Milan*
9d149329ac
update submodule illuna
2017-09-18 18:50:09 +02:00
Milan*
bc99c452e2
update submodule moreores
2017-09-18 17:36:59 +02:00
Milan*
172b6d68ad
update submodule illuna
2017-09-18 17:33:10 +02:00
Milan*
591765daf1
update submodule dragons
2017-09-18 17:20:30 +02:00
Milan*
7502be7f12
update submodule illuna
2017-09-18 09:43:34 +02:00
Milan*
ba372fb117
Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld
2017-09-17 22:48:29 +02:00
Milan*
8efbc60a28
update submodule illuna
2017-09-17 22:48:12 +02:00
Milan
ee7fedccef
add submodule playerskins
2017-09-17 15:21:20 +02:00
paramat
4ccafd1518
Biome registration: Update due to revert of mgv7 'biomerepeat' option
2017-09-17 06:18:47 +01:00
Milan*
183f3c789d
update submodule other_worlds
2017-09-15 23:54:05 +02:00
Milan*
55caa128e8
add/update submodule loud_walking
2017-09-15 23:49:37 +02:00
Milan*
57ce92b42b
update submodule teleport_potion
2017-09-14 22:30:36 +02:00
Milan*
9cab5b05a2
update random_messages
2017-09-14 22:28:15 +02:00
Milan*
6cd55e8423
Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld
2017-09-14 16:21:39 +02:00
Milan*
9e9b338b9c
update submodule mesecons
2017-09-14 16:21:26 +02:00
Milan
81f40c14fc
update submodule worldedit
2017-09-14 11:52:01 +02:00
Milan
4b09e3a5b3
adopt scifi_nodes
2017-09-13 21:40:30 +02:00
Milan
8100670b62
adopt marsdoors
2017-09-13 21:29:28 +02:00
sfan5
bf8404fcf7
Doors: Same prediction change for trapdoors
...
Forgot this in the last commit, thanks @Fixer-007
2017-09-12 00:28:29 +02:00
sfan5
edba1dcb02
Doors: Disable client dig prediction for protected doors
2017-09-11 21:35:28 +02:00
Milan*
5de2496562
update submodule mycastle
2017-09-09 19:28:57 +02:00
Milan*
bac826f2ea
update submodule unified_inventory
2017-09-09 17:36:52 +02:00
Milan*
7a765502f4
update submodule illuna_extras
2017-09-09 14:17:59 +02:00
Milan
1ad2fca75c
fix submodule mycastle
2017-09-09 13:12:22 +02:00
Milan*
fc2e484c29
update gravel texture
2017-09-08 09:19:44 +02:00
Milan*
b7dcccbda1
Revert "update gravel texture"
...
This reverts commit 713aa15a75f084c52080880f8a8ffefe3df9c7f8.
2017-09-08 09:19:08 +02:00
Milan*
713aa15a75
update gravel texture
2017-09-06 21:07:26 +02:00
Milan*
d152ee795c
update submodule integral
2017-09-02 22:58:51 +02:00
Milan*
2f16b86302
add submodule sneak_glitch
2017-09-02 22:52:44 +02:00
Milan*
aefc53a7f1
update submodule ethereal
2017-08-31 22:10:56 +02:00
Milan*
c6d1fe36e0
update submodule illuna_extras
2017-08-31 21:51:32 +02:00
Milan*
5f4a4d1f49
default: lava cooling: look as well for basalt from illuna_extras
2017-08-31 21:51:14 +02:00
tenplus1
fe67ffda7c
TNT: Add explode_center flag
...
Add 'explode_centre' flag which when false explodes as normal and when true runs on_blast on centre node as well as dropping items.
2017-08-26 22:14:44 +01:00
tenplus1
bcf98df5fa
Mushroom spread: Optimise and make overridable
...
Move mushroom spread ABM action into a global and overridable function.
Optimise spread code.
Reduce spread range to reduce spread through walls.
2017-08-25 23:07:19 +01:00
paramat
08727bcd69
Farming: Make cotton look like cotton, add crafted string item
...
Remove string -> cotton alias.
2017-08-18 18:48:25 +01:00
Hybrid Dog
f928780946
Register fence: Allow setting nodedefs to 'false'
2017-08-18 18:46:44 +01:00
tenplus1
bb084294ce
TNT: Allow a custom explosion sound to be used
2017-08-18 18:41:15 +01:00
Milan*
e9afcc1a64
update submodules illuna_ethereal, ethereal
2017-08-15 22:50:14 +02:00
Milan*
ad44e61f02
merge upstream 🐈
2017-08-14 23:04:03 +02:00
Milan*
90bc2d99a8
update submodule ethereal
2017-08-14 23:03:49 +02:00
rubenwardy
20687a6301
Make ice slippery
2017-08-14 19:06:54 +01:00
Rui
b431ae1c77
Carts: Fix player position ( #1872 )
2017-08-13 13:47:13 +02:00
Rui
fe710c99a6
Boats: Fix player position ( #1871 )
2017-08-13 13:47:01 +02:00
tenplus1
c5e97867f3
TNT's tnt:boom cleanup ( #1868 )
...
The tnt:boom node doesn't actually need the on_construct and on_timer functions to remove the node after 0.4 seconds as the tnt_explode function already does this beforehand.
2017-08-13 13:46:30 +02:00
TumeniNodes
8817d1c696
default_desert_cobble.png with darker mortar ( #1859 )
2017-08-13 13:45:39 +02:00
Jens Rottmann
d883012491
Trivial: Make furnace info text look nicer
...
Furnace inactive (Item: Not cookable; Fuel:
Empty)
--> becomes -->
Furnace inactive
(Item: Not cookable; Fuel: Empty)
2017-08-13 00:08:43 -07:00
SmallJoker
67c01a44c2
Beds: Do not crash when placing in an unknown node
2017-08-10 10:08:24 +02:00
Milan
f473502375
update submodule illuna_extras
2017-08-09 16:50:12 +02:00
paramat
77c9408721
Player API: Integrate settable player step height
...
Split some long lines.
Some nearby code cleanup.
2017-08-09 11:27:37 +01:00
Milan*
70d770eea1
update submodule ethereal
2017-08-09 00:04:12 +02:00