Milan
70cee1a37d
update submodule dmobs
2019-01-19 12:46:11 +01:00
Milan
1c1d1f2074
update submodule dmobs
2019-01-19 12:15:47 +01:00
Milan
d59f0868b9
update submodule dmobs
2019-01-18 19:32:02 +01:00
Milan
b14ea7e36b
update submodules mobs_more_monsters, dmobs, mobs_monsters
2019-01-18 17:59:23 +01:00
Milan
96060c1d38
update submodule mobs_more_mosnters
2019-01-18 17:54:27 +01:00
Milan
2721661004
update submodule mobs_more_monsters
2019-01-18 11:52:54 +01:00
Milan
94ce06a289
update submodule illuna_extras
2019-01-18 11:39:53 +01:00
Milan
a58a938778
update submodule golems
2019-01-17 21:30:45 +01:00
Milan
15965c8261
update submodule golems
2019-01-17 21:25:21 +01:00
Milan
7a49a2246c
update submodule horses
2019-01-17 21:18:28 +01:00
Milan
d6368a6084
update submodule mobs_more_monsters
2019-01-17 21:16:32 +01:00
Milan
7f4d921631
update submodule mobs_monster
2019-01-17 21:11:48 +01:00
Milan
49462051bf
update submodule mobs_animal
2019-01-17 21:05:29 +01:00
Milan
5ff00cbce2
update submodule mobs_more_monsters
2019-01-17 12:26:43 +01:00
Milan
642b889410
update submodule xdecor
2019-01-16 18:43:33 +01:00
Milan
fc71807da7
update submodule illuna_extras
2019-01-16 17:53:44 +01:00
Milan
063d9b2aca
update submodule mobs:more_monsters
2019-01-16 17:50:44 +01:00
Milan
14e4810c25
update submodule dmobs
2019-01-16 17:49:25 +01:00
Milan
b6002a50fc
update submodule mobs_more_monsters
2019-01-16 17:26:16 +01:00
Milan
d30a889989
update submodule illuna_extras
2019-01-16 17:25:20 +01:00
Milan
545d6d7943
update submodule illuna_extras
2019-01-16 15:59:57 +01:00
Milan
78b62da57d
update submodule illuna_costumes
2019-01-14 11:07:58 +01:00
Milan
d412889dd5
update submodule sprint
2019-01-14 09:41:22 +01:00
Milan
1f9692af70
add player_monoids
2019-01-14 09:40:48 +01:00
Milan
162727abeb
update submodule illuna
2019-01-13 13:45:42 +01:00
Milan
52d2969b45
update submodule xdecor
2019-01-12 12:07:12 +01:00
Milan
9d4024367a
update submodule ethereal
2019-01-09 16:35:17 +01:00
Milan
8132ba906b
add submodule hazmat_suit
2019-01-05 16:23:40 +01:00
Milan
d91e093776
add submodule technic_armor
2019-01-04 13:26:30 +01:00
Paramat
7fa03c7a9b
Fix small pine leafdecay: New schematics, new leafdecay radius
...
Fix small pine leafdecay: New schematics, new leafdecay radius
2019-01-04 04:12:07 +00:00
Milan
948de2ea53
update submodule illuna_ethereal
2019-01-03 19:46:36 +01:00
Milan
939e2b104d
update submodule illuna_ethereal
2019-01-03 19:31:13 +01:00
Paramat
8af8dc49a0
Remove uses of default.gui_bg/bg_img/slots
...
Keep their definitions, to not break mods, but move them to legacy.lua.
2019-01-03 01:57:13 +00:00
Paul Ouellette
ccf03ea404
Remove extra empty strings in craft recipes ( #2281 )
2019-01-02 12:40:32 +01:00
Paramat
6688ddf6d4
Add large cactus seedling
...
Alter 'large cactus' schematic to place another force-placed cactus node,
to replace the cactus seedling on growth.
Make schematic 5x7x5 to solve rotation, placement and protection check
issues.
Add a y-slice probability for height variation.
Growth time is tuned to not make this a faster way to obtain cactus nodes
compared to normal cactus farming.
Seedling texture by Extex101.
Use sapling/seedling description in protection intersection message in
'sapling_on_place' function.
2019-01-02 02:18:50 +00:00
Milan
f084cd4740
update submodule illuna
2018-12-28 18:23:56 +01:00
Paramat
da10af919e
Doors: New handle and hinges for glass door
2018-12-22 00:33:37 +00:00
Milan Ihl
8c927a8585
replace submodule 3d_armor
2018-12-21 18:55:58 +01:00
Milan Ihl
c50526a482
update submodules 3d_armor, illuna_costumes
2018-12-21 18:37:49 +01:00
Ryan Nolan
bae58b3806
Doors: Allow on_rightclick to be overidden
...
Allow mods such as protection mods to over ride on_rightclick.
Usecase is creating shared doors without the need for keys.
2018-12-20 22:45:24 +00:00
Milan
76237aa57e
update submodule replacer
2018-12-17 09:56:47 +01:00
Milan
52aa5c6884
update submodule dmobs
2018-12-17 09:42:19 +01:00
Milan
77ee2f8fb1
drop submodule mobs_balrog
2018-12-14 13:42:54 +01:00
tchncs
f7b5cbccee
update submodule illuna
2018-12-10 12:28:45 +01:00
Paramat
ec248d3cb0
Remove now-unused 'puts out fire' group
2018-12-08 04:00:38 +00:00
sofar
667e130c52
Prevent crash if some mod inadvertently allowed doors to rotate
2018-12-06 23:29:43 +00:00
Milan
2ed62f6cde
update submodule illuna_costumes
2018-12-06 20:43:13 +01:00
tchncs
3d4f07d561
update submodule illuna_costumes
2018-12-03 12:51:26 +01:00
tchncs
0de41e7341
update submodule illuna_costumes
2018-12-03 11:52:06 +01:00
Milan
6cffab23bc
random_messages: typofix and new messages
2018-12-02 20:40:34 +01:00
tchncs
1072bc7d71
update submodule illuna_costumes
2018-12-02 20:31:49 +01:00
tchncs
6e5540c181
update submodule illuna_costumes
2018-12-02 20:10:08 +01:00
tchncs
c819aefe7a
default: drop papyrus->paper recipe as ugly workaround for moreblocks conflict
2018-12-01 20:53:46 +01:00
tchncs
931b283a37
update submodule illuna_ethereal
2018-12-01 12:36:48 +01:00
tchncs
3a15a7040c
update submodule illuna_costumes
2018-11-29 15:12:04 +01:00
tchncs
03cde3f325
fix mergeconflict
2018-11-29 12:38:43 +01:00
tchncs
9b98cc66ab
add submodule illuna_costumes
2018-11-29 12:36:59 +01:00
rubenwardy
1fa8180e7f
Add sfinv.get_page()
2018-11-28 14:14:33 +00:00
Milan
e136496074
update submodule xdecor
2018-11-26 15:17:03 +01:00
Milan
2b3c07a487
replace submodule areas
2018-11-20 09:33:25 +01:00
Milan
59239cb375
update random_messages
2018-11-17 17:50:13 +01:00
Paul Ouellette
068e0b167f
Remove double inner/outer in stairs descriptions
2018-11-16 19:50:53 +01:00
tchncs
1a4cf40b27
update submodule dmobs
2018-11-16 12:01:16 +01:00
Ezhh
21f5eaade0
Add plantlike_rooted coral
2018-11-15 00:49:16 +00:00
tchncs
01a86386b4
update submodule illuna_extras
2018-11-14 22:06:43 +01:00
tchncs
5f4c22dcb2
Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld
2018-11-13 21:08:30 +01:00
tchncs
8de341373b
update submodule technic
2018-11-13 21:08:12 +01:00
TumeniNodes
5f61379757
Fix sRGB profiles for obsidian glass stair textures
2018-11-09 18:53:23 +00:00
Milan
5bd2116880
update submodule illuna_extras
2018-11-04 22:34:00 +01:00
tchncs
a0a61d42c2
update submodule illuna_extras
2018-11-04 22:29:25 +01:00
tchncs
44c779a221
update submodule protector
2018-11-04 22:18:18 +01:00
tchncs
62d93a778f
add forked version of protector
2018-11-04 22:16:23 +01:00
tchncs
236e5f5242
new attempt of fixing steel sign recipe
2018-11-04 21:35:43 +01:00
tchncs
6ec0a3f494
update submodule bows
2018-11-04 20:53:12 +01:00
SmallJoker
ad486bc863
New glass, glass stair/slab, and glass door textures
2018-11-02 17:22:54 +00:00
TumeniNodes
5ccf965825
Beds: Use mod textures instead of default_wood.png
...
No longer use default_wood.png for one side of the bed head and
one side of the bed bottom node.
Add a new texture for the underside of both beds.
2018-10-29 22:08:25 +00:00
Paramat
58f6994e08
Liquid sources: Backface-cull sides and base. Remove unused special tiles
...
Fixes most z-fighting caused by underwater nodeboxes.
Special tiles were for 'new style water' (lowered water level) which was
removed a few years ago.
2018-10-27 13:57:16 +01:00
tchncs
c5a2dfe3f5
update submodule bows
2018-10-25 14:59:01 +02:00
tchncs
32bb426ae5
update submodule technic
2018-10-18 08:34:41 +02:00
tchncs
5049317b0a
update submodule illuna
2018-10-18 08:27:05 +02:00
tchncs
9ad066863a
update submodule wiki
2018-10-18 07:49:48 +02:00
tchncs
b1cc2afa22
quickfix for steel sign recipe
2018-10-18 07:46:55 +02:00
SmallJoker
cf0e49fb4a
Chests: Fix crash on empty key metadata
2018-10-18 05:45:35 +01:00
tchncs
7c306b22aa
update submodule wiki
2018-10-17 19:24:54 +02:00
Milan
89fea914dd
update submodule mesecons
2018-10-17 13:31:08 +02:00
tchncs
eacbf6b456
update submodule mobs_more_monsters
2018-10-17 13:23:49 +02:00
Milan
7753bfa36f
update submodule mobs_more_monsters
2018-10-17 13:00:27 +02:00
Milan
8d76683f91
knock-out experience
2018-10-17 12:29:09 +02:00
Paramat
382e2acd9b
Spawn mod: Avoid respawn conflict with beds mod ( #2240 )
2018-10-14 02:36:40 +01:00
Milan
cbfa00e08a
update submodule illuna
2018-10-12 09:19:54 +02:00
Milan
777211e8c3
update submodule illuna
2018-10-12 09:16:17 +02:00
Milan
e566a7d2ea
update submodule pipeworks
2018-10-11 21:45:15 +02:00
TumeniNodes
b042106fdc
Stairs: Remove combine slabs code
2018-10-11 19:33:33 +01:00
TumeniNodes
f583d90c94
Fence rails: Allow connections to walls
2018-10-11 19:31:35 +01:00
Milan
708dc40895
update submodule geomoria
2018-10-10 22:35:25 +02:00
random-geek
ab1a79b13c
Add blueberry bushes
2018-10-09 20:54:22 +01:00
TumeniNodes
2696b0cd91
Stairs: Add glass and obsidian glass. Fix slab combine bug
...
Fix slabs combining into a cube: Facedir is only set for the cube if it has
paramtype2 = "facedir". This avoids liquid appearing in connected
framed glasslike.
2018-10-09 20:44:15 +01:00
Milan
8c31a8b699
update submodule integral
2018-10-08 12:28:37 +02:00
Paramat
5b3b609270
Stairs: Add field to determine world-aligned textures ( #2219 )
...
All stair/slab nodes with parent nodes that are rotatable (wood and bricks)
are reverted to not having world-aligned textures, to fix the breakage of
rotated stair/slab appearence in worlds.
Update, and add missing documentation to, game_api.txt.
2018-10-04 00:33:11 +01:00
Milan
c6d471130a
update submodule chat3
2018-09-28 12:21:11 +02:00
Milan
2ad3c3e5f5
resolve mergeconflicts
2018-09-28 12:20:44 +02:00
Milan
b19cd45dcf
update some submodule urls
2018-09-28 12:19:47 +02:00
Paramat
24900f7da5
Fence rail: Only connect to fences. Update map mod README recipe
...
Fence rail: Only connect to 'group:fence'.
Update map mod README crafting recipe documentation.
2018-09-25 19:42:19 +01:00
SmallJoker
f42deb4026
map: Use wood group crafting recipe
2018-09-24 21:13:01 +02:00
Ezhh
e10e0f94d6
Remove cave ice from creative inventory
2018-09-21 18:52:55 +01:00
Paramat
be6fe9f592
Fire: Remove the ABM active when fire mod is disabled ( #2209 )
2018-09-14 18:33:46 +01:00
Paramat
7fedf0b5d9
Player_api: New hotbar textures ( #2207 )
2018-09-14 17:59:49 +01:00
12Me21
aafe31c14e
Stairs: Safer slab name check
...
Before, it checked if the node name *contained* "stairs:slab_", which could detect
things like "xxxxxstairs:slab_xxxx". Changed the pattern to "^stairs:slab_".
2018-09-03 03:34:56 +01:00
Paramat
ef20f9e12b
Fire: Make flames floodable, remove extinguish ABM
2018-09-02 02:43:59 +01:00
Paramat
02c4a05e60
Rename 'killme' mod to 'game_commands', add README and license files
2018-08-24 19:08:06 +01:00
tenplus1
6f80fd3737
Wool mod: Remove 'basecolor', 'excolor', 'unicolor' groups
2018-08-23 20:42:36 +01:00
tenplus1
3484ff23ad
Dye mod: Remove 'basecolor', 'excolor', 'unicolor' groups
2018-08-23 20:39:16 +01:00
Paramat
689f0c5478
README.txt files: Change 'LGPL 2.1' to 'LGPLv2.1+'. Remove 'WTFPL'
2018-08-22 01:23:00 +01:00
Paramat
f4f90520ec
Add new dirt texture by random-geek
2018-08-21 20:41:26 +01:00
Paramat
20b433881b
New wider apple tree schematic
...
Precisely reduce trees and logs per mapchunk division to compensate.
2018-08-20 23:56:00 +01:00
Paramat
70c0181b59
Pine bush: Do not force-place needles nodes
2018-08-04 20:26:30 +01:00
tchncs
dfaa87cc56
update submodule illuna
2018-08-04 17:39:01 +02:00
Milan
b9586a3c7e
update submodule illuna
2018-08-04 16:31:48 +02:00
tchncs
ba69479a9d
update submodule illuna
2018-08-04 16:28:45 +02:00
tchncs
38921d045d
oops
2018-08-04 15:29:00 +02:00
tchncs
e32fdff53e
update upstream url + stage for tenplus1 mods
2018-08-04 15:04:09 +02:00
Paramat
ab3b1a35f5
sfinv, player_api mods: Fix and cleanup README and license files
...
sfinv:
Move license information to create the missing license.txt file.
Make README consistent with other Minetest Game mods.
player_api:
Add missing texture and sound credits to README.
Update and add extra license information.
default:
Remove credit for 'player_damage.ogg' sound.
2018-07-31 10:55:28 +01:00
Paramat
c284e52963
Boats, carts mods: Use 'initial_properties' table
2018-07-30 00:32:18 +01:00
kakalak-lumberJack
ab4940505e
wall.register: Allow table as texture value
2018-07-26 21:51:25 +02:00
Paramat
506eca22bc
Make apple log shorter, to be no longer than appletree trunk
2018-07-24 16:14:52 +01:00
Paramat
bf3efa0bb7
Flora spread: Reduce maximum density
...
Previously, maximum flora density was chosen based on the extremely rare
occurrence of all 8 flowers being at high density at one location. This
caused flora everywhere to spread to an unacceptably high density.
Revert the threshold to 3, which in testing results in a more acceptable
maximum density of 7 flora per 9x9 area.
2018-07-17 05:04:46 +01:00
Paramat
ee72bc722c
Boats: Use driver name string instead of objectref
2018-07-15 21:50:07 +01:00
Paramat
57db3f748c
Default: Credit schematics and licence as media
2018-07-14 22:52:12 +01:00
TumeniNodes
9318c71659
Biomes: Add pine bush to taiga and snowy grassland
...
Replaces 'bush' in snowy grassland.
2018-07-13 01:17:07 +01:00
Paramat
d4b0b73ae0
Move chests to a new file. Update credits for chests and torches
...
Move chests code out of nodes.lua and into a new file.
Credit torch code, and chest and torch models in README.txt.
Remove 'torches' mod text from torch.lua.
Minor cleanups in README.txt.
2018-07-10 23:02:22 +01:00
Paramat
ef7bd43829
Remove coral air-death ABM
2018-07-10 03:51:41 +01:00
Paramat
513609dcfd
Fence rails: Add fence rail textures
...
Minor clean up of README.txt, including deletion of credits for removed
torch textures.
2018-07-08 22:22:07 +01:00
Paramat
5c8bd34957
Boats: Properly use 'dtime' for consistent responsiveness
...
Previously, boat responsiveness varied greatly depending on server
lag and singleplayer / multiplayer.
'dtime' is the time from the last execution of the boat entity
'on step' function, so must multiply acceleration and yaw change.
Retune acceleration, turn rate and drift deceleration.
Make reversed turn only happen with significant backwards speed.
2018-07-07 21:00:31 +01:00
TumeniNodes
7e1b07fddd
Add fence rails
...
Dedicated fence rail textures coming in a follow-up PR.
2018-07-07 19:03:33 +01:00
SmallJoker
ecea5364f1
Update carts from boost_cart
...
Better pathfinder algorithm, allows tuning the lag spike compensation.
Smoother movement (when it's laggy).
Set the player animation to stand on attach.
Remove driver when they leave.
Only update velocity when it's necessary.
2018-07-07 02:08:36 +01:00
Paramat
59dbeebc2f
Boats: Add cruise mode (boat autoforward)
...
Document controls in README.txt.
Optimise 'get yaw' and 'set yaw' code.
2018-07-03 19:52:28 +01:00
beyondlimits
876a9ca5d2
Beds: Fix input checking for "Force night skip"
2018-07-03 19:50:16 +01:00
SmallJoker
255031fc91
Replace deprecated function calls
2018-07-01 20:44:03 +01:00
Ezhh
0df2753a68
Make hidden fireflies floodable
2018-06-25 21:29:24 +01:00
Ezhh
0ea6065a09
Add butterflies mod
2018-06-25 21:28:39 +01:00
bell07
5692c15b4d
Disallow digging a bed if in use
...
Use a new table beds.bed_position to check if a bed is in use.
2018-06-19 22:07:01 +01:00
Ezhh
e9fbd3d75d
Add longer log schematics
...
These use 'spawn_by' to avoid steep slopes.
2018-06-15 07:25:43 +01:00
Paramat
abe1b9f559
Spawn mod: Also reposition players on respawn
...
To avoid respawn position being possibly very distant from new player
spawn position.
2018-06-07 04:14:56 +01:00
Jacob Gustafson
e376d57bd2
Add optional bones messages for player and log
2018-06-02 09:54:45 +02:00
Paramat
37b206e49f
TNT: Raise cost of TNT by adding a TNT stick crafting stage
...
6 gunpowder and 1 paper crafts to 2 TNT stick craftitems.
9 TNT sticks craft to 1 TNT.
TNT stick is not yet usable as an explosive, possibly later.
2018-06-01 23:41:45 +01:00
Paramat
e74e091e78
Biomes: Make beaches snowy in snowy biomes
2018-06-01 22:39:50 +01:00
Paramat
ed1d64d8aa
Snow: Make players sink into 'default:snow' by 3/16 node
2018-05-31 03:14:46 +01:00
Ezhh
145b7bfef3
Place hidden instead of visible fireflies on mapgen
2018-05-25 22:33:03 +01:00
Paramat
b389f38120
Kelp: Add 'paramtype = light' to avoid black plantlike extension
2018-05-19 18:57:01 +01:00
Paramat
64470dc786
Biomes: Add vertical biome blends ( #2120 )
...
Alter a few biome y-limits for consistency.
2018-05-15 22:27:39 +01:00