- Fix compile troubles on VS. Thx @Foaly for reporting.
- Animated dwarfes are more fun.
- Reset group-page as well when calling CGUIProfiler::firstPage.
- Ignore binary 17.
- Add examples 17 and 30+ to Linux build support.
- Fix warnings.
- Fix typo in comment.
- CGUIProfiler can now handle it when a group doesn't fit on a single page.
- Add interface for easier access to scrollbars for IGUIListBox, IGUITreeView and IGUITable
- Add IGUITable::getItemHeight
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@4853 dfc29bdd-3216-0410-991c-e03cc46cb475
- Fixed Android compilation issues.
- Marked Android input and command static methods as public (it's useful for custom versions of these methods).
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@4599 dfc29bdd-3216-0410-991c-e03cc46cb475
1. Assign your Android SDK path to ANDROID_HOME environment variable.
2. Add Android SDK (ANDROID_HOME) and Android NDK to your PATH environment variable.
3. Go to: source->Irrlicht->Android and call "ndk-build" or "ndk-build NDEBUG=1"
4. Go to: examples->17.HelloWorld_Mobile and call "ndk-build" or "ndk-build NDEBUG=1"
5. Call "ant debug" to create package
6. Connect device to PC (with USB debugging mode ON) or turn on emulator.
7. Call "adb -d install bin/HelloWorldMobile-debug.apk" (if you use emulator please add "-e" parameter instead of "-d") to install package on your device/emulator.
8. That's all! Now you can run example.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@4528 dfc29bdd-3216-0410-991c-e03cc46cb475
- Windows Mobile 6 SDK
- Visual Studio 2005 only
Minor:
- Burningvideo: MipMap Selection repaired
- renamed private Driver function getTextureSizeFromImageSize to
getTextureSizeFromSurfaceSize
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1146 dfc29bdd-3216-0410-991c-e03cc46cb475