tchncs
f12b2204a1
update submodule mobs_monster
2016-10-24 10:36:05 +02:00
tchncs
388bdca60f
replace submodule mobs_monster
2016-10-24 10:18:03 +02:00
tchncs
1824f68aa2
update submodule darkage
2016-10-24 10:14:16 +02:00
tchncs
8789812b27
update submodule mobs_animal
2016-10-24 09:56:57 +02:00
tchncs
31f05fe9d4
update submodule mobs_monster
2016-10-24 08:42:08 +02:00
tchncs
d84dd3e81a
update submodule mobs_redo
2016-10-24 08:40:39 +02:00
paramat
f7325d26b6
Fire: Add flint and steel sound
2016-10-24 04:55:08 +01:00
paramat
9b62d8a504
Default: Add damage and falling damage sounds
2016-10-24 04:55:03 +01:00
tchncs
6417b1322c
add submodule halloween_mobs
2016-10-23 12:27:31 +02:00
tchncs
8c3b812779
update submodule darkage
2016-10-23 10:06:53 +02:00
tchncs
2b767592e0
update submodule darkage
2016-10-23 09:54:25 +02:00
Fernando Carmona Varo
bcb4426ec7
Default: Destroy flammable items when in fire or lava
...
The check for igniters (fire/lava) will be performed every 10 secs
if the item is flammable.
if the item is found to be in lava it will then burn up and
disappear in a smoke puff.
If a non-lava igniter node is found, a combination of `flammable`
value of the item and `igniter` group value of the node will be used
to determine the chance for the item to be removed.
2016-10-23 03:48:37 +01:00
tchncs
ff17a25bc2
tnt: add group gunpowder to gunpowder
2016-10-18 08:24:08 +02:00
tchncs
e1ebbc2c6a
update submodule darkage
2016-10-18 08:09:07 +02:00
paramat
4ea74466e4
Default: Fix 'leaves simple', 'jungleleaves simple' textures
...
'jungleleaves simple' had completely different leaf colours to
'jungleleaves', now matched.
'leaves simple' had dark green instead of black colour for transparent
pixels (the 'leaves' texture uses black), normally these pixels would
not be rendered as opaque colours but bush nodes now use this texture
and will be rendering it as opaque. The dark green pixels resulted in
a texture lacking in contrast.
2016-10-18 05:53:45 +01:00
tchncs
bf60a9f459
add mod smartshop
2016-10-17 23:54:59 +02:00
tchncs
321a6f68a0
Merge branch 'master' of https://git.tchncs.de/Illuna-Minetest/minetest_game
2016-10-17 22:10:17 +02:00
tchncs
428bfbdfe0
doors: update wooden trapdoor recipe
2016-10-17 22:09:59 +02:00
tchncs
28229343d1
update submodule darkage
2016-10-15 22:19:51 +02:00
tchncs
59ae1f2290
update submodule darkage
2016-10-15 14:48:32 +02:00
paramat
3d26b33e5b
Default: Add coral nodes and death ABM
...
Original code by Sofar.
Textures by Pithydon.
Exposure to air converts live coral to coral skeleton.
Live corals drop coral skeleton.
2016-10-12 23:55:46 +01:00
tchncs
6036fbe340
update submodule illuna
2016-10-12 22:52:13 +02:00
paramat
7b30c26a45
Bucket: Add optional 'force-renew' bool to registration
...
River water needs to be 'liquid_renewable = false' to avoid a mess caused by
spreading of sources, however picking it up with a bucket then creates
a hole in the river. Allow a 'force-renew' of the source node if it has a
source neighbour.
2016-10-12 04:11:36 +01:00
bas080
78311a27a1
Store registered plant on namespace
...
Handy for when modders want to use these definitions to extend or add to the mod
2016-10-12 00:14:11 +01:00
tchncs
6888cb1e8a
update submodule dragons
2016-10-11 14:54:24 +02:00
tchncs
c7344abe87
update submodule dragons
2016-10-11 14:51:52 +02:00
tchncs
e31ba2e66b
add submodule teleport_potion
2016-10-11 14:34:03 +02:00
tchncs
11ef0a7e88
update submodule dragons
2016-10-11 12:46:48 +02:00
tchncs
c557fdfde4
random_messages: update default interval
2016-10-11 11:09:32 +02:00
tchncs
00a01063e4
add submodule dragons
2016-10-11 10:59:22 +02:00
tchncs
942b4bfe71
update submodule illuna
2016-10-11 10:56:16 +02:00
tchncs
07f0ffedb9
update submodule darkage
2016-10-10 12:37:28 +02:00
tchncs
51c774dda1
update main inventory slot background colors
2016-10-10 12:32:33 +02:00
tchncs
49b31b2a30
tnt: increase tnt fuse timer
2016-10-10 10:27:43 +02:00
tchncs
03cafe9fcf
add missing stone definition
2016-10-10 09:56:39 +02:00
tchncs
062642045c
default: add mossystone and mossystonebrick
2016-10-10 09:50:35 +02:00
tenplus1
6fdfd2554c
Tnt: Various optimisations
...
Pass nodename to tnt.burn function where possible to reduce
use of 'get_node'.
Change 'ipairs' to 'pairs'.
Use 'nodeupdate_single(pos)' instead of 'nodeupdate(pos)' to
avoid every node triggering recursion, the loop itself takes
the place of recursion and works upwards through horizontal
planes as required.
2016-10-10 03:16:41 +01:00
tchncs
9bf9da8072
adjust gui colors
2016-10-10 00:12:24 +02:00
tchncs
22eb176770
update submodule farming
2016-10-08 19:48:31 +02:00
rubenwardy
53179b8d10
Creative: Use element instead of parameter to disable close on enter
2016-10-08 18:02:14 +01:00
tchncs
8f56ce63cc
add submodule mtcandy and mtfoods
2016-10-08 12:54:14 +02:00
tchncs
2551e09465
update submodule hudbars
2016-10-08 12:27:02 +02:00
tchncs
b854c916f3
Merge branch 'master' of https://git.tchncs.de/Illuna-Minetest/minetest_game
2016-10-06 20:13:25 +02:00
tchncs
28da5d53b5
update submodule illuna
2016-10-06 20:11:01 +02:00
tchncs
4667fc2d42
update submodule illuna
2016-10-06 18:12:45 +02:00
tchncs
e55b5acefa
Merge branch 'master' of https://git.tchncs.de/Illuna-Minetest/minetest_game
2016-10-06 11:31:52 +02:00
tchncs
902b90492e
update submodule illuna
2016-10-06 11:31:40 +02:00
paramat
1906ab84f5
Default/functions: Tune speed of grass spread ABM
...
Through testing the chance is changed to 50 such that grass spread
speed matches that of the previous (0.4.13) ABM version.
2016-10-05 22:24:02 +01:00
Tim
1799754a8f
Default: Prevent possible nil-crash on invalid book metadata
2016-10-05 22:23:49 +01:00
Tim
32f7051eb8
Fix sapling placement handling of on_rightclick and CONTENT_IGNORE
2016-10-05 22:22:15 +01:00