1997 Commits

Author SHA1 Message Date
Milan
70cee1a37d update submodule dmobs 2019-01-19 12:46:11 +01:00
Milan
1c1d1f2074 update submodule dmobs 2019-01-19 12:15:47 +01:00
Milan
d59f0868b9 update submodule dmobs 2019-01-18 19:32:02 +01:00
Milan
b14ea7e36b update submodules mobs_more_monsters, dmobs, mobs_monsters 2019-01-18 17:59:23 +01:00
Milan
96060c1d38 update submodule mobs_more_mosnters 2019-01-18 17:54:27 +01:00
Milan
2721661004 update submodule mobs_more_monsters 2019-01-18 11:52:54 +01:00
Milan
94ce06a289 update submodule illuna_extras 2019-01-18 11:39:53 +01:00
Milan
a58a938778 update submodule golems 2019-01-17 21:30:45 +01:00
Milan
15965c8261 update submodule golems 2019-01-17 21:25:21 +01:00
Milan
7a49a2246c update submodule horses 2019-01-17 21:18:28 +01:00
Milan
d6368a6084 update submodule mobs_more_monsters 2019-01-17 21:16:32 +01:00
Milan
7f4d921631 update submodule mobs_monster 2019-01-17 21:11:48 +01:00
Milan
49462051bf update submodule mobs_animal 2019-01-17 21:05:29 +01:00
Milan
5ff00cbce2 update submodule mobs_more_monsters 2019-01-17 12:26:43 +01:00
Milan
642b889410 update submodule xdecor 2019-01-16 18:43:33 +01:00
Milan
fc71807da7 update submodule illuna_extras 2019-01-16 17:53:44 +01:00
Milan
063d9b2aca update submodule mobs:more_monsters 2019-01-16 17:50:44 +01:00
Milan
14e4810c25 update submodule dmobs 2019-01-16 17:49:25 +01:00
Milan
b6002a50fc update submodule mobs_more_monsters 2019-01-16 17:26:16 +01:00
Milan
d30a889989 update submodule illuna_extras 2019-01-16 17:25:20 +01:00
Milan
545d6d7943 update submodule illuna_extras 2019-01-16 15:59:57 +01:00
Milan
78b62da57d update submodule illuna_costumes 2019-01-14 11:07:58 +01:00
Milan
d412889dd5 update submodule sprint 2019-01-14 09:41:22 +01:00
Milan
1f9692af70 add player_monoids 2019-01-14 09:40:48 +01:00
Milan
162727abeb update submodule illuna 2019-01-13 13:45:42 +01:00
Milan
52d2969b45 update submodule xdecor 2019-01-12 12:07:12 +01:00
Milan
9d4024367a update submodule ethereal 2019-01-09 16:35:17 +01:00
Milan
8132ba906b add submodule hazmat_suit 2019-01-05 16:23:40 +01:00
Milan
d91e093776 add submodule technic_armor 2019-01-04 13:26:30 +01:00
Paramat
7fa03c7a9b
Fix small pine leafdecay: New schematics, new leafdecay radius
Fix small pine leafdecay: New schematics, new leafdecay radius
2019-01-04 04:12:07 +00:00
Milan
948de2ea53 update submodule illuna_ethereal 2019-01-03 19:46:36 +01:00
Milan
939e2b104d update submodule illuna_ethereal 2019-01-03 19:31:13 +01:00
Paramat
8af8dc49a0
Remove uses of default.gui_bg/bg_img/slots
Keep their definitions, to not break mods, but move them to legacy.lua.
2019-01-03 01:57:13 +00:00
Paul Ouellette
ccf03ea404 Remove extra empty strings in craft recipes (#2281) 2019-01-02 12:40:32 +01:00
Paramat
6688ddf6d4
Add large cactus seedling
Alter 'large cactus' schematic to place another force-placed cactus node,
to replace the cactus seedling on growth.
Make schematic 5x7x5 to solve rotation, placement and protection check
issues.
Add a y-slice probability for height variation.

Growth time is tuned to not make this a faster way to obtain cactus nodes
compared to normal cactus farming.
Seedling texture by Extex101.

Use sapling/seedling description in protection intersection message in
'sapling_on_place' function.
2019-01-02 02:18:50 +00:00
Milan
f084cd4740 update submodule illuna 2018-12-28 18:23:56 +01:00
Paramat
da10af919e
Doors: New handle and hinges for glass door 2018-12-22 00:33:37 +00:00
Milan Ihl
8c927a8585 replace submodule 3d_armor 2018-12-21 18:55:58 +01:00
Milan Ihl
c50526a482 update submodules 3d_armor, illuna_costumes 2018-12-21 18:37:49 +01:00
Ryan Nolan
bae58b3806 Doors: Allow on_rightclick to be overidden
Allow mods such as protection mods to over ride on_rightclick.
Usecase is creating shared doors without the need for keys.
2018-12-20 22:45:24 +00:00
Milan
76237aa57e update submodule replacer 2018-12-17 09:56:47 +01:00
Milan
52aa5c6884 update submodule dmobs 2018-12-17 09:42:19 +01:00
Milan
77ee2f8fb1 drop submodule mobs_balrog 2018-12-14 13:42:54 +01:00
tchncs
f7b5cbccee update submodule illuna 2018-12-10 12:28:45 +01:00
Paramat
ec248d3cb0
Remove now-unused 'puts out fire' group 2018-12-08 04:00:38 +00:00
sofar
667e130c52 Prevent crash if some mod inadvertently allowed doors to rotate 2018-12-06 23:29:43 +00:00
Milan
2ed62f6cde update submodule illuna_costumes 2018-12-06 20:43:13 +01:00
tchncs
3d4f07d561 update submodule illuna_costumes 2018-12-03 12:51:26 +01:00
tchncs
0de41e7341 update submodule illuna_costumes 2018-12-03 11:52:06 +01:00
Milan
6cffab23bc random_messages: typofix and new messages 2018-12-02 20:40:34 +01:00
tchncs
1072bc7d71 update submodule illuna_costumes 2018-12-02 20:31:49 +01:00
tchncs
6e5540c181 update submodule illuna_costumes 2018-12-02 20:10:08 +01:00
tchncs
c819aefe7a default: drop papyrus->paper recipe as ugly workaround for moreblocks conflict 2018-12-01 20:53:46 +01:00
tchncs
931b283a37 update submodule illuna_ethereal 2018-12-01 12:36:48 +01:00
tchncs
3a15a7040c update submodule illuna_costumes 2018-11-29 15:12:04 +01:00
tchncs
03cde3f325 fix mergeconflict 2018-11-29 12:38:43 +01:00
tchncs
9b98cc66ab add submodule illuna_costumes 2018-11-29 12:36:59 +01:00
rubenwardy
1fa8180e7f
Add sfinv.get_page() 2018-11-28 14:14:33 +00:00
Milan
e136496074 update submodule xdecor 2018-11-26 15:17:03 +01:00
Milan
2b3c07a487 replace submodule areas 2018-11-20 09:33:25 +01:00
Milan
59239cb375 update random_messages 2018-11-17 17:50:13 +01:00
Paul Ouellette
068e0b167f Remove double inner/outer in stairs descriptions 2018-11-16 19:50:53 +01:00
tchncs
1a4cf40b27 update submodule dmobs 2018-11-16 12:01:16 +01:00
Ezhh
21f5eaade0
Add plantlike_rooted coral 2018-11-15 00:49:16 +00:00
tchncs
01a86386b4 update submodule illuna_extras 2018-11-14 22:06:43 +01:00
tchncs
5f4c22dcb2 Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld 2018-11-13 21:08:30 +01:00
tchncs
8de341373b update submodule technic 2018-11-13 21:08:12 +01:00
TumeniNodes
5f61379757 Fix sRGB profiles for obsidian glass stair textures 2018-11-09 18:53:23 +00:00
Milan
5bd2116880 update submodule illuna_extras 2018-11-04 22:34:00 +01:00
tchncs
a0a61d42c2 update submodule illuna_extras 2018-11-04 22:29:25 +01:00
tchncs
44c779a221 update submodule protector 2018-11-04 22:18:18 +01:00
tchncs
62d93a778f add forked version of protector 2018-11-04 22:16:23 +01:00
tchncs
236e5f5242 new attempt of fixing steel sign recipe 2018-11-04 21:35:43 +01:00
tchncs
6ec0a3f494 update submodule bows 2018-11-04 20:53:12 +01:00
SmallJoker
ad486bc863 New glass, glass stair/slab, and glass door textures 2018-11-02 17:22:54 +00:00
TumeniNodes
5ccf965825 Beds: Use mod textures instead of default_wood.png
No longer use default_wood.png for one side of the bed head and
one side of the bed bottom node.
Add a new texture for the underside of both beds.
2018-10-29 22:08:25 +00:00
Paramat
58f6994e08
Liquid sources: Backface-cull sides and base. Remove unused special tiles
Fixes most z-fighting caused by underwater nodeboxes.
Special tiles were for 'new style water' (lowered water level) which was
removed a few years ago.
2018-10-27 13:57:16 +01:00
tchncs
c5a2dfe3f5 update submodule bows 2018-10-25 14:59:01 +02:00
tchncs
32bb426ae5 update submodule technic 2018-10-18 08:34:41 +02:00
tchncs
5049317b0a update submodule illuna 2018-10-18 08:27:05 +02:00
tchncs
9ad066863a update submodule wiki 2018-10-18 07:49:48 +02:00
tchncs
b1cc2afa22 quickfix for steel sign recipe 2018-10-18 07:46:55 +02:00
SmallJoker
cf0e49fb4a Chests: Fix crash on empty key metadata 2018-10-18 05:45:35 +01:00
tchncs
7c306b22aa update submodule wiki 2018-10-17 19:24:54 +02:00
Milan
89fea914dd update submodule mesecons 2018-10-17 13:31:08 +02:00
tchncs
eacbf6b456 update submodule mobs_more_monsters 2018-10-17 13:23:49 +02:00
Milan
7753bfa36f update submodule mobs_more_monsters 2018-10-17 13:00:27 +02:00
Milan
8d76683f91 knock-out experience 2018-10-17 12:29:09 +02:00
Paramat
382e2acd9b
Spawn mod: Avoid respawn conflict with beds mod (#2240) 2018-10-14 02:36:40 +01:00
Milan
cbfa00e08a update submodule illuna 2018-10-12 09:19:54 +02:00
Milan
777211e8c3 update submodule illuna 2018-10-12 09:16:17 +02:00
Milan
e566a7d2ea update submodule pipeworks 2018-10-11 21:45:15 +02:00
TumeniNodes
b042106fdc Stairs: Remove combine slabs code 2018-10-11 19:33:33 +01:00
TumeniNodes
f583d90c94 Fence rails: Allow connections to walls 2018-10-11 19:31:35 +01:00
Milan
708dc40895 update submodule geomoria 2018-10-10 22:35:25 +02:00
random-geek
ab1a79b13c Add blueberry bushes 2018-10-09 20:54:22 +01:00
TumeniNodes
2696b0cd91 Stairs: Add glass and obsidian glass. Fix slab combine bug
Fix slabs combining into a cube: Facedir is only set for the cube if it has
paramtype2 = "facedir". This avoids liquid appearing in connected
framed glasslike.
2018-10-09 20:44:15 +01:00
Milan
8c31a8b699 update submodule integral 2018-10-08 12:28:37 +02:00
Paramat
5b3b609270
Stairs: Add field to determine world-aligned textures (#2219)
All stair/slab nodes with parent nodes that are rotatable (wood and bricks)
are reverted to not having world-aligned textures, to fix the breakage of
rotated stair/slab appearence in worlds.

Update, and add missing documentation to, game_api.txt.
2018-10-04 00:33:11 +01:00
Milan
c6d471130a update submodule chat3 2018-09-28 12:21:11 +02:00
Milan
2ad3c3e5f5 resolve mergeconflicts 2018-09-28 12:20:44 +02:00
Milan
b19cd45dcf update some submodule urls 2018-09-28 12:19:47 +02:00
Paramat
24900f7da5
Fence rail: Only connect to fences. Update map mod README recipe
Fence rail: Only connect to 'group:fence'.
Update map mod README crafting recipe documentation.
2018-09-25 19:42:19 +01:00
SmallJoker
f42deb4026
map: Use wood group crafting recipe 2018-09-24 21:13:01 +02:00
Ezhh
e10e0f94d6
Remove cave ice from creative inventory 2018-09-21 18:52:55 +01:00
Paramat
be6fe9f592
Fire: Remove the ABM active when fire mod is disabled (#2209) 2018-09-14 18:33:46 +01:00
Paramat
7fedf0b5d9
Player_api: New hotbar textures (#2207) 2018-09-14 17:59:49 +01:00
12Me21
aafe31c14e Stairs: Safer slab name check
Before, it checked if the node name *contained* "stairs:slab_", which could detect
things like "xxxxxstairs:slab_xxxx". Changed the pattern to "^stairs:slab_".
2018-09-03 03:34:56 +01:00
Paramat
ef20f9e12b
Fire: Make flames floodable, remove extinguish ABM 2018-09-02 02:43:59 +01:00
Paramat
02c4a05e60
Rename 'killme' mod to 'game_commands', add README and license files 2018-08-24 19:08:06 +01:00
tenplus1
6f80fd3737 Wool mod: Remove 'basecolor', 'excolor', 'unicolor' groups 2018-08-23 20:42:36 +01:00
tenplus1
3484ff23ad Dye mod: Remove 'basecolor', 'excolor', 'unicolor' groups 2018-08-23 20:39:16 +01:00
Paramat
689f0c5478
README.txt files: Change 'LGPL 2.1' to 'LGPLv2.1+'. Remove 'WTFPL' 2018-08-22 01:23:00 +01:00
Paramat
f4f90520ec
Add new dirt texture by random-geek 2018-08-21 20:41:26 +01:00
Paramat
20b433881b
New wider apple tree schematic
Precisely reduce trees and logs per mapchunk division to compensate.
2018-08-20 23:56:00 +01:00
Paramat
70c0181b59
Pine bush: Do not force-place needles nodes 2018-08-04 20:26:30 +01:00
tchncs
dfaa87cc56 update submodule illuna 2018-08-04 17:39:01 +02:00
Milan
b9586a3c7e update submodule illuna 2018-08-04 16:31:48 +02:00
tchncs
ba69479a9d update submodule illuna 2018-08-04 16:28:45 +02:00
tchncs
38921d045d oops 2018-08-04 15:29:00 +02:00
tchncs
e32fdff53e update upstream url + stage for tenplus1 mods 2018-08-04 15:04:09 +02:00
Paramat
ab3b1a35f5
sfinv, player_api mods: Fix and cleanup README and license files
sfinv:
Move license information to create the missing license.txt file.
Make README consistent with other Minetest Game mods.

player_api:
Add missing texture and sound credits to README.
Update and add extra license information.

default:
Remove credit for 'player_damage.ogg' sound.
2018-07-31 10:55:28 +01:00
Paramat
c284e52963
Boats, carts mods: Use 'initial_properties' table 2018-07-30 00:32:18 +01:00
kakalak-lumberJack
ab4940505e wall.register: Allow table as texture value 2018-07-26 21:51:25 +02:00
Paramat
506eca22bc
Make apple log shorter, to be no longer than appletree trunk 2018-07-24 16:14:52 +01:00
Paramat
bf3efa0bb7
Flora spread: Reduce maximum density
Previously, maximum flora density was chosen based on the extremely rare
occurrence of all 8 flowers being at high density at one location. This
caused flora everywhere to spread to an unacceptably high density.

Revert the threshold to 3, which in testing results in a more acceptable
maximum density of 7 flora per 9x9 area.
2018-07-17 05:04:46 +01:00
Paramat
ee72bc722c
Boats: Use driver name string instead of objectref 2018-07-15 21:50:07 +01:00
Paramat
57db3f748c
Default: Credit schematics and licence as media 2018-07-14 22:52:12 +01:00
TumeniNodes
9318c71659 Biomes: Add pine bush to taiga and snowy grassland
Replaces 'bush' in snowy grassland.
2018-07-13 01:17:07 +01:00
Paramat
d4b0b73ae0
Move chests to a new file. Update credits for chests and torches
Move chests code out of nodes.lua and into a new file.
Credit torch code, and chest and torch models in README.txt.
Remove 'torches' mod text from torch.lua.
Minor cleanups in README.txt.
2018-07-10 23:02:22 +01:00
Paramat
ef7bd43829
Remove coral air-death ABM 2018-07-10 03:51:41 +01:00
Paramat
513609dcfd
Fence rails: Add fence rail textures
Minor clean up of README.txt, including deletion of credits for removed
torch textures.
2018-07-08 22:22:07 +01:00
Paramat
5c8bd34957
Boats: Properly use 'dtime' for consistent responsiveness
Previously, boat responsiveness varied greatly depending on server
lag and singleplayer / multiplayer.
'dtime' is the time from the last execution of the boat entity
'on step' function, so must multiply acceleration and yaw change.

Retune acceleration, turn rate and drift deceleration.

Make reversed turn only happen with significant backwards speed.
2018-07-07 21:00:31 +01:00
TumeniNodes
7e1b07fddd Add fence rails
Dedicated fence rail textures coming in a follow-up PR.
2018-07-07 19:03:33 +01:00
SmallJoker
ecea5364f1 Update carts from boost_cart
Better pathfinder algorithm, allows tuning the lag spike compensation.
Smoother movement (when it's laggy).
Set the player animation to stand on attach.
Remove driver when they leave.
Only update velocity when it's necessary.
2018-07-07 02:08:36 +01:00
Paramat
59dbeebc2f
Boats: Add cruise mode (boat autoforward)
Document controls in README.txt.

Optimise 'get yaw' and 'set yaw' code.
2018-07-03 19:52:28 +01:00
beyondlimits
876a9ca5d2 Beds: Fix input checking for "Force night skip" 2018-07-03 19:50:16 +01:00
SmallJoker
255031fc91 Replace deprecated function calls 2018-07-01 20:44:03 +01:00
Ezhh
0df2753a68
Make hidden fireflies floodable 2018-06-25 21:29:24 +01:00
Ezhh
0ea6065a09
Add butterflies mod 2018-06-25 21:28:39 +01:00
bell07
5692c15b4d Disallow digging a bed if in use
Use a new table beds.bed_position to check if a bed is in use.
2018-06-19 22:07:01 +01:00
Ezhh
e9fbd3d75d Add longer log schematics
These use 'spawn_by' to avoid steep slopes.
2018-06-15 07:25:43 +01:00
Paramat
abe1b9f559
Spawn mod: Also reposition players on respawn
To avoid respawn position being possibly very distant from new player
spawn position.
2018-06-07 04:14:56 +01:00
Jacob Gustafson
e376d57bd2 Add optional bones messages for player and log 2018-06-02 09:54:45 +02:00
Paramat
37b206e49f
TNT: Raise cost of TNT by adding a TNT stick crafting stage
6 gunpowder and 1 paper crafts to 2 TNT stick craftitems.
9 TNT sticks craft to 1 TNT.
TNT stick is not yet usable as an explosive, possibly later.
2018-06-01 23:41:45 +01:00
Paramat
e74e091e78
Biomes: Make beaches snowy in snowy biomes 2018-06-01 22:39:50 +01:00
Paramat
ed1d64d8aa
Snow: Make players sink into 'default:snow' by 3/16 node 2018-05-31 03:14:46 +01:00
Ezhh
145b7bfef3
Place hidden instead of visible fireflies on mapgen 2018-05-25 22:33:03 +01:00
Paramat
b389f38120
Kelp: Add 'paramtype = light' to avoid black plantlike extension 2018-05-19 18:57:01 +01:00
Paramat
64470dc786
Biomes: Add vertical biome blends (#2120)
Alter a few biome y-limits for consistency.
2018-05-15 22:27:39 +01:00