Tim
60cf3f85b6
Doors: Allow the screwdriver to rotate doors around y-axis.
...
Keep other axis' disabled to prevent the hidden placeholder node to become irremovable to players.
2016-08-05 12:34:46 +02:00
Milan*
9e9c70782e
update .gitlab-ci.yml
2016-08-04 12:38:22 +02:00
tenplus1
6c83ea0b48
TNT: Fix bug with huge stacks
...
This fixes the TNT bug that can crash game when blowing up a container
which holds huge stacks above the norm... e.g. give yourself 65535 snow,
place in chest, blow up, stalled!
2016-08-04 03:21:55 +01:00
paramat
265c40b558
Doors: Trim open fence gate collision box
...
Previously, the collision box extended into an empty node, causing
falling node objects to land on the open gate but not transform
back into normal nodes. Now fallng node objects will fall through and
either side of the end of the open gate and transform back.
2016-08-04 03:21:09 +01:00
tchncs
67931a0ede
replace submodule mobs_monster with our forked one
2016-08-03 23:21:44 +02:00
tchncs
e4a23c029a
update submodule illuna
2016-08-03 00:44:05 +02:00
tchncs
f3513e297b
update submodule illuna
2016-08-03 00:10:37 +02:00
tchncs
fe1f3f59d7
update/fix wooden trapdoor recipe
2016-08-02 22:26:28 +02:00
tchncs
82ece0559d
update submodule illuna
2016-08-02 19:39:23 +02:00
tchncs
3bcf0a93f4
update submodule illuna
2016-08-02 18:20:19 +02:00
tchncs
ebc4d886ac
merge upstream
2016-08-02 18:17:24 +02:00
tchncs
8c8b3f9721
update submodule illuna
2016-08-02 18:16:31 +02:00
Tim
00c2dde4ea
Doors: Fix potential crashes, code improvements
...
Fix crash when doors are placed under unknown nodes.
Share a can_dig among doors, that does not crash on nil-player.
Only set can_dig if we actually protect the door.
2016-08-01 01:21:57 +01:00
paramat
4fba897a96
Bones: Improve bones textures
...
Add mouth, remove jaw shadow, shade eyesockets.
Darker shading for spine and rotate texture using ^[transform2
instead of inverting texture.
Use 'node sound gravel defaults' for sounds.
2016-08-01 01:20:27 +01:00
tchncs
c391fc5668
update submodule wardrobe
2016-07-31 00:19:03 +02:00
tchncs
d0f4f39a0e
update submodule bows
2016-07-29 22:40:44 +02:00
tchncs
cf669d3703
update submodule wardrobe
2016-07-29 19:08:43 +02:00
tchncs
2fe3f45624
update submodule wardrobe
2016-07-29 18:52:06 +02:00
tchncs
ed68401f07
give_initial_stuff: add wooden bow and arrows
2016-07-29 17:12:29 +02:00
tchncs
46fab90375
update submodule bows
2016-07-28 23:31:10 +02:00
tchncs
81ca075cd8
add mod bows to submodules
2016-07-28 22:53:34 +02:00
SmallJoker
ea49eb3f3d
Beds, boats: Replace deprecated get_look_yaw/set_look_yaw
2016-07-27 21:39:22 +01:00
paramat
0ac096991c
Default: Prevent placing sapling if grown tree intersects protection
...
Add a global 'intersects protection' function to functions.lua for
checking if a specified volume intersects with a protected volume.
A 3D lattice of points are checked with an adjustable interval.
Add a global 'sapling on place' function to avoid duplicated code in
nodes.lua.
2016-07-27 21:39:22 +01:00
tenplus1
2df7ce20dd
Bones: Ability to change bones mode. Tidy up code
...
Add 'bones_mode' setting to minetest.conf -> Modes: bones, drop, keep
Remove table 'bones'
Add minetest.conf.example description
Remove protection check from may_replace
2016-07-27 21:37:49 +01:00
tchncs
0f691b2211
update submodule hudbars
2016-07-26 09:52:42 +02:00
tchncs
052f9aec6e
update submodule mobs_redo, 3d_armor, mobs_monster
2016-07-24 13:47:49 +02:00
paramat
db129f4ca0
Flowers: Fix waterlily on-place itemstack code
...
Add 'record_protection_violation()'
2016-07-23 04:56:49 +01:00
Thomas--S
72f4c6be48
Doors: Fix orientations of trapdoor textures
2016-07-23 04:56:09 +01:00
tchncs
de8dc7afb1
update game name to illuna
2016-07-20 23:46:21 +02:00
tchncs
39615a3403
update submodule plantlife_modpack
2016-07-20 13:58:55 +02:00
tchncs
709b1c0917
gitlab-ci: checkout submodules before running luac
2016-07-19 23:06:40 +02:00
tchncs
b4519760c0
update submodule plantlife_modpack
2016-07-19 23:02:48 +02:00
paramat
79dbafc13b
Nyancat: Fix texture names
2016-07-18 23:47:14 +01:00
paramat
1a2eb89f17
Default/trees: Update to 'get_mapgen_setting()'
2016-07-18 23:47:14 +01:00
Thomas--S
f018e06d9b
Doors: Fix trapdoor on_blast
...
Removing the node above was an error and is unnecessary
2016-07-18 23:45:48 +01:00
Thomas--S
9862bbc8e5
Doors: Same naming for trapdoors as for doors
...
This makes register_trapdoor act the same as the register_door.
If `name` isn't prefixed, it will be prefixed with "doors:".
2016-07-18 23:43:51 +01:00
rubenwardy
3661cb61e3
Move nyancats into a separate mod
...
Nyancats are independent in the default mod. Nothing else uses them or
their code. Separating it into a separate mod makes it easier for
subgames to remove them. It also makes it easier for a mod to depend
on nyancats, as lots of subgames don't have them.
Default/mapgen.lua: Register biomes, ores and decorations in
singlenode mapgen. These were never disabled anyway because
singlenode was removed from the world creation menu.
2016-07-18 04:15:44 +01:00
tchncs
f8a71dff2d
update readme
2016-07-16 23:46:36 +02:00
Milan*
6195b23ea5
add .gitlab-ci.yml
2016-07-16 23:31:30 +02:00
tenplus1
e45386a069
merge upstream: Doors: Make door groups consistent with corresponding materials
2016-07-16 20:41:24 +02:00
adrido
6d418e9962
merge upstream: Beds: Only register respawn callbacks if respawn is enabled
2016-07-16 20:40:02 +02:00
tchncs
52f509bad1
.gitmodules: fix duplicate submodule death_messages
2016-07-16 20:37:52 +02:00
tchncs
77648aac8e
hopefully readd submodule boats and farming
2016-07-16 16:40:51 +02:00
Tim
23544869e3
Clean up fire ABM parameters.
2016-07-16 14:20:51 +02:00
Tim
d7b337eae2
Stop shadowing upvalues and definitions.
2016-07-16 14:18:08 +02:00
Tim
0c3d4135e1
merge upstream commit: Remove unused and clean up missused variable-value assignments.
2016-07-16 14:17:55 +02:00
tenplus1
5b36a03f02
merge upstream commit: Beds: Save respawn position when entering bed, only read bed spawns once
2016-07-16 14:17:31 +02:00
Tim
26a00db1c1
merge upstream commit: Doors: Fix missing node parameter passing
2016-07-16 14:17:04 +02:00
Tim
4f419d3953
merge upstream commit: Doors: Fix trapdoor crash on can_dig with nil-player
2016-07-16 14:16:31 +02:00
tenplus1
1f17a8b1b2
merge upstream commit: Default/trees: Faster way to detect snow around pine saplings
2016-07-16 14:15:13 +02:00