1099 Commits

Author SHA1 Message Date
ClaudiusMinimus
e695ad8c69 chore: removing billboard (premature) 2016-09-22 22:19:19 -06:00
ClaudiusMinimus
ca34223c21 chore: premature submodule removed 2016-09-22 22:14:15 -06:00
ClaudiusMinimus
62f6f3c858 feat: hemp bags for all! (must accept bags PR first) 2016-09-22 22:01:29 -06:00
ClaudiusMinimus
966376cce7 chore: moved billboard to the correct location 2016-09-18 14:12:40 -06:00
ClaudiusMinimus
c3bf0db6cc feat: adding billboard module, nothing super here yet 2016-09-18 13:59:25 -06:00
tchncs
4cb83e53ef update submodule darkage 2016-09-15 11:25:29 +02:00
tchncs
1a6e9cb3b2 random_messages: increase message interval 2016-09-14 20:21:00 +02:00
tchncs
2dda8597b7 add mod random_messages 2016-09-14 19:22:09 +02:00
tchncs
b86541f77e add submodule coloured_nametag 2016-09-14 19:02:37 +02:00
tchncs
9e3cdbfa3f update submodule mobs_monster 2016-09-14 09:16:23 +02:00
tchncs
6369809bfd update submodule mobs_monster, xdecor 2016-09-14 09:11:57 +02:00
tchncs
f678ef9fb8 replace submodule columnia 2016-09-06 21:05:15 +02:00
tchncs
4973e2921b update submodule columnia 2016-09-06 21:00:24 +02:00
tchncs
903f6cb2e3 nyancat: add some more aliases 2016-09-06 17:27:12 +02:00
tchncs
09b84d216a merge upstream 2016-09-04 23:42:08 +02:00
tchncs
1ff31ee41c add submodule technic_chests 2016-09-04 23:41:00 +02:00
tchncs
ebe850969c fix submodule columnia 2016-09-03 11:15:35 +02:00
tchncs
f9f75ade76 update submodule columnia 2016-09-03 11:09:36 +02:00
tchncs
35cfb2e4c5 tnt: do not check for tnt enabled for serving recipe 2016-09-03 11:04:56 +02:00
tchncs
56534d5147 update submodule mobs_redo 2016-09-02 14:06:13 +02:00
tchncs
dbe99710e6 merge upstream 2016-09-01 16:13:10 +02:00
tchncs
a07c50dfe8 update submodule bows 2016-09-01 16:12:43 +02:00
tchncs
f2553fc3cc fence: add missing textures 2016-09-01 14:45:02 +02:00
tchncs
930d201f39 bones: fix mergeconflict 2016-09-01 14:22:49 +02:00
tchncs
9fb3a1960b re-add farming, bones 2016-09-01 14:08:58 +02:00
tchncs
d2dcd64203 merge github.com/minetest/minetest_game 2016-09-01 14:07:55 +02:00
Thomas--S
55bdc674ba cherry-pick 3661cb61e37ee6b7a8818f7a28e9102fb0674e54..79dbafc13b256a38c13d7abd2ea7af0f50e64394 2016-09-01 13:34:44 +02:00
Pinky Snow
5e9e3f7e84 Default: Eliminate redundant 'get modpath' calls 2016-08-29 00:31:18 +01:00
paramat
995256744a Default, stairs, doors: Vary wood flammable and choppy group values
Make the softer woods, pine and aspen, 'flammable = 3'.
Correct inconsistent flammability of wood and stairs in relation
to all other solid wood nodes in MTGame.
Make the the softer woods, pine and aspen, 'choppy = 3'.
2016-08-29 00:24:30 +01:00
rubenwardy
471d1cf159 Add search on enter press to creative inventory 2016-08-27 21:24:07 +01:00
tchncs
b0bc1af42a update submodule illuna 2016-08-25 15:16:46 +02:00
Megaf
3be2f12beb Flowers: Add missing aliases for mushrooms from the mushroom mod 2016-08-22 00:43:04 +01:00
tchncs
ae354791d4 update submodule columnia 2016-08-21 19:43:42 +02:00
tchncs
3dfd1e2b6f update submodule caverealms 2016-08-21 10:42:49 +02:00
paramat
cabf80b743 Fire: Use 'enable fire' setting instead of 'disable fire' 2016-08-20 04:29:32 +01:00
pithydon
088385493a Default: Improve fences inventory/wield images 2016-08-20 04:27:48 +01:00
tenplus1
1b745d401d Default/trees: Faster 'is snow nearby' function
Use 'find node near' instead of 'find nodes in area'
2016-08-15 20:43:19 +01:00
paramat
2ecbc43a7a Default: Optimise and simplify leafdecay ABM, remove cache
With thanks to contributor tenplus1
Remove leaf cache and globalstep accumulator limiter
Use 'pos' instead of 'p0'
Remove non-essential 'group:liquid' from 'neighbors'
Increase chance value to 10 to compensate for disabled cache
Disable 'catch-up' to avoid the ABM often becoming 10 times more
intensive
Remove use of 'do preserve' bool, instead simply 'return'
Remove unnecessary checks for 'd' and 'd == 0'
Don't 'get' n0, use already present 'node' instead
Swap order two conditionals so that the one most likely is first
2016-08-15 20:42:50 +01:00
tchncs
a193162301 update submodule columnia, pkarcs 2016-08-15 09:15:04 +02:00
tchncs
3850f9a008 add submodule columnia 2016-08-13 22:03:12 +02:00
tchncs
4aea8a4092 update submodule pkarcs 2016-08-13 22:02:24 +02:00
tchncs
9dec8f4b01 add submodule pkarcs 2016-08-11 22:02:42 +02:00
tchncs
d6b4fda256 update submodule illuna 2016-08-11 14:33:30 +02:00
tenplus1
619ac52693 Add labels to ABMs
Useful for searches and the mod profiler.
2016-08-09 03:56:37 +01:00
DonBatman
61a197ffd8 Changed snow nodebox to 'walkable = false'
Allows walking in, and prevents being trapped in, 2 node high spaces.
Simulates player's feet sinking into snow.
Easier jumping up onto nodes with snow.
2016-08-09 03:51:22 +01:00
tenplus1
14b99a72a9 Tnt: Limit blown up dropped stacks to stack_max
This replaces the hardcoded 99 item limit and instead uses the
get_stack_max() limit for each item.
2016-08-09 03:48:01 +01:00
Tim
76211624ac Use minetest instead of core namespace, discourage via luacheck 2016-08-09 03:47:27 +01:00
Tim
b408e9cce6 Let Travis-CI automatically run luacheck on the game 2016-08-09 03:47:11 +01:00
tchncs
dd938f306f update submodule farming 2016-08-08 17:38:45 +02:00
Tim
20fa037313 Screwdriver: disallow rotation with on_rotate = false
Other screwdriver mods, or mods that cause rotation, might operate without the screwdriver mod loaded and have `screwdriver.disallow` unavailable.
This allows nodes to default to full-disallow rather than full-rotation in such a situation.
2016-08-05 20:41:24 +01:00