tchncs
3a42666e46
update submodule farming, worldedit
2016-07-13 18:00:33 +02:00
tchncs
18ea8f6e7d
update submodule illuna
2016-06-29 09:59:24 +02:00
tchncs
e31d456de1
update submodule illuna
2016-06-29 09:51:41 +02:00
tchncs
c882e33618
update submodule caverealms
2016-06-23 19:45:50 +02:00
tchncs
92c0bcfa59
update submodule mobs_redo, farming, boats, worldedit
2016-06-23 19:14:14 +02:00
tchncs
a3ecc88a45
add cottages to submodules
2016-06-23 19:08:01 +02:00
tchncs
81bf163a59
Flowers: add mushroom group to mushrooms
2016-06-22 22:49:19 +02:00
Xunto
b64202fbe9
cherry-pick from github.com/minetest/minetest_game> Default: Fix character model uv-mapping
2016-06-22 15:44:37 +02:00
Yutao Yuan
2de51ee96f
cherry-pick from github.com/minetest/minetest_game> Flowers: Fix misaligned waterlily texture
2016-06-22 15:43:33 +02:00
Auke Kok
a033f68bdc
cherry-pick from github.com/minetest/minetest_game> Doors: Clean up nodedef usage
2016-06-22 15:42:39 +02:00
Auke Kok
77cdaacaac
cherry-pick from github.com/minetest/minetest_game> Default: Make brick and plank nodes rotatable
2016-06-22 15:41:25 +02:00
Auke Kok
4c3b8376ab
cherry-pick from github.com/minetest/minetest_game> Stairs: Add mossy cobble slab and stair
2016-06-22 15:39:40 +02:00
paramat
eff782c61f
cherry-pick from github.com/minetest/minetest_game> Mapgen: Add biome fields for riverbed node and depth
2016-06-22 15:38:31 +02:00
tchncs
0fe3efbfd1
revert: Farming: allow LBM's for other mods as well.
2016-06-22 15:37:41 +02:00
Auke Kok
451e18751f
cherry-pick from github.com/minetest/minetest_game> Farming: allow LBM's for other mods as well.
2016-06-22 15:34:29 +02:00
paramat
97f0ff6c44
cherry-pick from github.com/minetest/minetest_game> Fire: Ignite tnt, gunpowder, permanent flame above coalblock
2016-06-22 15:33:49 +02:00
Auke Kok
b4b24687a3
cherry-pick from github.com/minetest/minetest_game> Doors: Pass pointed_thing to on_rightclick() callback
2016-06-22 15:32:40 +02:00
paramat
37d3fe0cb1
cherry-pick from github.com/minetest/minetest_game> Default: Bookshelf has 2 openings instead of 4
2016-06-22 15:31:23 +02:00
Auke Kok
71a593ad88
cherry-pick from github.com/minetest/minetest_game> Fire: move fire node removal out of ABM.
2016-06-22 15:29:27 +02:00
tchncs
1f19159689
update submodule bags
2016-06-15 20:48:38 +02:00
tchncs
ca1e88ed3d
update submodule ctravelnet
2016-06-15 19:38:15 +02:00
tchncs
d9449fcd56
update submodule mobs_animal
2016-06-14 13:17:51 +02:00
tchncs
b4e6b5ba3c
update submodule hudbars, mobs_monster, mobs_redo
2016-06-14 13:07:44 +02:00
tchncs
ba5d33dc2e
add forked bags mod to submodules
2016-06-10 21:01:19 +02:00
tchncs
b9e4c394fd
remove old bags mod
2016-06-10 20:59:41 +02:00
tchncs
b87d427ac2
update submodule illuna, mobs_redo
2016-06-10 20:27:02 +02:00
tchncs
7375b9a8fa
add ctravelnet to submodules
2016-06-10 09:38:08 +02:00
tchncs
3f8d39113f
update submodule wardrobe
2016-06-09 12:39:50 +02:00
tchncs
f9861a86bb
add wardrobe to submodules
2016-06-09 12:30:06 +02:00
tchncs
72e72d0bd3
update submodule illuna
2016-06-08 20:02:26 +02:00
tchncs
72f68f9de0
update submdoule illuna
2016-06-08 19:54:34 +02:00
tchncs
10d1f448b2
update submodule darkage, mobs_redo
2016-06-08 13:18:50 +02:00
tchncs
f9b87f3300
update submdoule illuna and mobs_redo
2016-06-05 19:04:44 +02:00
tchncs
633be8f94e
update submodule wine, darkage
2016-06-04 22:48:50 +02:00
tchncs
30e1476c5d
replace default crafting_guide in initial stuff
2016-06-01 18:44:10 +02:00
tchncs
e6ab3a5977
update submodule xdecor
2016-05-31 19:12:39 +02:00
tchncs
40a736cc14
update submodule caverealms
2016-05-31 18:17:11 +02:00
tchncs
87551af24b
add caverealms to submodules
2016-05-31 18:12:02 +02:00
tchncs
d2f63e50c5
change pick_diamond speed and make it group 3 again
2016-05-31 18:02:13 +02:00
tchncs
6f9cf1e999
update submodules
2016-05-31 10:49:50 +02:00
tchncs
30241f62ad
update submodules
2016-05-31 09:57:11 +02:00
tchncs
5bb740cac3
update submodules
2016-05-28 22:58:57 +02:00
Auke Kok
0da14dbb56
cherry-pick from github.com/minetest/minetest_game> Default: Convert saplings to use node timers
...
Each sapling is given a single node timer that is between
2 and 4 days of game play time (40-80 minutes). If you walk out
of the zone, and come back later, the tree will always grow
to full if the timer has elapsed.
Because trees.lua is all functions, it needs to be parsed before
nodes.lua, since that references some of its functions. Hence,
change the order of parsing here. Otherwise saplings would not
grow to full.
2016-05-28 08:58:23 +02:00
paramat
b80af1bc95
cherry-pick from github.com/minetest/minetest_game> Vessels: Improve code style
2016-05-28 08:57:47 +02:00
paramat
7a1b975f8f
cherry-pick from github.com/minetest/minetest_game> Vessels: Make shelf open on 2 sides not impossible 4 sides
...
Make shelf facedir rotatable as is now required
2016-05-28 08:56:50 +02:00
Duane Robertson
68a9d8e338
cherry-pick from github.com/minetest/minetest_game> Doors: Fix uninitialized state variable
2016-05-28 08:56:09 +02:00
Thomas--S
168d9a2591
cherry-pick from github.com/minetest/minetest_game> Vessels: Smaller/improved textures, remove duplicated 'inv' textures
...
Removed unnecessary inventory textures
The drinking glass inventory texture now differs from
the node texture to be more clearly a drinking glass
Smaller textures to reduce size as nodes
2016-05-28 08:54:52 +02:00
red-001
91bb144fef
cherry-pick from github.com/minetest/minetest_game> Creative: Reset 'start_i' to 1 when the inventory filter is changed
2016-05-28 08:52:52 +02:00
paramat
504961a0a2
cherry-pick from github.com/minetest/minetest_game> Tnt: Avoid divide-by-zero errors in calc_velocity()
2016-05-28 08:47:25 +02:00
tenplus1
32c5872bd1
cherry-pick from github.com/minetest/minetest_game> Creative: Fix inventory crash after toggling creative mode in-game
2016-05-28 08:46:13 +02:00