goblin_mode
1b3966117e
fix dolphin grace not clearing
2024-09-17 18:25:31 +00:00
goblin_mode
51be809174
fix inventory player model being able to "die"
2024-09-17 15:41:37 +00:00
goblin_mode
ee4d0669c9
remove zombie sound effects from ghasts
2024-09-17 14:36:21 +00:00
goblin_mode
0cd011c608
fix mobs not growing up incorrectly
2024-09-17 09:52:19 +00:00
goblin_mode
f11ce0f510
fix checks to nonexistent variable cause
2024-09-17 09:47:23 +00:00
cora
235b1db6ab
Fix wrong recipe for chiseled netherbricks
2024-09-17 09:44:08 +00:00
goblin_mode
17cdbc3c91
fix non collectable arrows from dropping as items
2024-09-17 09:43:02 +00:00
goblin_mode
134cf39607
Fix blast function making mobs hit themselves
2024-09-16 17:14:17 +02:00
Elias Åström
28b8de0033
Lower piglin spawn chance by random tick factor
2024-09-15 22:19:19 +02:00
goblin_mode
172f1a833c
remove "saplings" for bamboo and mangrove
2024-09-15 19:08:26 +00:00
goblin_mode
a09142079c
add checks to is_fuel instead of comments
2024-09-15 19:06:12 +00:00
goblin_mode
de0d860411
fix crash with craftable items that have no usages
2024-09-15 19:06:12 +00:00
goblin_mode
8ab2f59a34
fix luacheck warning
2024-09-15 19:06:12 +00:00
goblin_mode
feeed56a8d
add comments for possible cache poisoning
2024-09-15 19:06:12 +00:00
goblin_mode
a48a92c19c
fix progressive mode
2024-09-15 19:06:12 +00:00
goblin_mode
ba6890d1b3
fix bug where item usages would be duplicated
2024-09-15 19:06:12 +00:00
goblin_mode
390e1ab413
rename _freeze_damage to _mcl_freeze_damage
2024-09-15 15:59:07 +00:00
goblin_mode
2e589741cb
fix frozen hearts not showing up after rejoins
2024-09-15 15:59:07 +00:00
goblin_mode
f2a989cc92
make powder snow handle deaths and rejoining
2024-09-15 15:59:07 +00:00
goblin_mode
3d2f26f473
make powdersnow use player metadata
2024-09-15 15:59:07 +00:00
goblin_mode
664d9fb1da
fix potential memory leak related to powder snow
...
powder snow would keep data of offline players after the inside powder
snow
also added small optimizations
2024-09-15 15:59:07 +00:00
goblin_mode
299602347b
improve powder snow mapgen
...
trees would get replaced with powder snow previously
2024-09-15 15:59:07 +00:00
goblin_mode
5cb480c01a
fix luacheck warnings
2024-09-15 15:59:07 +00:00
goblin_mode
b0f10ed687
implement frozen heart HUD
2024-09-15 15:59:07 +00:00
goblin_mode
a5a815cfc9
fix leather boots not canceling freeze damage
2024-09-15 15:59:07 +00:00
goblin_mode
a18d160d6d
optimize file size of textures for freezing stages
2024-09-15 15:59:07 +00:00
goblin_mode
4494eada6a
add upper limit to freeze value, fix damage
2024-09-15 15:59:07 +00:00
goblin_mode
4f05cbf32a
add powder snow to mapgen
2024-09-15 15:59:07 +00:00
goblin_mode
b14270eba3
implement freezing HUD and freezing for mobs
2024-09-15 15:59:07 +00:00
goblin_mode
288d3a30ff
make falling on powder snow cancel out fall damage
2024-09-15 15:59:07 +00:00
goblin_mode
1224354980
add powder snow
2024-09-15 15:59:07 +00:00
kno10
767d6d0b8f
Use empty schematics instead of "structblocks" as placeholders for struct placement
2024-09-15 15:01:34 +00:00
kno10
b8b8b69e53
fix pools deep underground
2024-09-15 15:01:34 +00:00
cora
a4f60f72f6
Remove leftover "fill_ratio" from nether bulwarks
2024-09-15 15:01:34 +00:00
cora
82f2171f7d
Add debug option to keep temporary struct blocks
2024-09-15 15:01:34 +00:00
cora
deae34c102
Allow multiple structures (of different type) in one chunk
2024-09-15 15:01:34 +00:00
cora
ecc5a866c6
Make nether outposts and bulwarks use the new "once per chunk" method
2024-09-15 15:01:34 +00:00
cora
56aa10dc77
Make most structures use the new "one per chunk" scheme
2024-09-15 15:01:34 +00:00
kno10
fd675afb00
Remove unused line
2024-09-15 15:01:34 +00:00
cora
1719b2110a
Properly place back "biome dust" when removing struct blocks
2024-09-15 15:01:34 +00:00
cora
d060653c18
Make jungle temple placement deterministic
2024-09-15 15:01:34 +00:00
kno10
bc7ea949b9
Remove fix_light call after removing structblock
...
this is somewhat expensive and appears to be fixed by adding paramtype =
"light" (or even without the latter ?).
2024-09-15 15:01:34 +00:00
kno10
cacf526fd8
Remove costly fix_light gennotify
...
Crimson and warped forests appear to work just fine without
2024-09-15 15:01:34 +00:00
cora
46e2c11e7e
mcl_structures: default to max. 1 per chunk for "chunk_probability" structures
2024-09-15 15:01:34 +00:00
cora
0bee0e97fd
Remove unused code in mcl_structures
2024-09-15 15:01:34 +00:00
cora
d27acfb432
Make "static_pos" structures use blockseed as PR seed again
2024-09-15 15:01:34 +00:00
kno10
d915fbe8e8
Make structure generation more deterministic
2024-09-15 15:01:34 +00:00
kno10
e76443d5a8
Avoid multiple ruined portals in the same chunk
...
This reduces the fill rate from 38 to 1 spawn attempts, and to counter this effect increases the chunk probability by a factor of 40.
This should yield roughly the same amount of portals, but never produce two in the same map generation chunk. Before, they would frequently cluster. (Although out of the 38 attempts, apparently only 0-3 are usually successful).
2024-09-15 15:01:34 +00:00
cora
53cdd93fee
Make levitation effect use gravity instead of on_step velocity
2024-09-15 11:08:05 +00:00
cora
fe91467120
Fix wrong function call / typo in craftguide
2024-09-15 01:03:05 +02:00