Milan*
f2cd6318b1
further adjustments for dye's to make wool recipes as expected - hopefully nothing breaks by this dirty changes
2017-10-22 22:30:59 +02:00
Milan
0b1b1aba83
update submodule illuna
2017-10-22 15:49:38 +02:00
Milan
7b068aecaf
update submodule illuna_ethereal
2017-10-22 10:55:46 +02:00
Milan*
46282fed3d
don't commit before pulling
2017-10-22 09:47:33 +02:00
Milan*
5b44e34fda
wool/dye make pink and brown become the same colors
2017-10-22 09:47:05 +02:00
Milan
10be5566d8
update submodule basic_robot
2017-10-21 21:29:01 +02:00
Milan
fb4bfffc53
update submodule illuna_extras
2017-10-21 12:42:54 +02:00
Milan
09f2f06a8b
fix submodule mobs_redo
2017-10-20 23:49:49 +02:00
Milan
50c1568ce5
update submodule illuna
2017-10-20 22:51:31 +02:00
Milan
71e26df782
fix submodule mobs_monster
2017-10-20 22:15:26 +02:00
Milan*
8cca9f1117
Merge branch 'technicworld' - it happened again
2017-10-20 22:12:59 +02:00
Milan*
f073198905
update submodule illuna
2017-10-20 22:11:45 +02:00
Milan*
c6cceb0109
update submodule pkarcs
2017-10-20 22:10:42 +02:00
paramat
cc371ac726
Add binoculars mod with binoculars item to allow zoom
...
Uses the new player object property 'can zoom'.
In survival mode, use of zoom requires the binoculars item in
inventory.
Zoom is automatically allowed in creative mode and for players with
the 'creative' privilege.
The binoculars.update_player_property() function is global so can be
redefined by a mod for alternative behaviour.
2017-10-13 05:32:18 +01:00
paramat
eb5a5b56e1
Decorations: Add kelp to cool and temperate shallow ocean
...
Original texture by tobyplowy, colourised by paramat.
2017-10-10 22:57:10 +01:00
tenplus1
3ff296961e
TNT: Add tnt.boom defaults
...
This adds def, def.radius and def.damage_radius defaults to the
tnt.boom() function if they aren't specified on call.
2017-10-10 22:55:49 +01:00
Milan
5a0ac5d109
replace submodule mobs_animal
2017-10-09 13:25:55 +02:00
Milan
06f9c541db
update submodule steel
2017-10-09 13:15:57 +02:00
Milan
8623ee4f92
update submodule 3d_armor
2017-10-09 13:14:22 +02:00
Milan
196bf1dc13
update submodule irc
2017-10-09 13:11:49 +02:00
Milan
8855fb352c
update submodule xdecor
2017-10-09 13:11:40 +02:00
Milan
23e6b31578
update submodule technic
2017-10-09 13:02:31 +02:00
Milan
69118a726a
update submodule mesecons
2017-10-09 13:01:28 +02:00
Milan
0ce249b365
update submodule mobs_{redo,animal,monster}
2017-10-09 13:00:20 +02:00
Lars Hofhansl
12a971660d
Creative: Do not give creative priv to admin
2017-10-07 18:48:18 +02:00
Milan
424bd31ede
update submodule illuna
2017-10-06 22:22:05 +02:00
Milan*
36b3492744
Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld
2017-10-04 12:53:34 +02:00
Milan*
0b29d96293
update submodule illuna
2017-10-04 12:53:23 +02:00
paramat
b6626f76b5
Map mod: Remove confusing 'use', reduce update interval
...
Clarify README.txt.
2017-10-03 02:59:55 +01:00
paramat
e40f25f1fb
Minimap: Add 'map' mod with mapping kit item to enable minimap
...
In survival mode, use of the minimap requires the mapping kit item.
Minimap radar mode is always disabled in survival mode.
Minimap and minimap radar mode will be automatically enabled in creative mode
and for any player with the 'creative' privilege.
The 'map.update_hud_flags()' function is global so can be redefined by a mod for
alternative behaviour.
2017-10-02 21:23:55 +01:00
SmallJoker
3611af1dda
Bones: Return bones when taking the last ItemStack
2017-10-02 11:01:01 +02:00
paramat
809e5933c4
Beds: Strip colour bits from param2 in 'get look yaw'
...
Based on code by github user 'hdak1945git'.
Fixes a crash when 'colorfacedir' param2 is used for beds.
2017-09-28 20:49:34 +01:00
Milan
0c8a40b3bf
add new random_message
2017-09-28 11:39:38 +02:00
Milan*
031cef4a74
update submodule illuna_ethereal
2017-09-27 21:20:38 +02:00
Milan*
7a09da35b9
update submodule underworlds
2017-09-27 08:59:39 +02:00
tenplus1
2d8207a924
Flowers: Add waterlily right-click checks
...
Check for on_rightclick functions of nodes when holding a waterlily.
2017-09-25 15:58:59 +01:00
rubenwardy
a4b94a3347
Sfinv: Remove possibility of infinite loop when homepage doesn't exist
2017-09-25 15:57:55 +01:00
rubenwardy
db08c0d721
Sfinv: Rename navigation tabs to reduce chance of a conflict
2017-09-25 15:57:11 +01:00
paramat
74ed63f46b
Ores (non-mgv6 mapgens): New distributions
...
Make deeper, to compensate for ease of travel using 3D noise tunnels.
Make depth more progressive with value:
Ore, upper limit
Coal 64 no change
Iron 0 no change
Tin -32 > -64
Copper -16 > -128
Gold -64 > -256
Diamond -128 > -512
Mese crystal -64 > -512
Mese block -1024 no change
Make y of 1st density increase deeper but following a similar logic to before:
Ore, upper limit
Coal 0 no change
Iron -64 no change
Tin -128 no change
Copper -64 > -256
Gold -256 > -1024
Diamond -256 > -1024
Mese crystal -256 > -1024
Mese block -2048 new
Add second, denser layer of mese blocks with a decrease of separation and
increase in density equal to mese ore layers.
2017-09-25 15:55:22 +01:00
Milan*
5642cb5826
update submodule illuna
2017-09-23 18:19:35 +02:00
Milan*
f37ff93735
update submodule technic
2017-09-23 14:21:02 +02:00
Milan*
d565ac4be7
update submodules ethereal, illuna_ethereal
2017-09-23 13:52:28 +02:00
Milan*
e14c946ea9
update submodule illuna
2017-09-20 23:45:05 +02:00
Milan*
3d3aebb726
update submodule mobs_more_monsters
2017-09-20 22:00:34 +02:00
danielmeek32
f33cc02080
Chests: Fix locked chest protection against explosions ( #1886 )
...
Fixes #1885
2017-09-20 20:08:17 +02:00
tenplus1
c5c9e423ca
Chests: Fix open chest after player leave ( #1884 )
...
This should fix the chest staying open when a player disconnects while inside.
2017-09-20 20:08:06 +02:00
Milan*
b2ab64ff5b
update submodule illuna
2017-09-20 18:25:07 +02:00
Milan*
f1f9ad56c2
update submodule illuna
2017-09-20 18:23:34 +02:00
Milan*
6fac12edf6
update submodule dmobs
2017-09-20 09:47:35 +02:00
Milan*
83fc280130
update submodule horses
2017-09-19 12:39:51 +02:00