tchncs
ff17a25bc2
tnt: add group gunpowder to gunpowder
2016-10-18 08:24:08 +02:00
tchncs
e1ebbc2c6a
update submodule darkage
2016-10-18 08:09:07 +02:00
tchncs
bf60a9f459
add mod smartshop
2016-10-17 23:54:59 +02:00
tchncs
321a6f68a0
Merge branch 'master' of https://git.tchncs.de/Illuna-Minetest/minetest_game
2016-10-17 22:10:17 +02:00
tchncs
428bfbdfe0
doors: update wooden trapdoor recipe
2016-10-17 22:09:59 +02:00
tchncs
28229343d1
update submodule darkage
2016-10-15 22:19:51 +02:00
tchncs
59ae1f2290
update submodule darkage
2016-10-15 14:48:32 +02:00
tchncs
6036fbe340
update submodule illuna
2016-10-12 22:52:13 +02:00
tchncs
6888cb1e8a
update submodule dragons
2016-10-11 14:54:24 +02:00
tchncs
c7344abe87
update submodule dragons
2016-10-11 14:51:52 +02:00
tchncs
e31ba2e66b
add submodule teleport_potion
2016-10-11 14:34:03 +02:00
tchncs
11ef0a7e88
update submodule dragons
2016-10-11 12:46:48 +02:00
tchncs
c557fdfde4
random_messages: update default interval
2016-10-11 11:09:32 +02:00
tchncs
00a01063e4
add submodule dragons
2016-10-11 10:59:22 +02:00
tchncs
942b4bfe71
update submodule illuna
2016-10-11 10:56:16 +02:00
tchncs
07f0ffedb9
update submodule darkage
2016-10-10 12:37:28 +02:00
tchncs
51c774dda1
update main inventory slot background colors
2016-10-10 12:32:33 +02:00
tchncs
49b31b2a30
tnt: increase tnt fuse timer
2016-10-10 10:27:43 +02:00
tchncs
03cafe9fcf
add missing stone definition
2016-10-10 09:56:39 +02:00
tchncs
062642045c
default: add mossystone and mossystonebrick
2016-10-10 09:50:35 +02:00
tchncs
9bf9da8072
adjust gui colors
2016-10-10 00:12:24 +02:00
tchncs
22eb176770
update submodule farming
2016-10-08 19:48:31 +02:00
tchncs
8f56ce63cc
add submodule mtcandy and mtfoods
2016-10-08 12:54:14 +02:00
tchncs
2551e09465
update submodule hudbars
2016-10-08 12:27:02 +02:00
tchncs
28da5d53b5
update submodule illuna
2016-10-06 20:11:01 +02:00
tchncs
902b90492e
update submodule illuna
2016-10-06 11:31:40 +02:00
tchncs
ce1cccfbde
update submodule magical_potion
2016-10-04 16:24:41 +02:00
tchncs
9555d928ce
update submodule xdecor
2016-10-03 17:43:44 +02:00
tchncs
97e8cd86e3
update submodule illuna
2016-10-03 15:23:00 +02:00
tchncs
71d8d37133
merge upstream
2016-10-03 13:34:36 +02:00
tchncs
1e40c3a10b
update submodule illuna
2016-10-03 13:32:53 +02:00
tchncs
50a4c0cd36
add submodule playereffects
2016-10-02 20:50:35 +02:00
tchncs
f669a27cf8
add submodule magical_potion
2016-10-02 20:48:31 +02:00
tchncs
5a5fcca618
initial stuff: add two small fly potions
2016-10-02 20:47:29 +02:00
tchncs
f2b8e5e0aa
update submodule hudbars
2016-10-01 15:47:32 +02:00
tchncs
31170e6ae2
Merge branch 'master' of https://git.tchncs.de/Illuna-Minetest/minetest_game
2016-09-30 22:23:59 +02:00
tchncs
d3aa8407c7
update submodule farming
2016-09-30 22:23:38 +02:00
tchncs
13e888f4cc
update submodule mobs_redo
2016-09-29 17:56:19 +02:00
tchncs
c24359be94
add submodule homedecor_modpack
2016-09-29 17:54:33 +02:00
tchncs
c3ebda901d
update submodule bags
2016-09-25 20:17:28 +02:00
tchncs
bc675ab2ae
re-add bags submodule
2016-09-25 20:16:04 +02:00
ClaudiusMinimus
5bd9eac0ae
merged in master
2016-09-22 22:26:34 -06:00
ClaudiusMinimus
e695ad8c69
chore: removing billboard (premature)
2016-09-22 22:19:19 -06:00
ClaudiusMinimus
62f6f3c858
feat: hemp bags for all! (must accept bags PR first)
2016-09-22 22:01:29 -06:00
ClaudiusMinimus
966376cce7
chore: moved billboard to the correct location
2016-09-18 14:12:40 -06:00
tchncs
4cb83e53ef
update submodule darkage
2016-09-15 11:25:29 +02:00
tchncs
1a6e9cb3b2
random_messages: increase message interval
2016-09-14 20:21:00 +02:00
tchncs
2dda8597b7
add mod random_messages
2016-09-14 19:22:09 +02:00
tchncs
b86541f77e
add submodule coloured_nametag
2016-09-14 19:02:37 +02:00
tchncs
9e3cdbfa3f
update submodule mobs_monster
2016-09-14 09:16:23 +02:00
tchncs
6369809bfd
update submodule mobs_monster, xdecor
2016-09-14 09:11:57 +02:00
tchncs
f678ef9fb8
replace submodule columnia
2016-09-06 21:05:15 +02:00
tchncs
4973e2921b
update submodule columnia
2016-09-06 21:00:24 +02:00
tchncs
903f6cb2e3
nyancat: add some more aliases
2016-09-06 17:27:12 +02:00
tchncs
09b84d216a
merge upstream
2016-09-04 23:42:08 +02:00
tchncs
1ff31ee41c
add submodule technic_chests
2016-09-04 23:41:00 +02:00
tchncs
ebe850969c
fix submodule columnia
2016-09-03 11:15:35 +02:00
tchncs
f9f75ade76
update submodule columnia
2016-09-03 11:09:36 +02:00
tchncs
35cfb2e4c5
tnt: do not check for tnt enabled for serving recipe
2016-09-03 11:04:56 +02:00
tchncs
56534d5147
update submodule mobs_redo
2016-09-02 14:06:13 +02:00
tchncs
dbe99710e6
merge upstream
2016-09-01 16:13:10 +02:00
tchncs
a07c50dfe8
update submodule bows
2016-09-01 16:12:43 +02:00
tchncs
f2553fc3cc
fence: add missing textures
2016-09-01 14:45:02 +02:00
tchncs
930d201f39
bones: fix mergeconflict
2016-09-01 14:22:49 +02:00
tchncs
9fb3a1960b
re-add farming, bones
2016-09-01 14:08:58 +02:00
tchncs
d2dcd64203
merge github.com/minetest/minetest_game
2016-09-01 14:07:55 +02:00
Thomas--S
55bdc674ba
cherry-pick 3661cb61e37ee6b7a8818f7a28e9102fb0674e54..79dbafc13b256a38c13d7abd2ea7af0f50e64394
2016-09-01 13:34:44 +02:00
Pinky Snow
5e9e3f7e84
Default: Eliminate redundant 'get modpath' calls
2016-08-29 00:31:18 +01:00
paramat
995256744a
Default, stairs, doors: Vary wood flammable and choppy group values
...
Make the softer woods, pine and aspen, 'flammable = 3'.
Correct inconsistent flammability of wood and stairs in relation
to all other solid wood nodes in MTGame.
Make the the softer woods, pine and aspen, 'choppy = 3'.
2016-08-29 00:24:30 +01:00
rubenwardy
471d1cf159
Add search on enter press to creative inventory
2016-08-27 21:24:07 +01:00
tchncs
b0bc1af42a
update submodule illuna
2016-08-25 15:16:46 +02:00
Megaf
3be2f12beb
Flowers: Add missing aliases for mushrooms from the mushroom mod
2016-08-22 00:43:04 +01:00
tchncs
ae354791d4
update submodule columnia
2016-08-21 19:43:42 +02:00
tchncs
3dfd1e2b6f
update submodule caverealms
2016-08-21 10:42:49 +02:00
paramat
cabf80b743
Fire: Use 'enable fire' setting instead of 'disable fire'
2016-08-20 04:29:32 +01:00
pithydon
088385493a
Default: Improve fences inventory/wield images
2016-08-20 04:27:48 +01:00
tenplus1
1b745d401d
Default/trees: Faster 'is snow nearby' function
...
Use 'find node near' instead of 'find nodes in area'
2016-08-15 20:43:19 +01:00
paramat
2ecbc43a7a
Default: Optimise and simplify leafdecay ABM, remove cache
...
With thanks to contributor tenplus1
Remove leaf cache and globalstep accumulator limiter
Use 'pos' instead of 'p0'
Remove non-essential 'group:liquid' from 'neighbors'
Increase chance value to 10 to compensate for disabled cache
Disable 'catch-up' to avoid the ABM often becoming 10 times more
intensive
Remove use of 'do preserve' bool, instead simply 'return'
Remove unnecessary checks for 'd' and 'd == 0'
Don't 'get' n0, use already present 'node' instead
Swap order two conditionals so that the one most likely is first
2016-08-15 20:42:50 +01:00
tchncs
a193162301
update submodule columnia, pkarcs
2016-08-15 09:15:04 +02:00
tchncs
3850f9a008
add submodule columnia
2016-08-13 22:03:12 +02:00
tchncs
4aea8a4092
update submodule pkarcs
2016-08-13 22:02:24 +02:00
tchncs
9dec8f4b01
add submodule pkarcs
2016-08-11 22:02:42 +02:00
tchncs
d6b4fda256
update submodule illuna
2016-08-11 14:33:30 +02:00
tenplus1
619ac52693
Add labels to ABMs
...
Useful for searches and the mod profiler.
2016-08-09 03:56:37 +01:00
DonBatman
61a197ffd8
Changed snow nodebox to 'walkable = false'
...
Allows walking in, and prevents being trapped in, 2 node high spaces.
Simulates player's feet sinking into snow.
Easier jumping up onto nodes with snow.
2016-08-09 03:51:22 +01:00
tenplus1
14b99a72a9
Tnt: Limit blown up dropped stacks to stack_max
...
This replaces the hardcoded 99 item limit and instead uses the
get_stack_max() limit for each item.
2016-08-09 03:48:01 +01:00
Tim
76211624ac
Use minetest instead of core namespace, discourage via luacheck
2016-08-09 03:47:27 +01:00
tchncs
dd938f306f
update submodule farming
2016-08-08 17:38:45 +02:00
Tim
20fa037313
Screwdriver: disallow rotation with on_rotate = false
...
Other screwdriver mods, or mods that cause rotation, might operate without the screwdriver mod loaded and have `screwdriver.disallow` unavailable.
This allows nodes to default to full-disallow rather than full-rotation in such a situation.
2016-08-05 20:41:24 +01:00
Tim
60cf3f85b6
Doors: Allow the screwdriver to rotate doors around y-axis.
...
Keep other axis' disabled to prevent the hidden placeholder node to become irremovable to players.
2016-08-05 12:34:46 +02:00
tenplus1
6c83ea0b48
TNT: Fix bug with huge stacks
...
This fixes the TNT bug that can crash game when blowing up a container
which holds huge stacks above the norm... e.g. give yourself 65535 snow,
place in chest, blow up, stalled!
2016-08-04 03:21:55 +01:00
paramat
265c40b558
Doors: Trim open fence gate collision box
...
Previously, the collision box extended into an empty node, causing
falling node objects to land on the open gate but not transform
back into normal nodes. Now fallng node objects will fall through and
either side of the end of the open gate and transform back.
2016-08-04 03:21:09 +01:00
tchncs
67931a0ede
replace submodule mobs_monster with our forked one
2016-08-03 23:21:44 +02:00
tchncs
e4a23c029a
update submodule illuna
2016-08-03 00:44:05 +02:00
tchncs
f3513e297b
update submodule illuna
2016-08-03 00:10:37 +02:00
tchncs
fe1f3f59d7
update/fix wooden trapdoor recipe
2016-08-02 22:26:28 +02:00
tchncs
82ece0559d
update submodule illuna
2016-08-02 19:39:23 +02:00
tchncs
3bcf0a93f4
update submodule illuna
2016-08-02 18:20:19 +02:00
tchncs
ebc4d886ac
merge upstream
2016-08-02 18:17:24 +02:00
tchncs
8c8b3f9721
update submodule illuna
2016-08-02 18:16:31 +02:00