Biomes: Add vertical biome blends (#2120)

Alter a few biome y-limits for consistency.
master^2
Paramat 2018-05-15 22:27:39 +01:00 committed by GitHub
parent 3d709dfa1d
commit 64470dc786
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1 changed files with 32 additions and 20 deletions

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@ -953,7 +953,7 @@ function default.register_biomes(upper_limit)
node_riverbed = "default:gravel",
depth_riverbed = 2,
y_max = upper_limit,
y_min = 49,
y_min = 47,
heat_point = 0,
humidity_point = 40,
})
@ -966,7 +966,8 @@ function default.register_biomes(upper_limit)
depth_filler = 1,
node_riverbed = "default:gravel",
depth_riverbed = 2,
y_max = 48,
vertical_blend = 4,
y_max = 46,
y_min = 2,
heat_point = 0,
humidity_point = 40,
@ -980,6 +981,7 @@ function default.register_biomes(upper_limit)
depth_filler = 2,
node_riverbed = "default:gravel",
depth_riverbed = 2,
vertical_blend = 1,
y_max = 1,
y_min = -3,
heat_point = 0,
@ -994,6 +996,7 @@ function default.register_biomes(upper_limit)
depth_filler = 3,
node_riverbed = "default:gravel",
depth_riverbed = 2,
vertical_blend = 1,
y_max = -4,
y_min = -112,
heat_point = 0,
@ -1012,7 +1015,7 @@ function default.register_biomes(upper_limit)
node_riverbed = "default:sand",
depth_riverbed = 2,
y_max = upper_limit,
y_min = 2,
y_min = 4,
heat_point = 25,
humidity_point = 70,
})
@ -1025,7 +1028,8 @@ function default.register_biomes(upper_limit)
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
y_max = 1,
vertical_blend = 1,
y_max = 3,
y_min = -112,
heat_point = 25,
humidity_point = 70,
@ -1043,7 +1047,7 @@ function default.register_biomes(upper_limit)
node_riverbed = "default:sand",
depth_riverbed = 2,
y_max = upper_limit,
y_min = 5,
y_min = 4,
heat_point = 20,
humidity_point = 35,
})
@ -1056,7 +1060,8 @@ function default.register_biomes(upper_limit)
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
y_max = 4,
vertical_blend = 1,
y_max = 3,
y_min = -112,
heat_point = 20,
humidity_point = 35,
@ -1086,6 +1091,7 @@ function default.register_biomes(upper_limit)
depth_filler = 2,
node_riverbed = "default:sand",
depth_riverbed = 2,
vertical_blend = 1,
y_max = 5,
y_min = 4,
heat_point = 50,
@ -1130,6 +1136,7 @@ function default.register_biomes(upper_limit)
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
vertical_blend = 1,
y_max = 5,
y_min = 4,
heat_point = 45,
@ -1188,6 +1195,7 @@ function default.register_biomes(upper_limit)
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
vertical_blend = 1,
y_max = -2,
y_min = -112,
heat_point = 60,
@ -1206,7 +1214,7 @@ function default.register_biomes(upper_limit)
node_riverbed = "default:sand",
depth_riverbed = 2,
y_max = upper_limit,
y_min = 5,
y_min = 4,
heat_point = 92,
humidity_point = 16,
})
@ -1220,7 +1228,8 @@ function default.register_biomes(upper_limit)
node_stone = "default:desert_stone",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_max = 4,
vertical_blend = 1,
y_max = 3,
y_min = -112,
heat_point = 92,
humidity_point = 16,
@ -1238,7 +1247,7 @@ function default.register_biomes(upper_limit)
node_riverbed = "default:sand",
depth_riverbed = 2,
y_max = upper_limit,
y_min = 5,
y_min = 4,
heat_point = 60,
humidity_point = 0,
})
@ -1252,7 +1261,7 @@ function default.register_biomes(upper_limit)
node_stone = "default:sandstone",
node_riverbed = "default:sand",
depth_riverbed = 2,
y_max = 4,
y_max = 3,
y_min = -112,
heat_point = 60,
humidity_point = 0,
@ -1269,7 +1278,7 @@ function default.register_biomes(upper_limit)
node_riverbed = "default:sand",
depth_riverbed = 2,
y_max = upper_limit,
y_min = 5,
y_min = 4,
heat_point = 40,
humidity_point = 0,
})
@ -1282,7 +1291,8 @@ function default.register_biomes(upper_limit)
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
y_max = 4,
vertical_blend = 1,
y_max = 3,
y_min = -112,
heat_point = 40,
humidity_point = 0,
@ -1326,6 +1336,7 @@ function default.register_biomes(upper_limit)
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
vertical_blend = 1,
y_max = -2,
y_min = -112,
heat_point = 89,
@ -1370,6 +1381,7 @@ function default.register_biomes(upper_limit)
depth_filler = 3,
node_riverbed = "default:sand",
depth_riverbed = 2,
vertical_blend = 1,
y_max = -2,
y_min = -112,
heat_point = 86,
@ -1719,7 +1731,7 @@ function default.register_decorations()
},
biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"},
y_max = 31000,
y_min = 2,
y_min = 4,
schematic = minetest.get_modpath("default") .. "/schematics/pine_tree.mts",
flags = "place_center_x, place_center_z",
})
@ -1739,7 +1751,7 @@ function default.register_decorations()
},
biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"},
y_max = 31000,
y_min = 2,
y_min = 4,
schematic = minetest.get_modpath("default") .. "/schematics/small_pine_tree.mts",
flags = "place_center_x, place_center_z",
})
@ -1752,7 +1764,7 @@ function default.register_decorations()
fill_ratio = 0.0018,
biomes = {"taiga", "coniferous_forest", "floatland_coniferous_forest"},
y_max = 31000,
y_min = 1,
y_min = 4,
schematic = minetest.get_modpath("default") .. "/schematics/pine_log.mts",
flags = "place_center_x",
rotation = "random",
@ -1862,7 +1874,7 @@ function default.register_decorations()
},
biomes = {"desert"},
y_max = 31000,
y_min = 5,
y_min = 4,
schematic = minetest.get_modpath("default") .. "/schematics/large_cactus.mts",
flags = "place_center_x",
rotation = "random",
@ -1885,7 +1897,7 @@ function default.register_decorations()
},
biomes = {"desert"},
y_max = 31000,
y_min = 5,
y_min = 4,
decoration = "default:cactus",
height = 2,
height_max = 5,
@ -2033,7 +2045,7 @@ function default.register_decorations()
flags = "absvalue"
},
biomes = {"coniferous_forest_dunes", "grassland_dunes"},
y_max = 5,
y_max = 6,
y_min = 4,
decoration = {
"default:marram_grass_1",
@ -2057,7 +2069,7 @@ function default.register_decorations()
persist = 1.0
},
biomes = {"tundra"},
y_max = 48,
y_max = 50,
y_min = 2,
decoration = "default:permafrost_with_moss",
place_offset_y = -1,
@ -2083,7 +2095,7 @@ function default.register_decorations()
persist = 1.0
},
biomes = {"tundra"},
y_max = 48,
y_max = 50,
y_min = 2,
decoration = "default:snow",
})