1336 Commits

Author SHA1 Message Date
paramat
67fc2247fc Default: Add 'silver sand' for cold desert biome 2016-10-05 22:22:08 +01:00
tchncs
63499d11f9 merge upstream 2016-10-04 22:01:50 +02:00
tchncs
a5601fb41a update submodule illuna 2016-10-04 22:01:37 +02:00
tchncs
ce1cccfbde update submodule magical_potion 2016-10-04 16:24:41 +02:00
tchncs
9555d928ce update submodule xdecor 2016-10-03 17:43:44 +02:00
tchncs
97e8cd86e3 update submodule illuna 2016-10-03 15:23:00 +02:00
tchncs
71d8d37133 merge upstream 2016-10-03 13:34:36 +02:00
tchncs
1e40c3a10b update submodule illuna 2016-10-03 13:32:53 +02:00
tchncs
50a4c0cd36 add submodule playereffects 2016-10-02 20:50:35 +02:00
tchncs
f669a27cf8 add submodule magical_potion 2016-10-02 20:48:31 +02:00
tchncs
5a5fcca618 initial stuff: add two small fly potions 2016-10-02 20:47:29 +02:00
paramat
c0de5646d2 Default: Generalise, optimise and simplify grass spread function
Credit to tenplus1 for the suggestion to generalise for mod use.
Mods can add mod nodes to 'group:spreading_dirt_type' enabling the
function to work with mod nodes.

Add some nodes to this group.

Removing 'dirt_with_grass' etc. from 'neighbors' stops the ABM action
running everywhere and constantly, on the dirt nodes immediately below
the surface nodes. Now the action only runs in the rare case of a dirt
node with neighbouring air, grass decorations or snow.

Remove check for air above to allow grass to spread under light-
transmitting nodes such as fences, walls, plants. This causes spread
under slabs, stairs and glass, when near air, but seems worth it.

Remove unnecessary check for nil node.
2016-10-01 23:15:05 +01:00
tchncs
f2b8e5e0aa update submodule hudbars 2016-10-01 15:47:32 +02:00
tchncs
31170e6ae2 Merge branch 'master' of https://git.tchncs.de/Illuna-Minetest/minetest_game 2016-09-30 22:23:59 +02:00
tchncs
d3aa8407c7 update submodule farming 2016-09-30 22:23:38 +02:00
paramat
5e4a6e8ac6 Doors: Remove ability to rotate doors with screwdrivers
Rotating doors with screwdrivers causes too many issues to be worth it.
2016-09-30 02:44:24 +01:00
DS-Minetest
36a78c87d7 Default/player.lua: Remove outdated comment 2016-09-30 02:43:11 +01:00
tchncs
13e888f4cc update submodule mobs_redo 2016-09-29 17:56:19 +02:00
tchncs
c24359be94 add submodule homedecor_modpack 2016-09-29 17:54:33 +02:00
tenplus1
0ad3306c79 Farming: Remove unnecessary overriding of groups
This removes the group overrides for dirt, dirt_with_grass and dirt_with_dry_grass which aren't needed and interfere with new grass spreading changes: https://github.com/minetest/minetest_game/pull/1286
2016-09-27 17:03:50 +01:00
tchncs
c3ebda901d update submodule bags 2016-09-25 20:17:28 +02:00
tchncs
bc675ab2ae re-add bags submodule 2016-09-25 20:16:04 +02:00
Milan*
b3edafbbd9 Merge branch 'master' into 'master'
Use new hemp bags

*Do not accept until the bags PR I sent has been merged https://git.tchncs.de/Illuna-Minetest/bags/merge_requests/1*

* Updates `bags` version
* Bring in new `hemp` submodule (new dependency of `bags`)

See merge request !1
2016-09-24 20:32:38 +02:00
paramat
0f6e75bcb5 Add settingtypes.txt for Minetest Game
Commit originally by PilzAdam.
Settings appear in advanced settings menu.
2016-09-23 18:24:54 +01:00
paramat
3e05870706 Doors: Trim open fencegate collison box again
The collision box still extended into a neighbouring empty node, causing
falling node objects to collide but not transform back into normal nodes.
Completes the fix started in a previous similar commit.
2016-09-23 18:24:47 +01:00
ClaudiusMinimus
5bd9eac0ae merged in master 2016-09-22 22:26:34 -06:00
ClaudiusMinimus
e695ad8c69 chore: removing billboard (premature) 2016-09-22 22:19:19 -06:00
ClaudiusMinimus
ca34223c21 chore: premature submodule removed 2016-09-22 22:14:15 -06:00
ClaudiusMinimus
62f6f3c858 feat: hemp bags for all! (must accept bags PR first) 2016-09-22 22:01:29 -06:00
ClaudiusMinimus
966376cce7 chore: moved billboard to the correct location 2016-09-18 14:12:40 -06:00
ClaudiusMinimus
c3bf0db6cc feat: adding billboard module, nothing super here yet 2016-09-18 13:59:25 -06:00
tchncs
4cb83e53ef update submodule darkage 2016-09-15 11:25:29 +02:00
tchncs
1a6e9cb3b2 random_messages: increase message interval 2016-09-14 20:21:00 +02:00
tchncs
2dda8597b7 add mod random_messages 2016-09-14 19:22:09 +02:00
tchncs
b86541f77e add submodule coloured_nametag 2016-09-14 19:02:37 +02:00
tchncs
9e3cdbfa3f update submodule mobs_monster 2016-09-14 09:16:23 +02:00
tchncs
6369809bfd update submodule mobs_monster, xdecor 2016-09-14 09:11:57 +02:00
paramat
34c768d394 Default: New snow textures by Gambit
From PixelBOX2 texture pack.
Brightness increased for 'snow' and 'snow side'.
2016-09-14 06:02:16 +01:00
Auke Kok
b848e35ca5 Stairs: Big simplification of slabs combination
Combine slabs if identical based on orientations using a simple lookup
table if the nodes are identical.

Otherwise relies on place_node() to place the node, which properly
handles rotation compared to adjacent nodes already, and can orient
based on look_dir as well.

Initial slabs placed are oriented based on (1) the orientation of
the pointed "face" (assumes nodes are cubic, of course), and uses
the player look direction to orient the node n/e/w/s if the slab
is horizontal or upside-down. If placed against a vertical face,
the slab is placed against the face without rotation around the axis
perpendicular to that vertical face. This allows upside down placement
and vertical placement without screwdriver.

If a slab is placed on top of an upside down slab, or below a normally
placed slab, the rotation is inverted so that no "floating" slab
is created.

Largely based on kilbith's #807 PR. Slab combining and place_node()
usage by sofar.

Since this relies entirely on `on_place` mechanics, this fails to
combine slabs into a plain node if the space *above* is occupied.
This is unavoidable due to the fact that on_place() happens after
the checks required to see if pointed_thing.above is empty or not.
2016-09-14 06:01:04 +01:00
tenplus1
0cbb516ae2 Bones: Search for nearby 'air' for fallback bones placement
When a player dies on ladders or rope then a space can not be found at or
above player, so this change looks around player for a space to place bones.
2016-09-10 05:19:15 +01:00
Auke Kok
54235f3276 Xpanes: Convert to connected nodeboxes
I've rewritten this to use connected nodeboxes, but with a caveat. In
order to make flat nodes look better, I'm keeping one non-connected
pane that is flat around to convert flat sections to the flat nodes
instead of connected, as these look better and are easier to work
with. Once more sides are needed we convert the panes on the fly to
connected nodes and recalculate the shape.

We don't paint any of the half-panes that the previous generation of
xpanes did. There's no need and it's harder to work with. Updating the
nodes also seems more natural and placement and removal works straight
forward.

The conversion of old panes relies on an LBM, and does a reasonable
conversion job, but it's not exact, since the panes behave slightly
different now.

The game API documentation was wrong to begin with. We discard param
nr. 2 of the API entirely, and correct the tile usage text.
2016-09-10 05:18:02 +01:00
paramat
992f295880 Licenses: (Part 4) Remove overlooked WTFPL text. Cleanup 2016-09-08 06:17:05 +01:00
paramat
6171fb43f0 Change WTFPL to MIT (part 3)
Relicense WTFPL media to CC BY-SA 3.0.
Various corrections and edits.
2016-09-07 04:44:53 +01:00
tchncs
f678ef9fb8 replace submodule columnia 2016-09-06 21:05:15 +02:00
tchncs
4973e2921b update submodule columnia 2016-09-06 21:00:24 +02:00
tchncs
903f6cb2e3 nyancat: add some more aliases 2016-09-06 17:27:12 +02:00
paramat
7d70d25eeb Licenses: Change WTFPL to MIT (part 2)
Add license.txt files.
Update and improve README.txt files.
Corrections to part 1.
2016-09-06 04:45:23 +01:00
paramat
e9d26e2ee3 Licenses: Change WTFPL to MIT (part 1)
Part 1: All mods except default and xpanes.
Add license.txt files.
Add missing README.txt files.
Check and update copyright years for all contributors.
Improve text format and make more consistent.
2016-09-05 05:54:33 +01:00
tchncs
09b84d216a merge upstream 2016-09-04 23:42:08 +02:00
tchncs
1ff31ee41c add submodule technic_chests 2016-09-04 23:41:00 +02:00