00:00
COpenGLMaterialRenderer.h
Added a name parameter to render target textures just as for usual textures.
2007-07-13 13:53:34 +00:00
COpenGLNormalMapRenderer.cpp
fixed 2nd light vectors in opengl normal and parallax renderers
2007-06-18 04:00:30 +00:00
COpenGLNormalMapRenderer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
COpenGLParallaxMapRenderer.cpp
fixed 2nd light vectors in opengl normal and parallax renderers
2007-06-18 04:00:30 +00:00
COpenGLParallaxMapRenderer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
COpenGLSLMaterialRenderer.cpp
Added a name parameter to render target textures just as for usual textures.
2007-07-13 13:53:34 +00:00
COpenGLSLMaterialRenderer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
COpenGLShaderMaterialRenderer.cpp
Inlined the OpenGL access methods, also renamed some of them to make the names more durable in case the official methods are promoted.
2007-06-05 17:56:10 +00:00
COpenGLShaderMaterialRenderer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
COpenGLTexture.cpp
Some minor changes.
2007-07-07 20:12:48 +00:00
COpenGLTexture.h
Fixed correct overloading of hasMipMaps, found by Jiang. Also changed it to const.
2007-05-22 07:20:16 +00:00
CPakReader.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CPakReader.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CParticleBoxEmitter.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CParticleBoxEmitter.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CParticleFadeOutAffector.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CParticleFadeOutAffector.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CParticleGravityAffector.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CParticleGravityAffector.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CParticlePointEmitter.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CParticlePointEmitter.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CParticleSystemSceneNode.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CParticleSystemSceneNode.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CQ3LevelMesh.cpp
Changed API to per texture-layer filtering.
2007-06-25 21:26:16 +00:00
CQ3LevelMesh.h
Made the MeshBuffers be based on a template class. The original headers do still exist for compatibility reasons. The SMeshBuffer... structs are now typedefs of the template.
2007-06-02 11:09:32 +00:00
CQuake3ShaderSceneNode.cpp
Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes.
2007-05-28 11:14:47 +00:00
CQuake3ShaderSceneNode.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CReadFile.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CReadFile.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSceneCollisionManager.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSceneCollisionManager.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSceneManager.cpp
Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
2007-07-07 20:08:47 +00:00
CSceneManager.h
Changed addArrowMesh parameter order. Changed OBJ loader to use stringc instead of dynamically allocated char array.
2007-07-07 20:08:47 +00:00
CSceneNodeAnimatorCollisionResponse.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorCollisionResponse.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorDelete.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorDelete.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyCircle.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyCircle.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyStraight.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFlyStraight.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFollowSpline.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorFollowSpline.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorRotation.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorRotation.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorTexture.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSceneNodeAnimatorTexture.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CShadowVolumeSceneNode.cpp
Added two currently disabled OpenGL improvements for shadow volumes. Due to incompatible shadow volumes the extensions are not yet working.
2007-07-02 17:33:01 +00:00
CShadowVolumeSceneNode.h
Added two currently disabled OpenGL improvements for shadow volumes. Due to incompatible shadow volumes the extensions are not yet working.
2007-07-02 17:33:01 +00:00
CSkyBoxSceneNode.cpp
The SkyBox scene node clamps its textures by default now
2007-06-07 14:45:05 +00:00
CSkyBoxSceneNode.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSkyDomeSceneNode.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSkyDomeSceneNode.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSoftware2MaterialRenderer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSoftwareDriver.cpp
Added a name parameter to render target textures just as for usual textures.
2007-07-13 13:53:34 +00:00
CSoftwareDriver.h
Added a name parameter to render target textures just as for usual textures.
2007-07-13 13:53:34 +00:00
CSoftwareDriver2.cpp
Added a name parameter to render target textures just as for usual textures.
2007-07-13 13:53:34 +00:00
CSoftwareDriver2.h
Added a name parameter to render target textures just as for usual textures.
2007-07-13 13:53:34 +00:00
CSoftwareTexture.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSoftwareTexture.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CSoftwareTexture2.cpp
Another change for the hasMipMaps fix which was not committed last time. Fix for CsphereNode texture coords which now range from 0 to 1 on both axes.
2007-05-22 08:16:29 +00:00
CSoftwareTexture2.h
fixed getOriginalSize in textures in Burning's renderer. Had to add a new method to get the size of the largest mipmap (getMaxSize), as the texelarea functions needed this value.
2007-07-08 14:02:45 +00:00
CSphereSceneNode.cpp
Fixed warnings.
2007-06-02 15:07:57 +00:00
CSphereSceneNode.h
Fixed the texture mapping of the sphere scene node. It is now wrapped by one texture without artifacts. Also made x and y subdivison separately adjustable when calling the constructor manually.
2007-05-28 22:57:59 +00:00
CTRFlat.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRFlatWire.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRGouraud.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRGouraud2.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRGouraudAlpha2.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRGouraudAlphaNoZ2.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRGouraudWire.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureBlend.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureDetailMap2.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureFlat.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureFlatWire.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureGouraud.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureGouraud.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureGouraud2.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureGouraudAdd.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureGouraudAdd2.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureGouraudAddNoZ2.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureGouraudAlpha.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureGouraudAlphaNoZ.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureGouraudNoZ.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureGouraudNoZ2.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureGouraudVertexAlpha2.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureGouraudWire.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_Add.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_M1.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_M2.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureLightMap2_M4.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureLightMapGouraud2_M4.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTRTextureWire2.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTerrainSceneNode.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTerrainSceneNode.h
Cleaned the my3d loader to avoid corrupted char arrays.
2007-07-03 16:04:33 +00:00
CTerrainTriangleSelector.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTerrainTriangleSelector.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTextSceneNode.cpp
fixed a bug in CBillboardTextSceneNode::setText, the mesh data text was not cleared
2007-07-01 05:16:01 +00:00
CTextSceneNode.h
Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes.
2007-05-28 11:14:47 +00:00
CTimer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTriangleBBSelector.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTriangleBBSelector.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTriangleSelector.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CTriangleSelector.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CVideoModeList.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CVideoModeList.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CWaterSurfaceSceneNode.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CWaterSurfaceSceneNode.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CWriteFile.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CWriteFile.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CXAnimationPlayer.cpp
removed a bug which caused irrlicht to crash when using animated .x files as static meshes
2007-06-13 08:49:22 +00:00
CXAnimationPlayer.h
removed a bug which caused irrlicht to crash when using animated .x files as static meshes
2007-06-13 08:49:22 +00:00
CXFileReader.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CXFileReader.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CXMLReader.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CXMLReader.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CXMLReaderImpl.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CXMLWriter.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CXMLWriter.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CXMeshFileLoader.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CXMeshFileLoader.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CZBuffer.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CZBuffer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CZipReader.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
CZipReader.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
IBurningShader.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
IBurningShader.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
IDepthBuffer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
IImagePresenter.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
ITriangleRenderer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
IZBuffer.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
Irrlicht.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
Irrlicht.dev
Added CuteAlien's IGUISpinBox.
2007-06-30 23:30:40 +00:00
Irrlicht.dsp
made irrlicht compile with vs 6.0 again
2007-06-16 05:55:44 +00:00
Irrlicht.dsw
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
Irrlicht7.1.sln
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
Irrlicht7.1.vcproj
Added CuteAlien's IGUISpinBox.
2007-06-30 23:30:40 +00:00
Irrlicht8.0.sln
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
Irrlicht8.0.vcproj
Added navigation through the GUI using tab and the shift and control keys. Added keyboard navigation for most elements. Fixed that annoying bug where you had to click twice to change focus.
2007-07-07 07:03:54 +00:00
Irrlicht_Win32-gcc.cbp
Added CuteAlien's IGUISpinBox.
2007-06-30 23:30:40 +00:00
Makefile
Added CuteAlien's IGUISpinBox.
2007-06-30 23:30:40 +00:00
OctTree.h
couldn't work out why oct-trees were culled against the bounding box of the frustum rather than the frustum itself. works better than the bounding box method in my test meshes (box method culls too much) so I changed it back to use frustum method.
2007-06-10 20:02:11 +00:00
S2DVertex.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
S4DVertex.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
SoftwareDriver2_compile_config.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
SoftwareDriver2_helper.h
Enhanced documentation for isFrontFacing to make it safer to use. Fixed frustum culling to correctly handle all possible cases of box intersections. Replaced isFrontFacing by classifyPointRelation as suggested by vitek. Minor cleanups in some classes.
2007-05-28 11:14:47 +00:00
builtInFont.bmp
fixed a bug I caused in CGUIMenu and CGUIContextMenu. added some more window symbols to the built-in font and the skin.
2007-07-08 12:19:39 +00:00
dmfsupport.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
glext.h
New header files from opengl.org
2007-06-04 22:56:50 +00:00
glxext.h
New header files from opengl.org
2007-06-04 22:56:50 +00:00
irrXML.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
os.cpp
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
os.h
Moved everything to /trunk
2007-05-20 18:03:49 +00:00
source.txt
Moved everything to /trunk
2007-05-20 18:03:49 +00:00