GLES drivers adapted, but only did make compile-tests.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
Following features are still unavailable in ogl-es branch since rev 5181:
* OpenGL ES1
* Support for iOS
* Support for OSX
(If you need one of those features please use rev 5180)
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@5193 dfc29bdd-3216-0410-991c-e03cc46cb475
- Improved and better unified OpenGL and OpenGL ES2 texture interface (support for compressed textures in OpenGL ES2).
- Added support for PVRTC and PVRTC2 compressed textures format.
- Minor improved in DDS loader.
- Initial support for PVR loader (currently with limited image formats support - PVRTC, PVRTC2, DXTn). This loader will improve soon.
IMPORTANT: This commit doesn't provide integration of PVR loader with iOS, MacOSX and some Windows IDEs project files.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@4529 dfc29bdd-3216-0410-991c-e03cc46cb475