2119 Commits

Author SHA1 Message Date
Milan*
f2cd6318b1 further adjustments for dye's to make wool recipes as expected - hopefully nothing breaks by this dirty changes 2017-10-22 22:30:59 +02:00
Milan
0b1b1aba83 update submodule illuna 2017-10-22 15:49:38 +02:00
Milan
7b068aecaf update submodule illuna_ethereal 2017-10-22 10:55:46 +02:00
Milan*
46282fed3d don't commit before pulling 2017-10-22 09:47:33 +02:00
Milan*
5b44e34fda wool/dye make pink and brown become the same colors 2017-10-22 09:47:05 +02:00
Milan
10be5566d8 update submodule basic_robot 2017-10-21 21:29:01 +02:00
Milan
fb4bfffc53 update submodule illuna_extras 2017-10-21 12:42:54 +02:00
Milan
09f2f06a8b fix submodule mobs_redo 2017-10-20 23:49:49 +02:00
Milan
50c1568ce5 update submodule illuna 2017-10-20 22:51:31 +02:00
Milan
71e26df782 fix submodule mobs_monster 2017-10-20 22:15:26 +02:00
Milan*
8cca9f1117 Merge branch 'technicworld' - it happened again 2017-10-20 22:12:59 +02:00
Milan*
f073198905 update submodule illuna 2017-10-20 22:11:45 +02:00
Milan*
c6cceb0109 update submodule pkarcs 2017-10-20 22:10:42 +02:00
paramat
cc371ac726 Add binoculars mod with binoculars item to allow zoom
Uses the new player object property 'can zoom'.
In survival mode, use of zoom requires the binoculars item in
inventory.
Zoom is automatically allowed in creative mode and for players with
the 'creative' privilege.
The binoculars.update_player_property() function is global so can be
redefined by a mod for alternative behaviour.
2017-10-13 05:32:18 +01:00
paramat
eb5a5b56e1 Decorations: Add kelp to cool and temperate shallow ocean
Original texture by tobyplowy, colourised by paramat.
2017-10-10 22:57:10 +01:00
tenplus1
3ff296961e TNT: Add tnt.boom defaults
This adds def, def.radius and def.damage_radius defaults to the
tnt.boom() function if they aren't specified on call.
2017-10-10 22:55:49 +01:00
Milan
5a0ac5d109 replace submodule mobs_animal 2017-10-09 13:25:55 +02:00
Milan
06f9c541db update submodule steel 2017-10-09 13:15:57 +02:00
Milan
8623ee4f92 update submodule 3d_armor 2017-10-09 13:14:22 +02:00
Milan
196bf1dc13 update submodule irc 2017-10-09 13:11:49 +02:00
Milan
8855fb352c update submodule xdecor 2017-10-09 13:11:40 +02:00
Milan
23e6b31578 update submodule technic 2017-10-09 13:02:31 +02:00
Milan
69118a726a update submodule mesecons 2017-10-09 13:01:28 +02:00
Milan
0ce249b365 update submodule mobs_{redo,animal,monster} 2017-10-09 13:00:20 +02:00
Lars Hofhansl
12a971660d Creative: Do not give creative priv to admin 2017-10-07 18:48:18 +02:00
Milan
424bd31ede update submodule illuna 2017-10-06 22:22:05 +02:00
Milan*
36b3492744 Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld 2017-10-04 12:53:34 +02:00
Milan*
0b29d96293 update submodule illuna 2017-10-04 12:53:23 +02:00
paramat
b6626f76b5 Map mod: Remove confusing 'use', reduce update interval
Clarify README.txt.
2017-10-03 02:59:55 +01:00
paramat
e40f25f1fb Minimap: Add 'map' mod with mapping kit item to enable minimap
In survival mode, use of the minimap requires the mapping kit item.
Minimap radar mode is always disabled in survival mode.

Minimap and minimap radar mode will be automatically enabled in creative mode
and for any player with the 'creative' privilege.

The 'map.update_hud_flags()' function is global so can be redefined by a mod for
alternative behaviour.
2017-10-02 21:23:55 +01:00
SmallJoker
3611af1dda Bones: Return bones when taking the last ItemStack 2017-10-02 11:01:01 +02:00
paramat
809e5933c4 Beds: Strip colour bits from param2 in 'get look yaw'
Based on code by github user 'hdak1945git'.
Fixes a crash when 'colorfacedir' param2 is used for beds.
2017-09-28 20:49:34 +01:00
Milan
0c8a40b3bf add new random_message 2017-09-28 11:39:38 +02:00
Milan*
031cef4a74 update submodule illuna_ethereal 2017-09-27 21:20:38 +02:00
Milan*
7a09da35b9 update submodule underworlds 2017-09-27 08:59:39 +02:00
tenplus1
2d8207a924 Flowers: Add waterlily right-click checks
Check for on_rightclick functions of nodes when holding a waterlily.
2017-09-25 15:58:59 +01:00
rubenwardy
a4b94a3347 Sfinv: Remove possibility of infinite loop when homepage doesn't exist 2017-09-25 15:57:55 +01:00
rubenwardy
db08c0d721 Sfinv: Rename navigation tabs to reduce chance of a conflict 2017-09-25 15:57:11 +01:00
paramat
74ed63f46b Ores (non-mgv6 mapgens): New distributions
Make deeper, to compensate for ease of travel using 3D noise tunnels.
Make depth more progressive with value:

Ore, upper limit

Coal 64 no change
Iron 0 no change
Tin -32 > -64
Copper -16 > -128
Gold -64 > -256
Diamond -128 > -512
Mese crystal -64 > -512
Mese block -1024 no change

Make y of 1st density increase deeper but following a similar logic to before:

Ore, upper limit

Coal 0 no change
Iron -64 no change
Tin -128 no change
Copper -64 > -256
Gold -256 > -1024
Diamond -256 > -1024
Mese crystal -256 > -1024
Mese block -2048 new

Add second, denser layer of mese blocks with a decrease of separation and
increase in density equal to mese ore layers.
2017-09-25 15:55:22 +01:00
Milan*
5642cb5826 update submodule illuna 2017-09-23 18:19:35 +02:00
Milan*
f37ff93735 update submodule technic 2017-09-23 14:21:02 +02:00
Milan*
d565ac4be7 update submodules ethereal, illuna_ethereal 2017-09-23 13:52:28 +02:00
Milan*
e14c946ea9 update submodule illuna 2017-09-20 23:45:05 +02:00
Milan*
3d3aebb726 update submodule mobs_more_monsters 2017-09-20 22:00:34 +02:00
danielmeek32
f33cc02080 Chests: Fix locked chest protection against explosions (#1886)
Fixes #1885
2017-09-20 20:08:17 +02:00
tenplus1
c5c9e423ca Chests: Fix open chest after player leave (#1884)
This should fix the chest staying open when a player disconnects while inside.
2017-09-20 20:08:06 +02:00
Milan*
b2ab64ff5b update submodule illuna 2017-09-20 18:25:07 +02:00
Milan*
f1f9ad56c2 update submodule illuna 2017-09-20 18:23:34 +02:00
Milan*
6fac12edf6 update submodule dmobs 2017-09-20 09:47:35 +02:00
Milan*
83fc280130 update submodule horses 2017-09-19 12:39:51 +02:00